scholarly journals Gamificación en la docència de lingüística clínica: un Cluedo per als trastorns del llenguatge

Author(s):  
Verónica Moreno Campos ◽  
Miguel Ángel Suvires García

The teaching practice that we present was developed because of the difficulties with the practice of the theoretical concepts at Intervención de los Trastornos del Aprendizaje, de la Comunicación y del Lenguaje y de la Conducta subject in the Grado de Educación Infantil at Universidad Internacional de Valencia. The proposal was focused on the increasing of the student competence and know how to apply the theory. The objectives were: 1: to secure theoretical knowledges about disorders, and 2: to apply the knowledge to practical supposes in a gamification context. The results were analyzed with a questionnaire for the students to know their perception about gamification learning process and with a evaluation rubric to measure the competence acquisition. The conclusion is that gamification is a positive element to competence acquisition in the subject and a motivational element, as well.

Author(s):  
Aura Cecilia Pedraza A. ◽  
Edna Rocio Bravo I.

RESUMEN:El propósito de este estudio fue explorar los resultados de la utilización de videos sobre casos de emprendimientos locales orientados a complementar el aprendizaje en la cátedra de Creación de Empresas de la Escuela de Estudios Industriales y Empresariales de la Universidad Industrial de Santander (UIS). El análisis cuantitativo mostró que la utilización de está práctica de innovación docente mejoró la percepción de los estudiantes sobre la eficiencia en el proceso de aprendizaje.ABSTRACT:The purpose of this study was to explore the results obtained when using videos on local entrepreneurial cases which complement the learning process in the subject called Company Creation at Escuela de Estudios Industriales y Empresariales de la Universidad Industrial de Santander (UIS). This quantitative study shows that the application of this teaching practice improves the students´ perceptions on the successfulness of the learning process.RESUMÉÉ:Le but de cette étude est d’explorer les résultats de l’utilisation de vidéos sur des cas d’entrepreneuriat locaux orientés à la complémentarité d’un cours de Création d’Entreprises de l’Ecole d’Etudes Industrielles et Entrepreneuriales de l’Université de Santander (UIS). L’analyse quantitative a révélé que l’utilisation de cette pratique d’innovation dans l’enseignement améliorait la perception des étudiants sur l’efficacité du processus d’apprentissage.


2016 ◽  
Vol 3 (2) ◽  
pp. 97
Author(s):  
Yanuarti Apsari ◽  
Intan Satriani

This paper reports a research of students’ perception on the implementation of digital storytelling in teaching writing to second semester students of STKIP Siliwangi Bandung. The research aims to find out the benefits and challenges of using digital storytelling. This research comes up due to answering digitalization era. Wherein, students should be accommodated by technology in teaching learning process. The research was conducted at STKIP Siliwangi Bandung. The subject of this research was writing for general communication students. The data were obtained from students’ interview. The findings revealed that there are some benefits. They are the development of students’ writing ability, the improvement of students’ reading comprehension, the development of students’ cooperation skill, the increasing of students’ participation in the class, fun learning’s atmosphere and the increasing of students’ writing interest. The challenges had something to do with students’ proficiency. Based on those findings, it is suggested to obtain deep data of the research and to modify new teaching practice.


Author(s):  
Xavier M.Triadó Ivern ◽  
Pilar Aparicio Chueca ◽  
Natalia Jaría ◽  
Amal Elasri

Henry Brubaker is a visual case used in different subjects in the area of business organization to delve into the subject of design and implementation of organizational structures. The projection to the students has been conducted by using different methodologies. The authors have already proven that the audiovisual case methodology is substantially related to the increases of student motivation not only to attend the lesson, but also to study the subject. It is not significant, moreover, that there is also a strong evidence for a positive correlation between the audiovisual case methodology used and improvements in the learning process. Likewise, the observations that the authors have collected so far suggest that this way of teaching fosters a better understanding of the theoretical concepts explained in the classroom.


2018 ◽  
Vol 9 (2) ◽  
Author(s):  
Sri Indihartati

The background of this reseacrh is that almost all the senior High shool student tuhnk that Physics is difficult subject, so the students don’t enjoy theaching leraning procesi in class. To solve the problem, the writer aplied “ Jelajah Alam Sekitar” method optimally. The purpose of this research is to apply “JAS” method in Fluida matery to know how it can improve to the student’s activities in teaching learning process in class. It is in Action Reserach which two cycles. The location is in SMA Negeri 2 Ungaran and the subject is the students of XI IPA6 grade 2016/2017. The writer get the data from the observatio sheet, discussion sheet and kognitif score. The improvment of the students activities can be seen at grafic of cycle 1 and 2. The students activities in preparing the equipments and materials improves 13 % and the antusiasm of teaching learning processi and group discussion improve 7 %. The experiment improves 6% and the presentation of the students discussion improve 5 %. The cognitive score improves 5,8%. Classical mastering improves 6 %. From that analysis we can conclude that the students activites and the score of the student in Physic speially in Fluida concept can be improve by applying JAS method.


2014 ◽  
Vol 7 (1) ◽  
pp. 29-34 ◽  
Author(s):  
Domingo Jesús Campo Ramos ◽  
Antonio A. Sánchez Peraza ◽  
José Juan. Robles-Pérez ◽  
Pedro Montañez-Toledo ◽  
Vicente Javier Clemente-Suárez

Introduction: Shackled maneuver was poorly studied in specific literature despite being a technique used every day for security and police forces. The use of new technologies had reported important benefits in learning process and could improve shackled learning process. Therefore, the objectives of the present research were: (i) to analyze the effect of an audiovisual training on the efficiency in shackled technique in three different stress situations and (ii) to study the week point in the shackled maneuver to know how to improve the audiovisual training. Methods: Technical procedures in shackle techniques in 3 different situations of 26 male soldiers were analyzed after an audiovisual session. The situations were normal, alert and danger. All the shackle interventions were filmed by a video camera and were analyzed later. Shackle maneuver was divided in approach to the subject, subject control, placing the first shackle, limb immobilization, placing the second shackle, frisk and transfer. Every part of the shackle maneuver was evaluated with 10, 5 or 0 point. Results: Maneuver efficiency decreased with the stress. There was significant difference in the placement of the second phase shackle between the normal and alert situations and in all the situations the limb immobilization phase obtained the lower values. Furthermore, the execution time was lower in normal (40.30 s) than in alert (120.08 s) and danger situations (180.36 s). Conclusion: A short audiovisual training was enough to learn the proper shackled procedure in non experimented soldiers with a low technical level in the limb immobilization phase and differences between the stress situation in the placing the second shackle phase. Also, the increase in stress caused an increase in the maneuver time, and an increase in number of the video reproductions.


2021 ◽  
Vol 10 (20) ◽  
pp. 284-301
Author(s):  
Lucas Pinheiro de Paula ◽  
Ane Elyse Fernandes Silva ◽  
Carla Cristiane Nunes Nascimento

Neste artigo, apresentamos uma proposta de aula de Geografia colocando em evidência uma prática de ensino que considere a música como rico aporte metodológico e didático. Exemplificando essa força da música capaz de conduzir toda uma proposta – não apenas como um apêndice, abordamos o conteúdo ‘Fluxos Migratórios no Território Brasileiro’, a partir da canção ‘Fotografia 3x4’ de Belchior (1946-2017). Para a construção da proposta, realizamos um levantamento bibliográfico de trabalhos acadêmicos publicados em anais e revistas, cuja temática abordasse o emprego deste tipo de linguagem (musical) na área da Geografia Escolar. A partir das leituras, constatamos a existência de uma carência em referências que, de fato, conseguissem explorar concretamente a potencialidade desta linguagem no âmbito da ciência geográfica e de seu ensino. Acreditamos que a música é capaz de contribuir sensivelmente no processo de renovação da prática docente em Geografia. Ainda, para além disso, apostamos em sua capacidade de promover uma dinamização do processo de ensino e aprendizagem, independente do componente curricular que a traga para o centro de seus debates. PALAVRAS-CHAVE Geografia escolar, Linguagem musical, Fluxos migratórios no Brasil.   THE POTENTIALITY OF MUSIC LANGUAGE IN GEOGRAPHY TEACHING: migratory flows in Brazil in Belchior’s song ‘3x4 Photography’ ABSTRACT In this article, we present a Geography class proposal highlighting a teaching practice that considers music as a power. Exemplifying the Strength of the Multiple Musical Task with the theme ‘Migratory Flows in the Brazilian Territory’, from the song ‘Fotografia 3x4’ by Belchior (1946-2017). The evaluation of this study the subject of classical students work in anal and magazines, where it has approached the use of this type of language (musical) in the area of the School Geography. From the readings, we found the existence of a lack of references that, in fact, could concretely explore a potentiality of language in the space of geographical science and its teaching. We believe that music is able to significantly promote the process of updating Geography documentation. In addition, they bet on their ability to promote the dynamics of the teaching and learning process, an independent component of the curriculum that brings them to the center of their debates. KEYWORDS School geography, Musical language, Migratory Flows in Brazil.


Author(s):  
Yudho Ramafrizal ◽  
Teni Julia

The purpose of this research is to know how the result of applying Adjustment journal concept through cooperative learning model type STAD (Student Teams Achievement Division) in class XI IPS 3 SMAN 6 Bandung, to know how the effectiveness of teaching and learning process in accounting subjects subject of adjustment journal by using model STAD type cooperative learning, STAD type cooperative learning model (Student Teams Achievement Division) in order to overcome the saturation and difficulties experienced by students of class XI IPS 3 SMAN 6 Bandung. The research methodology used is descriptive research. The subjects of the study were students of class XI IPS 3 SMAN 6 Bandung. Data collection techniques in this study were conducted with documentation and questionnaire / questionnaire. The results of the application of STAD type cooperative learning model in the subject of adjusting journal shows 3.94 results that are in good category. the results of research from the effectiveness of teaching and learning process on the subjects of accounting showed 3.99 results are in either category. STAD type cooperative learning model in overcoming the saturation and learning difficulties learners showed the average result classical is 3.97 which is in good category and the level of effectiveness of teaching and learning process of 79.94% of the data obtained based on the questionnaire distributed to 36 respondents . Based on the findings in the field, the conclusion of the results of this study is STAD type cooperative learning model can overcome the saturation and learning difficulties faced by learners. Therefore this learning model can be used for learning so that teaching and learning process can be implemented effectively.


EDUKASI ◽  
2016 ◽  
Vol 13 (2) ◽  
Author(s):  
Hasanudin S. Usman

The purpose of this research is to know how to incerease the students’ learning achievement that has been applied learning contextual task-based learning model and to know the influence of contextual learning in  the task-based teaching model to improve achievemen and motivation to learn the material pe civis lesson.   This research is an action research by theree rounds. Each round consists of four phases. Design activities are observation, and revesion. The subject of the research is XI grade students of Bina Informatika Ternate accademic year 2015/2016. Data obtained in the form of a formative test results, observation sheet teaching and learning activities. The results of the research showed that students’ achivement increased from round I to III that the round 1, (70.00 % ), (92,50 %)  3 cycles, conclusions of this research is the method of cooperatif learning can be a positive influence on students motivation and achievement in material udaya politics in Indonesia. It means that this model can be used as one of the alternative learning for Pkn.            Kata  kunci: PKn, cooperative learning method


Author(s):  
Putri Denaya Side Ayu ◽  
Heri Hidayatullah ◽  
Sri Ariani

This Collaborative Classroom Action Research aimed at enhancing students’ speaking skill through the application of Circle Game. It was conducted in one cycle consisting of two meetings. The subject was the seventh of C class of SMPN 2 Alas Barat consisting of 22 students. The types of data were qualitative (acquiring observation during the learning process) and quantitative (speaking tests). The results qualitatively showed that the implementation of Circle Game enhanced the students’ speaking skills. Such improvement could be seen from their enthusiasm, their interesting feeling in various materials presented by the teacher, their active involvement. In the quantitative findings, the result also showed a higher value of the mean score of the post-test (77.34) rather than the pre-test (75.75). In conclusion, the use of Circle Game can improve students’ speaking skill.


2018 ◽  
Vol 2 (2) ◽  
pp. 173
Author(s):  
Jaimah Jaimah

The background of this research is the low of mathematics learning result of grade 1 student of SDN 004Tembilahan Kota, for that done perbaiakan learning process by applying method of discussion. This researchwas conducted in SDN 004 Tembilahan Kota with the subject of research is the first grade students with 36students. This research is a classroom action research conducted two cycles. Based on the results of theresearch, it is found that the use of the method of disuksi can improve the students' learning outcomes aboutknowing and determining the length and weight with nonstandard units using concrete objects / concretesituation in the initial data, the total number of completed students is 12 students (33.3%) average 55.83. In thefirst cycle has increased the number of students who complete is 26 students (77.22%) with an average value of80.00. In the second cycle has increased with the total number of students who completed is 32 students (88.89)with an average value of 88.06.


Sign in / Sign up

Export Citation Format

Share Document