scholarly journals E-learning-Oriented Software Architecture Design and Case Study

Author(s):  
Peng Lu ◽  
Xiao Cong ◽  
Dongdai Zhou

Nowadays, E-learning system has been widely applied to practical teaching. It was favored by people for its characterized course arrangement and flexible learning schedule. However, the system does have some problems in the process of application such as the functions of single software are not diversified enough to satisfy the requirements in teaching completely. In order to cater more applications in the teaching process, it is necessary to integrate functions from different systems. But the difference in developing techniques and the inflexibility in design makes it difficult to implement. The major reason of these problems is the lack of fine software architecture. In this article, we build domain model and component model of E-learning system and components integration method on the basis of WebService. And we proposed an abstract framework of E-learning which could express the semantic relationship among components and realize high level reusable on the basis of informationized teaching mode. On this foundation, we form an E-learning oriented layering software architecture contain component library layer, application framework layer and application layer. Moreover, the system contains layer division multiplexing and was not built upon developing language and tools. Under the help of the software architecture, we could build characterized E-learning system flexibly like building blocks through framework selection, component assembling and replacement. In addition, we exemplify how to build concrete E-learning system on the basis of this software architecture.

2008 ◽  
pp. 1291-1303
Author(s):  
Fiona Darroch ◽  
Mark Toleman

This chapter examines the implementation of two learning management systems (LMS) in a university environment. Within the context of a case study and from the perspective of academic users, there is a review of the technological and organizational challenges that arise. There is an in-depth analysis of the implementation in terms of what went well and what should be done differently (i.e., lessons learned). Along with the macro-environmental factors that influence the global e-learning space, the related pedagogical issues, learning models, and technological toolsets are also explored. The authors hope that the experiences chronicled in the case study may act as a lesson to others contemplating such a project of the many technical and organizational issues that need to be addressed, with an emphasis on understanding the importance of the viewpoint of academic users.


Algorithms ◽  
2020 ◽  
Vol 13 (3) ◽  
pp. 59
Author(s):  
Georgios Alexandridis ◽  
Yorghos Voutos ◽  
Phivos Mylonas ◽  
George Caridakis

Short-term property rentals are perhaps one of the most common traits of present day shared economy. Moreover, they are acknowledged as a major driving force behind changes in urban landscapes, ranging from established metropolises to developing townships, as well as a facilitator of geographical mobility. A geolocation ontology is a high level inference tool, typically represented as a labeled graph, for discovering latent patterns from a plethora of unstructured and multimodal data. In this work, a two-step methodological framework is proposed, where the results of various geolocation analyses, important in their own respect, such as ghost hotel discovery, form intermediate building blocks towards an enriched knowledge graph. The outlined methodology is validated upon data crawled from the Airbnb website and more specifically, on keywords extracted from comments made by users of the said platform. A rather solid case-study, based on the aforementioned type of data regarding Athens, Greece, is addressed in detail, studying the different degrees of expansion & prevalence of the phenomenon among the city’s various neighborhoods.


Author(s):  
Fiona Darroch ◽  
Mark Toleman

This chapter examines the implementation of two learning management systems (LMS) in a university environment. Within the context of a case study and from the perspective of academic users, there is a review of the technological and organizational challenges that arise. There is an in-depth analysis of the implementation in terms of what went well and what should be done differently (i.e., lessons learned). Along with the macro-environmental factors that influence the global e-learning space, the related pedagogical issues, learning models, and technological toolsets are also explored. The authors hope that the experiences chronicled in the case study may act as a lesson to others contemplating such a project of the many technical and organizational issues that need to be addressed, with an emphasis on understanding the importance of the viewpoint of academic users.


Author(s):  
Rakshak Jain ◽  
Akhilesh K. Singh

Success of any web product and application relies upon how thoughtfully and wisely technology has been implemented for developing and deploying that product – be it e-commerce product or e-learning product. Alongside pedagogy, application of appropriate technology is the important determinant for an effective and engrossing learning experience of any e-content or e-learning system. To understand the proper utilization of IT strategies for e-content development, the qualitative method of research has been used in this study by which content analysis has been done on the interviewed data, gathered from the IT professionals, with the help of Atlas.Ti software. The findings of this study suggest how web technology can be deployed for e-content in the five identified stages, namely – programming language, web application framework, presentation/design, content creation and server-side technology including cloud storage. For this, a comprehensive technical guideline along framework for e-content development and deployment has been formulated.


Author(s):  
Jiachuan Wang ◽  
Zhun Fan ◽  
Janis P. Terpenny ◽  
Erik D. Goodman

AbstractTo support the concurrent design processes of mechatronic subsystems, unified mechatronics modeling and cooperative body–brain coevolutionary synthesis are developed. In this paper, both body-passive physical systems and brain-active control systems can be represented using the bond graph paradigm. Bond graphs are combined with genetic programming to evolve low-level building blocks into systems with high-level functionalities including both topological configurations and parameter settings. Design spaces of coadapted mechatronic subsystems are automatically explored in parallel for overall design optimality. A quarter-car suspension system case study is provided. Compared with conventional design methods, semiactive suspension designs with more creativity and flexibility are achieved through this approach.


2021 ◽  
Vol 3 (2) ◽  
pp. 270-277
Author(s):  
Fatkhur Rozi ◽  
Mega Widya Putri ◽  
M. Riski Adi Wijaya

This study aims to analyze the process of lecturing the theory and practice of physical education at the Salatiga State Islamic Institute (IAIN Salatiga) using the google clasroom media. The method used is qualitative with a phenomenological approach and case study design to examine in depth the aspects that influence the use of google classroom media in the physical education learning. The results of this study are the physical education e-learning using google classroom at IAIN Salatiga can be used as a solution to the limitations of theoretical and practical in the physical education learning. Furthermore, it makes it easier for lecturers to deliver physical education material and makes it easier for students to learn physical education material. Internet signal access is a major obstacle in e-leraning physical education using google classroom at IAIN Salatiga.


2021 ◽  
Vol 58 (2) ◽  
pp. 394-400
Author(s):  
Swapna Sikha Das

The educational system has come across a kind of revolutionized process after the outbreak of COVID 19 pandemic with the emergence of fully E-learning system. The study objective is to examine the difference between male and female E-learning perspective in relation to their interest,usefulness, ease and comfort during COVID 19 pandemic. For the present study, the quantitative approach has been adopted and responses from 82 students of secondary level from Dibrugarh district are collected through standardized tool .The findings of the study reveal students’ perception towards e-learning which is less satisfactory. Moreover the study have put forwards some recommendations for E-learning Success in the country and enhancing students’ knowledge and skills through the internet.


Author(s):  
Muhammad Hanif ◽  
Asrowi Asrowi

In the context of higher education institutions in Indonesia, some of schools authority refuses the implementation of mobile learning. Although m-learning is widely used in some school in Indonesia and considered as an effective educational tool, it is not yet fully utilized in most Indonesian school. Before designing a mobile learning system, it is necessary to assess the perception of target users towards mobile learning since their perception will influence the successful the system. This research aims to investigate the perception of students of educational technology program who currently are being teachers in several level of educations towards mobile learning to ascertain their readiness to apply a mobile learning system in their teaching. The respondents of this study are 18 teachers who are being students of Magister Program on Educational Technology in e-learning & mobile learning class in even semester. This research is conducted with a survey related to implementation of mobile learning. The results show that teachers in Indonesia had positive perception and were looking forward to apply mobile learning in their teaching. Knowledge and learning method issues were not obstacles for them to use a mobile learning as well as financial obstacle. The readiness for mobile learning of teachers are vary based on the school level even though they have been taught mobile learning subject. The findings surprisingly show that accessibility of device may be a big problem on implementing mobile learning in class.


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