history learning
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Author(s):  
Tri Zahra Ningsih ◽  

The purpose of this study was to see how E-learning applications were used in history lectures during the Covid-19 period. This research uses descriptive-evaluative research strategy with Mixed Methods technique (quantitative and qualitative). The descriptive-evaluative analysis in this study is limited to the E-Learning program as a historical learning medium. The subjects of this study were teachers of history subjects and students at SMA Negeri 1 Kota Padang who used E-Learning. Data was collected through interviews, documentation, and distributing questionnaires. This study uses descriptive statistical analysis, namely calculating the amount of data obtained from questionnaire data and then evaluating the data in the form of percentages. The influence of online learning with E-Learning applications on students’ historical thinking skills and historical awareness abilities is substantial. Furthermore, using E-Learning technology into history lessons may aid students in developing a stronger sense of national identity. As a result, it is possible to infer that the E-learning application had a significant impact on history learning during the COVID-19 epidemic.


2022 ◽  
Author(s):  
Marsha Almira ◽  
Dea Hernawati Yuniar ◽  
Angga Ferry Ferdian ◽  
Matthew Robert Antonis ◽  
Moses Glorino Rumambo Pandin

Over time, the history of Indonesia began to be ignored and forgotten by the youngsters who wanted to inherit the country. Currently, mankind is in the technological revolution era that will gradually change our thinking styles, attitudes, and human relationships. The rapid growth and development of globalization, which continues to enter Indonesia, is increasingly difficult to contain. With the discovery of increasingly sophisticated technology, the world has now entered the era of Industrial Revolution 4.0, which is also known as the era of the digital revolution. One of them is social media, with the most popular content today being memes. Memes, which were originally only a form of humor transmission, are now developing into a medium for delivering information to critical media. Memes also develop their own themes, one of which is history. History subjects are very interesting because meme lovers can find historical information through memes. This can prove that memes can be used as a learning medium to help the learning process. The purpose of this study is to determine the ways and effects of applying memes as a means of learning history. The method used to find data in this activity is a qualitative method with a literature review method. The results show that the power of memes is used as a stimulus so that readers can find information that is humorous or joking, which is easier to read. Teachers/lecturers can intersperse the history learning process by using memes as a medium of learning while still providing historical facts about an event so that history learning can take place well and interestingly.


Author(s):  
Siti Rhohana

<p><em>This study examines efforts to inculcate Asthabrata values as local wisdom to strengthen leadership attitudes in learning. The objectives of this study are 1) to describe the Astabrata values as local wisdom 2) to describe the efforts to inculcate Asthabrata values to strengthen leadership attitudes in history learning. The methodology used in this study is a literature study. Based on the literature study, the authors found that in Asthabrata's values as Javanese local wisdom, there are eight characteristics that must be possessed by a leader. These eight attributes are based on the disposition of the Eight gods, namely Indra, Yama, Surya, Candra, Bhayu, Kuwera, Baruna and Agni. For the Javanese people, these Asthabrata values have been applied since a long time ago, especially when the kingdoms were still standing in the archipelago. Therefore, it would be better if these values are applied in the present. Attitude strengthening efforts can be integrated through Asthabrata values by utilizing historical learning. So, efforts to instill Asthabrata values as local wisdom can be used to strengthen leadership attitudes in students.</em></p>


Author(s):  
Achmad Didik Khoirudin ◽  
Warto Warto ◽  
Suryo Ediono ◽  
Muadz Assidiqi

<p><em>Leadership is an attitude that should be owned by everyone, including students. Being a leader is certainly not an easy thing to learn. Learning must be a vehicle for the development of students' potentials not only cognitively but also effectively as well as leadership. History learning is one of the subjects that teach leadership through past figures, such as the leadership of HR Mohamad Mangoendiproejo. How to take HR Mohamad Mangoendiproejo's leadership values as lessons for millennials in history subjects at SMA Negeri 1 Terbanggi Besar for the 2021/2022 Academic Year. The paper of this study uses a descriptive qualitative research method with a case study approach. In this history subject with the Resident Leadership Values material of Mohamad Mangoendiprojo, students are expected to be able to take several things that can be used as examples of leadership traits and can be practiced in everyday life, such as courage, assertiveness, and nurturing.</em></p>


2021 ◽  
Vol 5 (2) ◽  
pp. 171-182
Author(s):  
Yeni Kurniawati ◽  
Wawan Darmawan ◽  
Ayi Budi Santosa ◽  
Labibatussolihah Labibatussolihah

This article aims to explain the problem of the variety of online media used by teachers during online history learning. This problem arises because there is no standard provision for online media that must be used by teachers. So that teachers can freely take advantage of various free and paid online media or even develop media independently. The research method used is a survey using a questionnaire distributed by random sampling technique for one month to 41 respondents spread over nine provinces in Indonesia. The results of the descriptive statistical analysis show that teachers mix and match the use of online media in accordance with the learning objectives. Another finding is that it is understood that each media has its own advantages and disadvantages. A relatively similar impression in sorting and selecting various online media is described in this article. The most popular online media for planning are Google Classroom and WhatsApp Group. As for the implementation of learning, namely Zoom Meeting and Google Meeting. Online media for learning evaluation using Quizizz. Artikel ini bertujuan untuk menjelaskan persoalan ragam media daring yang digunakan oleh guru selama pembelajaran sejarah daring. Persoalan ini muncul karena tidak adanya ketentuan baku akan media daring yang wajib digunakan oleh guru. Sehingga guru dapat leluasa memanfaatkan berbagai media daring yang gratis maupun berbayar atau bahkan menggembangkan media secara mandiri. Metode penelitian yang digunakan yaitu survei dengan menggunakan angket yang disebarkan dengan teknik random sampling selama satu bulan kepada 41 responden yang tersebar di sembilan provinsi di Indonesia. Hasil dari analisis statistis deskriptif menunjukkan bahwa guru memadupadankan penggunaan media daring yang sesuai dengan tujuan pembelajaran. Temuan lainnya yaitu telah dipahami bahwa setiap media memiliki kelebihan dan kekuranganya masing-masing. Kesan yang relatif sama dalam memilah dan memilih berbagai media daring diuraikan dalam artikel ini. Media daring yang paling diminati untuk perencanaan yaitu Google Classroom dan WhatsApp Group. Sedangkan untuk pelaksanaan pembelajaran yaitu Zoom Meeting dan Google Meeting. Media daring untuk evaluasi pembelajaran menggunakan  Quizizz.


2021 ◽  
Vol 6 (3) ◽  
pp. 308-318
Author(s):  
Fajerin Biabdillah ◽  
Herman Tolle ◽  
Fitra A. Bachtiar

Technological developments, especially in the field of education, can help students learn more effectively and help the learning process. The learning method used in high school for history learning still uses conventional methods. The use of this conventional method often experiences problems such as students being less motivated in learning. One of the solutions proposed in this article is to design an android-based learning media that can support the activities of the learning process named go-story. Interface design for students as application users and (UI/UX) based on human centered design methodology and the concept of gamification. The human centered design approach and the concept of gamification will be used in the analysis and design process to maximize the usability and engagement of the application. The application will be implemented and tested on students to measure its effectiveness. The trials that have been carried out show the results of improvements


Diakronika ◽  
2021 ◽  
Vol 21 (2) ◽  
pp. 101-120
Author(s):  
Danan Tricahyono ◽  
Akhmad Arif Musadad ◽  
Triana Rejekiningsih

Abstract History learning should be done creatively and innovatively that interests students. This research provides an alternative framework for historical learning by packaging materials spreading Hindu-Buddhist temples in Tulungagung with a constructivism approach. This study uses the literature study method. The data source comes from books, articles, and research report results that fit the topic. Various library materials are processed, identified, analyzed, and reflected to create new findings. As a result, there are seven temple sites in Tulungagung Regency, namely Boyolangu Temple, Sanggrahan Temple, Meja Temple, Dadi Temple, Mirigambar Temple, Ampel Temple, and Penampihan Temple. The material of the distribution of temples in Tulungagung can be used as the content of learning media. Implementation of learning media is integrated with the constructivism approach through the learning cycle model. Stages of the learning cycle include discovery, concept recognition, and concept application. In conclusion, the integration of local history materials can strengthen student's local historical awareness. Keywords: learning, history, temple, Tulungagung, constructivism Abstrak Pembelajaran sejarah seharusnya dilakukan secara kreatif dan inovatif yang menarik minat siswa. Penelitian ini bertujuan untuk memberikan alternatif kerangka pembelajaran sejarah melalui pengemasan materi persebaran candi Hindu-Buddha di Tulungagung dengan pendekatan konstruktivisme. Penelitian ini menggunakan metode studi kepustakaan. Sumber data berasal dari buku, artikel dan hasil laporan penelitian yang sesuai dengan topik. Berbagai bahan pustaka diproses, diidentifikasi, dianalisis dan direfleksikan sehingga tercipta temuan baru. Hasilnya terdapat tujuh situs candi di Kabupaten Tulungagung yaitu Candi Boyolangu, Candi Sanggrahan, Candi Meja, Candi Dadi, Candi Mirigambar, Candi Ampel, dan Candi Penampihan. Materi persebaran candi di Tulungagung dapat digunakan sebagai isi dari media pembelajaran. Implementasi media pembelajaran terintegrasi dengan pendekatan konstruktivisme melalui model siklus belajar. Tahapan siklus belajar meliputi discovery (penemuan), pengenalan konsep, dan aplikasi konsep. Kesimpulannya integrasi materi sejarah lokal dapat menguatkan kesadaran sejarah lokal siswa. Kata Kunci: pembelajaran, sejarah, candi , Tulungagung, konstruktivisme


Diakronika ◽  
2021 ◽  
Vol 21 (2) ◽  
pp. 83-100
Author(s):  
Fahmi Nur Ramadhan ◽  
Sunardi Sunardi ◽  
Akhmad Arif Musadad

Abstract Various new problems emerged after history learning which is currently carried out online due to the Covid-19 virus pandemic. Thes new problems make the promblems in history learning more diverse after conventional history learning also experiences many problems. Various problems that arise in online history learning such as students who are easily bored and tired, student who increasingly do not understand the material presented, students who are inceasingly not interested in online history learning, students do not always pay attention and are not easy to monitor after learning online history. The purpose of this research is to overcome various problems that occur due to online history learning through the use of the Digital History Catalog learning media. This study uses a research method in the form of descriptive qualitative research. The result showed that uses of appropriate, innovative, interactive learning media and being able to adapt to online learning was needed both by students and by the teachers themselves. Media such as the Digital History Catalog can overcome the problems that occur due to online history learning. Digital History Catalog Media can adjust the material to be delivered according to those listed in the KI and KD of history learning. Keywords: History Learning, Covid-19 Pandemic, History Digital Catalog. Abstrak Berbagai permasalahan baru muncul setelah pembelajaran sejarah yang saat ini dilakukan secara online akibat terjadinya pandemi virus Covid-19. Masalah-masalah baru tersebut membuat masalah dalam pembelajaran sejarah semakin beragam setelah pembelajaran sejarah secara konvensional pun mengalami banyak permasalahan. Berbagai masalah yang muncul dalam pembelajaran sejarah online seperti misalnya siswa yang mudah cepat bosan dan lelah, siswa yang semakin tidak paham tentang materi yang disampaikan, siswa yang tidak tertarik dengan pembelajaran sejarah online, siswa tidak selalu memperhatikan dan tidak mudah untuk dipantau setelah dilakukannya pembelajaran sejarah online. Tujuan dari penelitian yang dilakukan ini ialah untuk mengatasi berbagai permasalah yang terjadi akibat pembelajaran sejarah online melalui sebuah penggunaan media pembelajaran Katalog Digital Sejarah. Penelitian ini menggunakan metode penelitian berupa penelitian kualitatif deskriptif. Hasil penelitian menunjukkan bahwa penggunaan media pembelajaran yang tepat, inovatif, dan interakitf serta mampu menyesuaikan dengan pembelajaran online sangat dibutuhkan baik oleh siswa maupun oleh guru sendiri. Media seperti Katalog Digital Sejarah dapat mengatasi permasalahan-permasalahan yang terjadi akibat pembelajaran sejarah online. Media Katalog Digital Sejarah dapat menyesuaikan materi yang akan disampaikan sesuai dengan yang tercantum dalam KI dan KD pembelajaran sejarah. Kata Kunci: Pembelajaran Sejarah; Pandemi Covid-19; Katalog Digital Sejarah


Chronologia ◽  
2021 ◽  
Vol 3 (2) ◽  
pp. 28-37
Author(s):  
Asyif Awaludin Romadhoni ◽  
Supardi Supardi ◽  
Aman Aman

The Covid-19 pandemic has changed all aspects of human life. One of them is education. The government has launched a Learning From Home (BDR) policy to tackle the spread of COVID-19. This has an impact on the learning process and inculcating character values ​​among the younger generation. History learning certainly plays an important role in shaping the character of the younger generation and becomes one of the solutions to moral decadence during the pandemic. Therefore, history learning needs to be arranged creatively by innovating learning technology, one of which is Microsoft Teams. This article aims to describe a Microsoft Teams-based history learning model by incorporating learning technologies such as broadcast. This article is written with descriptive writing method. The theories used to analyze and develop this learning model include the concepts of understanding, feeling, acting, and the example of Ki Hadjar Dewantara; the Smart School and Good School concepts developed by Matthew Davidson, Thomas Lickona, and Vladimir Khmelkov; and the concept of Teaching Controversial Issues based on Thomas Lickona's research. The history learning model based on Microsoft Teams consists of several stages, namely Preparation of Learning Implementation Plans (RPP); Material Ray Making; Asynchronous Learning by sharing podcasts of material into Teams Classes; Synchronous Learning Discussing Rays; Synchronous Learning that Discusses the Perspective of Characters, Historical Actors, or Experts and Discusses; and Control of Character Guidance with Homeroom and Counseling Teachers. This model can be applied in history learning in an effort to inculcate character values ​​and competencies in the 21st century by inviting students to continue to plan and realize good plans for the better.


2021 ◽  
Vol 21 (2) ◽  
pp. 90-98
Author(s):  
Sutoyo Budiharto ◽  
Ismet Basuki

This study aims to develop student worksheets of good quality and effectiveness to improve students' knowledge competencies. The student worksheet developed refers to the MORE (Model-Observe-Reflect-Explain) learning model based on Vygotsky's social constructivist theory. This development research refers to the steps developed by Thiagarajan, namely the 4-D development model. Data collection techniques in this study using interviews, observation, and tests. The analysis technique used is descriptive quantitative. The empirical test of increasing knowledge competence uses the pre-experimental method with one group pretest posttest design. Data on knowledge competency improvement were analyzed using the paried sample t test. The subjects of this study were students of class X IPS 1 at MAN 1 Pontianak. The results of this study are as follows. First, the MORE student worksheet model based on Vygotsky's social constructivist theory has a very good quality. Second, the MORE student worksheet model based on Vygotsky's social constructivist theory is effective for use in history learning.


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