Online educational escape room for the reduction of stigma in university students towards people with severe mental disorders (Preprint)

2021 ◽  
Author(s):  
Jose Rodriguez-Ferrer Sr ◽  
Ana Manzano-León ◽  
Adolfo J. Cangas ◽  
Jose M. Aguilar-Parrar

BACKGROUND Serious Mental Disorder is still associated with limiting stereotypes both for the person who suffers from the disorder and in society. OBJECTIVE The main objective of the present study is to test the usefulness of an online escape room to raise awareness about the stigma towards people with serious mental disorder in university nursing students and if the degree of immersion and motivation achieved during the escape room influences in raising awareness. METHODS The sample consisted of a total of 306 students from two Andalusian universities. It is a quasi-experimental longitudinal study with pre- and post-treatment measures and a control group. The experimental group carried out an online educational escape room with elements to raise awareness of stigma in mental health. The control group performed the same escape room without sensitization elements. To measure stigma in mental health, the Attributional Questionnaire, an adapted version of AQ27, was used and the Motivation Questionnaire for Cooperative Playful Learning Strategies was used to assess motivation. RESULTS Statistical tests show that the experimental group has statistically significantly reduced stigma in post-test measures (p <.000). In addition, the variable "Having a relative with SMI" was considered, these students were compared with the experimental group after the escape room without finding statistical differences (p > .005) between them, while these differences were found in the control group. CONCLUSIONS The relevance of these results and the importance of including this type of awareness-raising activities in the educational field are discussed.

Author(s):  
Natalie Lavoie ◽  
◽  
Émile Lebel ◽  

Writing is a complex activity that requires the automation of graphomotor skills. Unfortunately, 10 to 30% of primary school students have difficulty at this level, which impairs the development of writing skills. It therefore seems judicious to intervene in kindergarten to support motor precision as well as visuomotor capacities, considered as prerequisites for writing by many researchers. The purpose of this study was to investigate the effect of motor training on visuomotor integration, motor precision and handwriting performance (speed and readability) in 5-year-old children. According to a quasi-experimental design (pretest, post-test with control group), 34 children participated in an intervention in subgroups, twice a week for 6 weeks. The mean and standard deviation were calculated for each of the tasks performed. Statistical tests (t test) were then carried out. The results show that the children in the experimental group improved their motor precision as well as their graphomotor skills compared to those in the control group. This project provides new insights into the benefits of working on basic skills in preparation for learning to write and will equip teachers on how to guide and support graphomotor skills before entering first grade.


Author(s):  
Sudhir Singh

Health worker are constantly exposed to infectious pathogens while they provide care to the patients. There are plenty of infection, for health workers to get affected by infection, so infection control measures are most necessary for health workers. By practicing infection control techniques, the health workers can avoid spreading microorganism. This can be possible when there is up gradation of knowledge and attitude of health workers regarding PPE. In this study the researcher Aimed: to assess the effectiveness of Structured teaching programmed on use of PPE among nursing students. Research design: adopted for this study was quasi experimental design, samples for this study was selected through convenient sampling technique. Total sample size for study was 100. Pre- test was done for the subjects in both group experimental and control group and experimental group received structured teaching programme regarding PPE use. Control group subjects did not receive any special intervention. On the seventh day took post- test among subjects in both groups to assess the structured teaching programme regarding use of PPE. Data collection were analyzed with the help of descriptive and inferential statistics. Results: Mean post test score in experimental and control group was 25.72and 13.71 respectively. The mean difference score was 12.01. The standard deviation score in experimental group was 2.170 and in control group 9.131. The ‘t’ Value was 59.524 which was statistically significant at ‘P’ value 0.000. Conclusion: This study imposes importance of suitable health teaching intervention through proper structure to the nursing students, for use of PPE.


Author(s):  
Siti Hadiyati Nur Hafida ◽  
Mohd Hairy Ibrahim ◽  
Siti Azizah Susilawati ◽  
Rahmat Riandi Suparno ◽  
Suharjo Suharjo ◽  
...  

The purpose of this study is to improve student learning in geography subjects at class X of MA Muhammadiyah Gantung Belitung Timur in academic year 2018/2019 using the Jigsaw strategy. The subject of the study was class X, amounting to 22 students. This research is a quasi-experimental research with pretest-posttest design. This study uses a control and experimental group. The conclusion of this research is the implementation of Jigsaw strategy can improve the effectiveness of students in learning geography in class X of MA Muhammadiyah Gantung Belitung Timur. This is consistent with the results of the N-Gain Test in the experimental group which has an average of 31.97 and the control group has an average of 12.52 therefore, the experimental group has a medium value and the control group shows a low value. N-Gain test data showed that the experimental group learning was more effective than the control group. Learning outcomes between the experimental group and the control group showed a difference, the control group had an average pre-test value of 60 and an average post-test of 65. The experimental group had an average score of 61.82 and the post-test -test 74.09. The experimental group had higher pre-test and post-test scores compared to the control group, therefore Ha was accepted while Ho was rejected, this shows that the use of jigsaw learning strategies in the experimental group was effective in increasing students' knowledge and understanding of earth material as the space of life.


2021 ◽  
Vol 13 (3) ◽  
pp. 56
Author(s):  
Arash Nejatian ◽  
Maryam Khaksar ◽  
Leila Azimi

Various studies have shown the effectiveness of marathon groups on improving participants&#39; personality components. For the first time, the present study has studied the effectiveness of one of the oldest marathon groups in Iran on the personality elements of the Big Five model in the nonclinical population. This study was performed quasi-experimental with an experimental (n = 50) and a control group (n = 50). To meet the entry criteria, all applicants were screened while completing a comprehensive demographic questionnaire. The experimental group participated in the marathon group on three days in a row (for 36 hours) and three weekly follow-up sessions. At the end of the third follow-up session, the NEO FFI questionnaire was simultaneously given to the experimental and control groups. The mean difference statistical tests showed that the score of all personality elements in the experimental group compared to the control group had changed significantly (P &lt;0.05). Among these, the largest effects size are related to &quot;extraversion&quot;, &quot;responsibility&quot; and &quot;openness to experience&quot; (d&gt; 0.4), respectively. Individual and group constructive experiential games and intensive and sequential feedback processes in Bonyan-method experiential marathon groups seem to improve the Big 5 personality components in the nonclinical population. Considering the relationship between improving the components of personality and mental health, it can be predicted that important steps can be taken to promote the community&#39;s mental health and prevent psychological damage by using these groups.


2019 ◽  
Vol 4 (3) ◽  
pp. 335
Author(s):  
Eva Veronica ◽  
Mursalim Mursalim

The objective of this study is to find out the effect of using mobile access (Audio Visual Easy Learn English) on students’ vocabulary achievement at SMPN 11 Kendari. Mobile  Access  (Audio  visual  easy  learn  English)  as  a media in learning teaching process. This research used quasi experimental design, the population is all seventh- grade students, and the sample is class VII1 as the experimental group and VII2as control group. The experimental group consisted of 30 students and control group consisted of 21 students. The research instrument consisted of 44 questions of vocabulary test. To collect the data, the researcher gave pre-test, taught by using Mobile Access  (Audio  Visual  Easy  Learn  English),  and  giving post-test. Mean score of post-tests (79.63) in experimental class is higher than pre-test score (59.66). While, in control class also has improvement but not too significant. It can be seen on post-test score (64.80) is higher than pre-test score (55.19). Based on the calculation of T-test, it shows that tcount = 3.775, while t-table =2.010 at level of = 0.05 with DF = 49. It means that tcount is higher than table, Therefore H0 was rejected and H1 was accepted. This can be concluded that  there  was a  significant  effect  of  using a significant effect using Mobile Access (Audio Visual Easy Learn English) on students’ vocabulary achievement at the seventh-grade students of SMPN 11 Kendari. Keywords: MA, Mobile Access, Audio Visual Easy Learn English, vocabulary achievement


2017 ◽  
Vol 1 ◽  
pp. 54
Author(s):  
Arita Destianingsih ◽  
Ari Satria

The aim of this study was to know the effectiveness of the use of alphabet cards game as interesting tool to explain vocabularies and it make it easier to remember their meanings. This study belongs to the quasi experimental research and presents pre-test, post test and to investigate the effect of using alphabet cards game on vocabulary mastery of commercial business administration students. The participants were the students from commercial business administration students at the third semester (N=54) of State Polytechnic Bengkalis and divided into two groups. Both groups were taught vocabulary, however, the experimental group students who are exposed to alphabet cards game and the controlled group students who received conventional method. Pre-test and post-test were given to both experimental group students and controlled group students. The score of the vocabulary tests were compared through independent sample t-test. The mean value of pre-test of experimental class was 61.35, while the control class was 52.23. After learning using alphabet card games in experimental class the mean value obtained in post-test was 78.85, while in control class was 59.04.  The improved of learning outcomes can be seen from the level of significance was 0.000 and it was lower than t test 0.000<0.05.  It means that the hypothesis null is not accepted. Therefore, it can be concluded that the score of the students in learning vocabulary between the experimental group and control group was significantly different. The experimental group students who learned vocabulary using alphabet cards game had increased their vocabulary mastery.


2020 ◽  
Vol 6 (2) ◽  
Author(s):  
Davi Sofyan

The purpose of this study was to determine how much influence the cooperative learning model type student team's achievement division has on basketball shoot lay-up skills. The research method used in this research is a quasi-experimental method. The type of research design used was the non-equivalent group design. The population in this study were students of class XI SMA Negeri 1 Majalengka in 2019 totaling 424 students. The sampling technique used in this study was cluster random sampling technique. The sample in this study amounted to 214 students consisting of class XI IPS 1-4 and XI MIPA 7-8. The experimental group class XI IPS 1-2 and XI MIPA, control group class XI IPS 3-4 and XI MIPA 8. The results showed that the mean pre-test lay-up shoot of the experimental group was 4.09 while the control group was 3.92. The mean post-test shoot lay-up of the experimental group was 6.76 while the control group was 4.72. Furthermore, by looking at 95% confidence interval of the difference, there is a difference between the shoot lay-up results of the experimental group and the control group, which is -0.190 to 2.412. Thus, it can be concluded that STAD is effective in improving basketball shoot lay-up skills.


2021 ◽  
Vol 16 (2) ◽  
pp. 827-846
Author(s):  
Nthabiseng Mosese ◽  
Ugorji I. Ogbonnaya

Making connections between the representations of trigonometric functions and an interpretation of graphs of the functions are major challenges to many students. This study explores the effectiveness of the GeoGebra on grade 12 students’ success in making connections between the representations of trigonometric functions and the interpretation of graphs. A non-equivalent control-group pre-test post-test quasi-experimental design was used. The sample of the study consisted of sixty-one grade 12 students from two schools. The results showed that there was a statistically significant difference between the mean achievements of the experimental group and the control group on making connections between representations of trigonometric functions, and on analyses and interpretations of representations of trigonometric functions, in favour of the experimental group. This study extends the findings of previous studies on the effectiveness of dynamic mathematics software on students’ learning of representations and interpretation of graphs of trigonometric functions.            Keywords: GeoGebra, functions graphs, Trigonometric functions


2019 ◽  
Vol 8 (1) ◽  
pp. 25-36
Author(s):  
Nudiya Afiya Farha ◽  
Rohani Rohani

ABSTRACT This research was carried out to know the effectiveness of implementing KWL strategy to improve students’ reading comprehension of report text and to know whether there is a significant achievement difference between students who were taught with KWL strategy and those who were not. The instrument used was a multiple choice reading comprehension test. Seventy two eleventh graders of SMA Negeri 1 Bae Kudus were selected as the sample. They were divided equally into experimental and control group. The data collection involved pre-test, treatments, and post-test. The result of the implementation of KWL strategy in the experimental group improved the students’ participation, motivation, and interest during teaching and learning process. In addition, the results of pre-test and post-test showed that mean score of the experimental group had a higher increase from 74.58 to 90.97 than the control group (from 72.77 to 87.77). However, the Independent Sample Test showed there was no significant achievement difference between the students who were taught with KWL strategy and those who were not. (1.80) was higher than.  Keywords: Quasi-experimental; KWL strategy; reading comprehension; report text


2017 ◽  
Vol 6 (1) ◽  
Author(s):  
D. K. Sari ◽  
A. Permanasari ◽  
F. M. T. Supriyanti

<p>The purpose of this study is to obtain a profile of students’ creative thinking skills on quantitative project-based protein testing using local materials. Implementation of the research is using quasi-experimental method pre-test post-test control group design with 40 students involved in Biochemistry lab. The research instrument is pre-test and post-test using creative thinking skills in the form of description and students’ questionnaire. The analysis was performed with SPSS 22.0 program to see the significance normality, U Mann-Whitney test for nonparametric statistics, N-Gain score, and the percentage of student responses to the practicum performed. The research result shows that the pretest rate in the experimental group is 8.25 while in the control group is 6.90. After attending a project-based practicum with local materials, the experimental group obtained the mean of posttest is 37.55 while in control class is 11.18. The students’ improvement on creative thinking skills can be seen from the average of N-Gain in the experimental class with 0.32 (medium category) and in the control category with 0.05 (low category). The experimental and control class have different creative thinking skills significantly different fluency, flexibility, novelty, and detail. It can be concluded that quantitative project-based protein testing using local materials can improve students’ creative thinking skills. 71% of total students feel that quantitative project-based protein testing using local materials make them more creative in doing a practicum in the laboratory.</p>


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