scholarly journals UI Error Reduction for High Spatial Visualization Users when Using Adaptive Software to Verify Addresses

10.29007/58s9 ◽  
2020 ◽  
Author(s):  
Thitivatr Patanasakpinyo ◽  
Les Miller

An adaptive software system is known as an application that can adapt itself based on different conditions of users. There are multiple conditions/criteria that can be used to direct how an application would adapt. Spatial visualization (VZ) is one of several human spatial abilities that is used to predict human’s performance when using a computer application. Therefore, a difference in VZ level is a suitable choice as an adapting indicator, i.e., high VZ and low VZ users should get different features on a user interface (UI) to complete the same task. In this paper, we look at three studies where we asked participants to verify a set of housing addresses using a location-based application on an Android tablet with different versions of the application, especially, an adaptive version of the application was involved in the last study. We found that, for high VZ participants, the number of UI errors that participants created was significantly smaller when they were equipped with the adaptive software. We refer to a UI error (User Interface Error) as an error where a user tapped on a non-sensitive region of the screen. The results of the three studies and hypothesis tests for significance are reported.

2020 ◽  
Vol 1 (2) ◽  
pp. 60-72
Author(s):  
S Sudirman ◽  
Fiki Alghadari

Spatial ability is an important one of the abilities for completing many tasks in everyday life successfully. Spatial ability is considered a type of different ability to others. Therefore, there needs a study on how are the characteristics of spatial abilities and to develop in schools. This paper is to reveal the ways are developing spatial abilities in learning mathematics. Based on literature review from some research, at least that there are six ways to develop spatial abilities in learning mathematics, namely: (1) using spatial language in daily interactions; (2) teaching for sketching and drawing; (3) using a suitable game; (4) using a tangram; (5) using video games; and (6) origami and folding paper. Playing video games like Tetris are exercises for spatial relations, mental rotation, spatial orientation, and spatial visualization.


Author(s):  
Madiha Zahari ◽  
NurliyanaAbd Mutalib ◽  
Nurnadia Natasya Affendi ◽  
N. Hashim ◽  
D. A. Hadi ◽  
...  

<span>This paper describes the design and development of a measuring tool using a mobile robot. At present, contractors are measuring distances using measuring tape which has few limitations. This includes using of another manpower or a marking flag. The Robot Measuring System is designed to measure distances at multiple conditions such as smooth and rough surface. An optical quadrature encoder is used as a sensor to measure the distances while a program is installed in Arduino Uno for reading and data collection. Graphical User Interface (GUI) was created using Android software so that the movement of the robot can be controlled using a smartphone within a Bluetooth range. An experiment was conducted to test the reliability in terms of accuracy and precision. The best accuracy and precision were obtained when the robot speed is at 90 cm/s on the plain tiles, 80 cm/s on the tar road and 90 cm/s on the grass surface. The robot speed needs to be adjusted accordingly based on the surfaces in order to get an accurate result. <br /> This paper proved that the robot measuring system was successfully designed, implemented and analyzed.</span>


2018 ◽  
Vol 210 ◽  
pp. 04036
Author(s):  
Hana Charvátová ◽  
Martin Zálešák

The paper deals with computer testing of the temperature distribution in buildings by using COMSOL Multiphysics software. It is devoted to a description of a computer application created in the Application Builder user interface for simulation of the temperature distribution in a room heated by two heat sources. The application allows you to change geometric dimensions of all elements of the studied model and their spatial distribution, as well as a choice of physical properties needed to access the distribution of temperature in the room depending on the ambient temperature and the heat input of the considered sources. Main functions of the application are presented by simulation of cyclic heating and cooling of the tested room.


1970 ◽  
Vol 31 (2) ◽  
pp. 610-610 ◽  
Author(s):  
Lawrence C. Hartlage

Studies involving the inheritance of primary mental abilities in twins have generally shown that spatial ability appears to be the ability most influenced by hereditary factors (Thurstone, Thurstone, & Strandskov, 1955; Vandenberg, 1965). Stafford (1961), using the Identical Blocks Test as a measure of spatial visualization, demonstrated that a sex-linked recessive gene may be involved in the transmission of spatial abilities. The present study represented an attempt to replicate Stafford's earlier work, using a test which represented a reasonably pure measure of spatial visualization ability.


1984 ◽  
Vol 15 (5) ◽  
pp. 361-377 ◽  
Author(s):  
Corinna A. Ethington ◽  
Lee M. Wolfle

Using data from the “High School and Beyond” study, this paper reexamines the reason men and women differ in mathematics achievement by means of a covariance-structures causal model of mathematics achievement, which permits the estimation of effects while accounting for known measurement error in the predictor variables. Our results indicate that sex continues to have a significant effect on mathematics achievement even after controlling for sex differences in spatial abilities, background in mathematics, and interest in mathematics. Separate analyses by sex, however, indicate that the process of mathematics achievement differs between men and women. In particular, women tend to have less spatial visualization ability than men, but the effects of this variable on mathematics achievement are greater for women.


1984 ◽  
Vol 59 (1) ◽  
pp. 107-113 ◽  
Author(s):  
Clifford E. Lunneborg ◽  
Patricia W. Lunneborg

For 137 women and 115 men first-year college students tested spatial visualization and mechanical reasoning were most strongly correlated with four everyday spatial abilities—understanding mathematics/science and graphs/charts, drafting and drawing things, and arranging objects. Despite greater practice on only 2 of 10 activities, men uniformly judged they had significantly better spatial ability compared to their same-gender peers than did the women.


This paper proposes a novel method for enhancing current Wi-Fi security software system analyzing user’s wireless access behavior. The system secures the user from security hazards during the pre-connection, connection, and afterconnection phases. The system can analyze and plot the Wi-Fi environment. The methods of fog computing and sending fake traffic are employed to protect PSK from sniffing. In the post connection phase, it identifies De-auth attack in real time and footmarks the attacker. The software functionalities are implemented and all the malicious entities are displayed on the User Interface (UI). The experimental results have shown that the system has better performance when compared with current systems. The system can be used for the security of Wi-Fi users


1989 ◽  
Vol 18 (291) ◽  
Author(s):  
Susanne Bødker

<p>This paper presents a framework for the design of user interfaces which starts out from the work situations where computer based artifacts are used: The framework deals with the role of the user interface in purposeful human work. Human activity theory is used in this analysis. The purpose of the paper is to make the reader curious and hopefully open his or her eyes to a somewhat different way of thinking about the user interface. The paper applies examples of real-life interfaces to support this process, but it is not the purpose of the paper to give a systematic presentation of empirical results. The paper focuses on the role of the computer application in use. Thus, it is necessary to deal not only with the relation between the human being and the computer, but also with other surounding conditions for work. Human experience and competence is dealt with as rooted in the practice of the group which conducts the specific work activity</p> <strong></strong>


Author(s):  
Arvind Balijepalli ◽  
Thomas W. LeBrun ◽  
Satyandra K. Gupta

The optical tweezers instrument is a unique tool for directed assembly of nanocomponents. In order to function as a viable nanomanufacturing tool, a software architecture is needed to run the optical tweezers hardware, provide an effective user interface, and allow automated operation. A flexible software system framework is described to utilize the optical tweezers hardware to its full potential. Initially we lay out the requirements for the system framework and define the broad architectural choices made while implementing the different modules. Implementation details of key system modules are then described. The flexible nature of the architecture is demonstrated by showing how a simulation module can be seamlessly included into the framework to replace the optical tweezers hardware as necessary. Finally, we show some representative assembly operations to demonstrate the capabilities of the system.


Author(s):  
Michael Hildebrandt ◽  
Hoa T. Nguyen ◽  
Jens-Patrick Langstrand

Micro tasks are small knowledge probes that can provide speed and accuracy data about how well a user interface (UI) supports work tasks. We present a software system that supports researchers in authoring, managing and conducting micro tasks studies. The system supports the generation of different types of micro task questions, provides tagging functionality, can exchange data with external systems such as simulators, is fully integrated with eye tracking, presents micro tasks questions to participants, allows for online observation, and stores responses in a data base.


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