scholarly journals PEMBELAJARAN BERBASIS MULTIMEDIA INTERAKTIF UNTUK MENINGKATKAN KETERAMPILAN GENERIK SAINS CALON GURU FISIKA

2009 ◽  
Vol 4 (2) ◽  
Author(s):  
Gunawan Gunawan

Abstrak. Tujuan penelitian ini adalah menguji pengaruh penerapan model pembelajaran fisika berbasis multimedia interaktif terhadap keterampilan generik sains mahasiswa pada konsep elastisitas. Penelitian ini merupakan penelitian eksperimen dengan subjek mahasiswa jurusan pendidikan fisika yang sedang mengikuti perkuliahan fisika dasar. Data dikumpulkan melalui tes keterampilan generik sains. Analisis data menggunakan uji beda rata-rata dan skor gain yang dinormalisasi. Penelitian ini menunjukkan bahwa keterampilan generik sains mahasiswa kelompok eksperimen lebih baik dibandingkan kelompok kontrol. Model pembelajaran fisika berbasis multimedia interaktif dapat meningkatkan kemampuan mahasiswa dalam inferensi logika dan membangun konsep.Keywords: Multimedia Interaktif, Keterampilan Generik Sains, Konsep Elastisitas. Abstract. The aim of this study is examines the effects of applying an interactive multimedia based physics instruction on students’ science generic skills in elasticity concepts. This is an experimental research with research subject was students at physics education department that following introductory of physics course. Research data were collected by using generic skills achievement test. Data were analyzed by using mean-difference test and normalized gain scores. Research findings showed that the students’ generic skills in introductory physics course for experimental group better than control group. Interactive multimedia based physics instruction can be increases the students’ logic inference skills and built concepts skills.Keywords: Interactive Multimedia, Science Generic Skills, Elasticity Concepts.

2013 ◽  
Vol 14 (1) ◽  
pp. 22-30
Author(s):  
Herawati Herawati

The aims of this study are to analyze the patterns of student interaction in online tutorial and to reveal the students perception of the pattern during the tutorial online. The research method used survey method. The study was conducted at physics education department, FKIP-UT on statistical physics course in registration period 2012.2. The number of respondents is 12 respondents. The questionnaire uses a Likert scale. To analyze data used Pearson bivariate analysis and Cronbach alpha. The results showed that 1) the high pattern of students interaction in tutorial is student interaction with matter and student interaction with tutors; 2) online discussion can be able to provide feedback from other students and can also give students a change to argue.   Penelitian ini bertujuan untuk menganalisis pola interaksi mahasiswa dalam tutorial online (Tuton) dan mengetahui persepsi mahasiswa terhadap pelaksanaan tutorial online. Metode penelitian menggunakan metode survey. Penelitian dilakukan di program studi pendidikan fisika FKIP-UT pada matakuliah fisika statistik masa registrasi 2012.2. Responden sebanyak 12 responden. Instrumen menggunakan skala Likert. Validitas dan reliabilitas butir instrumen dilakukan uji pearson bivariat dan analisis alfa cronbach. Hasil menunjukkan bahwa: 1) pola interaksi mahasiswa yang sering terjadi adalah pola interaksi mahasiswa dengan materi dan pola interaksi mahasiswa dengan tutor 2) diskusi online dapat menyediakan umpan balik dari mahasiswa lainnya dan memberikan kesempatan mahasiswa untuk berpendapat.


2020 ◽  
Vol 9 (2) ◽  
pp. 219-230
Author(s):  
T. N. Diyana ◽  
S. Sutopo ◽  
S. Sunaryono

A web-based recitation program has been developed to improve students’ conceptual understanding of some fundamental concepts of fluid mechanics. The program consists of multiple-choices conceptual questions followed by immediate feedback for each option. This study aimed to examine the effectiveness of the program and whether the program can be used by students without any assistance of instructor. If it is the case, the program could be used by instructor to serve recitation program outside the classroom. To address the objectives, this study employed a non-randomized control group pretest-posttest design involving three groups of students. The first group (E-1) used the program accompanied by teaching assistant, the second group (E-2) used the program by his/herself without assistance, and the third group (C) learned by his/herself without the program. The study involved 73 students enrolling the introductory physics course in physics education department, State University of Malang, as the subject. The effectiveness of the program was analyzed by comparing N-gain scores of the three groups and the responses of the E-1 and E-2 students to the program. Pretest was administered after the three groups of students have learned fluid mechanics through regular lecture sessions, and the posttest was administered after the E-1 and E-2 groups have finished learning with the help of the program. The results showed that the N-gain of group E-1, E-2, and C was 0.51 (upper medium), 0.58 (upper medium), and 0.12 (low), respectively. The ANOVA test showed that the three N-gain values were statistically different (p = 0,000). The LSD post hoc test showed that the N-gain of group C was significantly different from that of group E-1 and E-2 (p=0.000), whereas the N-gain between group E-1 and E-2 was not significantly different (p=0.244). It can be concluded that the web-based recitation program was effective to improve the students’ conceptual understanding of fluid mechanics and can be used equally well with or without direct assistance from instructor or teaching assistant. The students that used the program also gave quite positive responses to the program, that the program could help them to reflect on the appropriateness of their understanding, was easy to use, and had attractive features.


2020 ◽  
Vol 9 (1) ◽  
pp. 1 ◽  
Author(s):  
Sri Wahyu Widyaningsih ◽  
Irfan Yusuf ◽  
Zuhdan Kun Prasetyo ◽  
Edi Istiyono

This article explains the development of interactive multimedia which is designed using e-learning. The development technique uses ADDIE model which consists of some stages namely Analyze, Design, Development, Implementation, and Evaluation. The trial subjects in this study were 13 students of Physics Education Department in Universitas Papua who programed basic physics courses in the even semester of 2018-2019. Interactive multimedia validity was obtained based on an assessment sheet filled by 7 validators consisting of material expert validators, media experts and practitioners. Meanwhile, the effectivity and practicality of interactive multimedia was obtained based on the students’ responses after learning. The instrument used in this study was the validation sheet filled out by the validators and questionnaire about students’ responses after learning. The technique used to analyze the results of the validator's assessment was V Aiken while the questionnaire analysis used Rasch model. The results showed that the developed learning media were in the valid category for each aspect of the assessment, namely layout, navigation, functions, and pedagogy aspects. Moreover, students’ responses towards interactive multimedia used were also effective and practical in every aspect of assessment. Students gave good responses towards HOTS abilities that could be developed during learning, including the ability to analyze, evaluate, and create. Therefore, online interactive multimedia oriented to HOTS through e-learning can be applied in physics lesson.


Author(s):  
Dens E. S. I. Asbanu ◽  

The study was done to identify the generic science skill improvement through guided scientific inquiry method video tracker analysis based. The method used in this study was quantitative pretest-posttest control group design. The samples of this were 52 students of the Physics Education Program of STKIP SoE. The instrument used in this study was a generic science skill test instrument on kinetic learning materials. The data analysis technique used was a t-test independent sample. The result of the study showed that students who learned guided scientific inquiry method video tracker analysis based were better than those who learned using the conventional method. This happened because the students were allowed to do the experiment that make the student freely understands generic science skill, thus making the learning process more interesting and meaningful. Therefore, it was suggested to use this method (guided scientific Inquiry method video tracker analysis based) in the process of learning in the classroom.


2017 ◽  
Vol 3 (2) ◽  
pp. 146 ◽  
Author(s):  
Syahriani Yulianci ◽  
Gunawan Gunawan ◽  
Aris Doyan

The purpose of this study is to examine the effectiveness of learning use the guided inquiry model with interactive multimedia toward mastery of concept physics students. The study involved 68 students who were divided into two groups, the experimental group and control group. The research instrument used a mastery of concept physics students. Data were analyzed by using normalized gain scores. The  result showed an increase in mastery of concept physics in both groups but experimental have the high increase more than control group. The result indicate that the guided inquiry learning with interactive multimedia is effective in enhancing mastery of concept physics students.


2018 ◽  
Author(s):  
Saprudin Saprudin ◽  
Sutarno Sutarno ◽  
Liliasari

Generic science skills are basic skills that important to belonging for prospective teacher in Indonesia for the provision them to pursue a career in a wider sector. The aim of this research is to construct offline and online interactive multimedia model that can used to improve generic science skills of prospective teachers. Quasi experimental method with non-equivalent control group design was used and involved students at departmentof engineering education of one university at Bandung who were taking introductory physics course for offline interactive multimedia and for online interactive multimedia involve the student at department of physics education of one University at Bengkulu City. The data were collected by using generic science skills test. Based on the result of data analyze with SPSS version 16.0 it was found that students who learned by using interactive multimedia which presented by offline or online method was significantly better in improving generic science skills than students who learn with conventional models.


2015 ◽  
Vol 1 (1) ◽  
Author(s):  
Desak Made Anggraeni ◽  
Susilawati Susilawati ◽  
Gunawan Gunawan

The purpose of this study was to determine the influence of media-based learning moodle to increase students' generic skills in materials science impulse and momentum. The method used is the method of quasi-experimental research design with untreated control group design with pretest and posttest. A total of 53 students were divided into experimental group and control group were included in this study. Research instruments using generic science skills test in the form of descriptions about. Data analysis using the test "mean-difference" and "normalized gain scores". Based on the results of this study concluded that the use of media-based learning moodle does not result in a significant increase in the ability of generic science class experiment between students and classroom control. But based on the achievement of values, the average value of the ability of generic science experiments grade higher than the control class. Keywords: Moodle-Based Learning Media, Generic Skills


Author(s):  
Muhammad Noor

The purpose of this study was to obtain empirical evidence about the use of cooperative models of Team Games Tournament to increase the ability of students on solving problems with the summation material fractions. To achieve these objectives, the research carried out in the form of an experiment by comparing the problem solving ability of students to the material sum of fractions through the use cooperative model of TGT and students who received conventional learning. The design is a pretest-posttest control group design. The sampling technique used is purposive sampling technique. The instrument used is to use tests that pretest and posttest. The data were analyzed quantitatively for the results of the pretest, posttest, and normalized gain value. Based on data analysis in this study we concluded that there are differences in problem solving ability of students to the material sum of fractions through the use of cooperative models of Team Games Tournament with students who studied with conventional models, and improved problem solving abilities of students in the material that follows the fractional summation cooperative learning of TGT better than students who take the conventional learning model. Therefore, the ability of solving problems of students at grade material fractions summation cooperative modeled of TGT has increased quite good.


2021 ◽  
pp. 135481662199852
Author(s):  
Shujie Yao ◽  
Xu Yan ◽  
Chun Kwok Lei ◽  
Feng Wang

High-speed railway (HSR) is a new and increasingly popular transportation mode in China bringing about a significant impact on the economy, including tourism development. This article investigates the effect of HSR on tourism development in China based on a time-varying difference-in-differences model. Cities connected by HSR in 2013 and 2014 are regarded as the treatment group, while those without HSR services until 2017 are placed in the control group. The empirical analyses cover a large panel dataset comprising 163 cities in 2009–2017. The empirical results suggest that both domestic tourism revenue and tourist number are positively affected by HSR, and the effect is stronger for the undeveloped or geopolitically less important regions such as the inland or prefecture-level cities. Other relevant determinants of tourism include the availability of airports and the number of hotels in the cities. Our research findings have important policy implications for tourism development in China with respect to HSR.


2021 ◽  
pp. 136749352110037
Author(s):  
Alison E. Parker ◽  
Tracy M. Scull ◽  
Abigail M. Morrison

Pediatric clinical trials allow for the testing of appropriate and effective treatments for children. However, some challenges exist with recruitment. This study examined the effectiveness of DigiKnowIt News, an interactive, multimedia website (which includes activities, videos, and comic books) designed to educate children about clinical trials. A randomized controlled trial was conducted in 2018 with 91 participants ( M age = 10.92 years; SD = 2.06). Participants were randomly assigned to intervention or wait-list control groups and completed questionnaires at pretest and posttest (1 week later) about their knowledge, attitudes, beliefs about clinical trials, and self-efficacy for participating in clinical trials. Participants in the intervention group received access to DigiKnowIt News between pretest and posttest and completed a satisfaction questionnaire at posttest. At the end of the study, participants in the wait-list control group were offered the option to use the website and complete a satisfaction questionnaire. At posttest, participants in the intervention group, compared to participants in the wait-list control group, had more knowledge about clinical trials and more reported confidence for participating in clinical trials. Participants reported high levels of satisfaction with DigiKnowIt News. The findings suggest that an educational website can improve factors related to increasing rates of participation in clinical trials.


Sign in / Sign up

Export Citation Format

Share Document