PENINGKATAN KEMAMPUAN MENULIS PENGALAMAN MELALUI METODE PEMBERIAN TUGAS SISWA KELAS V SD NEGERI 001 PAGARAN TAPAH DARUSSALAM

2017 ◽  
Vol 5 (3) ◽  
pp. 51
Author(s):  
Hasanah '

This research is motivated by the lack of writing skills students of class V SDN 001 PagaranTapah Darussalam. This study aims to improve the ability of writing experience fifth gradestudents at SDN 001 Pagaran Tapah Darussalam with the method of assignment, which iscarried out for 1 month. The subjects were fifth grade students at SDN 001 Pagaran TapahDarussalam totaling 33 people consisting of 15 men and 18 women. Form of research isclassroom action research. The research instrument consists of instruments and instrumentperformance data collection activity observation sheet form teacher and student activity. Basedon the results of the study revealed that the method of administration tasks can improve theability of fifth grade students at SDN 001 Pagaran Tapah Darussalam writing experience. It isknown from (a) the activities of teachers has increased in the first cycle obtain a percentage of74.3% (Good) and the second cycle gained 82.9% (Very Good). In addition the student activityalso increased in the first cycle obtained 71 , 1% (Good) and the second cycle cycle obtain apercentage of 75.8% (Good); and (b) increased learning outcomes in basic score average valueincreased 64.4 students in the first cycle students' average score of 70.9 and the second cycle ofthe average value of 85 students.

2020 ◽  
Vol 3 (1) ◽  
pp. 56
Author(s):  
Dyah Saraswati ◽  
Sumarno Sumarno ◽  
Anggun Dwi S.P.

This research aimed to determine the effectiveness of circuit learning model assisted by diorama media for influencing the motivation and learning outcomes of class V on theme 7 at SDN Mangunharjo. This research used Pre-Experimental design, One Group Pretest-Posttest Design. The population of all class V students in SDN Mangunharjo numbered 35 by using nonprobality sampling techniques with saturated sampling types. The average score of pretest motivation was 60.17 and the posttest average was 80.53. The average value of the pretest of the results of learning outcomes is 57.94 and the posttest averages 84.34. This is evidenced by the results of the motivation t-test where tcount (14.31)> ttable (1.69). Calculation of t-test results of learning where tcount (13.28)> ttable (1.69). This is also supported by N-Gain motivation and learning outcomes that show criteria of moderate to high. The concluded that the circuit learning model assisted by diorama media effectively influences the motivation and learning outcomes of the fifth grade students of Mangunharjo Elementary School Semarang.


2021 ◽  
Vol 8 (2) ◽  
pp. 98-108
Author(s):  
I Komang Muliantara

This study aims to improve learning outcomes class V students. This research is classroom action research. Based on the results of initial observations, student learning outcomes are still low. This study uses the Cooperative Integrated Reading and Composition learning model. This research was conducted at SDN 4 Bebetin in fifth grade students with a total of 15 students, consisting of 3 male students and 12 female students. Based on the results of the study, there was an increase in student learning outcomes from cycle I to cycle II. This is evidenced in the first cycle obtained 6 students (40%) who have completed and 9 students (60%) have not completed with an average value of 67. Cycle II increased to 12 students (87%) completed and 3 students (13%) incomplete with an average score of 89. From the results of cycle I and cycle II, it can be concluded that the application of the CIRC learning model can improve learning outcomes fifth grade students at SDN 4 Bebetin, Buleleng Regency.


2019 ◽  
Vol 3 (1) ◽  
pp. 269
Author(s):  
Pujo Setyo Aji ◽  
Erna Yayuk ◽  
Novi Qurrata A'yunin

This study aimed to improve students’ learning outcomes of mathematics by using learning discovery models through the media of the cube unit in class V students of SDN Kauman 1 Malang City. Students still faced difficulty in developing the concept of building volume (cubes and cuboid). The form of research conducted in this study used Classroom Action Research (CAR) design developed by Kemmis and Mc. Taggart. The subjects in this study were 32 students of fifth-grade students of SDN Kauman 1 Malang in 2018/2019. This research was conducted in two cycles, namely, cycle I and cycle II. Data collection techniques employed interviews, tests, and observations. The data from the research results obtained through the process of interviews, tests, and observations. In the first cycle the students’ mathematics learning outcomes increased that was based on the results of the cycle, with the average value of students at 66.72 increased to be 78.28 in the first cycle, and 92.28 in the second cycle with the percentage of completeness of 40.62% in the cycle, it changed 62.50% in the first cycle and 87.50% in the second cycle. Thus, the study yielded the result showing that the model of learning discovery through media cube unit can improve students' mathematics learning outcomes.


Author(s):  
Puri Astuti

<p><em>The formulation of the research problem is how the learning process, increasing student activity and learning mathematics outcomes through interactive learning models. The research subjects were fifth grade students of SD Negeri Sarireja 01. This research was a classroom action research conducted in 2 cycles. In the first cycle, the average student activity score obtained was 12.9 in the medium category. In cycle II, the average score of student activity was 17.3 in the high category. The increase in student learning outcomes can be seen from the average formative test scores that the researchers gave at the end of each cycle and the percentage of complete learning. In the first cycle, the percentage of students who finished studying was 57.9%. In the second cycle the percentage of students who completed 73.7%. Mastery learning reached 73.7%, exceeding the success indicator, namely learning mastery up to 68%. The conclusion in this study is that the interactive learning model can improve the quality of learning, student activities and learning outcomes of mathematics in the matter of calculating the volume of blocks and triangular prisms</em><em>.</em></p>


2020 ◽  
Vol 14 (1) ◽  
Author(s):  
Dwi Rahmah Inayati ◽  
Ati Kusmawati

ABSTRACTThis research is motivated by the existence of student learning outcomes in social sciencesubjects Theme 8 Sub theme 3 Material Types of Business and Economic Activities underthe KKM, so that the writer is moved to research and propose solutions by applying theEveryone is Teacher Here method. The purpose of this study was to improve socialstudies learning outcomes in fifth grade students at SDN Cempaka Baru 07 Pagi. Themethod used is classroom action research. The study was conducted in two cycles withindicators of the success of students' scores in the cognitive domain ≥ 70, in the affectivedomain ≥ 2.33 with the B-category, in the domain of skills category B, mastery learning≥ 70% and learning outcomes in cycle II> of cycle I. The results showed the averagevalue of students from 47.42 in the pre cycle increased to 49.36 at meeting 1, increasedto 56.77 at meeting 2. At cycle II meeting 1 increased again to 68.55 and meeting 2 to74,19. The percentage of pre-cycle study completion 19.35% increase in cycle I meeting1 to 25.81%, meeting 2 to 51.61%, cycle II meeting 1 to 77.42% and meeting 2 to80.65%. The average value of affective learning outcomes in cycle I was 3.27 (B +), thenincreased in cycle II to 3.52 (A). The learning outcomes of the first cycle skill get anaverage score in category C and increase in cycle II to category B. This shows that theeveryone is Teacher Here method can improve the learning outcomes of social studiesin class V students of SDN Cempaka Baru 07 Pagi.Keywords: Everyone is Teacher Here Method, Learning Outcomes, and Social StudiesSubjects.


2017 ◽  
Vol 6 (1) ◽  
pp. 190
Author(s):  
Suhaimi Suhaimi

This classroom action research aims to improve learning outcomes math class V students SD Negeri 004 Teluk Binjai Dumai Timur through cooperative learning team asissted individualization (TAI), conducted in September-November 2011. The subjects fifth grade students numbering SD Negeri 004 Teluk Binjai Dumai Timur students. Parameters measured research is student learning, student activities, complete learn student and teacher activities. The research instrument used consisted of two research instruments are instruments learning device consists of a syllabus, lesson plan (RPP), student worksheet (LKS) and data collection instruments consist of observation sheet student activity, observation sheet activities of teachers, test sheet. The results showed mastery learning in the first cycle was (60.00%) and the second cycle (93.30%). It can be concluded from the results of fifth grade students learn math SD Negeri 004 Teluk Binjai Dumai Timur can be improved through the cooperative model type asissted team individualization (TAI).


Author(s):  
Khaerun Nisa'a Tayibu ◽  
Rahmah Kumullah

This study aims to (1) know the description of the implementation of the experiential learning model in class V SD Inpres Layang Tua II Makassar City, (2) to know the description of the Mathematics  learning outcomes of students of SD Inpres Layang Tua II Makassar City, (3) to determine the effect of implementing the experiential model. learning about Mathematics  learning outcomes in students of SD Inpres Layang Tua II Makassar City. This type of research is a true experimental research design involving one experimental class and one control class. The research location is in SD Inpres Layang Tua II, Makassar City. The design of this study was a pretest-posttest control group design. The population of this research is the fifth grade students of SD Inpres Layang Tua II Makassar City with a sample of 20 control classes and 20 experimental classes taken randomly. The independent variable in this study is the implementation of the experiential learning model and the dependent variable is the Mathematics  learning outcome. Data collection techniques in this study were tests, observation and documentation. The research instrument was a Mathematics  learning outcome test with 23 items and a lesson plan (RPP). The data obtained were analyzed by two types of statistics, namely descriptive statistical tests and inferential statistics including: Data Normality Test, Data Homogeneity Test and Hypothesis Test. The results showed that: (i) the application of the experiential learning model in Mathematics  learning for fifth grade students of SD Inpres Layang Tua, Makassar City, which consists of concrete experience stages, observation reflection, abstract concepts and applications generally go well, (ii) Mathematics  learning outcomes The fifth grade students of SD Inpres Layang Tua II in Makassar City in the pre-test experimental class were lower than the control class with an average score of 47 for the experimental class and 52 for the control class. Meanwhile, in the post-test the experimental class was higher than the control class with an average score. -The experimental class average is 79 and the control class is 70, (iii) there is an effect of the application of the experiential learning model on the Mathematics  learning outcomes of class V SD Inpres Layang Tua II Makassar City after hypothesis testing is 0.004 <0.05.


Author(s):  
Dona Syafriana

Penelitian ini bertujuan untuk meningkatkan hasil belajar IPA dengan menerapkan model Problem Based Learning (PBL). Penelitian dilaksanakan di SDN 63 Surabayo, Kabupaten Agam, dengan subjek penelitian siswa kelas V yang berjumlah 24 siswa. Penelitian ini merupakan penelitian tindakan dengan menggunakan model Kemmis dan Mc.Taggart, yang dilakukan selama dua siklus. Masing-masing siklus terdiri dari tahap perencanaan, implementasi tindakan, pengamatan, dan refleksi tindakan. Proses pengumpulan data dilakukan melalui tes hasil belajar, observasi, dan dokumentasi. Hasil penelitian menunjukkan adanya peningkatan hasil belajar IPA, khususnya tema tentang Lingkungan Sahabat Kita. Hal ini dibuktikan dengan adanya peningkatan perolehan hasil belajar. Rata-rata skor hasil belajar siswa pada tahap prasiklus tercatat sebesar 63,92%. Skor tersebut mengalami peningkatan menjadi 78,67% pada akhir siklus I, dan meningkat lagi menjadi 86,83% pada akhir siklus II. Hasil observasi menunjukan bahwa penerapan model PBL membuat siswa lebih aktif belajar, berani dan mandiri dalam menyelesaikan masalah IPA yang berkaitan dengan kehidupan sehari-hari siswa. Kata Kunci: Model PBL, Hasil Belajar IPA, dan Penelitian Tindakan.  APPLICATION OF PROBLEM BASED LEARNING (PBL) MODELS IN A SAINTIFIC APPROACH TO INCREASE LEARNING RESULT OF CLASS V SDN 63 SURABAYO Abstract:This study aims to improve science learning outcomes by applying the model of Problem Based Learning (PBL). Research conducted at SDN 63 Surabayo, Agam regency, with fifth grade students study subjects totaling 24 students. This research is an action using a model Kemmis and Mc.Taggart, conducted over two cycles. Each cycle consisted of planning, implementation of action, observation, and reflection action. The process of data collection is done through test results of study, observation, and documentation. The results showed an increase in science learning outcomes, particularly the theme of Environment Our Friends. This is evidenced by an increase in the acquisition of learning outcomes. The average score of student learning outcomes at prasiklus stage was recorded at 63.92%. The score increased to 78.67% at the end of the first cycle, and increased to 86.83% at the end of the second cycle. The observation result shows that the application of the model PBL make students more active learning, courageous and independent in solving issues related to science student's daily life. Keywords: Model PBL, Science Learning Outcomes, and Action Research.


2018 ◽  
Vol 18 (2) ◽  
pp. 335
Author(s):  
Neneng Triyuna

This study aims to improve student learning outcomes in mathematics subjects by using space wake media in fifth grade students at SDN. No. 025/XI Gedang Village. This research is a classroom action research conducted in two cycles. Each cycle consists of four activities, namely planning, implementation, observation, and reflection. The study involved 20 fifth grade students year 2017/2018 at SDN. No. 025/XI Gedang Village, Sungai Penuh District, Sungai Penuh City, Jambi Province. This research was conducted for three months from September to November of 2017. Data collected in this study is students learning outcomes. Data were collected by observation and test. Furthermore, the data were analyzed by using descriptive analysis and simple statistical test. The results showed that student activity in learning improved. The increasing of student activity can be seen from from the increasing spirit of students in following the series of learning activities. Students are more active during lesson activities, students are able to ask questions, and students are able to answer the test questions well. Increasing of student learning activities are also in tandem with improving student learning outcomes. The average score of student learning outcomes increased from 61.50 before the action was given to 76.0 in cycle I and increased again to 80.25 in cycle II. Likewise with learning mastery. Learning completeness increased from 25.00% before the action was given to 80.00% in cycle I and increased again to 100.00% in cycle II. Thus, the use of build space media in the mathematics subjects can improve activity and learning outcomes of fifth grade students at SDN. No. 025/XI Gedang Village year 2017/2018.


2017 ◽  
Vol 5 (3) ◽  
pp. 403
Author(s):  
Abdullah '

The background of this study is the low result of fifth grade students learn math A SDN 013Buluh Kasap Dumai. Of the 32 students, only 7 students who achieve specified KKM is 65. Tothe researchers conduct classroom action research with the aim to improve learningoutcomes VA SDN 013 Buluh Kasap Dumai math grade students through interactive learningmodel, the study was conducted in February 2012. The subjects were students SDN 013 BuluhKasap Dumai VA classes totaling 32 students. The data used in this research is data ofstudent learning outcomes, student activities, complete learn student and teacher activities.Instruments used in this study consisted of two research instruments are instruments learningdevice consists of a syllabus, lesson plan, student worksheets and data collection instrumentsconsist of observation of student activity sheets, teacher activity observation sheet, a testsheet. The results showed mastery of students in each cycle has increased, the base score isthe number of students who completed 7 students (21.90%), in the first cycle the number ofstudents who pass increases with the number of 16 students (50.00%), the second cycleincreases with the number of student mastery of 25 students (78.12%). It can be concludedfrom the results of fifth grade students learn math A SDN 013 Buluh Kasap Dumai can beimproved through the application of interactive learning model.


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