scholarly journals Improving Students Creativity in Producing Instructional Aids for Physics Lesson from Waste and Garbage

2019 ◽  
pp. 86-94
Author(s):  
Nindha Ayu Berlianti ◽  
Oktaffi Arinna Manasikana ◽  
Nur Hayati

The rising of an environmental issue and the lack of the handling of garbage organizing give support to us to do the research by involving garbages as the main material in making simple visual aids of physics. Based on that condition, we try to make new innovations in stimulating the creativity developing of natural science education department students of UNHASY having done the lecturing of basic physics collaborated with environmental science. The purpose of the research is to be able to give insight through education program of 5R (Reduce, Reuse, Recycle, Replace, Respect) to students of natural science department of  University of Hasyim Asy’ari and apply that knowledge in changing garbage to be simple visual aids of physics. The method used in this research is qualitative descriptive, whose data can be divided into 3 kinds: observation results (detail description of what has happened in the field), interview results ( direct citation from people’s statements in interview session) dan written material. The results of the data are, then analyzed by using observation sheets of creative thinking ability. The main research subjects are 29 students. Meanwhile, the research result is in the form of the average score of students’ creativity ability reaching 72.5% with high category.The rising of an environmental issue and the lack of the handling of garbage organizing give support to us to do the research by involving garbages as the main material in making simple visual aids of physics. Based on that condition, we try to make new innovations in stimulating the creativity developing of natural science education department students of UNHASY having done the lecturing of basic physics collaborated with environmental science. The purpose of the research is to be able to give insight through education program of 5R (Reduce, Reuse, Recycle, Replace, Respect) to students of natural science department of  University of Hasyim Asy’ari and apply that knowledge in changing garbage to be simple visual aids of physics. The method used in this research is qualitative descriptive, whose data can be divided into 3 kinds: observation results (detail description of what has happened in the field), interview results ( direct citation from people’s statements in interview session) dan written material. The results of the data are, then analyzed by using observation sheets of creative thinking ability. The main research subjects are 29 students. Meanwhile, the research result is in the form of the average score of students’ creativity ability reaching 72.5% with high category.

2017 ◽  
Vol 5 (2) ◽  
pp. 934
Author(s):  
Eddy Mufiannoor ◽  
M. Thamrin Hidayat ◽  
Soetjipto Soetjipto

Teaching and learning process of natural science subjects includes aspects of: knowledge, skill, and thinking competence. Teachers did not implement the teaching activity which emphasize on thinking and conceptual understanding process because of limited time to make teaching and learning set which can train students’ creative thinking and conceptual understanding competence. This research aimed to produce teaching and learning set of natural science subject that is valid, practice, and effective to train creative thinking and conceptual understanding competence of junior high school students. This research was conducted to implement the teaching and learning set based on guided Inquiry. The target of this research was teaching and learning set. The design of this research is research and development research using Thiagarajan’s 4D model with one group pre-test post-test design. The data analysis technique used descriptive quantitative. Learning-based guided Inquiry was successful to train creative thinking and conceptual understanding competence. The result of creative thinking showed that the average score of pre-test was 42,61 and 83,19 of post-test with 0,70 of N-Gain, categorized as high level. The result of conceptual understanding (knowledge) showed that the average score of pre-test was 41,30 and 86,30 of post-test with 0,77 of N-Gain, categorized as high level. Based on the research result, it can be concluded that teaching and learning set of natural science subjects based guided Inquiry has been developed and it is valid, practice, and effective train students’ creative thinking and conceptual understanding competence. Proses pembelajaran IPA meliputi aspek sikap, pengetahuan, keterampilan, dan kemampuan berpikir. Guru belum melaksanakan pembelajaran yang menekankan pada proses berpikir dan pemahaman konsep karena keterbatasan waktu dalam menyusun perangkat pembelajaran yang dapat melatihkan kemampuan berpikir kreatif dan pemahaman konsep. Penelitian ini bertujuan untuk menghasilkan perangkat pembelajaran IPA yang valid, praktis, dan efektif untuk melatihkan kemampuan berpikir kreatif dan pemahaman konsep pada siswa SMP. Pembelajaran ini dilakukan dengan cara menerapkan perangkat pembelajaran berbasis inkuiri terbimbing. Sasaran penelitian adalah perangkat pembelajaran. Penelitian ini merupakan penelitian pengembangan dengan model 4D dari Thiagarajan dan desain ujicoba penelitian menggunakan one group pre-test post-test. Teknik analisis data menggunakan deskriptif kuantitatif. Pembelajaran berbasis inkuiri terbimbing berhasil melatihkan kemampuan berpikir kreatif dan pemahaman konsep. Hasil belajar tes berpikir kreatif, rata-rata persentase pretest sebesar 42,61 dan posttest 83,19 dengan rata-rata N-Gain sebesar 0,70 dengan kategori tinggi. Hasil belajar pemahaman konsep siswa (aspek pengetahuan), rata-rata pretest sebesar 41,30 dan posttest 86,30 dengan rata-rata N-Gain sebesar 0,77 dengan kategori tinggi. Berdasarkan hasil analisis data dan diskusi hasil serta temuan-temuan, dapat disimpulkan bahwa perangkat pembelajaran IPA berbasis inkuri terbimbing yang telah dikembangkan valid, praktis, dan efektif untuk melatihkan kemampuan berpikir kreatif  dan pemahaman konsep siswa.


2018 ◽  
Vol 1 (2) ◽  
pp. 119-126
Author(s):  
Darmawati Darmawati

This research reveals the subject matter concerning science learning result of third grade students at Datok Sulaiman Islamic Elementary School Palopo City. Thus, this study aims to determine the improvement of science learning outcomes that are applied through the use of Make a Macth model in third grade students of Islamic Elementary School Datok Sulaiman in Palopo City. This research uses qualitative and quantitative approach with Classroom Action Research (PTK) which is designed through two cycles. Research subjects, students of Islamic Elementary School Datok Sulaiman class III which amounted to 24 students. Data collection techniques used, namely observation, documentation, and tests. The research data obtained were analyzed by using descriptive statistic formula (percentage) to express descriptively the research result. Furthermore, to discuss and explain the results of research that is quantitative descriptive then used techniques of data reduction analysis, data presentation, and conclusion. From the research results found that in the prasiklus stage, with the average score of students' learning outcomes is 53.75 with 20% classical learning completeness. After implemented the learning by applying the Make a macth learning model, in the first cycle, the average value of science learning achievement is 63.75 with 50% classical learning completeness. Furthermore, in cycle II with the average value of increased interest in science learning is 75 with 66% complete classical learning. Thus, the improvement of science learning outcomes in class III Islamic elementary school Datok Sulaiman Palopo.


2018 ◽  
Vol 1 (1) ◽  
pp. 47-56
Author(s):  
Hasmira Hasmira

This research is to find out how to improve the skill of writing simple essay through the use of drawing media series in fourth grade students of Islamic Elementary School Datok Sulaiman Palopo City. Research using qualitative and quantitative approach with Classroom Action Research (CAR) which is designed through two cycles. Research subjects, students of Islamic Elementary School Datok Sulaiman class IV that number 24 students. Data collection techniques used, namely observation, documentation, and tests. The research data obtained were analyzed by using descriptive statistic formula (percentage) to express descriptively the research result. Furthermore, to discuss and explain the results of research that is quantitative descriptive then used techniques of data reduction analysis, data presentation, and conclusion. The results of the study found that in prasiklus stage, the average score of students' writing skill is 54.37 with 20% classical learning completeness. After implemented the learning by applying Media drawing series, in the first cycle, the average score of students' simple writing skill is 56.25 with 50% complete classical learning. Furthermore, the cycle IIdengan average value of simple writing skill is 76.45 with 66% complete classical learning. Thus, the skill of writing a simple essay in the fourth grade of Islamic Elementary School Datok Sulaiman Palopo by applying the series image media conducted from the first cycle to the 2 show significant results. Thus, serial image media need to be referenced by teachers in activities.


2022 ◽  
Vol 9 (1) ◽  
pp. 142-150
Author(s):  
Kinanti Andartiani ◽  
Sri Sulistyorini ◽  
Yuli Kurniawati S Pranoto

This study aimed to analyze the validity, effectiveness, and practicality of the E-LKPD (Electronic Student Worksheet) to improve the creative thinking skills of fifth grade students at SDN 1 Kutoharjo and SDN 2 Kutoharjo after participating in STEAM-based learning (Science, Technology, Engineering, Art, and Mathematics). This study used research and development procedures with reference to the 4D model (Define, Design, Develop, and Disseminate) but this research was only up to the develop stage. The research design used was "One Groups Pretest-Posttest Design" with 72 students as research subjects. The research instrument used was observation sheet, interview sheet, expert validation test sheet, written test (pretest and posttest), and questionnaire sheet (questionnaire). The results of the research, it can be analyzed that the validity of the E-LKPD according to the material expert validator is 91.6 in the very valid category, the media expert validator was 75 in the valid category, and the language expert validator was 85 in the very valid category. The effectiveness of E-LKPD according to the results of the N-Gain test calculation of 0.61 was included in the category of quite effective and showed that there was a significant increase in creative thinking skills before and after using STEAM-based E-LKPD with 91% classical completeness results with complete criteria. STEAM-based E-LKPD was declared practical according to the results of teacher and student respondents which showed that teacher respondents scored 83 and 80 in the very attractive category and student respondents produced an average score of 81 in the very attractive category. The conclusion of the research was the development of STEAM-based E-LKPD was suitable for distance learning activities and can improve students' creative thinking skills. Keywords: E-LKPD IPA, STEAM, Creative Thinking.


2018 ◽  
Vol 1 (2) ◽  
pp. 173-182
Author(s):  
Misrawati Misrawati

This research aims to determine the improvement of beginning skill through big book media on the students of class I SDN 24 Temmalebba Palopo city. This research uses the qualitative and quantitative approach with Classroom Action Research (PTK) which is designed through two cycles. Research subjects, students of SDN 24 Temmalebba class I which amounted to 28 students. Data collection techniques used, namely observation, documentation, and tests. The research data obtained were analyzed by using descriptive statistic formula (percentage) to express descriptively the research result. Furthermore, to discuss and explain the results of research that is quantitative descriptive then used the technique of data reduction analysis, data presentation, and drawing a conclusion. The research results found that in precycle stage, with the average value of reading skill beginning is 51,5 with mastery learning classical 25%. After implementing the learning by applying the big book media, in the first cycle, the average score of reading skill is 66.71 students with 57.14% classical learning completeness. Furthermore, in cycle II with the average score of simple writing skill is 75.21 with 89.28% classical learning completeness. Thus, the initial reading skill in class I SDN 24 Temmalebba Palopo City by applying the big book media conducted from the first cycle to the 2 show significant results. Therefore, the big book media needs to be referenced by the teacher in the activity.


2015 ◽  
Vol 3 (1) ◽  
pp. 233
Author(s):  
Irwandi Irwandi ◽  
Sukainil Ahzan ◽  
Samsun Hidayat

This research is purposed to develop caricatur based video as a teching media for physics subjeck to enrich student’ creative thiking ability.  The research was developed by using 4 D design which is well know as define, design, develop and disseminate. Collecting data is research. The researcher uses validity of  learning intruction test, quistionaire for students, and creative thiking ability test.  The research subject of this research is the VIII  grade students is the SMPN 5 plampang. The data analysis used in this study is descriptive qualititative approach. The result of vitur validation test shows that using  vitur as the physic teaching media to enrich students creative thiking ability can be categorized into  “valid” category in which the average score gained by the research subjects is 3,75 and the studen’ responses show the result in average 3,20. This result can be categorized  into high  category in using vitur as the physic teahing media to enrich  student’  creative thiking ability. The creative thiking ability test the was the distributed by  researcher to the reseach subjects show the result 67,25%. Ultimately, it can be inffered that vitur as the physics the teaching media is valid and properly used to enrich students’ creative thinking ability.


2020 ◽  
Vol 9 (3) ◽  
pp. 408-420
Author(s):  
Y. Yustina ◽  
W. Syafii ◽  
R. Vebrianto

The purpose of this study was to analyze the effect of Blended Learning (BL) and Project-Based Learning (Pj-BL) on the pre-service teachers’ creative thinking in learning biology. This type of research is a quasi-experimental study with 76 biology education students as research subjects. In its implementation, the experimental class was taught using the BL and Pj-BL approach, the control class is conventional class. The parameters are creative thinking with 4 indicators. Data was collected using pretest and posttest assessments. Data is presented and analyzed descriptively. The results of the study were overall the average score of creative thinking of pre-service teachers in the experimental class was 91 with an N-gain index of 0.62, higher than in the control class (76) with an N-gain index of 0.51. From the results, it could be concluded that Blended Learning and Project-Based Learning are quite influential in increasing the creative thinking ability of pre-service biology teachers, and BL and Pj-BL is quite more effective than conventional in increasing the pre-service teachers’ creative thinking in biology learning.


2020 ◽  
Vol 2 (2) ◽  
pp. 64-72
Author(s):  
Yetri Ningsih

This research conducted caused by students' score at class X MIPA 4 very low in the vector material. The avarage of score of the daily test obtained by students was 60,5 and it had not yet reached mastery learning. One of the efforts to improve learning outcomes was to use powerpoint as a learning media. The purpose of this study was to determine the increase in activity and mathematics learning outcomes on vector material in learning using PowerPoint.This research design used the classroom action research. The research subjects were 36 students of class X MIPA 4 SMA Negeri 1 Lubuklinggau in the 2019/2020 academic year. Data collected by using tests and observations.The test used to obtain student learning outcomes in each cycle, while observation used to determine the learning process in each cycle. Data were analyzed using descriptive statistics. The results showed that the average score of student learning outcomes in the first cycle was 62.2 and 77.3 in the second cycle. The percentage of student learning completeness in the first cycle was 52.8%, in the second cycle it was 80.6%. The percentage of improvement in student learning outcomes after being given action was 15.29%. So it can be concluded that learning mathematics by using powerpoint media can improve student learning outcomes in class X MIPA 4 SMA Negeri 1 Lubuklinggau in the 2019/2020 academic year.


Impact ◽  
2019 ◽  
Vol 2019 (10) ◽  
pp. 30-32
Author(s):  
Tomoyuki Morimae

In cloud quantum computing, a classical client delegate quantum computing to a remote quantum server. An important property of cloud quantum computing is the verifiability: the client can check the integrity of the server. Whether such a classical verification of quantum computing is possible or not is one of the most important open problems in quantum computing. We tackle this problem from the view point of quantum interactive proof systems. Dr Tomoyuki Morimae is part of the Quantum Information Group at the Yukawa Institute for Theoretical Physics at Kyoto University, Japan. He leads a team which is concerned with two main research subjects: quantum supremacy and the verification of quantum computing.


2020 ◽  
Vol 3 (1) ◽  
pp. 35-44
Author(s):  
Hariawan Hariawan ◽  
Muslimin Muslimin ◽  
I Komang Werdhiana

The skills to construct and interpret graphs are a form of science skills and are an important component in learning physics. The purpose of this study was to describe the ability of undergraduate physics education students to construct graphs based on practicum data and interpret them. Data obtained through respondent answer sheets, thinking-aloud recordings, and interviews. The research was conducted at the Faculty of Teacher Training and Education (FKIP) Untad and the research subjects of the Physics Education Study Program students were 6 people obtained based on the values of Basic Physics I and Basic Physics practicum II then divided into three groups of levels (high, medium, and low) with each category as many as 2 people. The results of this study indicate: 1) in general, respondents in the high, medium, and low categories can construct graphs but are not based on the prerequisite ability to construct graphs, especially in determining the x-axis and y-axis variables, 2) on the ability to interpret graphs, respondents can interpret graphs the relationship between variables on the graph but not supported by an explanation or evaluation based on proper physics concepts, 3) The strategy used by respondents in constructing graphs, in general, is to convert data in decimal form or scientific notation and 4) The difficulties experienced by respondents when constructing graphs are converting data, determining the scale and how to determine the variables on each graph axis.    


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