scholarly journals Potential Use of Drone Ultra-High-Definition Videos for Detailed 3D City Modeling

2022 ◽  
Vol 11 (1) ◽  
pp. 34
Author(s):  
Bashar Alsadik ◽  
Yousif Hussein Khalaf

Ongoing developments in video resolution either using consumer-grade or professional cameras has opened opportunities for different applications such as in sports events broadcasting and digital cinematography. In the field of geoinformation science and photogrammetry, image-based 3D city modeling is expected to benefit from this technology development. Highly detailed 3D point clouds with low noise are expected to be produced when using ultra high definition UHD videos (e.g., 4K, 8K). Furthermore, a greater benefit is expected when the UHD videos are captured from the air by consumer-grade or professional drones. To the best of our knowledge, no studies have been published to quantify the expected outputs when using UHD cameras in terms of 3D modeling and point cloud density. In this paper, a quantification is shown about the expected point clouds and orthophotos qualities when using UHD videos from consumer-grade drones and a review of which applications they can be applied in. The results show that an improvement in 3D models of ≅65% relative accuracy and ≅90% in point density can be attained when using 8K video frames compared with HD video frames which will open a wide range of applications and business cases in the near future.

Sensors ◽  
2021 ◽  
Vol 21 (6) ◽  
pp. 2144
Author(s):  
Stefan Reitmann ◽  
Lorenzo Neumann ◽  
Bernhard Jung

Common Machine-Learning (ML) approaches for scene classification require a large amount of training data. However, for classification of depth sensor data, in contrast to image data, relatively few databases are publicly available and manual generation of semantically labeled 3D point clouds is an even more time-consuming task. To simplify the training data generation process for a wide range of domains, we have developed the BLAINDER add-on package for the open-source 3D modeling software Blender, which enables a largely automated generation of semantically annotated point-cloud data in virtual 3D environments. In this paper, we focus on classical depth-sensing techniques Light Detection and Ranging (LiDAR) and Sound Navigation and Ranging (Sonar). Within the BLAINDER add-on, different depth sensors can be loaded from presets, customized sensors can be implemented and different environmental conditions (e.g., influence of rain, dust) can be simulated. The semantically labeled data can be exported to various 2D and 3D formats and are thus optimized for different ML applications and visualizations. In addition, semantically labeled images can be exported using the rendering functionalities of Blender.


2021 ◽  
Vol 11 (1) ◽  
Author(s):  
Gregor Luetzenburg ◽  
Aart Kroon ◽  
Anders A. Bjørk

AbstractTraditionally, topographic surveying in earth sciences requires high financial investments, elaborate logistics, complicated training of staff and extensive data processing. Recently, off-the-shelf drones with optical sensors already reduced the costs for obtaining a high-resolution dataset of an Earth surface considerably. Nevertheless, costs and complexity associated with topographic surveying are still high. In 2020, Apple Inc. released the iPad Pro 2020 and the iPhone 12 Pro with novel build-in LiDAR sensors. Here we investigate the basic technical capabilities of the LiDAR sensors and we test the application at a coastal cliff in Denmark. The results are compared to state-of-the-art Structure from Motion Multi-View Stereo (SfM MVS) point clouds. The LiDAR sensors create accurate high-resolution models of small objects with a side length > 10 cm with an absolute accuracy of ± 1 cm. 3D models with the dimensions of up to 130 × 15 × 10 m of a coastal cliff with an absolute accuracy of ± 10 cm are compiled. Overall, the versatility in handling outweighs the range limitations, making the Apple LiDAR devices cost-effective alternatives to established techniques in remote sensing with possible fields of application for a wide range of geo-scientific areas and teaching.


Author(s):  
Z. Sha ◽  
Y. Chen ◽  
W. Li ◽  
C. Wang ◽  
A. Nurunnabi ◽  
...  

Abstract. Road extraction plays a significant role in production of high definition maps (HD maps). This paper presents a novel boundary-enhanced supervoxel segmentation method for extracting road edge contours from MLS point clouds. The proposed method first leverages normal feature judgment to obtain 3D point clouds global geometric information, then clusters points according to an existing method with global geometric information to enhance the boundaries. Finally, it utilizes the neighbor spatial distance metric to extract the contours and drop out existing outliers. The proposed method is tested on two datasets acquired by a RIEGL VMX-450 MLS system that contain the major point cloud scenes with different types of road boundaries. The experimental results demonstrate that the proposed method provides a promising solution for extracting contours efficiently and completely. Results show that the precision values are 1.5 times higher and approximately equal than the other two existing methods when the recall value is 0 for both tested two road datasets.


2019 ◽  
Vol 11 (10) ◽  
pp. 1204 ◽  
Author(s):  
Yue Pan ◽  
Yiqing Dong ◽  
Dalei Wang ◽  
Airong Chen ◽  
Zhen Ye

Three-dimensional (3D) digital technology is essential to the maintenance and monitoring of cultural heritage sites. In the field of bridge engineering, 3D models generated from point clouds of existing bridges is drawing increasing attention. Currently, the widespread use of the unmanned aerial vehicle (UAV) provides a practical solution for generating 3D point clouds as well as models, which can drastically reduce the manual effort and cost involved. In this study, we present a semi-automated framework for generating structural surface models of heritage bridges. To be specific, we propose to tackle this challenge via a novel top-down method for segmenting main bridge components, combined with rule-based classification, to produce labeled 3D models from UAV photogrammetric point clouds. The point clouds of the heritage bridge are generated from the captured UAV images through the structure-from-motion workflow. A segmentation method is developed based on the supervoxel structure and global graph optimization, which can effectively separate bridge components based on geometric features. Then, recognition by the use of a classification tree and bridge geometry is utilized to recognize different structural elements from the obtained segments. Finally, surface modeling is conducted to generate surface models of the recognized elements. Experiments using two bridges in China demonstrate the potential of the presented structural model reconstruction method using UAV photogrammetry and point cloud processing in 3D digital documentation of heritage bridges. By using given markers, the reconstruction error of point clouds can be as small as 0.4%. Moreover, the precision and recall of segmentation results using testing date are better than 0.8, and a recognition accuracy better than 0.8 is achieved.


Author(s):  
I.-C. Lee ◽  
F. Tsai

A series of panoramic images are usually used to generate a 720° panorama image. Although panoramic images are typically used for establishing tour guiding systems, in this research, we demonstrate the potential of using panoramic images acquired from multiple sites to create not only 720° panorama, but also three-dimensional (3D) point clouds and 3D indoor models. Since 3D modeling is one of the goals of this research, the location of the panoramic sites needed to be carefully planned in order to maintain a robust result for close-range photogrammetry. After the images are acquired, panoramic images are processed into 720° panoramas, and these panoramas which can be used directly as panorama guiding systems or other applications. <br><br> In addition to these straightforward applications, interior orientation parameters can also be estimated while generating 720° panorama. These parameters are focal length, principle point, and lens radial distortion. The panoramic images can then be processed with closerange photogrammetry procedures to extract the exterior orientation parameters and generate 3D point clouds. In this research, VisaulSFM, a structure from motion software is used to estimate the exterior orientation, and CMVS toolkit is used to generate 3D point clouds. Next, the 3D point clouds are used as references to create building interior models. In this research, Trimble Sketchup was used to build the model, and the 3D point cloud was added to the determining of locations of building objects using plane finding procedure. In the texturing process, the panorama images are used as the data source for creating model textures. This 3D indoor model was used as an Augmented Reality model replacing a guide map or a floor plan commonly used in an on-line touring guide system. <br><br> The 3D indoor model generating procedure has been utilized in two research projects: a cultural heritage site at Kinmen, and Taipei Main Station pedestrian zone guidance and navigation system. The results presented in this paper demonstrate the potential of using panoramic images to generate 3D point clouds and 3D models. However, it is currently a manual and labor-intensive process. A research is being carried out to Increase the degree of automation of these procedures.


Author(s):  
N. Tyagur ◽  
M. Hollaus

During the last ten years, mobile laser scanning (MLS) systems have become a very popular and efficient technology for capturing reality in 3D. A 3D laser scanner mounted on the top of a moving vehicle (e.g. car) allows the high precision capturing of the environment in a fast way. Mostly this technology is used in cities for capturing roads and buildings facades to create 3D city models. In our work, we used an MLS system in Moravian Karst, which is a protected nature reserve in the Eastern Part of the Czech Republic, with a steep rocky terrain covered by forests. For the 3D data collection, the Riegl VMX 450, mounted on a car, was used with integrated IMU/GNSS equipment, which provides low noise, rich and very dense 3D point clouds. <br><br> The aim of this work is to create a digital terrain model (DTM) from several MLS data sets acquired in the neighbourhood of a road. The total length of two covered areas is 3.9 and 6.1 km respectively, with an average width of 100 m. For the DTM generation, a fully automatic, robust, hierarchic approach was applied. The derivation of the DTM is based on combinations of hierarchical interpolation and robust filtering for different resolution levels. For the generation of the final DTMs, different interpolation algorithms are applied to the classified terrain points. The used parameters were determined by explorative analysis. All MLS data sets were processed with one parameter set. As a result, a high precise DTM was derived with high spatial resolution of 0.25 x 0.25 m. The quality of the DTMs was checked by geodetic measurements and visual comparison with raw point clouds. The high quality of the derived DTM can be used for analysing terrain changes and morphological structures. Finally, the derived DTM was compared with the DTM of the Czech Republic (DMR 4G) with a resolution of 5 x 5 m, which was created from airborne laser scanning data. The vertical accuracy of the derived DTMs is around 0.10 m.


Author(s):  
N. Tyagur ◽  
M. Hollaus

During the last ten years, mobile laser scanning (MLS) systems have become a very popular and efficient technology for capturing reality in 3D. A 3D laser scanner mounted on the top of a moving vehicle (e.g. car) allows the high precision capturing of the environment in a fast way. Mostly this technology is used in cities for capturing roads and buildings facades to create 3D city models. In our work, we used an MLS system in Moravian Karst, which is a protected nature reserve in the Eastern Part of the Czech Republic, with a steep rocky terrain covered by forests. For the 3D data collection, the Riegl VMX 450, mounted on a car, was used with integrated IMU/GNSS equipment, which provides low noise, rich and very dense 3D point clouds. &lt;br&gt;&lt;br&gt; The aim of this work is to create a digital terrain model (DTM) from several MLS data sets acquired in the neighbourhood of a road. The total length of two covered areas is 3.9 and 6.1 km respectively, with an average width of 100 m. For the DTM generation, a fully automatic, robust, hierarchic approach was applied. The derivation of the DTM is based on combinations of hierarchical interpolation and robust filtering for different resolution levels. For the generation of the final DTMs, different interpolation algorithms are applied to the classified terrain points. The used parameters were determined by explorative analysis. All MLS data sets were processed with one parameter set. As a result, a high precise DTM was derived with high spatial resolution of 0.25 x 0.25 m. The quality of the DTMs was checked by geodetic measurements and visual comparison with raw point clouds. The high quality of the derived DTM can be used for analysing terrain changes and morphological structures. Finally, the derived DTM was compared with the DTM of the Czech Republic (DMR 4G) with a resolution of 5 x 5 m, which was created from airborne laser scanning data. The vertical accuracy of the derived DTMs is around 0.10 m.


Sensors ◽  
2019 ◽  
Vol 19 (18) ◽  
pp. 3952 ◽  
Author(s):  
* ◽  
*

Three Dimensional (3D) models are widely used in clinical applications, geosciences, cultural heritage preservation, and engineering; this, together with new emerging needs such as building information modeling (BIM) develop new data capture techniques and devices with a low cost and reduced learning curve that allow for non-specialized users to employ it. This paper presents a simple, self-assembly device for 3D point clouds data capture with an estimated base price under €2500; furthermore, a workflow for the calculations is described that includes a Visual SLAM-photogrammetric threaded algorithm that has been implemented in C++. Another purpose of this work is to validate the proposed system in BIM working environments. To achieve it, in outdoor tests, several 3D point clouds were obtained and the coordinates of 40 points were obtained by means of this device, with data capture distances ranging between 5 to 20 m. Subsequently, those were compared to the coordinates of the same targets measured by a total station. The Euclidean average distance errors and root mean square errors (RMSEs) ranging between 12–46 mm and 8–33 mm respectively, depending on the data capture distance (5–20 m). Furthermore, the proposed system was compared with a commonly used photogrammetric methodology based on Agisoft Metashape software. The results obtained demonstrate that the proposed system satisfies (in each case) the tolerances of ‘level 1’ (51 mm) and ‘level 2’ (13 mm) for point cloud acquisition in urban design and historic documentation, according to the BIM Guide for 3D Imaging (U.S. General Services).


2021 ◽  
Vol 11 (13) ◽  
pp. 5941
Author(s):  
Mun-yong Lee ◽  
Sang-ha Lee ◽  
Kye-dong Jung ◽  
Seung-hyun Lee ◽  
Soon-chul Kwon

Computer-based data processing capabilities have evolved to handle a lot of information. As such, the complexity of three-dimensional (3D) models (e.g., animations or real-time voxels) containing large volumes of information has increased exponentially. This rapid increase in complexity has led to problems with recording and transmission. In this study, we propose a method of efficiently managing and compressing animation information stored in the 3D point-clouds sequence. A compressed point-cloud is created by reconfiguring the points based on their voxels. Compared with the original point-cloud, noise caused by errors is removed, and a preprocessing procedure that achieves high performance in a redundant processing algorithm is proposed. The results of experiments and rendering demonstrate an average file-size reduction of 40% using the proposed algorithm. Moreover, 13% of the over-lap data are extracted and removed, and the file size is further reduced.


Author(s):  
A. Mostafavi ◽  
M. Scaioni ◽  
V. Yordanov

Abstract. The realistic possibility of using non-metric digital cameras to achieve reliable 3D models has eased the application of photogrammetry in different domains. Documentation, conservation and dissemination of the Cultural Heritage (CH) can be obtained and implemented through virtual copies and replicas. Structure-from-Motion (SfM) photogrammetry has widely proven its impressive potential for image-based 3D reconstruction resulting in great 3D point clouds’ acquisitions but at minimal cost. Images from Unmanned Aerial Vehicles (UAVs) can be also processed within SfM pipeline to obtain point cloud of Cultural Heritage sites in remote regions. Both aerial and terrestrial images can be integrated to obtain a more complete 3D. In this paper, the application of SfM photogrammetry for surveying of the Ziggurat Chogha Zanbil in Iran is presented. Here point clouds have been derived from oblique and nadir photos captured from UAV as well as terrestrial photos. The obtained four point clouds have been compared on the basis of different techniques to highlight differences among them.


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