scholarly journals I-invertebrata as an android-based learning media for molluscs, arthropods, and echinoderms identification and its influence on students' motivation

2018 ◽  
Vol 4 (1) ◽  
pp. 43 ◽  
Author(s):  
Arindra Trisna Widiansyah ◽  
Sri Endah Indriwati ◽  
Munzil Munzil ◽  
Ahmad Fauzi

In Zoology course, students often have difficulty to identify several invertebrates. Android-based learning media is currently an alternative way of solving some problems during the learning process. Therefore, android-based learning media that assist students to identify invertebrates was developed in this study. This research method used to research and development model (R&D) developed by Borg and Gall (1983) that consisting 10 steps, that are research and data collection; planning the educational product; developing the product's preliminary form; initial field testing; the first revision of main product; main field testing; operational product revision; operational field testing; final product revision; and dissemination. The validation results from the material expert I, material expert II, and media experts were 96.6%; 94.3%; and 94.7%, respectively.  That results concluded I-Invertebrata was feasible for use in learning but requires minor revision. Furthermore, the results of quasi-experimental research that was analyzed by using analysis of covariance test showed the learning motivation of students who use I-Invertebrata is significantly higher than students who do not use I-Invertebrata.

2021 ◽  
Vol 4 (3) ◽  
pp. 531-546
Author(s):  
Ratih Ratih ◽  
Fauzi Muharom

The aim of this study is to produce the teaching material product in the form of tasamuh based e-module in the fiqih subject that have the accurate materials, feasible design, and materials that suitable for the 10th grade students of Madrasah Aliyah. The research method used in this study is Research and Development with the development model by Borg & Call (1983) which has been simplified, they are 1) Research & Information Collection, (2) Planning (3) Develop Preliminary Form of Product, (4) Preliminary Field Testing, and (5) Main Product Revision. This study reveals that; (1) the final product of this development is tasamuh based fiqh e-modul with the materials about corpse’s management in the perspective of 4 madzhab, (2) The result of the 2 material experts‘ trial test about the material accuracy contained in the teaching materials got the percentage of 90.83%, it shows that the accuracy of teaching materials is very accurate, (3) The result of the 2 media experts’ trial test about the design feasibility got the percentage of 91.6%, it shows that the teaching materials has the very feasible design, (4) the result of the fiqih teachers’ trial test showed the percentage of 88.33%, it shows that the developed e-module is suitable for the 10th grade students of Madrasah Aliyah.


Author(s):  
Yan Driya Samodra

Abstract: This research aimed at finding out: (1) the development of character-based History worksheet, (2) the appropriateness of character-based History worksheet for grade X students, and (3) the implementation of character in History worksheet. This research fitted Research and Development adapting development model from Borg & Gall (1983). Seven steps were adapted: (a) collecting information, (b) planning, (c) developing preliminary form of product, (d) conducting preliminary field testing, (e) revising main product, (f) conducting main field testing, and (g) revising operational product. The data were collected through survey, observation, and interview. The result of this research was a set of character-based worksheet. It embodied six units. To find out the feasibility, the worksheets were validated by experts and field tested. The result showed that the product had been appropriate to be used as it met the students’ needs and the employed curriculum.


2019 ◽  
Vol 2 (2) ◽  
pp. 179
Author(s):  
Florensia Betyka ◽  
Aan Putra ◽  
Selvia Erita

Penelitian ini bertujuan untuk menghasilkan lembar aktivitas siswa berbasis penemuan terbimbing yang valid dan praktis sebagai upaya meningkatkan keaktifan belajar peserta didik kelas VII pada materi Segitiga. Penelitian ini mengadopsi tujuh dari sepuluh langkah pengembangan berdasarkan model Borg and Gall, yaitu penelitian dan pengembangan data (research and information collecting), perencanaan (planning), pengembangan draf produk (develop preliminary form of product), uji coba lapangan awal (preliminary field testing), revisi hasil uji coba (main product revision), uji coba lapangan kecil (main field testing) dan penyempurnaan produk hasil uji lapangan (operasional product revision). Langkah pengembangan ini melibatkan peserta didik kelas VII MTsN 1 Model Kota Sungai Penuh. Validitas produk dinilai berdasarkan hasil validasi oleh pakar sedangkan praktikalitas produk dilihat dari hasil analisis angket respon guru dan angket respon peserta didik. Penelitian ini menghasilkan produk perangkat pembelajaran yang sudah memenuhi kriteria valid dan praktis dalam upaya meningkatkan keaktifan belajar peserta didik dengan indeks kevalidan 0.730 dan nilai praktikalitas 3.155 atau 78.88%.This study aims to produce students’ activities sheets based on the guided discovery that was valid and practical to increase the students’ learning activeness. This study adopted seven of the ten steps of Borg and Gall development model, they were research and information collecting, planning, develop a preliminary form of product, preliminary field testing, main product revision, main field testing, and operational product revision. These development steps involved the VII grade students in MTsN 1 Kota Sungai Penuh. The validity of the product was assessed based on the results of validation by experts while the practicality of the product was seen from the analysis of the teacher response questionnaire and the students’ responses questionnaire. This research produced learning device products that meet valid and practical criteria with a validity index of 0.730 and a practicality value of 3.155 or 78,88%.


2018 ◽  
Vol 3 (1) ◽  
pp. 43
Author(s):  
M Aguts Rohman ◽  
Febryantahanuji Febryantahanuji ◽  
Zaenal Mustofa

Demak regency is one of goverment institute which act to make and accompany all section of agriculture and fishery in Demak and arround. Now, facilities and infrastructures in delivery information of agriculture and fishery's product which available are still simple and konventional. The aim of this research is to give solution which be related to information system and promotion, among others yields information, location of agriculture and fishery centers which can be delivered to investor who want to join investment even purchases agricultural and fishery products with maximum and fast. This research method using model approach Research and Development (R&D) in 6 stages, that are research and information collecting, planning, develop premilinary form of product, preliminary field testing, main product revision, and main field testing. The result of this study show that the using of android based mapping information systems has met the needs of farmers and investors in conveying information. Among others informations of investment even for purchasing agricultural and fishery products easily by smartphone based android in order to information can be delivered to potential buyers / investors.


Lugawiyyat ◽  
2021 ◽  
Vol 3 (1) ◽  
pp. 57-58
Author(s):  
Abdullah Ubaid ◽  
Taaib Maghfur

The development of online-based Arabic learning media is a requirement in this modern era to improve the quality of learning. The purpose of this research is (1) to produce an exercise  of online-based listening learning in Al 'Arabiyah Lil Hayah Book. (2) Analyzing the feasibility of online listening learning exercises in the Al 'Arabiyah Lil Hayah Book.This study uses a research and development model according to Borg and Gall with 10 stages, namely: (1) research and information collecting, (2) planning, (3) develop  preliminary  form  of  product,  (4) preliminary field testing, (5) main  product  revision (6) main field testing, (7) operasional product revision, (8) operasional field testing, (9)  final  product  revision, (10) dissemination  and  implementation.The output of this research and development is an exercise  of online-based listening learning in Al 'Arabiyah Lil Hayah Book which can be accessed by users very easily via a computer or smartphone connected to an internet network without having to download certain applications, but simply typing the website address ppb.uin-malang.ac.id/alh in the user's device browser.Based on the results of the research that has been carried out by the researcher, it can be concluded that the exercise of online-based listening learning in Al 'Arabiyah Lil Hayah Book is feasible to use. This refers to the data obtained by researchers from the results of the questionnaire analysis by the Arabic learning media experts, namely Dr. Danial Hilmi, M.Pd. as well as respondents from PKPBA students in the preliminary field testing, main field testing and operasional field testing.


2021 ◽  
Vol 14 (2) ◽  
pp. 256-264
Author(s):  
Kasih Purwantini ◽  
Eny Endaryati

This study aims to develop a fuel inventory control system so that it can facilitate monitoring the volume of fuel stock from each bunker ship and can be reported at any time, so that the leadership can estimate the addition of fuel orders to PT. Pertamina for each bunker ship that is adjusted to the incoming fuel request order. If there is a sudden fuel order by the customer, the company can still serve the customer well, so that the fuel stock can be controlled and can be monitored properly at any time. The research method used in the information system monitoring the pump fabrication process is Research and Development (R&D) in this study only until the 6th (sixth) stage and produces the final product in the form of a prototype, so it does not reach the product implementation stage. The six steps are Research and information collecting, Planning, Develop preliminary form of product, Preliminary field testing, Main product revision and Main field testing. This application is made using Macromedia Dream Weaver and MySQL database.


2017 ◽  
Vol 1 (1) ◽  
pp. 115
Author(s):  
Muhammad Hassan Massaty ◽  
Yudianto Sujana ◽  
Aris Budianto

Historical learning in Indonesia is very minimal innovation. Due to the lack of innovation from year to year emerged various problems in historical learning activities such as monotonous, boring and uninteresting. The variety of learning media will be able to increase interest of learners in the learning process. The result of this research is an interesting and non-boring Android-based history learning media that is called Sekar Indonesia and worthy of being used as a learning media. This research method is research and development (R & D). This study was conducted using a research model developed by Borg & Gall. The research model consists of five steps: research and data collection, planning, product drafting, preliminary field testing and main product revision. Applications Sekar Indonesia tested by material experts, media experts and users. Expert testing results obtained percentage of 86.1% from material experts, 92.85% from media experts, and 97.7% form users. From the test results obtained the conclusion that the application Sekar Indonesia that has been developed can be used as a learning media.


2016 ◽  
Vol 6 (2) ◽  
Author(s):  
Mei Wahyuni ◽  
Ali Mustadi

Abstrak: Penelitian ini bertujuan untuk menghasilkan perangkat pembelajaran collaborative learning berbasis kearifan lokal yang layak untuk meningkatkan karakter kreatif dan bersahabat siswa; dan mengetahui keefektifan perangkat pembelajaran collaborative learning berbasis kearifan lokal untuk meningkatkan karakter kreatif dan bersahabat siswa. Penelitian ini merupakan penelitian dan pengembangan mengacu pendapat Borg & Gall. Desain pengembangan perangkat pembelajaran ini meliputi 10 langkah, yaitu (1) penelitian pendahuluan dan pengumpulan informasi; (2) perencanaan; (3) pengembangan draft produk; (4) uji coba awal; (5) merevisi hasil uji coba terbatas; (6) uji coba lapangan; (7) penyempurnaan produk hasil uji coba lapangan; (8) uji coba lapangan operasional; dan (9) penyempurnaan produk akhir (10) diseminasi. Subjek penelitian adalah siswa kelas IV SDN I Bantul. Hasil penelitian menunjukkan bahwa perangkat pembelajaran ini layak digunakan menurut ahli materi dan ahli pembelajaran dengan kategori sangat baik. Berdasarkan hasil penelitian diketahui, bahwa terdapat perbedaan yang signifikan terhadap karakter kreatif dan bersahabat antara siswa yang mengikuti pembelajaran dengan perangkat pembelajaran collaborative learning berbasis kearifan lokal dan yang tidak menggunakan perangkat pembelajaran hasil pengembangan. Kata Kunci: perangkat pembelajaran collaborative learning, kearifan lokal, karakter DEVELOPING COLLABORATIVE LEARNING KITS BASED ON LOCAL WISDOM TO ENHANCE CREATIVE AND FRIENDLY CHARACTER Abstract: This study aims to (1) produce a collaborative learning kit based on local wisdom that is feasible to enhance creative and friendly character; and (2) find out the effectiveness of the collaborative learning kit based on local wisdom to enhance creative and friendly character. This study is a research and development refering to the opinion of Borg & Gall. The design of learning kits consists of ten steps, including (1) research and information collection; (2) planning; (3) developing preliminary form of draft product; (4) preliminary field testing; (5) main product revision; (6) main field testing; (7) operational product testing; (8) operational field testing; and (9) final product revision; (10) dissemination. Subjects were fourth grade students Bantul. The results show that the learning kit is effective to enhance creative and friendly character of students according to the material expert and learning expert with excellent ratings category. Based on the result show that there are significant differences in cre- ative and friendly character of students who take the study with collaborative learning kits based on local wisdom with those who do not use learning kits. Keywords: collaborative learning kits, local wisdom, characters


2016 ◽  
Vol 4 (2) ◽  
pp. 120 ◽  
Author(s):  
Diana Setyorini ◽  
Rita Eka Izzaty

<p class="E-JOURNALAbstrakTitle">Penelitian ini bertujuan untuk (1) menghasilkan perangkat pembelajaran <em>collaborative learning </em>berbasis kearifan lokal yang layak untuk meningkatkan motivasi belajar dan karakter bersahabat siswa dan (2) mengetahui keefektifan perangkat pembelajaran <em>collaborative learning </em>berbasis kearifan lokal untuk meningkatkan motivasi belajar dan karakter bersahabat siswa. Penelitian ini merupakan penelitian dan pengembangan mengacu pendapat Borg dan Gall (1983, p.775), namun desain pengembangan perangkat pembelajaran ini hanya meliputi 9 langkah, yaitu (1) penelitian pendahuluan dan pengumpulan informasi, (2) perencanaan, (3) pengembangan draft produk, (4) uji coba terbatas, (5) merevisi hasil uji coba terbatas, (6) uji coba lapangan, (7) penyempurnaan produk hasil uji coba lapangan, (8) uji coba lapangan operasional, dan (9) penyempurnaan produk akhir. Subyek penelitian adalah siswa kelas IV SD Piyungan Bantul. Hasil penelitian menunjukan bahwa perangkat pembelajaran ini layak digunakan menurut ahli materi dan ahli pembelajaran dengan kategori valid. Berdasarkan hasil penelitian diketahui, bahwa terdapat perbedaan yang signifikan terhadap motivasi belajar dan karakter bersahabat antara siswa yang mengikuti pembelajaran dengan perangkat pembelajaran <em>collaborative learning </em>berbasis kearifan lokal dan yang tidak menggunakan perangkat pembelajaran hasil pengembangan.</p><p> </p><p><strong> </strong></p><p align="center"><strong><em>Abstract</em></strong></p><p>This study aims to (1) produce a collaborative learning kit based on local wisdom that is feasible to increase learning motivation and friendly character and (2) determine the effectiveness of the collaborative learning kit based on local wisdom to improve learning motivation and friendly character. This study is a research and development refering to the opinion of Borg and Gall (1983, p. 775), but this developing learning kit only consisting of nine steps including (1) research and information collection, (2) planning, (3) developing preliminary form of draft product, (4) preliminary field testing, (5 ) main product revision, (6) main field testing, (7) operational product testing, (8) operational field testing, and (9) final product revision. Subjects were fourth grade students Piyungan Bantul. The results show that the learning kit is effective to increase the motivation to learn and friendly character of students according to the material expert and learning expert with valid assessment category. The operational field testing obtained p &lt;0.05, which means that there are significant differences on motivation to learn and friendly character of the students who take the collaborative learning with learning kits based on local wisdom and those who do not use the results of the development of learning kits.<strong></strong></p>


2021 ◽  
Vol 5 (1) ◽  
Author(s):  
Abd. Aziz Muslim Al Fathoni

Kompetensi guru merupakan faktor penting bagi keberhasilan upaya meningkatkan mutu pendidikan. Standar kompetensi guru meliputi kompetensi paedagogik, kepribadian, profesional, sosial, spiritual dan leadership. Sejalan dengan tantangan kehidupan global, maka peran dan tanggung jawab guru pada masa mendatang akan semakin kompleks, sehingga menuntut guru senantiasa melakukan berbagai peningkatan dan penyesuaian penguasaan kompetensinya. Untuk menambah standar kualitas guru, Kemendikbud akan mengajukan tiga pola pembinaan guru, yaitu uji kompetensi, penilaian kinerja (PKG), dan diklat secara berkelanjutan dan berjenjang (PKB). Salah satu dari sekian banyak kegiatan PKB untuk pengembangan diri adalah kegiatan yang dilakukan oleh guru secara mandiri dan yang dilakukan oleh guru bekerja sama dengan guru lain dalam satu sekolah. Pelaksanaan kegiatan ini relatif lebih mandiri dan berbeda-beda antara satu guru dengan guru yang lain dalam satu sekolah, maupun antar satu sekolah dengan sekolah lain. Secara teknis kegiatan ini juga tidak diatur secara baku, hal ini sangat mungkin akan menimbulkan berbagai kendala bagi guru, bahkan mungkin dapat muncul kerancuan. Kesemuannya ini dikhawatirkan akan mengakibatkan hal yang kontra produktif, khususnya yang terkait dengan pencapaian standar-standar peningkatan kompetensi guru yang seharusnya dipenuhi sesuai kebutuhan. Untuk meminimalisasi berbagai kekuaran yang ada, maka diperlukan model yang dapat memfasilitasi kegiatan ini secara komprehensip, sehingga pelaksanaannya dapat lebih terstandar. Gagasan ini merupakan gagasan penelitian menggunakan jenis Penelitian dan Pengembangan Pendidikan/research and development (R&D). Model yang digunakan adalah R&D model Borg &Gall, yang meliputi sepuluh langkah yaitu: (1) Research and Information Collection, (2) Planning, (3) Develop Preliminary form Product, (4) Preliminary Fieild Testing, (5) Main Product Revision, (6) Main Field Testing, (7) Operational Produc Revision, (8) Operational Field Testing, (9) Final Product Revision, and (10) Disemination and Implementasi.


Sign in / Sign up

Export Citation Format

Share Document