scholarly journals Didactical Design for Overcoming Students' Learning Obstacles on the Inverse Function Concept

2021 ◽  
Vol 7 (2) ◽  
pp. 183-191
Author(s):  
Abdul Muin ◽  
Arista Ambar Pratiwi ◽  
Gusni Satriawati

AbstractThe inverse function in secondary schools is still a difficult concept to learn. Meanwhile, in national exams or competitions this problem often arises. Didactic design is an attempt to improve the learning process. The purpose of this study is to identify the epistemological obstacle, to develop the learning designs, and to describe the students’ responses regarding the implementation of inverse function’s concept learning designs in the class. This research was held in one of Senior High School in South Tangerang of 38 people from class X. The research method is Didactical Design Research (DDR). This method is conducted from three stages, prospective analysis, metapedia didactic analysis, and retrospective analysis. The result of the study was indicated that the student’s obstacles are according to predictions and didactical design still generates some new epistemological obstacle. The revised didactical design was obtained by updating the initial didactical design to resolve the obstacle. The revised didactical design includes choosing vocabulary, adding new instructions, and expanding predictions and anticipating student responses.AbstrakFungsi invers di sekolah menengah masih merupakan konsep yang sulit dipelajari. Sedangkan dalam ujian atau kompetisi nasional masalah ini sering muncul. Desain didaktik merupakan upaya untuk meningkatkan proses pembelajaran. Tujuan penelitian ini adalah untuk mengidentifikasi hambatan epistemologis, mengembangkan desain pembelajaran, dan mendeskripsikan tanggapan siswa terkait penerapan desain pembelajaran konsep fungsi invers di kelas. Penelitian ini dilaksanakan di salah satu Sekolah Menengah Atas di Tangerang Selatan yang berjumlah 38 orang dari kelas X. Metode penelitian yang digunakan adalah Penelitian Desain Didaktik. Metode ini dilakukan dari tiga tahap yaitu analisis prospektif, analisis metapedadidaktik, dan analisis retrospektif. Hasil penelitian menunjukkan bahwa kesulitan yang dialami siswa sesuai dengan prediksi dan desain didaktis masih menimbulkan hambatan epistemologis baru. Desain didaktis yang direvisi diperoleh dengan memperbarui desain didaktis awal untuk menyelesaikan kesulitan. Desain didaktis yang direvisi terdiri atas: memilih kosakata, menambahkan instruksi baru, dan memperluas prediksi dan mengantisipasi respon siswa. How to Cite:  Muin, A., Pratiwi, A. A., Satriawati, G. (2020).  Didactical Design for Overcoming Students' Learning Obstacles on the Inverse Function Concept. TARBIYA: Journal of Education in Muslim Society, 7(2), 183-191. doi:10.15408/tjems.v7i2.13041.

Author(s):  
Muhammad Prayito

<p class="Abstract">The purpose of this research was to analyze the characteristics of learning obstacle contained in the concept of circumference and area of a triangle in SMP N 2 Limpung. Data about learning obstacle Obtained through analysis of the results of the students' answers to the test and learning processes within the material circumference and area of triangles. This study is a qualitative study using of didactical design research method. The research result in learning identified material of circumference and area of a triangle were didactical, ontogenic and epistemological obstacle. As for learning obstacle found are: (1) distinguishing concept image material high line, bisecting line, line weight and line axis; (2) determine the high line on the triangular side of the base is not horizontal; (3) Determine the triangle area an obtuse triangle; and (4) visualization of the students regarding the ability to determine the type of triangle and the position of the perpendicular line or field.</p>


2020 ◽  
Author(s):  
Farida Hanun

This study aims to obtain a description related to the learning of PAI by using ICT and how the impact of the use of ICT on PAI learning systems in the classroom. The research method uses a qualitative approach in the integrated Islamic high school Ummul Quro Bogor, West Java. The results showed that a) there were four stages of using ICT in the learning process, namely; emerging, applying, integrating dan transforming. PAI teachers are already at the integrating stage. In other words, ICT has been integrated into the PAI learning curriculum. b) supporting factors for the use of ICT are the existence of ICT support facilities, the availability of qualified educators, the commitment of the school to implement ICT in every PAI learning. c) Inhibiting factors in the use of ICT are aspects of financing ICT facilities require a large budget. Some elderly teachers have difficulty using ICT in the learning process. Besides, the internet network is unstable. d) The impact of the use of ICT is very significant on PAI learning process. e) the existence of ICT devices not only as a support but already as an important component in the education system. The research led to the recommendation of the need for government support in the form of concern for ICT in terms of policies, facilities, workforce, budget, and organizing training in the use of ICT for PAI teachers to improve their professionalism. Therefore, further research is suggested regarding the effectiveness of the use of ICT in the learning process of PAI.


2018 ◽  
Vol 1 (1) ◽  
pp. 14 ◽  
Author(s):  
Jeinne Mumu ◽  
Benidiktus Tanujaya

<span lang="EN">This research aims to design student learning activities on the concept of sets, especially operations on the sets. The research was conducted by using design research method with a mathematics realistic education approach. The subjects of this study are 42 students of mathematics education at the University of Papua taking lecture of realistic mathematics education. There are three stages in the implementation of this research, namely preliminary design, experimental design, and retrospective analysis. The results of the study show that the use of game "Lemon Nipis" can develop students' understanding significantly to the concept of operations on the sets. </span><span lang="EN-US">students are able to understand well and correctly basic operations on the sets, union, intersection, and exponentiation.</span>


2018 ◽  
Vol 9 (1) ◽  
Author(s):  
Gregorius Sebo Bito

The purpose of this study was to describes the use of student’s contribution as a transition tool at each level of learning the fraction operation concept. This study involved fourth grade students of an elementary school in Ngada East Nusa Tenggara. The type of this research is Design Research with three stages, namely: initial design, teaching experiment and retrospective analysis. This research begins conduct a hypothetical learning trajectory (HLT) of fraction operations concept. The HLT has been tested before the actual learning process (ALT). The results of the retrospective analysis obtained an overview of the Actual Learning Trajectory (ALT) show that the use of various student’s contribution at each level of learning can lead to understanding the fraction operation concept.


2021 ◽  
Vol 3 (1) ◽  
pp. 11-19
Author(s):  
Ulfa Rahmatin ◽  
Muhammad Rifai Katili ◽  
Lillyan Hadjaratie ◽  
Sitti Suhada

Upaya meningkatkan minat belajar siswa melalui pengembangan media pembelajaran yang menarik masih menjadi kendala dan tantangan utama yang dihadapi oleh guru pada materi Logika dan Algoritma Komputer di SMK Negeri 1 Suwawa. Penelitian ini bertujuan untuk mengembangkan media pembelajaran komik untuk materi Logika dan Algoritma Komputer yang dapat menarik minat belajar siswa kelas X. Metode yang digunakan dalam penelitian ini adalah Research and Development (R&D) dengan model pengembangan Hannafin dan Peck yang terdiri dari 3 fase, yaitu: analisis kebutuhan, desain, serta pengembangan dan implementasi. Media pembelajaran yang dikembangkan telah memperoleh penilaian oleh ahli materi, dan ahli media serta telah di uji respon dari siswa sebagai pengguna kelayakan dengan kategori kelayakan sangat layak. Hasil penelitian menunjukkan media pembelajaran komik yang dikembangkan dinyatakan valid dan praktis untuk digunakan dalam proses pembelajaran materi Logika dan Algoritma Komputer. Efforts to increase students’ learning interests by developing an attractive learning media is the primary challenge for teachers of Logic and Computer Algorithm at SMK Negeri 1 Suwawa Senior High School. This research aims to develop comics as a learning medium for Logic and Computer Algorithm that may stimulate tenth-grade students’ learning interests. This R&D study, employing Hannafin and Peck’s development model, consisted of three stages, namely: needs assessment, design, and development and implementation. Material experts and media experts have assessed the developed learning media. It also has been tested on students as eligible users; they responded that the media was feasible. The research showed that comic as the developed learning media was declared as valid and practical to be used in Logic and Computer Algorithm subject’s learning process.


2020 ◽  
Vol 1 (2) ◽  
pp. 67-74
Author(s):  
Alfiandy Warih Handoyo ◽  
Evi Afiati ◽  
Siti Muhibah ◽  
Ibrahim Al Hakim

A year pass after Tsunami Banten - Lampung disaster, there were some victims who still feeling trauma. This study aims to describe about the implementation of play therapy method for reduce students survivor of the Tsunami Sunda Strait disaster trauma. This research method is descriptive, that will describe about doing play therapy for trauma healing on trauma survivor. The results of the assessment showed that there are some students experience physical, emotional, and habitual disorders. Play therapy activities carried out in three stages:  initiation, outdoor activities, and indoor activities. The final results show that after participating in play therapy activities, students feel more comfortable and relax because they can pour out their fears. Students also begin to reduce anxiety and fear. 


2021 ◽  
Vol 3 (3) ◽  
pp. 98-106
Author(s):  
Muhammad Zaenudin Diharjo ◽  
Lokananta Teguh Hari Wiguno

Abstract: The purpose of this study was to determine the choice of learning materials for PJOK SMA teachers and what are the obstacles that occur in the learning process. This research uses survey research method.. From the results of data analysis, it was found that the choice of learning materials for high school PJOK teachers in Purwosari District and Sukorejo District, Pasuruan Regency, got a grade X percentage of 37.40% which was in the unsuitable category and 45.45% for class XI was included in the inappropriate category. It can be concluded that the choice of learning materials for high school PJOK teachers in meeting the demands of basic competencies in the 2013 curriculum in Purwosari and Sukorejo districts for class X is in the inappropriate category and for class XI is in the less appropriate category. This is influenced by several factors, namely: (1) facilities and infrastructure, (2) school regulations, (3) teacher competence.   Abstrak: Tujuan penelitian ini adalah untuk mengetahui pilihan materi pembelajaran guru PJOK SMA dan apa saja hambatan yang terjadi dalam proses pembelajaran. Penelitian ini menggunakan metdoe penelitian survei. Dari hasil analisis data, diperoleh hasil bahwa pilihan materi pembelajaran guru PJOK SMA di Kecamatan Purwosari dan Kecamatan Sukorejo Kabupaten Pasuruan  mendapat persentase kelas X sebesar 37,40% termasuk kategori tidak sesuai dan untuk kelas XI sebesar 45,45% termasuk dalam kategori kurang sesuai. Dapat diambil kesimpulan bahwa pilihan materi pembelajaran guru PJOK SMA dalam memenuhi tuntutan kompetensi dasar dalam kurikulum 2013 di Kecamatan Purwosari dan Kecamatan Sukorejo untuk kelas X termasuk dalam kategori tidak sesuai dan untuk kelas XI termasuk dalam kategori kurang sesuai. Hal tersebut dipengaruhi beberapa faktor yaitu: (1) sarana dan prasarana, (2) peraturan sekolah, (3) kompetensi guru.


Author(s):  
Mariyatul Qibtiyah ◽  
Walfajri Walfajri

This study aimed to analyze the process of teaching Arabic using moving picture media and the level of vocabulary mastery in Islamic Junior High School. This research method was quantitative with an experimental approach. The research was conducted at Islamic Junior High School Darul Amal Metro, involving 30 students of grade VIII as the sample. The data collection method used a test. The test method was aimed at students to get vocabulary mastery data. The data analysis technique used the T-test to determine the level of vocabulary mastery after using moving picture media. The results showed that the learning process by using moving picture media had been able to increase students' learning activities and enthusiasm. The spirit of learning characterized by a high concentration during the learning process, encouraging students to understand the lesson easily. The high of learning concentration caused by the characteristics of the moving picture media varied and corresponded with students' progress. The success of using moving picture media was supported by the teacher's ability to use media. The results of statistical analysis showed that the application of moving picture media in learning Arabic had a significant effect on students' vocabulary mastery.  


Author(s):  
Ria Asep Sumarni ◽  
Yoga Budi Bhakti ◽  
Irnin Agustina Dwi Astuti ◽  
Dwi Sulisworo ◽  
Moh. Toifur

ABSTRAKPerkembangan teknologi yang merambah dalam dunia pendidikan telah banyak ditandai dengan adanya inovasi-inovasi terbarukan yang dapat menunjang proses pembelajaran. Salah satunya adalah dengan adanya inovasi  dalam pembuatan metode pembelajaran. Guru harus bisa melakukan suatu inovasi pembelajaran karerna, guru memiliki peranan sangat strategis dalam proses pembelajaran. Pembelajaran IPA di SMP wilayah Jadebotabek khususnya mata pelajaran Fisika masih mengggunakan metode ceramah, memberikan catatan, memberikan latihan soal hal ini dirasa  kurang menarik dan sering membosankan karena kurangnya inovasi dalam metode pembelajaran. Tujuan dari penelitian ini untuk melakukan analisis kebutuhan dan melihat peran guru dalam mengembangkan metode pembelajaran IPA yaitu menggunakan metode Flipped Classroom. Metode yang digunakan metode penelitian deskriptif kualitatif yaitu dengan cara melakukan analisis kebutuhan. Data penelitian dikumpulkan melalui wawancara, dan penyebaran angket. Angket analisis kebutuhan diberikan kepada Guru IPA di SMP wilayah Jawa Tengah. Dari hasil penelitian diperoleh bahwa pengembangan metode pembelajaran Flipped Classroom perlu dilakukan di SMP wilayah Jawa Tengah. Hasil lainnya, guru juga menginginkan adanya pelatihan tentang penerapan metode pembelajaran Flipped Classroom untuk meningkatkan kualitas metode pembelajaran. Kata kunci: kebutuhan guru; metode pembelajaran; flipped classroom. ABSTRACTThe development of technology that has penetrated into the world of education has been marked by the existence of renewable innovations that can support the learning process. One of them is the innovation in making learning methods. Teachers must be able to carry out a learning innovation because teachers have a very strategic role in the learning process. Science learning at Junior high school in Central Java area, especially Physics subjects, still uses method of lectures, giving notes, giving exercises, this is deemed less interesting and often boring due to the lack of innovation in learning methods. The purpose of this study is to conduct a need assessment and see the role of the teacher in developing science learning model usuing Flipped Classroom. The research method used is descriptive qualitative research method that is by way of need assessment by conducting interviews questionnaire and direct observation. A needs analysis questionnaire was given to the science teacher at Junior high school in Jawa Tengah area. From the research results, it was found that the development of the Flipped Classroom learning method needed to be carried out at Junior high school in Jawa Tengah area. The other result, teachers at school want training on the application of the Flipped Classroom learning method to improve the quality of learning methods. Keywords: teacher needs; learning methods; flipped classroom.


Jurnal Elemen ◽  
2021 ◽  
Vol 7 (2) ◽  
pp. 381-393
Author(s):  
Aidha Aprilia Puji Lestari ◽  
◽  
Aryo Andri Nugroho ◽  
Farida Nursyahidah ◽  
◽  
...  

Reflection and translation material are critical to be mastered by students in learning transformation material. However, reflection and translation material are still difficult for students to understand. Therefore, this study aims to develop a learning trajectory that will assist ninth-grade students of Junior High School in grasping the notion of reflection and translation in the context of the Sam Poo Kong Temple in Semarang. The research used the design research method, which consisted of three stages: the preliminary design, the design experiment (pilot experiment and teaching experiment), and retrospective analysis. The PMRI approach was used to develop learning activities in this research. This study involved 32 ninth-grade students at a junior high school in Semarang city. The results of this study is a learning trajectory that includes a series of learning processes in four activities. These are observing the Sam Poo Kong Semarang video and analyzing the properties of reflection, finding the reflection formula, analyzing the properties of translation, discovering the translation formula, and solving contextual problems related to reflection and translation. The activities conducted can enable students to develop a better understanding of material reflection and translation. The research's findings indicate that using the Sam Poo Kong Semarang temple context can equip ninth-grade students to comprehend the concept of material reflection and translation. Additionally, the outcome of this study offers additional local wisdom options that can be used as a context in mathematics.


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