scholarly journals Pengembangan Inovasi Pembelajaran Digital Menggunakan Model Blended POE2WE di Era Revolusi Industri 4.0

Author(s):  
Nana Nana ◽  
Endang Surahman

<p class="AbstractEnglish"><strong>Abstract: </strong>Developing digital learning innovation with the Blended POE2WE model aims (1) to access knowledge without time and space limitation, (2) to establish internet-based communication, (3) to make learning easier and more enjoyable, and (4) to create more interactive and innovative learning process. The method was literacy (library study). Electronic Data Processing was used to manipulate data into more useful information. Data is a raw object, not processed yet and going to be processed. Meanwhile, information is processed data and becomes other useful data. Digital learning is the product of industrial revolution 4.0. It deals with a large collection of computers in networks that are tied together so that many users can share their vast resources. Besides, the Prediction, Observation, Explanation, Elaboration, Write and Evaluation (POE2WE) learning model was developed from the POEW learning model and the Physics learning model with a constructivist approach. As a consequence, Blended Learning is used to synthesize face-to-face learning and online-based learning into an integrated mix so that can create a high, efficient, and attractive impact. Blended learning practically means that learning (classroom-based learning) is also facilitated with other electronic formats (e-learning) to create an optimal learning program. This is due to that the use of e-learning is very superior compared to Conventional Learning (face-to-face).</p><p class="AbstractEnglish"><strong>Abstrak: </strong>Pengembangan inovasi pembelajaran digital dengan model <em>Blended POE2WE</em><em> </em>bertujuan untuk<em> </em>(1) mengakses pengetahuan setiap saat tak terbatas waktu dan tempat (2) menjalin komunikasi berbasis internet (3) menciptakan pembelajaran lebih mudah dan menyenangkan. (4) menciptakan proses pembelajaran lebih interaktif dan inovati. Metode penelitian yang digunakan adalah literasi (studi pustaka). Pengolaan Data Elektronik digunakan untuk memanipulasi data menjadi suatu informasi yang lebih berguna. Data merupakan objek mentah, yang belum diolah dan akan diolah. Sedangkan, informasi adalah data yang telah diolah dan sifatnya menjadi data lain yang bermanfaat. Pembelajaran digital adalah produk revolusi industry 4.0. Pembelajaran digital merupakan <em>‘a large collection of</em> <em>computers in networks that are tied together so that many users can</em> <em>share their vast resources’</em><em>. </em>Selain itu, model pembelajaran <em>Prediction, Observation, Explanation, Elaboration, Write </em>dan<em> Evaluation</em> (POE<sub>2</sub>WE) dikembangkan dari model pembelajaran POEW dan model pembelajaran Fisika dengan Pendekatan Konstruktivistik. Oleh karena itu, <em>Blended Learning </em>digunakan untuk mensintesis pembelajaran tatap muka dan pembelajaran berbasis online menjadi satu campuran yang terintegrasi sehingga dapat menciptakan dampak yang tinggi, efisien, dan menarik. Secara praktis, <em>blended learning</em> berarti bahwa pembelajaran (pembelajaran tatap muka dalam kelas) juga dilengkapi dengan format elektronik lainnya (<em>e-learning</em>) untuk membuat suatu program pembelajaran yang optimal. Hal ini disebabkan karena pemanfaatan <em>E-Learning </em>sangat diunggulkan dibanding dengan Pembelajaran Konvensional secara tatap muka.</p>

2021 ◽  
Vol 10 (2) ◽  
pp. 1001
Author(s):  
Dona Fitriawan ◽  
Wardah Wardah

The objectives of this study are: 1) Implementing blended learning model based on e-learning Moodle into learning; 2) whether the blended learning model based on Moodle e-learning can improve learning achievement. The type of research in this research is descriptive-explorative qualitative, which explores all the things that are in the processing of questions and answers to students' steps and explores the results of the interview survey with students. The subjects in this study were 21 class B students. The research instruments were tests, surveys, questionnaires, and interviews. The results of research and discussion show the implementation of the lecture process, face to face with zoom metting, presence in applications, assignments, and testing. From the results of the research and discussion, it is concluded that: 1) the blended learning model based on e-learning Moodle has been successfully implemented into linear learning program courses, 2) From the results of tests, questionnaires, surveys and interviews with e-based blended learning model students -learning moodle has increased their achievement and enthusiasm for learning.


2020 ◽  
Author(s):  
Muhammad Iman Nur Fauzi ◽  
Nana

The development of digital learning innovations using the POE2WE model aims to (1) learn to seek knowledge at any time and anywhere (2) establish technology-based communication (3) to make learning more interesting and enjoyable (4) to create a more interactive and innovative learning process. The research method used is literacy (literature study). In addition, the Prediction, Observation, Explanation, Elaboration, Write and Evaluation (POE2WE) learning model was developed from the POEW learning model and the Physics learning model with a Constructiveivistic Approach. Therefore, information has an important and real role, in the era of the information society or the information society. POE2WE learning model can make students as subjects in learning. students actively find a concept through direct observation or experimentation, not from memorizing material books or explanations from the teacher. This model allows active students in the learning process, gives students the opportunity to construct their knowledge, communicate their thoughts and write down the results of the discussion so that students are more mastered and understand the concepts that will have an impact on increasing student learning achievement. The application of learning innovation through Digital Technology in Physics learning with the POE2WE model is categorized as a new thing. The development of this model touches the realm of e-learning in response to the demands of the industrial revolution 4.0.


2020 ◽  
Vol 4 (2) ◽  
pp. 168-181
Author(s):  
Muh. Hambali

The industrial revolution is all life activies using teknology, including in educational institutions that have to improvise learning model. Learning is a process of imitating the example of educators in teaching students' knowledge, attitudes and skills.Lecturers are educators who have the authority to change the way of thinking and how to act towards the development of superior character, so lecturers need competency in the learning model.The learning model requires direct interaction so that the process of seeding values, culture and language manners occurs correctly.This model can be called an offline-based learning process. Offline learning has limited access to reference sources from websites and learning requires face-to-face learning. The referral source facilities available in the campus library are limited, while the online-based referral resource facilities are provided by UIN Maulana Malik Ibrahim Malang. This learning model provides global and fast access while learning and searching for various reference sources. The learning model is blended learning. Blended learning is mixed learning that combines conventional, face-to-face learning models with remote learning using internet networks. Lecturers use an offline process in the form of face to face at the beginning of the lecture to explain the learning scenario. After that, learning uses the e-learning website facility that is owned by UIN Maulana Malik Ibrahim Malang. This research approach uses qualitative, the type of research is a case study. This research will work to find facts on how the implementation of learning activities through blended learning at UIN Maulana Malik Ibrahim Malang. The findings show that the blended learning model is implemented by developing a combination of conventional approaches, namely face-to-face learning using website-based learning, e-learning at UIN Maulana Malik Ibrahim Malang, which then succeeded in improving the quality of student learning.


2019 ◽  
Vol 8 (2) ◽  
pp. 1676
Author(s):  
Lovy Herayanti ◽  
Wahono Widodo ◽  
Endang Susantini ◽  
Gunawan Gunawan

Blended learning is basically a combination or mixture found in learning practice. Blended learning is a further development of the e-learning method, namely learning methods that combine e-learning systems with conventional or face-to-face methods. The purpose of this study was to determine the validity of the models and learning devices both in terms of content and model constructs, as well as to find out student responses to the model developed. The model developed was validated through a forum mechanism, namely, focus group discussion (FGD) which was followed by researchers and experts. The suggestions and improvements generated from the validation activities were then followed up to revise the Inquiry Collaborative Tutorial-based blended learning model. Inquiry Collaborative Tutorial-based blended learning model and learning devices developed in this study have met valid criteria in content and construct. Valid content because there are elements of need and novelty, as well as valid constructs because there is consistency between parts of the model and there is relevance between the models developed with learning theories that underlie it. In general, the average student responds positively to the blended learning model based on the Inquiry Collaborative Tutorial. The model applied is considered to provide opportunities for students to actively participate.


2017 ◽  
Vol 11 (3) ◽  
pp. 177
Author(s):  
Yendra Yendra ◽  
Willy Satria ◽  
Wahyudi Rahmat

<p><strong> </strong></p><p align="center"><strong><em>Abstract</em></strong></p><p>               <em>The development of technology, especially information technology (internet), gradually unintentionally gives influence to education either directly or indirectly. The influence is clearly visible one of them to the method of learning. Learning methods that used to be done only face-to-face in the classroom and make the educator as a center of information (conventional) gradually begin to change towards learning that is also on-line based on the internet as an information center (E-Learning internet based). In STKIP PGRI Sumatera Barat E-Learning internet based learning method itself has been introduced and implemented since 2014, but has not been maximally optimized. This is because the method does not have a standard in its implementation, and also conventional face-to-face learning method can not be abandoned completely, hence there is overlap between the two. Accordingly, this study developed a model of learning that combines the concept of conventional learning with the concept of E-Learning internet based called Blended Learning. Blended Learning model is expected to be a solution to the above problems, so that the learning process can be implemented effectively. This research is research and development research (R &amp; D) with the outcome is a product that is learning model design</em>.</p><p align="center"><em> </em></p><p align="center"><strong><em>Abstrak</em></strong></p><p><em>Berkembangnya teknologi khususnya teknologi informasi (internet), berangsur angsur tanpa disadari memberikan pengaruh terhadap pendidikan baik secara langsung maupun tidak langsung. Pengaruh tersebut terlihat jelas salah satunya terhadap metode pembelajaran. Metode pembelajaran yang dulunya dilakukan hanya secara tatap muka di dalam kelas dan menjadikan pendidik sebagai pusat informasi (konvensional) berangsur mulai berubah ke arah pembelajaran yang juga bersifat on-line yang berbasis kepada internet sebagai pusat informasi (E-Learning internet based). Di STKIP PGRI Sumatera Barat metode pembelajaran E-Learning internet based sendiri sudah diperkenalkan dan diterapkan sejak tahun 2014, tetapi belum telaksana secara maksimal. Hal ini disebabkan karena metode tersebut belum memiliki standar baku dalam pelaksanaannya, dan juga metode pembelajaran tatap muka secara konvensional belum bisa ditinggalkan secara utuh, karenanya terjadi tumpang tindih antara keduanya. Sehubungan dengan itu, pada penelitian ini dikembangkan sebuah model pembelajaran yang menggabungkan konsep pembelajaran konvensional dengan konsep E-Learning internet based yang disebut dengan Blended Learning. Model pembelajaran Blended Learning ini nantinya diharapkan dapat menjadi solusi atas permasalahan tersebut di atas, sehingga proses pembelajaran dapat terlaksana secara efektif. Penelitian ini adalah penelitian riset dan pengembangan (Research and Development/RnD) dengan luarannya adalah sebuah produk yaitu desain model pembelajaran. </em></p><p> </p>


2017 ◽  
Vol 7 ◽  
pp. 188-198 ◽  
Author(s):  
Avinash Kumar

The purpose of this article is to evaluate how effective and efficient e-learning and blended learning is when compared with traditional face-to-face learning in orthodontic education. This article also provides a comparison between face-to-face learning, e-learning, and blended learning. An open PubMed literature search was done from 1980 to 2015, and a total of 23 relevant key articles were reviewed. Information emerging from studies in orthodontic education has indicated that e-learning classes are at least as good as and/or better than face-to-face classroom learning. Till date, only one study stated that the face-to-face conventional learning is better than e-learning. Two studies stated that blended approach using both traditional face-to-face learning and e-learning is the best method. In one study, the advantages of e-learning observed in the theoretical fields of orthodontics were not achieved in learning practical procedures for manual skills. Few studies found improvements in the efficiency of learning with e-learning program. Studies performed through questionnaires showed that student’s attitude and acceptance toward the use of e-learning was positive and favorable; however, blended learning was always rated high. Future research should be based on experiences of both faculty and student on a large scale for implementation of e-learning and blended learning in academic institutions. There is also need to provide professional development for faculty who will be teaching both in the physical and virtual environments.


2020 ◽  
Vol 10 (4) ◽  
pp. 47
Author(s):  
Ahmad Mujib ◽  
Marhamah Marhamah

Learning Al-Qur'an in schools today still uses the old methods, drill and lecture. So students are not involved in learning, on the other hand, they become the object of learning itself. Al-Qur'an learning innovation is absolutely necessary, in order to stimulate student motivation and create a pleasant atmosphere of learning. Blended Learning Method is the combination of face-to-face and non-face-to-face methods both through offline and online digital learning. This method becomes a solution for learning Al-Qur'an because of the lack of face-to-face hours and it is not achieving the true learning objectives of Al-Qur'an. The purpose of this research is to find out the best solution in learning Al-Qur'an. The object of this research is the method of learning Al-Qur’an in Senior high schools (SMA) Muhammadiyah 16 Jakarta. This study used Research and Development methods. After conducting in-depth research, the results are found that the learning model of Al-Qur’an in SMA Muhammadiyah 16 needs to be developed into blended cooperative learning based e-learning.


2019 ◽  
Vol 2 (2) ◽  
pp. 173-180
Author(s):  
Fifit Noviyanti ◽  
Iip Sugiharta ◽  
Farida Farida

This research is based on the background of the low mathematical problem solving abilities due to less effective learning, especially lack of lesson hours. Blended learning is a two-way learning model namely face-to-face learning and online learning, while E-learning is a face-to-face learning model. The blended learning and e-learning learning model requires online media such as Edmodo. Efforts to address these problems, researchers aim to determine the effect of these two learning on improving mathematical problem solving abilities. The research method used in this study uses quasi-experimental methods (Quasy experimental design) with the type of research used is the pretest-posttest control group design. The data collection technique uses a randomized class technique, where the population is all eighth grade students of SMP N 21 Bandar Lampung. The hypothesis test used is gain-test with analysis techniques using one way ANOVA. From the results of the study, blended learning and e-learning using edmodo there was an increase in mathematical problem solving skills with moderate levels of calcification.


2020 ◽  
Vol 12 (01) ◽  
pp. 15-24
Author(s):  
Budi Yanto ◽  
Agung Setiawan ◽  
Rijalul Husni

In accordance with its development, especially in the era of disruption 4.0 that future teachers should be able to present the appropriate module that meets passion of students, in the era of the development of emerging technology, the modules used in the study are not always use the conventional modules such as paper-based modules. Rather, the future teacher must be able to present course material in the form of modules that can be accessed online by students. Teachers must be able to present the joyful and innovative learning, i.e. learning that blends hands on and mind on, problem-based leraning and project based learning The goal is to create an active learning, creative and fun. Google Classroom for Education is one of the features of the free Google product that can be used as a medium of blended learning. With a variety of features it has, Google Classroom can be used to demonstrate or visualize concept of lessons with no face to face needed. Community Partnership program is one of the mentoring, coaching, and training activities to high school teachers in Tambusai in Rokan Hulu, Riau. The results of  this activity is expected to build teachers who are capable of designing learning program by utilizing Google Classroom for Education as a medium of learning that is blended and occurs in digital paperless classroom. Keywords: blended learning, Google Classroom, paperless   Abstrak Sesuai dengan perkembangannya terutama pada era disrupsi 4.0 yaitu guru masa depan harus mampu menyajikan modul sesuai minat siswa, di era perkembangan teknologi yang semakin berkembang, modul yang digunakan dalam pembelajaran tidak selalu menggunakan modul konvensional seperti modul berbasis paper. Melainkan guru masa depan pun harus mampu menyajikan materi pelajaran dalam bentuk modul yang bisa diakses secara daring oleh para siswa. Guru masa depan harus mampu menyajikan pembelajaran yang menyenangkan dan inovatif, yakni pembelajaran yang memadukan hands on and mind on, problem based learning dan project based learning. Tujuannya adalah untuk menciptakan pembelajaran yang aktif, kreatif dan menyenangkan. Google Classroom for Education merupakan salah satu fitur dari produk Google yang dapat dimanfaatkan sebagai media blended learning. Dengan berbagai fitur yang dimilikinya, Google Classroom dapat digunakan untuk mendemontrasikan atau memvisualisasikan konsep-konsep pelajaran secara online tanpa mesti tatap muka. Kegiatan Pengabdian Kemitraan Masyarakat ini merupakan salah satu kegiatan pendampingan, pembimbingan, dan pelatihan kepada Guru SMA di Kecamatan Tambusai di kabupaten Rokan Hulu, Riau. Hasil dari kegiatan pengabdian ini diharapkan dapat melahirkan guru yang mampu merancang pembelajaran dengan memanfaatkan Google Classroom for Education sebagai media pembelajaran blended learning dalam kelas digital tanpa kertas (paperless). Kata kunci: pembelajaran campuran, Google Classroom, pembelajaran tanpa kertas


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