AI based research on exploration and innovation of development direction of piano performance teaching in university

Author(s):  
Yanjie Chen ◽  
Na Zheng

This paper investigates the cognition status of information piano education for teachers and students in a university, which mainly includes a summary of the piano teaching status in a university and make an analysis and summary of the investigation results. In addition, this paper puts forward the direction of the network information reform and construction for piano majors in Colleges and universities, mainly including three aspects, that is, taking piano “micro class” teaching to arm traditional classroom teaching, using the new media to build a networked piano learning environment, and building the piano teaching “MOOC” platform.

2019 ◽  
Vol 3 (2) ◽  
pp. 140
Author(s):  
Zhenchao Wang

<p>Blended teaching, as an important part of current teaching reform, is a combination of information-based teaching and traditional classroom teaching, which is conducive to students' independent learning. Based on the connotation of cloud course, the cloud course teaching platform and traditional teaching methods are integrated into a new teaching system, aiming at making students become the main body of the class and letting teachers play a more guiding role. It has been proved by practice that this mixed teaching mode has a good teaching effect in the teaching of landscape architecture engineering, which can fully mobilize students' learning enthusiasm, increase the interaction between teachers and students, make the teaching content more diversified, more practical, and make the teaching of landscape architecture engineering more perfect.</p>


Author(s):  
Meichen Liu ◽  
Jieru Huang

In recent years, with the rise of piano teaching, many people began to learn to play the piano. However, the expensive piano teaching cost and its unique teaching model that teachers and students are one to one have caused the shortage of piano education resources, and people learn piano playing has become a luxury activity. The use of computer multimedia software for piano teaching has become a feasible way to alleviate this contradiction. This paper proposes the design of an intelligent piano playing teaching system based on neural network, studies the realization method of the piano teaching system, presents a method of evaluating piano playing by using neural network model for the difficulties in computer piano teaching, that is, computer teaching is one-way knowledge transfer without interaction. In addition, this paper simulates the teacher to guide the students to carry on the playing practice, which is of great significance to the teaching of the piano.


2022 ◽  
Vol 2022 ◽  
pp. 1-9
Author(s):  
Wanshu Luo ◽  
Bin Ning

With the rise of piano teaching in recent years, many people participated in the team of learning steel playing. However, expensive piano teaching fees and its unique one-to-one teaching model have caused piano education resources to be very short, so learning piano performance has become a very extravagant event. The factors affecting music performance are varying, and there are many types of their evaluation such as rhythm, expressiveness, music, and style grasp. The computer is used to simulate this evaluation process to essentially identify the mathematical relationship between factors affecting music performance and evaluation indicators. The use of computer multimedia software for piano teaching has become a feasible way to alleviate the contradiction. This paper discusses the implementation method of piano teaching software, the issues of computer piano teaching, the computer teaching as one-way knowledge, and the lack of interaction. The neural network (NN) model is used to evaluate the piano performance and simulate teachers to guide students through their exercise. The performance of the proposed system is tested for the piano music of “Ode to Joy,” which is different from the collection of NN training samples, and is delivered ten times by another piano teacher, student A (piano level 6), and student B (piano level 5).


2021 ◽  
Vol 5 (8) ◽  
pp. 131-135
Author(s):  
Huizhen Lai

With the rapid development of the internet, smart classroom has become the research interest of modern-day educational informatization. With Tiktok, WeChat, QQ, and other new media, the intelligent teaching model of “new media + education” has been derived. The research subject in this study is the economic and management undergraduate course, Principles of Economics. In regard to that, it is expounded based on the new media and an intelligent teaching model is designed in line with the development of colleges and universities in the new era to change the plight of the traditional classroom teaching model, stimulate learners’ enthusiasm and interest in learning, as well as improve the teaching effect.


2006 ◽  
Vol 7 (1) ◽  
pp. 31-39 ◽  
Author(s):  
Steven Escar Smith

Webster's Ninth New Collegiate Dictionary states that education involves learning and then defines learning as the acquisition of knowledge or understanding through study, instruction, or experience.1 This is the best and broadest definition of the term I know of and the one that most closely informs what I do in my work as director of the Cushing Memorial Library and Archives at Texas A&M University. I consider any activity that provides opportunities for study or experience as education. In a special collections environment, this includes traditional classroom teaching as well as many other undertakings—exhibits, displays, guided and self-guided tours, . . .


2012 ◽  
Vol 17 (5) ◽  
pp. 474-478 ◽  
Author(s):  
Manuel Arroyo-Morales ◽  
Irene Cantarero-Villanueva ◽  
Carolina Fernández-Lao ◽  
Miguel Guirao-Piñeyro ◽  
Eduardo Castro-Martín ◽  
...  

2020 ◽  
Vol 2 (1) ◽  
Author(s):  
Naixin Zhang

As China has gradually entered the network information society, all walks of life have been rapidly developed. In the education industry, network information technology has promoted the emergence of online education platforms. This is a new teaching method that has attracted the attention and recognition of the majority of teachers and students who have profited from its advantages of abundant resources, quick start, and convenience. By analyzing the connotation and management mode of online education platform, the application strategies of online education platform in colleges and universities are discussed.


Author(s):  
Nicola Yelland ◽  
Jennifer Masters

This chapter will discuss the ways in teachers can support their student’s learning in new media contexts with the use of effective scaffolding techniques. The authors present two learning scenarios of children to illustrate the ways in which scaffolding pedagogies are deployed in order to enhance learning opportunities that incorporate the use of new media. In Scenario One, the Year 2 children (approximately 7 years) use digital technologies to communicate their ideas and investigations through stop-motion animation. In Scenario Two, the Year 1 children (approximately 6 years) edit digital video to create an advertisement for a new sports drink. This work is important since the use of computers and other new technologies in schools remains peripheral and is frequently an afterthought to be aligned with specific curriculum objectives and mandated learning outcomes. An important question for educators is how can we ensure and describe the learning that takes place in contexts that incorporate new media. Implicit in this is that teachers and students will guide and support each other in order to complete tasks that exemplify specific learning outcomes. Our findings suggest that the main challenges and issues for teachers with regard to new media are centered on how they might incorporate them into their pedagogical repertoire and of finding effective ways to support student learning.


Author(s):  
Mauro Figueiredo ◽  
José Gomes ◽  
Cristina Maria Cardoso Gomes ◽  
Rui Gaspar ◽  
João Madeira Lopes

Combining mobile technologies with Augmented Reality (AR) has recently enabled the ubiquity of AR technologies in our everyday life. We believe that the use of augmented reality will change significantly the teaching activities by enabling the addition of supplementary information that is seen on a mobile device. This chapter presents the most popular augmented reality applications and we select AR eco-systems to be used in daily teaching activities which are user friendly, do not require programming skills and are free. Different augmented reality technologies are explored in this chapter. It is presented the creation of two novel augmented reality books. One developed with teachers and students. Another book that was developed for increasing the interest of reading for children that is being used by storytellers. Several examples are also presented that are used in educational activities, from kindergarten, elementary, secondary schools and university, to improve reading, comprehension, learning of music and better understand the drawing of orthographic views.


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