Leading Creative Problem Solving

Author(s):  
Crystal Yolande Herborn ◽  
Frances Scholtz

This chapter explores the potential of mindfulness as a tool to assist us to think creatively when attempting to solve a problem. The study was conducted within an organisational setting and aimed to explore the impact of a mindfulness intervention on the creativity of leaders. A mixed methods research strategy was implemented, and an intrinsic case study employed in the study. The sample consisted of fourteen leaders of an organisation within the South African ICT industry. The data was collected using interviews, MAAS (mindfulness awareness attention scale) questionnaires, alternate uses tasks, and a creative problem-solving exercise. The findings highlighted that exposure to a brief mindfulness intervention seems to have positively impacted the dispositional mindfulness of leaders, as well as appear to have positively impacted their ability to creatively solve a problem. Participants highlighted the notion of pausing, reflecting, and resetting when dealing with daily challenges, which resulted in the PRR model being constructed.

Author(s):  
Gerard J. Puccio ◽  
Susan Keller Mathers ◽  
Selcuk Acar ◽  
Nur Cayirdag

This chapter provides an overview of the programs offered by the International Center for Studies in Creativity (ICSC) at Buffalo State, State University of New York, where creativity is taught and studied extensively at the graduate and undergraduate level. Following the discussion on creativity as a 21st century skill and perennial need for creativity in the workforce, programs and courses are introduced along with the historical roots and philosophy of creativity at ICSC. The Creative Problem Solving Model, which represents the core of the curriculum, is described. The chapter also presents the results of the study regarding the impact of the graduate program on the creative problem solving attitudes of the graduate students based on qualitative and quantitative data.


2021 ◽  
Vol 2123 (1) ◽  
pp. 012045
Author(s):  
Jusmawati ◽  
Satriawati ◽  
R Irman ◽  
Abdul Rahman ◽  
Nurdin Arsyad

Abstract This study aims to know the impact of the Creative Problem Solving learning model based on android on the learning outcomes of elementary school students. The numbers population was all students of SD Tunas Bangsa. The technique of determining the sample used simple random sampling. This research used pre-experimental with One Group Pretest-Posttest Design. Data collection techniques used learning outcomes tests to measure the student’s learning outcomes both before and after being given treatment, documentation, and observations about student learning activities and teacher observations regarding the implementation of the model during the learning process. Descriptive statistical analysis data described the students’ mathematics learning outcomes. Inferential statistical analysis to test the hypothesis using the dependent t-test or Paired-Sample T-Test with SPSS 21.0 version. The results of the research showed that there was an impact of the Creative Problem Solving learning model based on android towards learning outcomes. This is evidenced by the results of the pretest in the less category experienced an increase in posttest learning outcomes in the good category. It can be concluded that there is an the impact of Creative Problem Solving learning model based on android towards learning outcomes of elementary school students.


Author(s):  
Soad Abdullah Almeshal ◽  
Ghada Nasser Aloud

Purpose: The purpose of this paper is to determine the impact of ethical climate on creative problem-solving capacity. The paper also aims to identify how knowledge sharing and affective commitment influence this relationship. Design/Methodology/Approach: This is quantitative descriptive study applied on human resource employees working in companies belong to four different sectors in Saudi Arabia.115 responses were used to test research model using Partial Least Square approach. Findings: The results reveal that ethical climate indirectly affect creative problem-solving capacity through knowledge sharing. In addition, affective commitment moderates the relationship between knowledge sharing and creative problem-solving capacity. Research Limitations/Implications: The study conducted only in Saudi Arabia so results cannot be generalized. The study demonstrates the role of ethical climate, knowledge sharing, and affective commitment on enhancing creative problem-solving capacity. Originality/Value: The paper broaden knowledge on antecedents of creative problem-solving capacity. In addition, the paper extends the line of research on affective commitment by examining its moderating role on the relationship between knowledge sharing and creative problem-solving capacity.


2021 ◽  
Vol 8 (1) ◽  
pp. 165-188 ◽  
Author(s):  
Roni Reiter-Palmon ◽  
William Kramer ◽  
Joseph A. Allen ◽  
Vignesh R. Murugavel ◽  
Salvatore A. Leone

Abstract As communication technology capabilities have improved and the globalization of the workforce has resulted in distributed teams, organizations have been shifting towards virtual teams and virtual meetings over the last decade. This trend has been accelerated with current work-from-home orders due to COVID-19. Even though virtual collaboration has, in the past, been the focus of multiple studies, there are some surprising gaps in our knowledge. For instance, there are few empirical studies examining the impact of virtual devices and tools on creative problem-solving. While there is a substantial body of research on electronic brainstorming and the use of virtual tools for idea generation, less is known about earlier processes such as problem construction or later processes such as idea evaluation and idea selection. Furthermore, as a dynamic process, creativity and innovation is heavily influenced by the people engaged in the process and their collaborative environment, yet there is a gap in the literature regarding the type of virtual tools used in the process (i.e., audio + video vs. audio alone, or the use of file-sharing technologies). In this paper, we will review the current literature on virtual teams, virtual meetings, and creativity. We will then explore theoretical frameworks such as media richness theory that can help us understand how virtuality and virtual tools may influence team creativity across the dynamic range of the creative problem-solving process. Finally, given the limited research in the domain of virtual team creativity we provide questions to help guide future research. Research questions will help identify those areas where virtual teams may be beneficial for creativity and areas where virtual teams may be likely to perform less effectively on creative tasks.


Author(s):  
Gül E. Okudan ◽  
Linda C. Schmidt ◽  
Noe Vargas Hernandez ◽  
Kathryn Jablokow ◽  
Chun-yu Lin

To investigate the impact of personality factors on the novelty and variety of design outcomes, we conducted an experiment with 33 engineering students of various class standings. All students were enrolled in an introductory engineering design class and completed the same design task, improving the functionality of a traffic light while making sure that it runs sustainably. Our results indicate significant impact of two personality dimensions on design outcomes: openness and agreeableness. These results match findings in the literature that show significant impact of certain personality dimensions of individual scientists on creative problem solving outcomes. We argue that creative problem solving in the engineering domain can be different, as it might require a higher level of tactile thinking in comparison to science; thus, investigation of the impact of personality on creative outcomes was necessary. Accordingly, we recommend measuring and using the personality dimensions as co-variates in empirical observations of design outcomes.


1976 ◽  
Vol 61 (5) ◽  
pp. 630-633 ◽  
Author(s):  
Richard J. Klimoski ◽  
Barbara L. Karol

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