Digital Media in the Classroom
The purpose of this chapter is to highlight the engagement, social connectivity, and motivation to learn observed in two classes of students, one a grade 9/10 information technology class, the other a grade 3 class of learners classified with learning disabilities. The common factor in the two classes was the way the teachers were rethinking literacy for the 21st century learning by simultaneously engaging students in an event of creating computer programing to address a competition task whilst also addressing curriculum demands. The chapter explores the way the teachers were learning to develop the conditions for emergent learning systems in their classrooms as the first steps to reform the current education system. Drawing on complexity theory, the authors suggest that these students are offering two microcosmic examples of where global systems are heading. The goal of the chapter is to help shift school teaching from its present disconnect between the real world outside students' classrooms and the contrived, dated world of typical school-based curriculum practices.