scholarly journals Hedge Lane Design Ideas of Xin Zhou City Shan Xi province to Bao De High Way G3 Section

Author(s):  
Huazhong Tang
Keyword(s):  
2020 ◽  
Vol 4 (1) ◽  
pp. 54-61
Author(s):  
Vinky Rahman ◽  
Muhammad Khairy Humaizy

The theater usually has an attractive form to attract the attention of visitors and also has good sound control in the auditorium so as not to cause sound distortion. Performances in Medan are still inadequate to accommodate international performances. Particularly in Medan, the enthusiasm of the community towards art tends to be high, but the facilities of the place lack to accommodate performances. Data collection methods are carried out by collecting primary data through a process of field comparative study and secondary data through literature studies & comparative studies. The design approach used in design studies are analyzing the physical, conditions around the site, potential, the limits that exist on the site, Site and environmental approaches are analysis of site conditions and the best solutions, the user approach is building analysis to meet the need for facilities and quality in accommodating the show, literature studies related to titles and themes and theories that support design ideas. The Metaphor is chosen as a truss design theme to convey the shape of building design by combining metaphorical forms of buildings and the prominence of the same metaphorical theme in the building to those who visit and see buildings to prevent sound distortions by using porous materials. Medan is a big city in Indonesia as a design area with consideration of a strategic location. It is expected that with the presence of this performance center, domestic and foreign tourists and especially Medan people themselves can enjoy the comfort and get to know traditional music and dance in Indonesia.


2021 ◽  
Vol 1 ◽  
pp. 2409-2418
Author(s):  
Summer D. Jung ◽  
Erika Perttunen ◽  
Senni Kirjavainen ◽  
Tua Björklund ◽  
Sohyeong Kim

AbstractAs design research expands its horizon, there has been a recent rise in studies on nontraditional designers. Previous studies have noted the positive effect of diversity in generating ideas. Among different sources of influence, peers outside the design team have been noted for their positive impact on the design process, yet the research on this topic is still in its early stages. Using qualitative data from 40 small and medium-sized enterprises (SMEs) in the American and Finnish food and beverage industries, the current study examines their interactions with other SMEs, shedding light on the influence of peers on creating new design solutions. The findings suggest that peer companies can act as a frequent and impactful source of inspiration for product design ideas. The most prevalent forms of interaction were co-creating products, sharing information, and sharing ingredients. Furthermore, the interactions were voluntary, organic, and improvisational in nature, and physical proximity or previous connections often initiated the interactions. Taken together, a great number of peer influences contributed towards creative new solutions.


Author(s):  
Serhad Sarica ◽  
Binyang Song ◽  
Jianxi Luo ◽  
Kristin L. Wood

Abstract There are growing efforts to mine public and common-sense semantic network databases for engineering design ideation stimuli. However, there is still a lack of design ideation aids based on semantic network databases that are specialized in engineering or technology-based knowledge. In this study, we present a new methodology of using the Technology Semantic Network (TechNet) to stimulate idea generation in engineering design. The core of the methodology is to guide the inference of new technical concepts in the white space surrounding a focal design domain according to their semantic distance in the large TechNet, for potential syntheses into new design ideas. We demonstrate the effectiveness in general, and use strategies and ideation outcome implications of the methodology via a case study of flying car design idea generation.


2020 ◽  
Vol 12 (1) ◽  
pp. 58-73
Author(s):  
Sofia Thunberg ◽  
Tom Ziemke

AbstractInteraction between humans and robots will benefit if people have at least a rough mental model of what a robot knows about the world and what it plans to do. But how do we design human-robot interactions to facilitate this? Previous research has shown that one can change people’s mental models of robots by manipulating the robots’ physical appearance. However, this has mostly not been done in a user-centred way, i.e. without a focus on what users need and want. Starting from theories of how humans form and adapt mental models of others, we investigated how the participatory design method, PICTIVE, can be used to generate design ideas about how a humanoid robot could communicate. Five participants went through three phases based on eight scenarios from the state-of-the-art tasks in the RoboCup@Home social robotics competition. The results indicate that participatory design can be a suitable method to generate design concepts for robots’ communication in human-robot interaction.


2013 ◽  
Vol 344 ◽  
pp. 107-110
Author(s):  
Shun Ren Hu ◽  
Ya Chen Gan ◽  
Ming Bao ◽  
Jing Wei Wang

For the physiological signal monitoring applications, as a micro-controller based on field programmable gate array (FPGA) physiological parameters intelligent acquisition system is given, which has the advantages of low cost, high speed, low power consumption. FPGA is responsible for the completion of pulse sensor, the temperature sensor, acceleration sensor data acquisition and serial output and so on. Focuses on the design ideas and architecture of the various subsystems of the whole system, gives the internal FPGA circuit diagram of the entire system. The whole system is easy to implement and has a very good promotional value.


2014 ◽  
Vol 926-930 ◽  
pp. 2658-2661
Author(s):  
Li Juan Wang

Abstract. This paper analyzes the current ERP, to study the characteristics of ERP system, put forward the development method of management information system based on ERP, and combining the practical application, developed the functional modules of the system, designed the system architecture of B/S and C/S two kinds of structure based on the combination of the development process, with the advantages of two system architecture, effectively improve the system security and scalability. Through the operation of the system, verify the rationality of the system design ideas.


2010 ◽  
Vol 145 ◽  
pp. 171-176
Author(s):  
Ze Jun Chen ◽  
Guang Jie Huang ◽  
Jian Jun Min ◽  
Boa Hua Qian

This paper describes the development and design of a novel short stress path rolling mill which is used for teaching and research. The rolling mill can implement the asymmetric rolling by the way of the adjustment of upper roll speed, and also working as conventional rolling when the roll speeds of two rolls are equal. The rolling mill can produce not only the plate and sheet, but also profiles by the roll of different grooves. The rolling mill is appropriate for the rolling of the steels and nonferrous metals. In this paper, the design ideas and main parameters of principal components are presented with respect to the new rolling mill. It can provide references for the design and manufacture of rolling mill of similar functions and structures.


2014 ◽  
Vol 800-801 ◽  
pp. 511-515
Author(s):  
Xian Hua Tian ◽  
Jun Zhao ◽  
Shuai Liu ◽  
Zhao Chao Gong

Close attention has been paid to Functional graded materials (FGMs) worldwide for their novel design ideas and outstanding properties. To verify the advantage of FGMS in the design of ceramic tool materials, Si3N4/(W, Ti)C nanocomposite ceramic tool materials with homogenous and graded structure were fabricated by hot pressing and sintering technology. The flexural strength, fracture toughness and hardness of the sintered composites were tested and compared. The experimental results showed that the graded structure improved mechanical properties of the ceramic tool materials, especially the flexural strength and fracture toughness. The introduction of residual compressive stress in the surface layer contributes to the improvement of the properties .


2012 ◽  
Vol 174-177 ◽  
pp. 2563-2566
Author(s):  
Shi Ying Wang

As colleges and universities to improve the overall level of the building, a good campus landscape is an important part of campus construction. In this paper, the new campus of the University of Linyi landscape ideas, landscape planning and design in general, the central area of landscape design and water system planning in four areas, described the landscape in Linyi University campus to block a corridor decorated with a matrix structure for the model of the landscape, ecological as a precondition to build growth and open campus planning and design ideas. To the construction of a modern university campus landscape play a role in learning.


2022 ◽  
Vol 29 (2) ◽  
pp. 1-59
Author(s):  
Joni Salminen ◽  
Sercan Şengün ◽  
João M. Santos ◽  
Soon-Gyo Jung ◽  
Bernard Jansen

There has been little research into whether a persona's picture should portray a happy or unhappy individual. We report a user experiment with 235 participants, testing the effects of happy and unhappy image styles on user perceptions, engagement, and personality traits attributed to personas using a mixed-methods analysis. Results indicate that the participant's perceptions of the persona's realism and pain point severity increase with the use of unhappy pictures. In contrast, personas with happy pictures are perceived as more extroverted, agreeable, open, conscientious, and emotionally stable. The participants’ proposed design ideas for the personas scored more lexical empathy scores for happy personas. There were also significant perception changes along with the gender and ethnic lines regarding both empathy and perceptions of pain points. Implications are the facial expression in the persona profile can affect the perceptions of those employing the personas. Therefore, persona designers should align facial expressions with the task for which the personas will be employed. Generally, unhappy images emphasize realism and pain point severity, and happy images invoke positive perceptions.


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