scholarly journals Gamifying the Project in Hardware-based Courses

2015 ◽  
Vol 5 (4) ◽  
pp. 4 ◽  
Author(s):  
Sasko Ristov ◽  
Nevena Ackovska ◽  
Vesna Kirandziska

Using elements of games in the non-gaming systems is known as gamification. It is used recently in many areas to improve some processes. For example, it alleviates the teaching and learning. Students surmount some learning objectives easier if they play games where they are challenged with rivalry factors and collaborate more among each other. This paper presents a new approach of gamifying the practical project in the hardware-based course Microprocessors and Microcontrollers for computer science students. This change significantly improved the course - not only that it improved the average grade of the passed students, but it provoked the students to enroll in other hardware courses of the upper semesters. Even more so, some diploma theses involving microcontrollers were developed for the first time.

2019 ◽  
Vol XXIII (2) ◽  
pp. 15-24
Author(s):  
Joanna PIĘTA ◽  
Adrian KUŻDŻAŁ ◽  
Aleksander ZAGÓRSKI

<b>Aim.</b> The aim of the study was to assess the frequency of cervical spine pain and students' knowledge about Text Neck Syndrome. <b>Material and research methodology.</b> The study covered 150 students of Physiotherapy and Computer Science, aged 18 - 26. The study used questionnaire consisting of 24 questions, as well as the NDI (Neck Disability Index) questionnaire. <b>Results.</b> The research have shown, that 69% of respondents have experienced cervical spine pain in their lives. Almost half of the students have heard about Text Neck Syndrome. A relationship between the frequency of neck pain and the age at which neck pain appeared for the first time, physical activity, the number of hours spent using the cell phone and the position taken while using the phone as well as the position taken at work were demonstrated . The relationship between the sum of points obtained in the NDI questionnaire and the number of hours allocated to using a mobile phone was also demonstrated. <b>Conclusions.</b> Most students have experienced cervical spine pain in their lives. Many factors affect the incidence of neck pain. Almost half of the respondents heard about Text Neck Syndrome. The use of cell phones affects the pain and level of cervical spine dysfunction.


2011 ◽  
Vol 5 (2) ◽  
Author(s):  
Tina Wilson ◽  
Denise Whitelock

A teaching project using Computer-Mediated Communication (CMQ to aid students' understanding of computer science took place from February to November 1995 at the Open University. The project fell within that of STILE (Students' and Teachers' Integrated Learning Environment), and the course was M205 - STILE: Fundamentals of Computing. Four different institutions were involved: the Universities of Leicester, Loughborough, De Montfort and the Open University (Ruggles, 1995; Ruggles et al, 1995; Underwood et al, 1996; Zhao et al, 1996). One of the main aims of the Open University implementation was to improve the presentation of the computer science course by enabling structured access to online facilities for both tutor-to-student and student-to-student communication. The nine tutors and 110 computer science students were situated nationwide and in Europe. In line with our partners, we used the Netscape browser version 1 revision N, with Trumpet version 2 revision B. Although use of the Web for teaching and learning was underpinned by a wealth of literature about hypertext and hypermedia (see Nielsen 1993; Laurillard, 1994), it did not successfully sustain conferencing in 1995. Therefore we also adopted the FirstClass conferencing system (version 2.6) to accommodate our distance-learning students.DOI:10.1080/0968776970050206


2021 ◽  
Vol 6 (3) ◽  
pp. 13-21
Author(s):  
Rozita Kadar ◽  
Syarifah Adilah Mohamed Yusoff ◽  
Saiful Nizam Warris ◽  
Mohd Saifulnizam Abu Bakar

Learning a program is important for all students, not only students from the field of computer science but all fields. Programming languages are different from human communication languages as they have different structural forms. This makes it difficult for beginners especially for non-computer science students to understand the structure of programming languages. Therefore, to learn and understand the programming language more effectively, this article focuses on the important structure in learning a program from the initial stage to the advanced level suitable for non-computer science students. The objective of this article is to suggest important elements that can be assessed on these students which are to measure their understanding as they learn programming languages. The questions proposed to measure students' understanding were based on Bloom's Taxonomy, which covers six levels of understanding. It is hoped that this assessment proposal can act as a guideline for educators in fully focusing on important matters during the teaching and learning process.


Author(s):  
Rosemary Twum ◽  
Christopher Yarkwah ◽  
Benjamin Eduafo Arthur

The main purpose of this study was to examine the factors that influence the attitudes of computer science students towards the teaching and learning of mathematics and related courses in a public university situated in the Cape Coast Metropolis of Ghana. To achieve this, a descriptive survey design was adopted. In addition, a quantitative approach to data collection and analysis was employed for the study. The target population for the study were all Bachelor of Education (Computer Science) and Bachelor of Science (Computer Science) students in the said university. In all, 150 students were randomly sampled and used as the respondents for the study. The main instrument used for data collection process was a structured questionnaire. The study found that instructor or lecturer-student relationship have an influence on the students’ attitudes towards the teaching and learning of mathematics and related courses. Also, the mathematics curricula used at the university have influence on students’ attitude towards the teaching and learning of mathematics and related courses. In addition, institutional factors such as time allocation on time table and the adequacy of teaching and learning resources has some form of influence on students’ attitude. Implications of the findings are further discussed in the study.


2016 ◽  
Vol 6 (6) ◽  
pp. 8 ◽  
Author(s):  
Hussein Taha Assaggaf

<p>In the teaching and learning of EFL writing, the Process Genre Approach (PGA), an integration of the process approach and the genre approach, has recently received much attention worldwide. This approach, however, has not been given enough focus in the Arab EFL context. The purpose of this paper is twofold: to report an implementation of a process genre approach in teaching a report writing course; and to explore views of the Arab EFL students attending that course. The study employs two instruments for data collection: observation, for describing the implementation of the PGA; and a questionnaire specifically designed for eliciting students’ views. Participants are 17 students who attended a report writing course in a computer science department at a university in Yemen. A description of the implementation of the approach is presented in five main areas: preparation of form; preparation of genre; planning, drafting and revising; feedback; and teacher roles and scaffolding. The findings revealed positive views of computer science EFL students on using the process genre approach in teaching report writing. The study concluded with relevant implications and recommendations for Arab EFL writing teaching and research.</p>


2021 ◽  
Vol 6 ◽  
Author(s):  
Merja Halme ◽  
Liisa Myyry ◽  
Anna-Maija Pirttilä-Backman

The study examines university students’ course preferences and their relations to learning approaches, apparently for the first time, to gain insight how different course designs are experienced by students with different learning approaches. The data includes students from two universities and fields: business (n = 467) and social sciences (n = 313). The attributes in preference measurement were selected on the basis of previous research and focus groups discussions and choice-based conjoint analysis was used. The learning approaches were measured using Experiences of Teaching and Learning Questionnaire developed by Entwistle and Ramsden. Social science students valued more interesting, challenging and time-consuming courses than business students, who valued more relevant and easier courses requiring less time. Social science students scored higher in the deep approach. The relationship between preferences and approaches was strikingly similar in the two universities: strategic students prefer relevance and deep learners challenge in both universities. An exception was that interesting courses were related to deep learning among social science students, and to the surface approach among business students. Further studies should extend our understanding of what interesting means to different kinds of students. The results give tools to design courses that enhance students’ learning and offers new insights to learning approach research.


2021 ◽  
Vol 62 ◽  
pp. 22-27
Author(s):  
Igoris Belovas

Floyd's triangle is often presented to computer science students as an exercise or example to illustrate the concepts of text formatting and loop constructs. The paper proposes to look at an object from a different angle and to examine limit theorems for the numbers of generalized Floyd's triangles. Tasks of this type can be used as exercises in study programs of mathematics and informatics (couses of probability theory and combinatorics). It would help to master the appropriate proof techniques and mathematical apparatus. The article proposes a series of possible problems and their proof schemes.


2019 ◽  
Vol 3 (2) ◽  
Author(s):  
Hamnidar Hamnidar

This research was motivated by the learning outcomes of students' natural sciences that were still low. The purpose of this study was to improve student learning outcomes with the application of the Contextual Teaching And Learning approach. This research is a classroom action research consisting of II cycles with research subjects in class VI of 007 Kampung Baru State Primary School Gunung Toar District, Kuantan Singingi Regency. The results showed that, judging from the basic score, the lowest value of students was 50 while the highest score of students was 85 with an average grade of 62.78 with an incomplete category. in the first cycle the lowest value of students was 65 while the highest value of students was 90 with an average grade of 74 with a complete category. For learning outcomes in cycle II, the lowest value of students is 75 while the highest value of students is 100 with the average value of class 84.47 with complete categories. Based on the results of the study, it can be concluded that the application of the Contextual Teaching And Learning learning approach assisted by media images can improve the learning outcomes of Natural Sciences students of class VI 007 Public Primary School Kampung Baru, Gunung Toar District, Kuantan Singingi Regency.


2018 ◽  
Vol 12 ◽  
pp. 53-68
Author(s):  
Mile JOVANOV ◽  
Marija MIHOVA ◽  
Bojan KOSTADINOV ◽  
Emil STANKOV

There are several International Olympiads for secondary school students (for example, mathematics, physics, chemistry, biology and informatics). These Olympiads are not just a science competition, but a means to care for talent in the particular science. The goal of this paper is to identify the necessary topics important for good results at these international contests, and to compare the contest systems for the countries in South Eastern Europe, in the field of Informatics (Computer Science), as a region that is one of the prominent world regions in the context of high results in the international competitions. Here, we provide comparison through detailed analysis of several countries, and further we present a new approach that may be used to compare the achievements of the countries based on the results that students achieved at these competitions. Finally, we present an application of this approach on the results of some of the discussed countries compared to Macedonia. We strongly believe that the paper will provide a valuable content and approach for the entities involved in the organization of the contests, to measure their results compared to other countries, to use the information for improvement, and to use their achievements to raise awareness among the government institutions and companies in order to get support from them.


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