scholarly journals The Effect of Role-Play Learning Strategy and Self-Concept on Social Skills of Children Age 5-6 Years Old in Aisyah Az-Zahra Medan

Author(s):  
Syamsu Nahar ◽  
Wahyuddin Nur Nasution ◽  
Sunita Sari

This study aims to determine: (1) differences in the social skills of children who carry out learning activities using macro role playing strategies and those using micro role playing, (2) differences in social skills of children who have high self-concept and children who have low self-concept, and (3) the interaction between role playing strategies and self-concept on social skills. The populations in this study were children aged 5-6 years. This research was conducted at PAUD Aisyah Az-zahra Medan. The research method used was quasi-experimental. The collection technique was a questionnaire and a test, then the data analysis technique was a two-way analysis of variance. The results showed (1). the average social skills of children who learn to use macro role playing strategies are higher, namely = 8.80 compared to those who use micro role playing strategies = 6.50, with f-count = 9.096 > f-table = 3.48, with a level significant 0.05, (2) the average social skills of children who have high self-concept is higher with an average = 9.15 while the average social skills of children who have low self-concept = 7.96 with f-count = 5,967> f-table = 3.48 with a significant level of 0.05, and (3) there is an interaction between playing with self-concept on children's social skills with f-count = 4.591> f-table = 3.48 at a significant level of 0, 05.

1984 ◽  
Vol 6 (3) ◽  
pp. 231-245 ◽  
Author(s):  
Verdi R. Lethermon ◽  
Donald A. Williamson ◽  
Sarah C. Moody ◽  
Stanford W. Granberry ◽  
Kathleen L. Lemanek ◽  
...  

Author(s):  
Rohmatul Ummah

This study aims to improve the social skills of V.C class students through role playing methods. This research is a classroom action research with research subjects of V.C class of SD Muhammadiyah Karangkajen, Yogyakarta. This study focuses on improving students' social skills. Data collection techniques are obtained through observation, interviews and measurements through social skills scale. The analysis technique used is by comparing the results of social skills before and after the action. The results of this study are an increase in the scores of students' social skills. From pre-cycle activities to cyclum II experienced an increase in the number of students in the high category. Prasiklus shows 68% of students fall into the high category, then increase to 92% in cycle I and cycle II. Based on the results of cycles I and II show that the role playing method as one of the learning methods to improve students' social skills.


2017 ◽  
Vol 2 (1) ◽  
pp. 11-18
Author(s):  
Fatwa Tentama ◽  
Dessy Pranungsari ◽  
Nissa Tarnoto

For an optimal development of the child's mother in every aspect of its development is very important. One aspect of skills that must be developed from an early age is a social skill. Most of the streets are young mothers of young children in Yogyakarta worried with the development of their social skills. The young mother does not know how to provide the appropriate stimulation to the child, especially to teach children social skills. Stimulate the child's development of social skills of children aspect then held a training play a role to the street children and of young mothers streets. Training was conducted for two days with story, discussions and role play. The purpose of this training is to improve the social skills of children so that they can adapt to their social environment. The results of the training is role playing a child's social skills to be increased after the training given by the method of playing the role. Social skills of children who increasingly include socializing in the neighborhood play when new friends, increase vocabulary, follow the rules of the game, and resolve conflicts with peers.


2019 ◽  
Vol 8 (1) ◽  
pp. 1
Author(s):  
Alhamdu Alhamdu Alhamdu ◽  
Chintia Viranda ◽  
Listya Istiningtyas

This research intends to find out whether there is an influence in played a role play on social skills at early-aged children. The type of research used Quasi Experimental design with Time Series Design. The sample in this research amounted to 8 students with a purposive sampling technique. The research instrument used was ceklist observation, a teacher questionnaire, and parents questionnaire based on aspects of social skills according to Jarolimek (1993) which was analyzed by Paired Sample t test with the help of the program SPSS versi 22 for windows. The results of the study get significance value (2-tailed) (0,000) <α (0,05). Which means that Ho is rejected and Ha is accerpted, so it can be cocluded that treatment of role playing in this study influential in improving on social skills at early-aged children.Keywords : Role Play, Social Skills, Early-aged Children


2018 ◽  
Vol 5 (1) ◽  
Author(s):  
Danuri Danuri ◽  
Dwendha Lahitani

This study aims to determine the effectiveness of CSM strategies on comprehension reading skills in classes V Padokan 2 Elementary School. The research method used is a quasi-experimental method. In this study the subjects of the study were VA class students as the control class and V C as the experimental class with 28 VA and VC class students. Quantitative data analysis technique used is the calculation of independent sample t-test. Based on data analysis and discussion, researchers can conclude that CSM strategies are more effective than conventional methods of reading comprehension learning. The results of this study indicate that there is a significant difference between the experimental class and the control class as evidenced by the results of the independent sample t-test obtained by the value of Asymp. Sig (2-Tailed) 0.014 <0.05. CSM strategy is an effective learning strategy seen from the average value of the experimental class posstest which is 81.61 higher than the control class average value of 72.96.


Author(s):  
Mohd Amerul Akmal Mohd Yunos ◽  
Noor Azean Atan ◽  
Mohd Nihra Haruzuan Mohamad Said ◽  
Mahani Mokhtar ◽  
Norazrena Abu Samah

This study was carried out to evaluate the effectiveness of mobile learning app based on collaborative learning in authentic environment (known as AKSES) and its impact on the preschool students’ basic scientific process skills competency namely; observation, classification and communication. In addition, the study also investigated competency patterns of the students’ skills. This study was a quantitative study which used two sets of instruments which looked into AKSES application and marking rubrics of the students’ basic scientific process skills. Based on quasi-experimental study, the duration of the study was seven weeks and six learning activities were implemented. Two rural preschools were selected based on quota sample selection and 25 students were in each controlled and treatment groups. Analysis of the survey data was carried out in the form of descriptive and inferential analysis involving Mann-Whitney U test. The Mann-Whitney U test analysis found significant differences in competency patterns of basic scientific process skills in both groups. Meanwhile, the competency patterns of basic scientific process skills indicated positive increase among all preschool students after the utilization of AKSES application in learning activities based on collaborative learning strategy in an authentic environment.


2016 ◽  
Vol 27 (1) ◽  
pp. 57-73 ◽  
Author(s):  
Lotte Galløe

Denne artikel beskæftiger sig med rollespil som en læringsteknologi. Artiklen stiller skarpt på rollespil som en nuanceret styring, der søger at fremme en særlig adfærd. Der argumenteres for, at rollespillet er et eksempel på en strategisk praksis, der fungerer ved at inddrage de lærende i påvirkningen af sig selv og hinanden. Gennem et feltstudie af et træningsforløb for forældre med udadreagerende børn er rollespil som læringsteknologi undersøgt. Med et foucaultiansk magtperspektiv belyses de specifikke teknikker, der gør rollespillet til en legende praksis, for siden at tillægge det en anden alvor. Artiklen viser, hvordan rollespillet tager form i samspillet mellem instruktører og forældre og viser sig virksomt ved at inkludere forældrene i udførelsen og omdirigere deres modstand. ENGELSK ABSTRACT: Lotte Galløe: Imaginary Real Life. The Governed Learning of Role Playing This paper examines role-playing as a learning technology. It focuses on role-playing, as employed in the social services, as an advanced form of governance aiming to produce a certain behavior on the part of the learners. Based on an ethnographic interpretation of Michel Foucault’s notion of power, the paper sheds light on role-playing in practice in Parent Management Training (PMTO) group sessions. Role-playing in PMTO exemplifies the use of particular techniques that shape role-playing as an imaginary game, and simultaneously ascribes it significance in real life. The article argues that role-playing’s apparent non-serious approach enables a strategic practice engaging the learners in the governing actions targeted towards shaping them as subjects. The paper shows how the techniques of enactment, instruction, and evaluation unfold by involving the parents in the performance. Finally the paper shows how resistance is rejected or adapted within the governing practice. Keywords: role-play, Foucault, governance, PMTO, learning.


2007 ◽  
Vol 22 (2) ◽  
pp. 162-199 ◽  
Author(s):  
M. Lee Van Horn ◽  
Sally Atkins-Burnett ◽  
Emilie Karlin ◽  
Sharon Landesman Ramey ◽  
Scott Snyder

1989 ◽  
Vol 17 (6) ◽  
pp. 633-646 ◽  
Author(s):  
Jan N. Hughes ◽  
Gwyneth Boodoo ◽  
Joyce Alcala ◽  
Mary -Claire Maggio ◽  
Lisa Moore ◽  
...  

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