The Metaverse
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This chapter approaches the rise of Metaverse Technologies in their 3D Digital Virtual Worlds, as a possibility that arises in the context of network learning culture, using the perspective of an emerging paradigm, linked to Teaching and Learning in Networked Society. We will present some of the main existing metaverses and discuss the capabilities and limits of this technology for learning with mobility. We will approach subtopics such as: Metaverse Technology and the nature of 3D Digital Virtual World; Second Life Metaverses; Opensource Metaverses; Metaverses in mobile devices: potentialities for Mobile Learning, as well as a brief conclusion to the chapter.
2017 ◽
Vol 1
(1)
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pp. 29-42
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2011 ◽
Vol 2
(1)
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pp. 35-53