Digitalizing PBL to Transition Learning Into the Real World

Author(s):  
Pei Lin Tay ◽  
Se Yong Eh Noum

This chapter is on how the concept of teach less, learn more is envisioned in the perspective of the problem-based learning (PBL) approach. It includes a brief introduction of the problem-based learning design and its relevance to learning in the 21st century as well as strategies for implementing the processes and assessments in PBL, not in a manner of merely digitalizing the tradition but to re-establish how PBL can be strategized to transition learning experience into the real world. The chapter also discusses the effects of digitizing the PBL approach, which include highlighting how it can improve students' learning as well as cautioning teachers on the common challenges of digitizing this approach.

2021 ◽  
Vol 11 (9) ◽  
pp. 475
Author(s):  
María Diez Ojeda ◽  
Miguel Ángel Queiruga-Dios ◽  
Noelia Velasco-Pérez ◽  
Emilia López-Iñesta ◽  
José Benito Vázquez-Dorrío

At a key moment when education systems are moving towards the development of 21st-century skills at school, we propose to develop them with a series of enquiry activities connected to the real world on the subject of Chemistry in Compulsory Secondary Education. The four selected topics have practical aspects, as they are related to industrial chemistry, and are proposed in educational practice using the 5E model. The results obtained in a pilot test with 22 students show that the context created facilitates the development of 21st century competences. It is understood that this novel proposal can be successfully employed in other contexts.


Author(s):  
Heidi Agerbo

AbstractThough a vast amount of dictionary analyses have been produced over the years, hardly any of these have mentioned the operative function, which has been overlooked in most lexicographical literature. With short analyses of 12 existing dictionaries ranging from the 18th century to the 21st century, this article shows that many dictionaries have indeed been produced to satisfy operative needs. Based on this result, it is clear that the operative function deserves a place in lexicographical theory. An interesting finding that came out of these analyses was that especially dictionaries from the 18th to the early 20th centuries (the old dictionaries) were written to accommodate several types of information needs that their users would come across in the real world, including operative needs, whereas the focus of most contemporary dictionaries is to satisfy linguistic information needs. This is an interesting change in focus, which this article criticises. Based on the above mentioned analyses, a number of questions are raised to guide future research into the operative function.


2020 ◽  
pp. 25
Author(s):  
Konstantinos Papageorgiou ◽  
Demetrios Lekkas

In this work, we undertake the task of laying out some basic considerations towards straightening out the foundations of an abstract logical system. We venture to explain what theory is as well as what is not theory, to discriminate between the roles of truth in theory and in reality, as well as to open the road towards clarifying the relationship between theory and the real world. Etymological, cultural and conceptual analyses of truth are brought forth in order to reveal problems in modern approaches and to set the stage for more consistent solutions. One such problem addressed here is related to negation per se, to its asymmetry towards affirmative statements and to the essential ramifications of this duality with respect to the common perceptual and linguistic aspects of words indicating concepts akin to truth in various languages and to attitudes reflected and perpetuated in them and to their consequent use in attempted informal or formal logic and its understanding. Finally, a case study invoking the causes or “causes” of gravity both clarifies and reinforces the points made in this paper.


Author(s):  
Natasha Shaw ◽  
Caroline Rueckert ◽  
Judith Smith ◽  
Jennifer Tredinnick ◽  
Maddison Lee

Students as Partners (SaP) is an approach to student engagement that has gained much traction in recent years. Evidence shows that it adds value to the learning experience and provides opportunities for students to develop the capabilities needed in their future pathways. This paper documents one university’s approach to embedding partnerships in its institutional culture. The paper begins by contextualising the process in relation to wider institutional goals and outlines the three phases of implementation. This case study argues that to enable a whole-institution approach to SaP, it has been necessary to invest in strategies at a number of levels that enable partnership, from high-end policy and protocols to providing opportunities for staff and students to shape their own partnerships.


2015 ◽  
Vol 3 (2) ◽  
pp. 1
Author(s):  
Martin Blok Johansen ◽  
Ole Morsing

<p>These days there are many different understandings and definitions of the term aesthetics. Sometimes it is regarded as identical to the pleasing or the sensual, other times it has a more workaday meaning, being associated with e.g. a well-stocked lunch table. The common denominator, however, is that aesthetics is understood as something that can be recorded in the real world, having been assigned an independent existence. <br />The concept has thus undergone ‘ontological dumping’, by which we understand that an analytical concept has become a “thing in the world”, i.e. an epistemological state has been transformed into an ontological state. The problem with this is that what can potentially be used to understand has instead turned into something to be understood. In the endeavour not to downgrade the epistemological dimension in favour of the experiential dimension, we attempt in this article to re-establish aesthetics as an analytical concept: Something to be seen with – instead of something that is seen. In addition, we put it into perspective alongside culture and art, which we feel has undergone the same ontological dumping. The article concludes with some reflections on the implications this may have for educational practice. As its theoretical springboard, the article takes the philosopher Jean-François Lyotard, drawing its exemplary material from the Norwegian author Karl Ove Knausgård.</p>


Author(s):  
Cedric Ryngaert

This monograph investigates how the international law of state jurisdiction can be harnessed to serve interests common to the international community. The author inquires how the purpose of the law of jurisdiction may shift from protecting national interests to furthering international concerns. Such a shift is arguably enabled by the instability of the notion of jurisdiction, as well as the interpretative ambiguity of the related notions of sovereignty and territoriality. At the same time, there is no denying that in the real world, ‘selfless intervention’ by states tends to combine with more parochial considerations. The author argues, however, that such considerations do not necessarily detract from the legitimacy of unilateralism, but may instead precisely serve to trigger the exercise of jurisdiction in the common interest. Eventually, he cautiously supports the exercise of selfless unilateral jurisdiction, provided that the risks of imperialism are mitigated by techniques of jurisdictional restraint. The shift towards selfless intervention in the law of jurisdiction is illustrated by four area studies regarding global environmental and human rights challenges.


Author(s):  
France Jackson ◽  
Lara Cheng

Introduction Heuristic Evaluation is a usability method that requires usability experts to review and offer feedback on user interfaces based on a list of heuristics or guidelines. Heuristic Evaluations allow designers to get feedback early and quickly in the design process before a full usability test is done. Unlike many usability evaluation methods, Heuristic Evaluations are performed by usability experts as opposed to target users. That is one reason it is going to make a great challenge activity for the UX Day Challenge session. Heuristic Evaluation is a usability method often used in conjunction with usability testing. During the evaluation, usability experts evaluate an interface based on a list of heuristics or guidelines (Nielsen and Molich, 1990). There are several sets of guidelines and they are used to evaluate a myriad of interfaces from gaming (Pinelle, Wong & Stach, 2008) and virtual reality (Sutcliffe & Gault, 2004) to online shopping (Chen & Macredie, 2005). Some of the most common heuristic guidelines to choose from were created by Nielsen (Nielsen and Molich, 1990) (Nielsen, 1994), Norman (Norman, 2013), Tognazzini (Tognazzini, 1998), and Shneiderman (Shneiderman, Plaisant, Cohen and Elmqvist, 2016). Choosing the best set of guidelines and the most appropriate number of usability professions is important. Nielsen and Molich’s research found that individual evaluators only find 20-51% of the usability problems when evaluating alone. However, when the feedback of three to five evaluators is aggregated together, more usability problems can be uncovered (Nielsen and Molich, 1990). This method can be advantageous because designers can get quick feedback early for iteration before a full round of usability testing is performed. The goal of this session is to introduce this method to some and give others a refresher on how to apply this method in the real world. The Challenge For several years, UX day has offered an alternative session. The most intriguing sessions were interactive and offered hands-on training. For this UX Day Challenge session, teams of at most five participants will perform a Heuristic Evaluation of a sponsor’s website or product. During the session, participants will be introduced to Heuristic Evaluations. Topics such as how to perform one, who should perform one, and when it is appropriate to perform one will be covered. Additionally, the pros and cons of using this method will be discussed. Following the introduction to Heuristic Evaluation, teams will use the updated set of Nielson Heuristics (Nielsen, 1994) for the evaluation exercise. Although there are several sets of heuristics, Nielsen’s is one of the best known and widely accepted sets. The following Updated Nielsen Heuristics will be used:  • Visibility of system status  • Match between system and the real world  • User control and freedom  • Consistency and standards  • Error prevention  • Recognition rather than recall  • Flexibility and efficiency of use  • Aesthetic and minimalist design  • Help users recognize, diagnose, and recover from errors  • Help and documentation Following the evaluation period, teams will be asked to report their findings and recommendations to the judges and audience. The judges will deliberate and announce the winner. Conclusion This alternative session will be an opportunity to potentially expose participants to a methodology they may not use often. It will also be an opportunity to have a hands-on learning experience for students who have not formally used this methodology in the real world. Most importantly this session is in continuation of the goal to continue to bring new, interesting, and disruptive sessions to the traditional “conference” format and attract UX practitioners.


Author(s):  
Sulastika Sulastika

Teachers is teaching staff and educators for the students. Teachers must understand the learning styles of their students. There is 2 purpose of the study: (1) To describe the Problem-based Learning (PBL) method, (2) the implementation of the PBL method in Simdig learning on the material for making presentation slides. The results of this study are: (1) PBL is a learning approach that presents contextual problems so the student is able to solve problems in the real world (2) The application of the PBL method in Simdig learning is able to influence the achievement of learning objectives


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