scholarly journals What do College Learners Think of Synchronous Learning?

Author(s):  
Gentjana Taraj

Advancements in educational technology and improvements in the internet’s connectivity has increased the interest of universities in e-learning worldwide. Unlike many institutions around the world, the traditional form of teaching in Albania before the Covid-19 pandemic was face-to-face where both lectures and seminars were attended physically in the classroom. However, the Covid-19 pandemic imposed on them the necessity to move from auditoriums to e-learning immediately without any preparation. This paper aims to investigate the Albanian learners’ attitudes and perceptions of synchronous e-learning during the second semester of the 2019 – 2020 academic year. A survey consisting of 15 questions was distributed to a total of 168 undergraduate and graduate learners in 2 public universities in Albania. Results from the study showed that the learners preferred face-to-face learning over synchronous learning. The lack of motivation, low level of interaction with their instructors and peers, and the feeling of isolation were their main concerns. Meanwhile, the learners appreciated the fact that e-learning helped them to improve their computer and internet skills. It is also less expensive and more comfortable than the traditional mode of teaching and learning.

2012 ◽  
Vol 7 (1) ◽  
pp. 79-85 ◽  
Author(s):  
Chiam Chooi Chea ◽  
Lim Tick Meng ◽  
Phang Siew Nooi

With the advancements in communications technology brought about by the advent of the Internet and World Wide Web, attention has been drawn to Open and Distance Learning (ODL) as a mode for teaching and learning. In Malaysia, the establishment of ODL universities such as Open University Malaysia (OUM) has expanded the role of ICT in learning and knowledge generation. By leveraging on Internet technology, ODL universities are able to transmit education across the country and even globally. ODL sets about making quality e-learning and e-content more accessible to both facilitators and learners. Utilising this method, new opportunities are continuously created to make higher education more accessible to those who seek to improve and upgrade themselves. This paper examines OUM's practice of using the innovative technology of online learning and teaching to make higher education easily accessible to those that seek it. With greater advancements in technology, the future of higher education may lie more with ODL than with traditional face-to-face learning.


2020 ◽  
Vol 1 (4) ◽  
pp. 181-193
Author(s):  
Rahma Sakina ◽  
Eva Meidi Kulsum ◽  
Aip Syaepul Uyun

The objective of this research is to describe how the teacher integrates technologies in blended learning and to analyze students’ perception and challenges in blended learning. The research was conducted in a private senior high school in Bandung and used a qualitative descriptive method. The data were collected through interview and questionnaire. The findings show that the teacher had already integrated technologies to run the process of teaching and learning in the new normal era as a replacement of a face to face learning due to Covid-19 pandemic. In the blended learning, the teacher integrated the variety of technologies in teaching-learning activities, namely zoom meeting and WhatsApp group chatting for the synchronous learning and she utilized google classroom, screencast o matic screen recorder, viva video editor, YouTube, and Quizizz the synchronous learning. The students perceived  blended learning positively and determined that it is it is one of the effective ways of teaching. The biggest challenge overcome by the teacher is more time needed to learn and adapt to this new situation where they must employ technology in our educational culture. For the students, the stability of internet connection also becomes major obstacle in blended learning. Apart from that, blended learning can be an option applied in the learning process in the current pandemic era.


Author(s):  
Syarifah Rohana

The sophisticated information and technology (IT) development can be the answer for various problems post the covid-19 pandemic, particularly the teaching and learning challenges. The role of IT that is booming nowadays is online learning. Online learning is obviously different from regular learning. In this mode of learning, the students are required to have the ability to receive and process information. It serves as media that connect teachers and students who are being remote from one another at any time and anyplace. There are various media utilized to perform online learning such as WhatsApp, Google Meet, Zoom, Google Classroom, and other e-learning platforms. Among all these media, though, WhatsApp apparently appointed as the simplest and easiest media to access in all levels of education. Online learning at current is the effective medium to carry on the teaching and learning process in all levels of education. For the effectiveness of online teaching and learning process during the covid-19 pandemic, there have been a number of learning models suggested by the expert such as remote learning, face to face learning, e-learning, project-based learning, and Blended Learning.


2020 ◽  
Vol 13 (1) ◽  
pp. 77-98
Author(s):  
Harisa Mardiana

The author's interest is to investigate the lecturers' attitudes towards online teaching in the learning process which is the teaching for the 21st-century learning process and to seek the relationship among lecturers’ attitudes, online teaching and learning process. The problem is many lecturers in Tangerang City area are afraid of using technology and some of them are stuttered and technology illiterate. The lecturers still prefer face to face learning in the class more campuses have provided Moodle as a platform of learning. With the circumstances of Coronavirus, the learning has moved to e-learning. In this research, the author used a mixed-method and the number of respondents was 104, data collection was obtained from questionnaires sent via Google Form and distributed through WhatsApp to the lecturers in Tangerang City area. Data is translated into frequency and regression linear. The result showed that 73 lecturers change them toward e-learning and remain 27 lectures had difficulty in teaching online and preferred traditional learning. Keywords: Lecturers' attitudes, online teaching, and learning process


2018 ◽  
Vol 1 (1) ◽  
pp. 1-5
Author(s):  
Uwes Anis Chaeruman ◽  
Santi Maudiarti

Blended learning is not just simply combining online learning with face-to-face learning. It is dynamic and context dependent. It can be viewed from different contexts and perspectives. Different context has different needs and characteristics. It needs different blend of blended learning. But, blended learning has one same ultimate goal, i.e. to determine the most appropriate blend to make optimum learning experience occur. Recent literatures and studies showed that e-learning and blended learning are synonymous with synchronous and asynchronous learning. Therefore, the purpose of this paper is to propose a conceptual model of blended learning design and its definition viewed from the perspective of those learning setting. This conceptual model, called quadrant of blended learning. It consists of four quadrants, i.e.: 1) quadrant 1: live synchronous learning; 2) quadrant 2: virtual synchronous learning; 3) quadrant 3: collaborative asynchronous learning; and 4) quadrant 4: self-directed asynchronous learning. As a conceptual model, it is expected that it can provide framework and idea for instructional designers in designing effective blended learning strategies.


2021 ◽  
Vol 7 (1) ◽  
pp. 39
Author(s):  
Merie Agustiani ◽  
Sulia Ningsih ◽  
Anggraeni Agustin Muris

<p>The advent of technology requires educators to bring technology into the classroom to involve the students as digital-native. Without having a motivation, a student or even a teacher or reader is unable to reach the learning objectives. Virtual worlds are believed to become creative complementary tools to inspire and enable the students to learn independently.  They are widely used and blended with face-to-face learning in the teaching and learning process. This study focused on how Edmodo could raise students’ motivation. This descriptive study involved forty-four students of Education Technology Study Program of Baturaja University who took the English course in the second semester of academic year 2019/2020. The data were collected through a questionnaire with twenty questions and analyzed by using descriptive statistics. The result showed that students were instrumentally motivated in learning English and students’ performance goal was higher than their learning goal even though there was no significant difference between the performance and learning goals.</p>


Author(s):  
Norasyikin Osman ◽  
Mohd Isa Hamzah

Learning with technology or e-learning has been taking place in all areas of education including in learning and teaching of Arabic language. Despite the widespread use of e-learning for Arabic language, in line with the current technological advancements, the role of face-to-face classroom interactions must not be neglected. Face-to-face learning and e-learning have their own strengths.  Hence, a combination of both elements in teaching and learning as afforded by blended learning may be an excellent choice. This study seeks to identify student readiness in learning Arabic language based on blended learning approach among students at university level.  The research took place at University Sultan Zainal Abidin (UniSZA), Malaysia involving 248 students.  The students were asked to answer the distributed questionnaires.  The questionnaires used 1-5 points Likert scale which are strongly not agree, not agree, not sure, agree and strongly agree. The need analysis encompassed the presence of facilities supporting blended learning, the internet and e-learning literacy among students and their readiness to adopt blended learning. The findings highlight the important roles played by both the students and the institution in providing facilities needed to support blended learning. The findings also reported that the existing facilities are in a state of readiness for the implementation of blended learning. The institution provides wireless connection throughout the campus while 96% of the students own a laptop. In addition, students are also discovered to be internet-savvy besides displaying readiness to adopt blended learning. Further studies are recommended in exploring how to design and develop successful blended learning in teaching and learning Arabic language.


2020 ◽  
Vol 13 (1) ◽  
pp. 28-39
Author(s):  
Ahmad Fauzi

To prevent the spread of Covid-19, various universities and schools began to implement e-learning. This is the application of application-based learning. There are many universities that have organized this learning model program and have passed their students' thesis and dissertation examinations by utilizing this technological sophistication. This paper explains the nature of e-learning model, both its characteristics, strengths, weaknesses and its benefits in preventing the spread of Covid-19. Basically, e-learning has two types, namely synchronous and asynchronous. The Synchronous is learning process all at once between lecturers and students (on line at the same time). Whereas the asynchronous is not at the same time. Students can take different time from lecturers. It can be concluded that e-learning can be used to prevent the spread of covid-19, because there is no face-to-face learning when giving material. E-learning also has several advantages over conventional learning systems. However, e-learning also has shortcomings, such as the lack of interaction between students and teachers even between other students, tend to ignore the social aspects and foster individual aspects, the teaching and learning process tends towards training rather than education, and several other shortcomings. Guna mencegah penyebaran Covid-19 ini, berbagai Perguruan Tinggi hingga sekolah mulai menerapkan e-learning. Upaya ini adalah penerapan pembelajaran berbasis aplikasi. Ada banyak kampus yang sudah menyelenggarakan program pembelajaran model ini dan sudah meluluskan ujian skripsi, tesis dan disertasi mahasiswanya dengan memanfaatkan kecanggihan teknologi ini. Tulisan ini berupaya untuk menjelaskan hakikat pembelajaran e-learning ini, karakteristik, kelebihan dan kekurangannya serta manfaatnya dalam mencegah penyebaran Covid-19. Pada dasarnya, e-learning memiliki dua tipe, yaitu synchronous dan asynchronous. Synchronous artinya proses pembelajaran terjadi pada saat yang sama antara dosen dan mahasiswa (on line di waktu bersamaan). Sedangkan asynchronous tidak pada waktu bersamaan. Mahasiswa dapat mengambil waktu pembelajaran berbeda dengan dosen yang memberikan materi. Dapat disimpulkan bahwa pembelajaran berbasis e-learning dapat dimanfaatkan sebagai media untuk mencegah penyebaran covid-19, sebab tidak dibutuhkan adanya tatap muka dalam pemberian materi pelajaran. E-learning juga memiliki beberapa kelebihan dibandingkan dengan sistem pembelajaran konvensional. Namun demikian, e-learning juga memiliki kekurangan, seperti minimnya interaksi antara pelajar dengan pengajar bahkan antara pelajar yang lain, kecenderungan mengabaikan aspek sosial dan membuat tumbuhnya aspek individual, proses belajar mengajar cenderung ke arah pelatihan dari pada pendidikan, dan beberapa kekurangan lainnya.


2020 ◽  
Vol 5 (2) ◽  
pp. 11-20
Author(s):  
Salina Mad ◽  
Nor Alwani Omar ◽  
Ezzah Suraya Sarudin ◽  
Nurul Hidayah Aziz

Education landscape has changed dramatically due to Covid19 pandemic as in many country, conventional or face-to-face teaching and learning is no longer an option to avoid the spread of a virus.  E-learning become one of the best alternative to ensure education process could continue because experts believe world could only recover from this crisis in another two years. This paper will delve into students’ perspective about e-learning and their willingness to use e-learning. Technology Acceptance Model (TAM) was used to outlined this study. Majority of the student have an idea about what is e-learning. They also agree that e-learning able to accomplished learning and assessment proses as well as enable the interaction among students and student with instructor. Result also indicate, majority of the students have positive opinion towards e-learning nevertheless they prefer e-learning to be embedded in their education process (hybrid learning) as they are still prefer to have some level of face-to-face learning. However, this result cannot be used to generalize the opinion of all university’s’ student as diploma student tend to feel more comfortable to have face-to-face interaction with lecturer because they are in the transition period from school to university.


2012 ◽  
Vol 20 (1) ◽  
pp. 31
Author(s):  
Anke Berns ◽  
Antonio González-Pardo ◽  
David Camacho

This paper focuses on the development of videogame-like applications in a 3D virtual environment as a complement to the face-to-face teaching and learning. With the changing role of teaching and learning and the increasing use of blended learning, instructors are increasingly expected to explore new ways to attend to the needs of their students. In recent years many educational institutions have started integrating into their teaching protocol the use of e-Learning platforms such as Moodle, WebCT, Blackboard or Virtual Worlds (VWs) such as Second Life (SL). The aim is not only to provide students with motivating and meaningful content and media, but also to provide them with attractive learning tools, able to enhance and guarantee a successful autonomous learning process. Nevertheless, based on our own teaching experience over the past years, we would argue that neither traditional e-Learning platforms such as Moodle, WebCT or Blackboard, nor VWs, completely meet the expectations and needs of (our) students with regard to autonomous learning. This is why the purpose of our analysis is to explore further possibilities by designing highly interactive and motivating online learning materials, including the use of videogame-like applications and a specific 3D virtual platform (OpenSim). We thus intend to provide students from the very first stage of their foreign language acquisition process with highly interactive learning environments, not only in the face-to-face learning, but also in autonomous online learning. The latter is considered to be complementary to, rather than different from the dynamics involved in face-to-face learning. Furthermore the paper includes an empirical evaluation of five language learning sessions during which several sets of students played the videogame-like application we had designed for the purposes of our research.


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