scholarly journals The Effect of Instructional Strategies and Social Interaction on Social Science Learning Outcome

Author(s):  
Fitri Amelia Ritonga ◽  
Abdul Muin Sibuea
2015 ◽  
Vol 6 (2) ◽  
pp. 292
Author(s):  
Rossi Iskandar

Research aims to know role playing's tech implement on social science learning. Method that is utilized in this research is observational action braze. Its data collecting tech is by use of activity observation sheet student and teacher and sheet essay. Base analisis observational already been done that tech implement plays performed role with every consideration. Activity learns on i. cycle is 81.8 % and on cycle II. by derived 90.9 % meanwhile on 100 performed III. cycle % of 22 aspect those are proposed. Keyword: Social science, learning outcome, role playing, independence proclamation   Penelitian bertujuan untuk mengetahui penerapan teknik bermain peran padapembelajaran ilmu pengetahuan sosial. Metode yang digunakan dalam penelitian ini adalahpenelitian tindakan kelas. Teknik pengumpulan datanya adalah dengan menggunakan lembarobservasi aktivitas siswa dan guru serta lembar tes. Berdasarkan analisis penelitian yangtelah dilakukan bahwa penerapan teknik bermain peran terlaksana dengan baik. Aktivitasguru pada siklus I adalah 81.8 % dan pada siklus II dengan perolehan 90.9 % sedangkanpada siklus III terlaksana 100 % dari 22 aspek yang diajukan.Keyword: Ilmu pengetahuan sosial, hasil belajar, bermain peran, proklamasi kemerdekaan


Author(s):  
Nurmi Nurmi ◽  
Hadi Putra ◽  
Penti Nursida ◽  
Khoiro Mahbubah ◽  
Neni Hermita

This study aims to improve 3rd grade students’ science learning outcomes bylearning to use visual multimedia. This research method uses classroom actionresearch. The subject of this research was the third grade students of secondsemester of elementary school which conducted 30 students. Based on theresults of research by using visual media, it have been found that theimprovement learning outcome, seen from the initial average score before theaction of 3rd grade class students from 65.5 to 83.83. The results of this studyindicate that with the use of visual media can improve student learningoutcomes.


Author(s):  
Mukhammad Alfan Khakim ◽  
Maria Veronica Roesminingsih ◽  
Peter Njoroge Murigi ◽  
Agus Suprijono ◽  
Waspodo Tjipto Subroto

2019 ◽  
Vol Volume 2 Nomor 2 ◽  

There is a tendency in the education field today to return to the idea that children will learn better if the environment is created naturally. Learning will be more meaningful if children "experience" themselves what they are learning, not 'knowing' it. Target-oriented learning of material mastery proves to be successful in short-term 'remembering' competitions, but fails to equip children to solve problems in long-term life. The problems that would to be studied in this study are: (a) how is the improvement of Social Science learning outcomes by applying the Make A-Match Model to it? (b) how does the Make A-Match Model apply towards the learning motivation? The objectives of this study are: (a) want to know the improvement in Social Science learning achievement after the implemetation of the Make A-Match Model. (b) want to know the effect of Make A-Match Model towards students’ motivation of the subject after it is applied. This research is used two rounds of action research. In each round consists of four stages, namely: design, activity and observation, reflection and revision. The target of this research is the fourth grade students of Mongodow. The data obtained in the form of formative test results, observation sheets of teaching and learning activities. From the results of analysts obtained student achievement has increased from cycle I to cycle II namely, cycle I (65%), cycle II (83%). The conclusion of this research is the Make A-Match Model of Social Science learning could positively influence the motivation of learning of central students, and this learning model could be used as an alternative to Social Science learning.


2019 ◽  
Vol 2 (1) ◽  
pp. 23
Author(s):  
Latifatul Zurroh

The purpose of this research is whether there is influence or not on the application of Two Stay Two Stray model on fifth grade student’s social science learning performence in AL-ISLAH Elementery school. The method applied by this research was quantative experiment. The design of thes research takes the fifth grade students of AL-ISLAH Elementery school as the populatin and 30 of the total as the sample. The data collecting technique uses test. Meanwhile, the analysis of the data runs hypotheses test and Eta Squared formula. The result of the application of Two Stay Two Stray model on fifth grade student’s social science learning performence in AL-ISLAH Elementery school.showed that t-account is more than t-table. It is 22,20>1,699. The acquared data shows if the application of Two Stay Two Stray learning model has influence on fifth grade student’s social science learning performence in AL-ISLAH Elementery school. By Eta Squared, it shows 0,94>0,14. Based on the data by Eta Squared indicates that the influence given is moderately big towards student’s learning performance.


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