scholarly journals Cambios en las herramientas pedagógicas. Videos de casos sobre emprendimientos innovadores locales = Changes in pedagogical tools. Videos on innovating local entrepreneurial cases

Author(s):  
Aura Cecilia Pedraza A. ◽  
Edna Rocio Bravo I.

RESUMEN:El propósito de este estudio fue explorar los resultados de la utilización de videos sobre casos de emprendimientos locales orientados a complementar el aprendizaje en la cátedra de Creación de Empresas de la Escuela de Estudios Industriales y Empresariales de la Universidad Industrial de Santander (UIS). El análisis cuantitativo mostró que la utilización de está práctica de innovación docente mejoró la percepción de los estudiantes sobre la eficiencia en el proceso de aprendizaje.ABSTRACT:The purpose of this study was to explore the results obtained when using videos on local entrepreneurial cases which complement the learning process in the subject called Company Creation at Escuela de Estudios Industriales y Empresariales de la Universidad Industrial de Santander (UIS). This quantitative study shows that the application of this teaching practice improves the students´ perceptions on the successfulness of the learning process.RESUMÉÉ:Le but de cette étude est d’explorer les résultats de l’utilisation de vidéos sur des cas d’entrepreneuriat locaux orientés à la complémentarité d’un cours de Création d’Entreprises de l’Ecole d’Etudes Industrielles et Entrepreneuriales de l’Université de Santander (UIS). L’analyse quantitative a révélé que l’utilisation de cette pratique d’innovation dans l’enseignement améliorait la perception des étudiants sur l’efficacité du processus d’apprentissage.

2015 ◽  
Vol 2 (2) ◽  
Author(s):  
Antonia Salvador Benítez ◽  
María Olivera Zaldua ◽  
Juan Miguel Sánchez Vigil

ABSTRACTBased on the “Imaginando I” and “Imaginando II” Teaching Innovation Projects, developed in the Documentary Sciences Faculty of the Complutense University of Madrid in 2012 and 2013 with excellent results, an open and universal learning method is proposed with the production and analysis of photographs, that can be applied to all the subject matters and areas of knowledge. The use of a picture in teaching, as well as its analysis (reading and interpretation) is a task pending university study. For this reason, we propose, following prior investigation, the application of a new method which would facilitate the involvement of students in the learning process at the same time that an image bank would be created which could be easily accessed and used in teaching.RESUMENBasándonos en los proyectos de Innovación Docente “Imaginando I” e “Imaginando II”, desarrollados en la Facultad de Ciencias de la Documentación de la Universidad Complutense de Madrid en los años 2012 y 2013 con un resultado excelente, se propone un método de aprendizaje abierto y con carácter universal desde la generación y el análisis de la fotografía aplicable en todas las disciplinas y áreas de conocimiento. El uso de la imagen en la docencia, así como su análisis (lectura e interpretación) es una tarea pendiente de los estudios universitarios. Es por ello que, derivado de una investigación previa, proponemos la aplicación de un nuevo método que facilite la implicación de los alumnos en el proceso de aprendizaje, y al mismo tiempo la creación de bancos de imágenes de acceso libre utilizables en la enseñanza.


Author(s):  
Verónica Moreno Campos ◽  
Miguel Ángel Suvires García

The teaching practice that we present was developed because of the difficulties with the practice of the theoretical concepts at Intervención de los Trastornos del Aprendizaje, de la Comunicación y del Lenguaje y de la Conducta subject in the Grado de Educación Infantil at Universidad Internacional de Valencia. The proposal was focused on the increasing of the student competence and know how to apply the theory. The objectives were: 1: to secure theoretical knowledges about disorders, and 2: to apply the knowledge to practical supposes in a gamification context. The results were analyzed with a questionnaire for the students to know their perception about gamification learning process and with a evaluation rubric to measure the competence acquisition. The conclusion is that gamification is a positive element to competence acquisition in the subject and a motivational element, as well.


2016 ◽  
Vol 3 (2) ◽  
pp. 97
Author(s):  
Yanuarti Apsari ◽  
Intan Satriani

This paper reports a research of students’ perception on the implementation of digital storytelling in teaching writing to second semester students of STKIP Siliwangi Bandung. The research aims to find out the benefits and challenges of using digital storytelling. This research comes up due to answering digitalization era. Wherein, students should be accommodated by technology in teaching learning process. The research was conducted at STKIP Siliwangi Bandung. The subject of this research was writing for general communication students. The data were obtained from students’ interview. The findings revealed that there are some benefits. They are the development of students’ writing ability, the improvement of students’ reading comprehension, the development of students’ cooperation skill, the increasing of students’ participation in the class, fun learning’s atmosphere and the increasing of students’ writing interest. The challenges had something to do with students’ proficiency. Based on those findings, it is suggested to obtain deep data of the research and to modify new teaching practice.


2021 ◽  
Vol 10 (20) ◽  
pp. 284-301
Author(s):  
Lucas Pinheiro de Paula ◽  
Ane Elyse Fernandes Silva ◽  
Carla Cristiane Nunes Nascimento

Neste artigo, apresentamos uma proposta de aula de Geografia colocando em evidência uma prática de ensino que considere a música como rico aporte metodológico e didático. Exemplificando essa força da música capaz de conduzir toda uma proposta – não apenas como um apêndice, abordamos o conteúdo ‘Fluxos Migratórios no Território Brasileiro’, a partir da canção ‘Fotografia 3x4’ de Belchior (1946-2017). Para a construção da proposta, realizamos um levantamento bibliográfico de trabalhos acadêmicos publicados em anais e revistas, cuja temática abordasse o emprego deste tipo de linguagem (musical) na área da Geografia Escolar. A partir das leituras, constatamos a existência de uma carência em referências que, de fato, conseguissem explorar concretamente a potencialidade desta linguagem no âmbito da ciência geográfica e de seu ensino. Acreditamos que a música é capaz de contribuir sensivelmente no processo de renovação da prática docente em Geografia. Ainda, para além disso, apostamos em sua capacidade de promover uma dinamização do processo de ensino e aprendizagem, independente do componente curricular que a traga para o centro de seus debates. PALAVRAS-CHAVE Geografia escolar, Linguagem musical, Fluxos migratórios no Brasil.   THE POTENTIALITY OF MUSIC LANGUAGE IN GEOGRAPHY TEACHING: migratory flows in Brazil in Belchior’s song ‘3x4 Photography’ ABSTRACT In this article, we present a Geography class proposal highlighting a teaching practice that considers music as a power. Exemplifying the Strength of the Multiple Musical Task with the theme ‘Migratory Flows in the Brazilian Territory’, from the song ‘Fotografia 3x4’ by Belchior (1946-2017). The evaluation of this study the subject of classical students work in anal and magazines, where it has approached the use of this type of language (musical) in the area of the School Geography. From the readings, we found the existence of a lack of references that, in fact, could concretely explore a potentiality of language in the space of geographical science and its teaching. We believe that music is able to significantly promote the process of updating Geography documentation. In addition, they bet on their ability to promote the dynamics of the teaching and learning process, an independent component of the curriculum that brings them to the center of their debates. KEYWORDS School geography, Musical language, Migratory Flows in Brazil.


Author(s):  
Putri Denaya Side Ayu ◽  
Heri Hidayatullah ◽  
Sri Ariani

This Collaborative Classroom Action Research aimed at enhancing students’ speaking skill through the application of Circle Game. It was conducted in one cycle consisting of two meetings. The subject was the seventh of C class of SMPN 2 Alas Barat consisting of 22 students. The types of data were qualitative (acquiring observation during the learning process) and quantitative (speaking tests). The results qualitatively showed that the implementation of Circle Game enhanced the students’ speaking skills. Such improvement could be seen from their enthusiasm, their interesting feeling in various materials presented by the teacher, their active involvement. In the quantitative findings, the result also showed a higher value of the mean score of the post-test (77.34) rather than the pre-test (75.75). In conclusion, the use of Circle Game can improve students’ speaking skill.


2018 ◽  
Vol 2 (2) ◽  
pp. 173
Author(s):  
Jaimah Jaimah

The background of this research is the low of mathematics learning result of grade 1 student of SDN 004Tembilahan Kota, for that done perbaiakan learning process by applying method of discussion. This researchwas conducted in SDN 004 Tembilahan Kota with the subject of research is the first grade students with 36students. This research is a classroom action research conducted two cycles. Based on the results of theresearch, it is found that the use of the method of disuksi can improve the students' learning outcomes aboutknowing and determining the length and weight with nonstandard units using concrete objects / concretesituation in the initial data, the total number of completed students is 12 students (33.3%) average 55.83. In thefirst cycle has increased the number of students who complete is 26 students (77.22%) with an average value of80.00. In the second cycle has increased with the total number of students who completed is 32 students (88.89)with an average value of 88.06.


2019 ◽  
Vol 3 (3) ◽  
pp. 660
Author(s):  
Ranirizal Ranirizal

Performance is the performance shown by educators, both in quality and quantity in carrying out their duties in accordance with the responsibilities given to them professionally. Educator performance development is a very decisive factor in the success of the education and learning process. In fact, in Kindergarten Rayon IV, Dumai City, there is still a low level of competency standards possessed by educators. The intended competency standard is from the standard academic qualifications and four competencies that must be possessed by a kindergarten educator, namely pedagogic, professional, social and personality competencies. This is evidenced by educators not yet mastering learning material with the maximum known when the learning process educators are not able to explain well the subject matter, and educators have not shown maximum performance in carrying out their duties and functions. The purpose of this study was to see whether there was an influence on teacher professionalism on teacher performance in Dumai IV Rayon Kindergarten. The results of the study prove that there is a significant relationship between the professionalism of Kindergarten educators and the performance of educators in Kindergarten Rayon IV, Dumai City. This is evidenced by the value of Sig (2-tailed) professionalism on educator's performance of 0,000, so the calculation shows 0,000 <0.05. This means that Ha is accepted, that is, there is a significant relationship between the professionalism of Kindergarten educators and the Performance of Educators in Kindergarten Rayon IV, Dumai City.


Author(s):  
DesiYusnanda Sari And Sri MindaMurni

This study attempted to improve the students’ reading comprehension achievement in descriptive text through Team Games Tournament (TGT) method. This study was conducted by using classroom action research. The subject of the research was class IX SMP PAB 10 Medan Estate which consisted of 25 students. The research was conducted in two cycles and the first cycle consisted of four meetings the second cycle consisted of two meetings. The instruments for collecting the data were quantitative data (reading evaluation) and qualitative data (diary note, observation sheet and interview sheet). Based on reading scores, students’ score kept improving in every evaluation. In the test I the mean was 65,33, in the test II the mean was 71,72 and the test III the mean was 84,54.Based on diary note, observation sheet and interview sheet, it was found that teaching-learning process ran well. Students were active, enthusiastic, and interested in reading. The result of the research showed that Team Games Tournament (TGT) method significantly improved students’ achievement in reading comprehension especially in reading descriptive text.


Author(s):  
Yohanna Situmeang And Busmin Gurning

This study was attempted to improve students’ achievement in writing narrativetext by watching movies. This study was conducted by using classroom action researchin two cycles. Cycle I consisted of four meetings while Cycle II consisted of twomeetings. The subject of the research was class VIII-A SMP SWASTA IMMANUELMEDAN. The number of the students was 34. To collect the data, the instruments werequantitative and qualitative data. The quantitative data was the scores of the studentsand the qualitative data was interview sheets, observation sheets, and diary notes. Basedon the writing score, students’ score were improving in every test. It can be seen inOrientation test, Test I in Cycle I, and Test II in Cycle II. In Orientation test, the meanscore was 37.94 then it was improved to 65.85 in Test I. In the end of cycle II, the meanscore for test II was again improved to 83.41. Based on interview sheets, observationsheets and diary notes, it was found that teaching-learning process ran well. In line withthe data, it showed that the application of watching movies significantly improvedstudent’s achievement in writing narrative text. English teachers were suggested to givemovies to be watched as guidance on students’ narrative writing in the class.


Author(s):  
Sri Wuri Handayani And Masitowarni Siregar

This study attempts to Improving Students’ Achievement Through the Process GenreApproach. The objective of the study is to discover whether the use of the ProcessGenre approach could significantly improve students’ writing achievement. This studyconduct by applying Classroom Action Research which was carried out in two cycles inten meetings. The subject of this study of SMA Panca Budi Medan which consisted of39 students of class X – 2 reguler.. Orientation test was done in the first meeting, test IIwas done in the fourth meeting, and test III was done in the last meeting. The mean ofstudents’ score test III (76,242) was higher than the test II (66,878) and test I (57,606).Besides, the qualitative data was taken from observation sheet, interview, questionnaire,and diary notes. It was found that teaching learning process ran well. By applying theProcess Genre Approach in the classroom, the students understood the content ofdescriptive text easily. They also were active and enthusiastic during the teachinglearning process. The result of the research showed that the application of the ProcessGenre approach significantly improved students’ achievement in writing descriptive text


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