scholarly journals Developing learning supplement book of Cell Mitotic Division material for Junior High School students

2021 ◽  
Vol 1 (1) ◽  
pp. 37-44
Author(s):  
Intan Putri Syawalinda ◽  
Iin Hindun ◽  
Diani Fatmawati

Cell division is an abstract material for middle school students in which learning resources and supporting learning media are compulsory to use. This research and development aimed at developing learning supplement book of mitotic cell material for IX graders which eases them to identify cell division, particularly in mitotic phase. This study was developed based on ADDIE model which comprised of four stages (i.e. Analysis, Design, Development, Implementation, and Evaluation). The validation test was conducted by teaching and learning material experts. The two stage tests were conducted in small and large trial groups. The qualitative and quantitative data gained were analyzed using percentage. The results showed that the percentage values were 86.2% (very feasible) for teaching material, 99.4% (very feasible) for learning material. The small-scale trial gained 87.8% (very feasible), meanwhile the large-scale test gained 88.3% (very feasible). In conclusion, the mitotic learning supplement book of cell division material for junior high school can be used as teaching material in classroom learning activities.

2015 ◽  
Vol 3 (2) ◽  
pp. 127-138
Author(s):  
Adhen Willy Munendra ◽  
Ria Lumintuarso

Penelitian ini bertujuan untuk menghasilkan model pembelajaran lempar lembing untuk siswa SMP yang layak digunakan. Model pembelajaran yang dikembangkan diharapkan untuk digunakan guru SMP sebagai salah satu bentuk pembelajaran lempar lembing yang baik dan efektif. Penelitian pengembangan ini dilakukan dengan mengadaptasi langkah-langkah penelitian pengembangan sebagai berikut: (1) studi pendahuluan, (2) analisis terhadap informasi yang telah dikumpulkan, (3) mengembangkan produk awal (draf produk), (4) validasi ahli dan revisi, (5) uji coba skala kecil dan revisi, (6) uji coba lapangan skala besar dan revisi, dan (7) diseminasi produk hasil pengembangan. Uji coba skala kecil dilakukan 20 siswa terhadap siswa kelas 8 SMP Negeri 2 Karangnongko Klaten. Uji coba skala besar dilakukan terhadap 60 siswa kelas 8 SMP Negeri 1 Karangnongko dan SMP Negeri 1 Kemalang Klaten. Teknik analisis data yang digunakan yaitu analisis deskriptif kuantitatif dan analisis deskriptif kualitatif. Hasil penelitian ini berupa buku panduan dan CD model pembelajaran lempar lembing untuk siswa SMP, yang berisikan sepuluh model permainan, yaitu permainan: (1) kasvol; (2) bola estafet; (3) target papan; (4) target bola; (5) lempar angka; (6) perang bola; (7) parsim; (8) tardus; (9) pahsim, dan (10) pahdus. Dari hasil penilaian para ahli materi, dapat ditarik kesimpulan bahwa model pembelajaran lempar lembing yang disusun sangat baik dan efektif, sehingga layak digunakan untuk pembelajaran lempar lembing pada siswa SMP. Kata kunci: pengembangan, model pembelajaran lempar lembing DEVELOPING A JAVELIN THROWING TEACHING MODEL FOR SECONDARY SCHOOL STUDENTS Abstract This research aims to produce a javelin throwing teaching model for junior high school students. This javelin throwing teaching model is expected to be used by teacher as a form of good and effective javelin throwing teaching. This research and development was conducted by adapting the steps of research development including: (1) preliminary study, (2) analysis of the gathered information, (3) developing the initial product, (4) expert’s validation and revision, (5) small scale trials and revision, (6) large-scale field trial and revision, and (7) dissemination of the product. The small scale trial was conducted in Karangnongko Klaten 2 State Junior High School with 20 second grade students. The large scale trial was conducted in Karangnongko Klaten 1 State Junior High School and Kemalang Klaten 1 State Junior High School with 60 second grade students The data were analysed using the descriptive quantitative and descriptive qualitative analyses The product of this research is a guide book and CD of javelin throwing teaching model for junior high school students, which contain ten games models, namely, the game model of: (1) kasvol; (2) relay; (3) board target; (4) ball target; (5) figures throwing; (6) ball war; (7) parsim; (8) tardus; (9) pahsim, and (10) pahdus. From the assessment of the subject-matter experts evaluation, it can be concluded that the developed javelin throwing teaching model is a good effective and feasible for the teaching of javelin throwing to junior high school students. Keywords: development, javelin throwing teaching model


2017 ◽  
Vol 5 (1) ◽  
pp. 12
Author(s):  
Dedi Wahyu Prasetyo ◽  
Yustinus Sukarmin

Tujuan penelitian ini adalah menghasilkan model permainan untuk pembelajaran teknik dasar bola basket di sekolah menengah pertama. Pendekatan yang dilakukan dalam penelitian ini adalah penelitian dan pengembangan. Pengembangan produk model permainan untuk pembelajaran teknik dasar bola basket di sekolah menengah pertama dilakukan dalam tujuh tahapan, yaitu: (1) pengumpulan hasil riset dan informasi, (2) analisis terhadap produk yang akan dikembangkan, (3) mengembangkan produk awal, (4) validasi ahli, (5) uji coba skala kecil dan revisi, (6) uji coba skala besar dan revisi, dan (7) pembuatan produk final. Subjek penelitian ini adalah anak sekolah menengah pertama. Uji coba skala kecil dilakukan terhadap 25 siswa SMP N 4 Pandak. Uji coba skala besar dilakukan terhadap 56 siswa SMP N 1 Pandak dan SMP N 3 Pandak. Instrumen pengumpulan data yang digunakan yaitu: (1) pedoman wawancara, dan (2) pedoman observasi pembelajaran. Teknik analisis data yang dilakukan yaitu analisis deskriptif kuantitatif dan analisis deskriptif kualitatif. Hasil penelitian ini berupa model permainan untuk pembelajaran teknik dasar bola basket di sekolah menengah pertama yang berisikan sembilan permainan, yaitu: (1) Lempar Nama, (2) Lempar Target, (3) Lempar Gerak, (4) Fun Dribbling, (5) Target Dribbling, (6) Kejar Mengejar, (7) Tembak Tongkat, (8) Rintang Tali, dan (9) Happy Game. Dari hasil penilaian para ahli dan guru, dapat ditarik kesimpulan bahwa model permainan yang disusun sangat sesuai dengan karakteristik serta pertumbuhan dan perkembangan teknik dasar pada anak sekolah menengah pertama.Kata Kunci: permainan, teknik dasar, bola basket Developing Game Models for Basketball Basic Technique Learning in Junior High School AbstractThe research aims to create game models for basketball basic learning technique in Junior High School. The research approach used is Research and Development. The development of the game model products for basketball basic technique learning process in Junior High School was devided into seven steps: (1) collecting research result and information, (2) products development analysis, (3) primary product development, (4) expert validation, (5) small-scale testing and revision, (6) large-scale testing and revision, and (7) creating final product. The research subjects are Junior High School students. The small-scale testing involved 25 students of SMPN 4 Pandak.  The main field test involved 56 students of SMPN 1 Pandak and SMPN 3 Pandak. The data collecting instruments are: (1) interview and (2) learning observation. The data analysis techniques employed are descriptive quantitative and descriptive qualitative techniques. The research results are game models for basketball basic learning technique in Junior High School. There are nine game models: (1) Name Throw, (2) Target Throw, (3) Moving Throw, (4) Fun Dribbling, (5) Target Dribbling, (6) Tag Game, (7) Stick Shooting, (8) Rope Barricad, and (9) Happy Game. From the judgement result of the experts and teachers it can be concluded that the game models are very suitable for Junior High School students characteristics and also their growth and development on the basic techniques.Keywords: games, basic technique, basketball


2021 ◽  
Vol 3 (2) ◽  
pp. 32-44
Author(s):  
Agito Fredi Suhendra ◽  
Yohaness Tauvan Juni Samodra ◽  
Uray Gustian

ABSTRACT: The aim of this research is to develop warm-up games for junior high school students. The method used in this research is Reaserch and Development (RnD), with the development stage of problem analysis, heating design, heating testing, design revision, retrying, and final product. The instrument in this study used a pulse measurement test and a questionnaire. The data analysis used the eligibility formula for judges assessment, ANOVA analysis calculation, T Test and DN max calculation, namely 220 - age for student and student data. Subjects in the study, students as a small-scale trial amounted to 10 out of 9 boys and 1 girl with an average age of 20 years, the two junior high school students as a large-scale trial totaling 31 of 14 boys and 17 girls. From the three judges, the three games are 98% eligibility, which means that the assessment of the heating design is “Very Worthy” to try out. The results of the development of Game game modifications have three levels, namely the easy level of fun games, moderate levels of small games and difficult levels of big games and each level has a different intensity. The results of the first trial study students scored 60% to 75% in increasing their pulse rate to enter the Training Zone. The second trial of students scored a 60% to 75% increase in pulse rate to enter the Training Zone. That way, warming up with games can be used as an alternative to warming up before doing sports activities.


2020 ◽  
Vol 10 (4) ◽  
pp. 323-332
Author(s):  
Bronika Septiani Sianturi ◽  
◽  
Jhonas Dongoran ◽  

This research was conducted to develop an integrated science practicum guide with the theme of inquiry-based photosynthesis for junior high school students with student learning outcomes and activities. This research is a Research and Development research with small-scale trials in class VIII A and large scale at VIIIB. The results showed that the practical guide was valid and feasible to use by obtaining an average score of> 3.2 from each expert. After calculating the n gain formula, the classical gain n value is 0.56 (moderate), with the classical completeness percentage is 100%. The results of the analysis of students' understanding using practicum guides have been developed with an average of 83.84. Meanwhile, the understanding of students who did not use the practicum guide that had been developed obtained an average of 62.20. This shows that the understanding of students using the practicum guide that was developed is higher than without using the practicum guide that has been developed. The results of student activity increased after the second meeting with an average of 85.47% of students belonging to the "active" and "very active" categories. So it can be concluded that the integrated science practicum guide for inquiry-based photosynthesis for junior high school students has proven valid and suitable for use in learning. Keywords: Research and Development (R & D), Inquiry, Practicum Guide


2018 ◽  
Vol 7 (2) ◽  
pp. 227 ◽  
Author(s):  
Farida Ariyani ◽  
Taras Nayana ◽  
Antomi Saregar ◽  
Yuberti Yuberti ◽  
Agitha Pricilia

The internalization of character education in science learning through a variety of learning media has been researched recently, one of which is through the photonovela media which is the medium of insertion of character values in learning material. The focus of this research is; 1) developing photonovela learning media with character education on work material and energy, 2) knowing photonovela media feasibility as a supplement to physics learning with character education on work material and energy 3) knowing the response of students to photonovela media with character education in an energy material. This research is a Research and Development study adopted the development of Borg and Gall with the subject of junior high school students. The research instruments used were questionnaires by material experts, media experts, and junior high school physics teachers and questionnaires for students' responses in the three schools. The results of the assessment by material experts obtained a percentage of 85%, the assessment of media experts was 90%, and the assessment of junior high school teachers was 84.16%, while the response of students in three junior high schools was 87.6%, 94%, and 93.6%. In conclusion, this study produced a product in the form of appropriate photonovela media as a supplement to physics learning with character education on business material and energy


2016 ◽  
Vol 4 (1) ◽  
pp. 1
Author(s):  
Alchonity Harika Fitri ◽  
Sri Winarni

Penelitian ini bertujuan menghasilkan model pembelajaran integratif untuk siswa sekolah menengah pertama yang layak digunakan. Model pembelajaran integratif diharapkan untuk digunakan guru penjasorkes dalam kegiatan belajar mengajar. Penelitian pengembangan ini dilakukan dengan mengadaptasi langkah penelitian sebagai berikut: (1) pengumpulan data (2) analisis informasi yang dikumpulkan (3) pengembangan draft produk awal (4) validasi ahli dan revisi (5) uji coba skala kecil dan revisi, (6) uji coba lapangan skala besar dan revisi, (7) pembuatan produk final. Uji coba dengan skala kecil dilakukan terhadap 25 siswa SMP BOKPRI 1 Yogyakarta. Uji coba dengan skala besar dilakukan terhadap 31 siswa SMP Negeri 12 Yogyakarta, SMP Negeri 4 Yogyakarta, dan SMP PIRI 1 Yogyakarta. Instrumen pengumpulan data adalah pedoman wawancara, catatan lapangan, skala nilai validasi, guru partisipasi, respon siswa, tes unjuk kerja dan tes pengetahuan. Analisis data mengguna-kan analisis deskriptif kualitatif dan kuantitatif. Hasil penelitian ini berupa buku panduan yang berisikan syntax (langkah-langkah), bentuk penilaian, 6 permainan integratif, dan rencana pelaksanaan pembelajaran yang layak dan efektif.Kata kunci: model integratif penjasorkes, SMP Integrated learning model of physicl education on athletics with Biology for junior high school students AbstractThis study aimed to produce an integrated learning model for physical education and biology education. The integrated learning model was expected to be used by physical education teachers in teaching and learning activities. This research and development was conducted by adapting the steps of research development including: (1) preliminary study, (2) analysis of the gathered information, (3) developing the initial product, (4) expert’s validation and revision, (5) small scale trials and revision, (6) large-scale field trial and revision, and (7) dissemination of the product. Small-scale test was conducted on 25 junior high school students of BOKPRI 1 Yogyakarta. The large-scale trials were conducted on 31 students of Junior High School 12 Yogyakarta, Junior High School 4 Yogyakarta, and Junior High School PIRI 1 Yogyakarta. The instruments used for collecting data were interview guideline, field notes, questionnaires of scale validation value, questionnaire of teachers’ participa-tion and students’ response, performance and effectiveness test. The data analysis used descriptive qualitative and quantitative analysis. The result of this research is a guide book that contains syntax (steps), forms of assessment, six integrated games, and lesson plan of learning which is proper and effective.Keywords: the teaching models, integrative physical education, Junior High School.


2021 ◽  
Vol 5 (2) ◽  
pp. 192-205
Author(s):  
Arif Bulan ◽  
◽  
Idhar Idhar ◽  

For junior high school pupils, research on the development of learning media is badly needed. Students' understanding and mastery of specific materials should improve as a result of the availability of learning media. The goals of this study are to (1) create a product in the form of a learning media called Noun Words Domino Card (NWDC) that is appropriate for seventh-graders at Satap Woja State Junior High School; and (2) develop a product in the form of a learning media called Noun Words Domino Card (NWDC) that is appropriate for eighth-graders at Satap Woja State Junior High School. (2) understand the use of NWDC learning media for students, and (3) understand the efficacy of NWDC learning media in improving student vocabulary knowledge. The ADDIE paradigm, which consists of five steps: Analyze, Design, Develop, Implement, and Evaluate, was used to conduct this research. The findings revealed: (1) The noun words domino card (NWDC) is a viable learning material for students to use and assess. The practicality is determined by material experts, who gave it a score of 3.7, and media experts, who gave it a score of 3.5. (2) The noun words domino card (NWDC) is a useful tool for pupils to improve their vocabulary mastery. (3) Learning media noun words domino card (NWDC) is helpful in developing student vocabulary knowledge, according to the student's reaction as a user of learning media with a total average score of 3.6. It was calculated using the average oral test score of students who met the English subject's minimal completion criteria.


2018 ◽  
Vol 8 (2) ◽  
pp. 91 ◽  
Author(s):  
Sri Astutik ◽  
Binar Kurnia Prahani

The teaching material for Physics based on collaborative creativity learning (CCL) model is by design to improve scientific creativity, collaborative skills, and science process skills of junior high school students. The focus of this research is to analyze the teaching materials based on CCL model in terms of their validity (content and construct, reliable) and effectiveness to improve students’ scientific creativity in the science lesson, particularly for Physics education. The validity and effectiveness of the teaching material were measured by using Validation Assessment Sheet (VAS) and Scientific Creativity Assessment Sheet (SCAS). The data were analysed through mean validity score, Cronbach’s coefficient alpha, Wilcoxon test, N-gain, and Mann Whitney test. The results of this study include: (1) validity of the the CCL-based teaching materials for Physics fulfill validity criteria (valid and reliable); (2) in terms of components of validity, the CCL-based teaching materials for Physics: (a) there is an increase of students’ scientific creativity with the alpha of α = 0.05, (b) the average score of students’ scientific creativity was in medium category, and (c) there is no significant different improvement (consistent) of scientific creativity skills in all groups. The implication of this developmental research of CCL-based teaching materials for Physics has proven to be valid and effective to increase the scientific creativity of junior high school students, particularly in Motions and Simple Machine chapters.


Jurnal KATA ◽  
2018 ◽  
Vol 2 (1) ◽  
pp. 158
Author(s):  
Heny Indriastuti Riza Fauzi ◽  
Edy Suryanto ◽  
Kenfitria Diah Wijayanti

<p align="center"><strong><em>Abstrak</em></strong><strong><em></em></strong></p><p><em>Tujuan penelitian ini untuk mendeskripsikan (1) bentuk kohesi berita berbahasa Jawa dalam majalah Panjebar Semangat, (2) bentuk koherensi berita berbahasa Jawa dalam majalah Panjebar Semangat, dan (3) relevansi </em><em>hasil analisis  bentuk kohesi dan koherensi </em><em>sebagai bahan </em><em>pel</em><em>ajar</em><em>an</em><em> bahasa Jawa di SMP. Penelitian ini merupakan penelitian deskriptif kualitatif. Data penelitian ini </em><em>berupa </em><em>data </em><em>ter</em><em>tulis berita berbahasa Jawa dalam majalah Panjebar Semangat. Sumber data penelitian adalah dokumen dan informan. Teknik pengambilan sampel menggunakan purposive sampling. </em><em>P</em><em>engumpulan data </em><em>dengan cara </em><em>analisis dokumen dan wawancara. Analisis data </em><em>menggunakan teknik </em><em>analisis data interaktif</em><em>.</em><em> </em><em>Simpulan: (1) K</em><em>ohesi </em><em>berita di majalah Panyebar Semangat berbentuk </em><em>gramatikal</em><em> dan leksikal. Unsur konjugasi mendominasi dalam kohesi gramatikal dibandingkan dengan unsur </em><em>pengacuan</em><em>, </em><em>substitusi</em><em>, dan </em><em>pelesapan</em><em>; sedangkan unsur repetisi mendominasi dalam kohesi bentuk dibandingkan dengan unsur sinonimi, antonimi, kolokasi, hiponimi, dan ekuivalensi; (2) Koherensi berita di majalah Panyebar Semangat jenis hubungan sebab-akibat lebih dominan dibandingkan dengan jenis hubungan sarana-hasil, alasan-sebab, sarana-tujuan, latar-kesimpulan, syarat-hasil, parafrasis, amplikatif, aditif-waktu, indentifikasi, generik-spesifik, dan ibarat; (3) Berbagai bentuk kohesi dan jenis koherensi berita di majalah Panyebar Semangat dinilai cocok dan layak dijadikan sebagai bahan pembelajaran bahasa Jawa bagi siswa SMP, baik dilihat dari aspek bahasa, budaya, filosofis, dan kurikuler.</em><strong><em></em></strong></p><p><strong><em> </em></strong></p><p><strong><em>Kata kunci</em></strong><em>: kohesi, koherensi, berita berbahasa Jawa, </em><em>materi pembelajaran</em><em> </em><em></em></p><p align="center"><strong><em>Abstract</em></strong><strong><em></em></strong></p><p><strong><em> </em></strong><em>The purpose of this research is describe: (1) cohession aspect in Javanese news in Panjebar Semangat magazine, (2) coherence aspect in Javanese news in Panjebar Semangat magazine, and (3) their relevance as learning material of Javanese class in Junior High School. This study is a descriptive qualitative study. The data of the study using writing data form Javanese news in Panjebar Semangat magazine. </em><em>Sources of data in this study are documents and informants. Sampling technique in this research use purposive sampling. Data collection techniques are document analysis and interview. Data analysis ie interactive data analysis</em><em>. </em><em>Conclusion: (1) News cohesion in </em><em>Panjebar Semangat magazine</em><em> is grammatical and lexical. Conjugate elements dominate in grammatical cohesion compared to the elements of reference, substitution, and percolation; whereas repetition elements predominate in form cohesion compared to elements of synonymy, antonymy, collocation, hyponimi, and equivalence; (2) Coherence of news in </em><em>Panjebar Semangat magazine</em><em> of the type of causal relationship is more dominant than that of the means-of-means relationship, the causes, the means, the conclusion, the outcomes, the paradigms, the amplicatives, the additive-time, the identification, generic-specific, and like; (3) Various forms of cohesion and type of news coherence in Panyebar Semangat magazines are considered suitable and suitable as Javanese language learning materials for junior high school students, whether viewed from the aspects of language, culture, philosophy, and curricular.</em><em></em></p><p><strong><em>Keyword</em></strong><strong><em>s:</em></strong><em> </em><em>cohesion, coherence, Javanese news, learning materials</em><em></em></p>


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