scholarly journals Pengaruh Model Pembelajaran Word Square terhadap Hasil Belajar Fisika

2019 ◽  
Vol 2 (2) ◽  
pp. 72-81
Author(s):  
Junaidi Junaidi ◽  
Tri Ariani ◽  
Wahyu Arini

The purpose of this study was to see how the effect of the word square learning model on student physics learning outcomes. The population in this study were all Grade VII students of SMPIT AN-NIDA 'Lubuklinggau, which numbered 52 people. Therefore, researchers trying to use this type of research are experiments using Pretest-Posttest Control Group Design. Data collection techniques used were essay-shaped test techniques as many as 5 questions. The final test score data were analyzed using the z-test. Based on the results of data analysis zcount = 2.44 and ztabel = 1.68 because zcount> ztable, then the conclusions obtained are the effect of Word Square learning model on student learning outcomes. Keywords: Word Square, Physics Learning Outcomes.

2019 ◽  
Vol 1 (1) ◽  
pp. 11-16
Author(s):  
Admin JPTM

The purpose of this study was to determine the effect of snowball throwing learning model on student learning outcomes in the basics of pneumatic system basics of automotive basic technology in class X of TSM SMKN 1 Buntok, year 2017/2018. This type of research uses true experimental design, the form of research design used in this study uses the form of the pretest-posttest type control group design wherein the initial test will be given before treatment is given and the final test will be given before treatment. The results of this study indicate that the calculation using the t test with a significance level of α = 0.05 obtained a t count value of 10.25 while the t table value was 2.004. Because t count > t table. This means that H0 is rejected and H1 is accepted, so it can be concluded that there is an influence of student learning outcomes taught using the snowball throwing learning model


Author(s):  
Suci Nur Amaliyah ◽  
Rusijono Rusijono ◽  
Waspodo Tjipto Subroto

ABSTRACTThis research aims to know the effect of cooperative learning model of team game tournament with uno card toward student activity fourth grade student of Elementary School and to know the effect of cooperative learning model of team game tournament with uno card to learning outcomes of Social Studies fourth grade student of Elementary School. This research is conducted in SDN Sidokare IV, Sidoarjo with research subject is fourth grade students in fourth A as control class and fourth B grade students as experiment class school year 2015/2016. The type of research is experiment research with form of research is pretest-posttest control group design. The research data was obtained as follows: students activity at experiment class is better than control class. This condition was shown with tarithmetic score (5,253) > ttable (1.994) with mean score in experiment class is 82,3200 higher than students social skills in control class 71,5600. So, there are effect of cooperative learning model of team game tournament with uno card to student activity. While for second hypothesis testing was showed that student learning outcomes in experiment class is higher than control class. This condition was shown with tarithmetic score (5.462) > ttable (1.994) with mean score in experiment class is 90,3400 higher than student learning outcomes in control class 62,9600. So, there are effect of cooperative learning model of team game tournament with uno card to student learning outcomes.Keywords: Team Game Tournament Learning Model, Uno Card, Student Learning Activity. ABSTRAK                                                                                          Penelitian ini bertujuan untuk mengetahui pengaruh model pembelajaran team game tournament dengan media kartu uno terhadap aktivitas siswa kelas IV Sekolah Dasar dan untuk mengetahui pengaruh model pembelajaran team game tournament dengan media kartu uno terhadap hasil belajar siswa pada mata pelajaran IPS kelas IV Sekolah Dasar. Penelitian ini dilakukan di SDN Sidokare IV, Sidoarjo dengan subjek penelitian adalah siswa kelas IV A sebagai kelas kontrol dan kelas IVB sebagai kelas eksperimen tahun pelajaran 2015/2016. Jenis penelitian yang dilakukan adalah penelitian eksperimen dengan bentuk desain penelitian pretest-posttest control group design. Data hasil penelitian yang diperoleh sebagai berikut: aktivitas siswa pada kelas eksperimen lebih baik dibandingkan dengan kelas kontrol. Hal ini ditunjukkan dengan nilai thitung (5,253) > ttabel (1.994) dengan nilai mean pada kelas eksperimen sebesar 82,3200 lebih tinggi dibandingkan dengan aktivitas siswa pada kelas kontrol yaitu sebesar 71,5600. Jadi, ada pengaruh model pembelajaran team game tournament dengan media kartu uno terhadap aktivitas siswa. Sedangkan untuk pengujian hipotesis kedua menunjukkan bahwa hasil belajar siswa pada kelas eksperimen lebih tinggi dibandingkan pada kelas kontrol. Hal ini ditunjukkan dengan nilai thitung (5.462) > ttabel (1.994) dengan nilai mean pada kelas eksperimen sebesar 90,3400 lebih tinggi dibandingkan dengan hasil belajar siswa pada kelas kontrol yaitu 62,9600. Jadi, ada pengaruh model pembelajaran team game tournament terhadap hasil belajar siswa.Kata Kunci: Model pembelajaran team game tournament dengan media kartu uno, aktivitas siswa, hasil belajar.


2018 ◽  
Vol 1 (2) ◽  
pp. 101
Author(s):  
IBNATUL IZZATI ◽  
Choirul Huda ◽  
Qoriati Mushafanah

Abstract               The problems of this research was: how the effectiveness of Word Square learning model supported by Puzzle media to improve learning outcome of Social subject of third grade at Public Elementary School of Wonopringgo 01 (SDN 01 Wonopringgo)? The type of this research was True Experiment Design with type of pretest-posttest control group design one kind of treatment. The samples were taken from students of the third grade of A SDN 01 Wonopringgo in the academic year 2016/2017. The data in this study was obtained through tests and documentation. Experimental research on the third grade of A which was given Word Square learning model supported by Puzzle media and the third grade of B was not given Word Square learning model supported by Puzzle media. Posttest results showed that the percentage of posttest grade of the experimental class was 95% of students expressed thoroughly, while the control class is 70%, and based on t test one-party analysis obtained ttest > ttable = 3,100816112> 1.72. Thus, it could be concluded that the learning with Word Square model supported by Puzzle media was effective against student learning outcomes in Social subjects (IPS) the third grade at SDN 01 Wonopringgo Pekalongan.Keywords : effectiveness, word square, puzzle


Author(s):  
Nuraniya Nuraniya ◽  
Puji Rahayu Ningsih ◽  
Muchamad Arif

Abstrak Penelitian ini bertujuan untuk mengetahui pengaruh model pembelajaran kooperatif tipe Inside-Outside Circle (IOC) terhadap hasil belajar siswa pada mata pelajaran simulasi digital kelas X TKJ di SMK Al-Hikam Bangkalan yang dilihat dari: 1) Hasil belajar siswa, 2) keterlaksanaan pembelajaran, dan 3) respon siswa terhadap pembelajaran. Penelitian ini merupakan penelitian kuantitatif yang menggunakan Quasi Eksperimental Design dengan desain penelitian Nonequivalent Control Group Design. Sampel yang digunakan adalah sampel jenuh, semua anggota populasi dijadikan sampel yaitu kelas X TKJ di SMK Al-Hikam Bangkalan sebanyak 84 siswa yang terdiri dari 42 siswa kelas eksperimen dan 42 siswa kelas kontrol. Instrumen yang digunakan adalah tes hasil belajar berupa pretest dan posttes, lembar observasi aktivitas guru, lembar observasi aktivitas siswa, dan angket respon siswa. Hasil penelitian diperoleh rata-rata hasil belajar posttest kelas eksperimen sebesar 76,54 dan posttest kelas kontrol sebesar 67,73. Berdasarkan hasil uji statistic diperoleh thitung =4,4565 ttabel 2,0211, maka Ho ditolak dan Ha diterima, artinya ada pengaruh yang signifikan pada penggunaan model pembelajaran kooperatif tipe Inside-Outside Circle (IOC) terhadap hasil belajar siswa pada mata pelajaran simulasi digital. Hal ini diperkuat dengan hasil observasi aktivitas guru sebesar 97% dengan kategori sangat baik dan aktivitas siswa sebesar 84% dengan kategori baik. Kemudian dari perhitungan angket respon diperoleh hasil 90% dengan kategori sangat kuat. Kata-kata Kunci: Hasil Belajar, Model Pembelajaran Kooperatif Tipe Inside-Outside Circle (IOC), Simulasi Digital       Abstract        This study aims to determine the effect of cooperative learning model of Inside-Outside Circle (IOC) type on student learning outcomes in the subjects of digital simulation of class X TKJ in SMK Al-Hikam Bangkalan seen from: 1) Student learning outcomes, 2) Implementation of learning, and 3) response students towards learning. This research is a quantitative research using Quasi Experimental Design with Noquivalent Control Group Design research design. The sample used is saturated samples, all members of the population sampled the class X TKJ in SMK Al-Hikam Bangkalan as many as 84 students consisting of 42 students experimental class and 42 students of control class. Instrument used is test result of learning in the form of pretes and posttes, observation sheet of teacher activity, observation sheet of student activity, and student response questionnaire.The result showed that the average of experimental class experimental learning result was 76,54 and posttest of control class was 67,73. Based on the statistical test results obtained thitung = 4.4565 ttable 2.0211, then Ho is rejected and Ha accepted, meaning there is a significant influence on the use of cooperative learning model type Inside-Outside Circle (IOC) on student learning outcomes on the subject of simulation digital. This is reinforced by the results of teacher activity observation of 97% with very good category and 84% student activity with very good category. Then from the questionnaire responses obtained 90% results with very strong category.  Key Words: Learning Outcomes, Cooperative Learning Model Type Inside-Outside Circle (IOC), Simulation Digital.


2017 ◽  
Vol 1 (1) ◽  
pp. 49-58
Author(s):  
Ovilia Putri Utami Gumay

This study aims to determine whether there is an influence of Two Stay Two Stray learning model on physics learning outcomes of students of class 8 SMP Negeri 3 Lubuklinggau. This research type is experiment with design that used is pretest posttest control group design. The population in this study is the entire class 8 SMP Negeri 3 Lubuklinggau. The sample in this research is two classes taken at random, where class 8.2 as experiment class and class 8.1 as class. Technique of collecting data used is test. Collected data were analyzed using t test. Based on the results of analysis of pre test data with 95 percent confidence level obtained tcount 0.477 and ttable 2,000 because tcount less than ttable, then obtained the conclusion that the experimental class and ontrol class is homogeneous. While the results of posttest data analysis with 95 percent confidence level obtained tcount 1.2244 and ttable 2,000 because t count lees than ttable, then obtained the conclusion that there are differences in the results of physics learning between classes taught by Two Stay Two Stray learning model and class taught with lecture and question and answer method in class 8 SMP Negeri 3 Lubuklinggau. Keywords: Two Stay Two Stay, Learning Outcome Students  


2016 ◽  
Vol 1 (1) ◽  
pp. 224
Author(s):  
Reza Muizaddin ◽  
Budi Santoso

Permasalahan yang dikaji dalam  penelitian ini adalah mengenai rendahnya hasil belajar. Fokus kajian yang dibahas adalah faktor yang mempengaruhi  hasil belajar  yaitu mengenai model pembelajaran. Model pembelajaran yang dipilih adalah  model pembelajaran CORE. Pokok masalah  yang diungkap dalam penelitian ini adalah sejauh mana pengaruh model pembelajaran CORE terhadap hasil belajar siswa. Metode penelitian yang digunakan adalah Kuasi Eksperimen, dengan bentuk Non equivalent Control Group Design. Teknik pengumpulan data yang digunakan adalah  wawancara dan tes. Sedangkan teknik analisis data menggunakan uji-t untuk melihat perbandingan peningkatan hasil belajar siswa kelas eksperimen dan kelas kontrol. Hasil penelitian menunjukkan bahwa (1) Hasil belajar kelas eksperimen dengan menggunakan model pembelajaran CORE termasuk kedalam klasifikasi tinggi, (2) Hasil belajar kelas kontrol dengan menggunakan model pembelajaran Think Pair Share termasuk kedalam klasifikasi sedang, (3) Peningkatan hasil belajar siswa yang menerapkan model pembelajaran CORE lebih tinggi dibandingkan dengan peningkatan hasil belajar siswa yang menerapkan model pembelajaran Think Pair Share. Artinya, sekolah dapat menerapkan model pembalajaran CORE pada mata pelajaran pengantar administrasi perkantoran dalam kompetensi dasar komunikasi perkantoran di Kelas X salah satu SMK di  Kota Cimahi untuk meningkatkan hasil belajar siswa.Kata Kunci:   model pembelajaran CORE, model pembelajaran think pair share, hasil belajar. CORE LEARNING MODEL FOR IMPROVING STUDENT LEARNING OUTCOMESIssues examined in this study is the lack of learning outcomes. The focus of the study were discussed are the factors that influence the outcome of learning is about learning model. The learning model is selected CORE learning model. The principal problem is revealed in this study is the extent to which the influence of the learning model CORE toward student learning outcomes. The method used is Quasi Experiment, the shape of Non-equivalent Control Group Design. Data collection techniques used were interviews and tests. Data analysis technique using t-test to compare improving student learning outcomes experimental class and control class. The results showed that (1) the results of experimental class learning by using model CORE included in the classification of high, (2) the results of classroom learning control by using the learning model Think Pair Share included in the classification of medium, (3) Improvement of learning outcomes of students who apply models CORE learning is higher than the increase in student learning outcomes are applying the learning model Think Pair Share. That is, schools can apply the model on subjects pembalajaran CORE introductory office administration in office communication basic competence in Class X in one of SMK Kota Cimahi to improve student learning outcomes.Keywords:      CORE learning model, model learning think pair share, learning outcomes.


2016 ◽  
Vol 1 (1) ◽  
pp. 49
Author(s):  
Moch Ilham Sidik NH. ◽  
Hendri Winata

Artikel ini akan memaparkan peningkatan hasil belajar melalui model pembelajaran. Model pembelajaran merupakan salah satu faktor yang dapat meningkatkan hasil belajar siswa. Model pembelajaran yang dipilih adalah model direct instruction. Metode yang digunakan dalam penelitian ini adalah metode quasi eksperimen, dengan desain Nonequivalenty Control Group Design. Teknik pengumpulan data menggunakan lembar observasi dan tes objektif, yang dianalisis menggunakan perhitungan skor gain ternormalisasi. Responden adalah siswa SMK. Di Kota Bandung. Hasil penelitian, didapatkan informasi bahwa hasil belajar menggunakan model pembelajaran direct instruction termasuk kedalam klasifikasi tinggi. Dengan demikian sekolah dapat menerapkan model direct instruction untuk meningkatkan hasil belajar siswa.Kata Kunci: hasil belajar dan model pembelajaran direct instruction IMPROVING STUDENT LEARNING OUTCOMES THROUGH APPLICATION  OF DIRECT INSTRUCTION LEARNING MODELThis article will explain learning outcomes through learning model. The learning model is one factor that can improve student learning outcomes. The learning model selected was a model of direct instruction. The method used in this research is quasi-experimental methods, design Nonequivalenty Control Group Design. The data collection technique uses observation sheets and objective test, which was analyzed using normalized gain score calculation. Respondents are SMK students in Bandungs. The results of the study, obtained information that the learning outcomes using direct instruction learning model included into higher classification. Thus schools can apply the model of direct instruction to improve student learning outcomes.Keywords: learning outcomes and direct instruction learning model


Author(s):  
Muhammad Syahrul Rizal

ABSTRACTThis research aims to analyze the influence of cooperative learning model types Think Talk Write (TTW) against the liveliness of the grade IV SD and to analyze the influence of cooperative learning model type TTW against student learning outcomes grade IV SD.This research was conducted at SDM 020 Kuok Kampar to the subject of research is the grade IVa as a class experiment and grade 1Vb as class control in learning 2016/2017. This type of research is research conducted experiments with design research on non equivalent control group design. The instruments used in the penelitia this is the observation sheet liveliness student learning and learning outcomes a matter of grain. Data research results shows thitung (21.179) > ttabel (1.682), this means there are differences the liveliness of students. After holding of treatment and done posttest, experimental class students may be higher compared to the control class. So, there's the influence of model learning TTW against liveliness student learning. As for the second hypothesis testing, data student learning outcomes (pretest) with a value of thitung (0.015) < ttabel (1.682), this shows the lack of difference in the ability of the student learning outcomes. After being given treatment and posttest, then the data research results the results of student learning (posttest) indicates the value of the thitung (4,200) > ttabel (1.682), this means that there is a difference in the ability of the student learning outcomes. After being given treatment and posttest results, student learning in the classroom experiment higher compared to the control class. So, there's the influence of model learning student learning outcomes against TTW. Based on the results of data analysis, It can be concluded that cooperative learning model type TTW influence on learning outcomes and student activity significantly. Keywords: Cooperative Learning Model Types Think Talk Write (TTW), Learning Results, Students May Be. ABSTRAKPenelitian ini bertujuan untuk menganalisa pengaruh model pembelajaran kooperatif tipe Think Talk Write (TTW) terhadap keaktifan siswa kelas IV SD dan untuk menganalisa pengaruh model pembelajaran kooperatif tipe TTW terhadap hasil belajar siswa kelas IV SD. Penelitian ini dilakukan di SDM 020 Kuok Kampar dengan subjek penelitian adalah siswa kelas IVa sebagai kelas eksperimen dan siswa kelas 1Vb sebagai kelas control pada tahun pembelajaran 2016/2017. Jenis penelitian yang dilakukan adalah penelitian eksperimen dengan desain penelitian non equivalent control group design. Instrumen yang digunakan dalam penelitia ini adalah lembar observasi keaktifan belajar siswa dan butir soal hasil belajar. Data hasil penelitian keaktifan menunjukkan thitung (21,179) > ttabel (1.682), hal ini berarti ada perbedaan keaktifan siswa. Setelah diadakannya treatment dan dilakukan posttest, keaktifan siswa kelas eksperimen lebih tinggi dibandingkan dengan kelas control. Jadi, ada pengaruh model pembelajaran TTW terhadap keaktifan belajar siswa. Sedangkan untuk pengujian hipotesis kedua, data hasil belajar siswa (pretest) dengan nilai thitung (0,015) < ttabel (1.682), ini menunjukkan tidak adanya perbedaan kemampuan hasil belajar siswa. Setelah diberikan treatment dan dilaksanakan posttest, maka data hasil penelitian hasil belajar siswa (posttest) menunjukkan nilai thitung (4.200) > ttabel (1.682), hal ini mengartikan bahwa terdapat perbedaan kemampuan hasil belajar siswa. Setelah diberikan treatment dan dilaksanakan posttest, hasil belajar siswa di kelas eksperimen lebih tinggi dibandingkan dengan kelas kontrol. Jadi, ada pengaruh model pembelajaran TTW terhadap hasil belajar siswa. Berdasarkan hasil analisis data, dapat disimpulkan bahwa model pembelajaran kooperatif tipe TTW berpengaruh terhadap keaktifan siswa dan hasil belajar secara signifikan. Kata Kunci: Model Pembelajaran Kooperatif Tipe Think Talk Write (TTW),                     Keaktifan Siswa, Hasil Belajar.


2020 ◽  
Vol 9 (2) ◽  
pp. 22
Author(s):  
Agus Maramba Meha ◽  
Yusni W Mbau ◽  
Yonatan Foeh

The problem in this study is the low learning outcomes of class VII students of SMP Negeri 20 Kupang. This study aims to determine the effect of the Make A Match type of cooperative learning model on learning outcomes. The experimental research method used is the Posttest-Only Control Group Design. The population of class VII students was 253 students and the sample of class VIID and class VIIH was 54 students. Data collection using learning outcomes tests. Analyzed using t-test, assisted by SPSS For Windows version 23. Hypothesis test results obtained tcount 8,194> 2,00665 ttable at 0,000 significance or less than 0.05, indicating that there are differences in student learning outcomes between the control and experimental classes. It is shown by increasing students' understanding of the digestive system material, students look very enthusiastic in learning, have curiosity, and dare to express opinions during the learning process. Therefore, the Make A Match learning model has great potential in developing students' ideas on problem-solving in learning, as evidenced by the high percentage of student learning outcomes, namely C1 93.055%, C2 75.462%, and C3 73.765%.


2020 ◽  
Vol 9 (3) ◽  
pp. 1
Author(s):  
Luthfi Rahayu Ningsih ◽  
Ismi Yunita Harun ◽  
Vina Rahmadiana ◽  
Mieke Miarsyah ◽  
Rizhal Hendi

This research aims to developing snake ladder learning media in circulatory system material and knowing the effectiveness of snake ladder learning media on learning outcomes of science. This study uses Research and Development according to Borg and Gall and experimental tests with the design of pretest posttest control group design. Data obtained in the form of quantitative data and qualitative data. The results of validation by material experts were 85% (very feasible), by media experts at 81% (very feasible), and by linguists expert 77% (feasible), with an average overall score of 81% (very feasible). The results show that the snake ladder learning media on the circulatory system material is very feasible to be used in learning, as well as the snake ladder learning media on the circulatory system material effectively improves student learning outcomes.


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