Gaze Behavior of Professional and Non-Professional eSports Players in FIFA 19

Author(s):  
Peter Bickmann ◽  
Konstantin Wechsler ◽  
Kevin Rudolf ◽  
Chuck Tholl ◽  
Ingo Froböse ◽  
...  

In traditional sports like soccer or tennis, experts benefit from better anticipation abilities compared to novices through a more efficient gaze behavior. For electronic sports (eSports), this area is rather unexplored, although quick decision making, which is linked to gaze behavior, is considered fundamental in eSports. In this study, the gaze behavior of professional and non-professional eSports players (n=21, 23.4 ± 3.3 years) was recorded via eye-tracking in the sports simulation FIFA 19. Number, duration, and location of fixations were compared over an entire match and in offensive play situations. Except for fixation location, no significant differences were found. The players mainly fixated the same objectives regarding fixation number and duration, but professionals had significantly more fixations using the in-game radar and fixated off-ball teammates significantly shorter. Due to the limited results, gaze behavior does not seem to be a decisive factor for excellent performance in FIFA 19.

PLoS ONE ◽  
2021 ◽  
Vol 16 (5) ◽  
pp. e0251674
Author(s):  
Thomas A. Busey ◽  
Nicholas Heise ◽  
R. Austin Hicklin ◽  
Bradford T. Ulery ◽  
JoAnn Buscaglia

Latent fingerprint examiners sometimes come to different conclusions when comparing fingerprints, and eye-gaze behavior may help explain these outcomes. missed identifications (missed IDs) are inconclusive, exclusion, or No Value determinations reached when the consensus of other examiners is an identification. To determine the relation between examiner behavior and missed IDs, we collected eye-gaze data from 121 latent print examiners as they completed a total 1444 difficult (latent-exemplar) comparisons. We extracted metrics from the gaze data that serve as proxies for underlying perceptual and cognitive capacities. We used these metrics to characterize potential mechanisms of missed IDs: Cursory Comparison and Mislocalization. We find that missed IDs are associated with shorter comparison times, fewer regions visited, and fewer attempted correspondences between the compared images. Latent print comparisons resulting in erroneous exclusions (a subset of missed IDs) are also more likely to have fixations in different regions and less accurate correspondence attempts than those comparisons resulting in identifications. We also use our derived metrics to describe one atypical examiner who made six erroneous identifications, four of which were on comparisons intended to be straightforward exclusions. The present work helps identify the degree to which missed IDs can be explained using eye-gaze behavior, and the extent to which missed IDs depend on cognitive and decision-making factors outside the domain of eye-tracking methodologies.


2021 ◽  
Vol 3 (1) ◽  
pp. e1-e11
Author(s):  
Nicole Bandow ◽  
Kerstin Witte

Previous studies have analyzed the gaze behavior of defending karate athletes using video-based attacks. The results show that karate athletes use a gaze anchor around the opponent’s head and chest. An analysis of gaze behavior of a karate athlete performing an attack in-situ has not been realized, yet. The aim of this study is, therefore, to analyze the gaze behavior of 11 karate athletes immediately before they perform an attack in-situ. The number of fixations, fixation duration, and fixation location were analyzed over the last 2000 ms before the athletes executed one of four instructed attacks. The results show no significant differ-ences in gaze parameters with respect to the type of attack. The main finding revealed a gaze anchor around the opponent’s head, chest, and leading arm, confirming previous studies of defending karate athletes whileviewing video-based attacks.


2020 ◽  
Vol 10 (1) ◽  
pp. 24
Author(s):  
Merve Bulut ◽  
Burak Erdeniz

Sex categorization from faces is a crucial ability for humans and non-human primates for various social and cognitive processes. In the current study, we performed two eye tracking experiments to examine the gaze behavior of participants during a sex categorization task in which participants categorize face pictures from their own-race (Caucasian), other-race (Asian) and other-species (chimpanzee). In experiment 1, we presented the faces in an upright position to 16 participants, and found a strong other-race and other-species effect. In experiment 2, the same faces were shown to 24 naïve participants in an upside-down (inverted) position, which showed that, although the other-species effect was intact, other-race effect disappeared. Moreover, eye-tracking analysis revealed that in the upright position, the eye region was the first and most widely viewed area for all face categories. However, during upside-down viewing, participants’ attention directed more towards the eye region of the own-race and own-species faces, whereas the nose received more attention in other-race and other-species faces. Overall results suggest that other-race faces were processed less holistically compared to own-race faces and this could affect both participants’ behavioral performance and gaze behavior during sex categorization. Finally, gaze data suggests that the gaze of participants shifts from the eye to the nose region with decreased racial and species-based familiarity.


2021 ◽  
Vol 12 ◽  
Author(s):  
Stefanie Klatt ◽  
Benjamin Noël ◽  
Alessa Schwarting ◽  
Lukas Heckmann ◽  
Frowin Fasold

In recent years, studies have increasingly dealt with the interaction of gaze behavior and decision making of team sports athletes. However, there is still a variety of important game situations, for example, in the case of penalty corners in field hockey, in which this interaction has not been investigated in detail yet. Penalty corners present a meaningful goal scoring opportunity by providing a relatively free shot. This paper considers two studies. The first study investigated a possible connection between the gaze behavior and the quality of decisions of experienced field hockey players and evaluated the level of success of different gaze strategies. A preliminary study (Study 1) was designed as a survey questionnaire with the aim of preparing for the main study by obtaining subjective assessments of the individual gaze behavior and decision making of professional athletes. In the second and the main study (Study 2), the gaze behavior of experienced field hockey players was recorded using mobile eye-tracking systems to analyze different strategical approaches in associated gaze behavior and decision making. Study 1 showed that players consider reacting to the defenders' behavior during a penalty corner a promising avenue for improving success at penalty corner attempts. It also indicated that such defense-dependent strategies are currently only rarely employed. Study 2 demonstrated how gaze behavior differs between different strategical approaches of the offense. It was shown that the gaze direction on the ball, the stopper, and the goal area is important to allow for a more optimal adaptation to the tactical behavior of defense. It can be concluded that adaptive decision making (i.e., choosing which variation will be carried out just after the “injection” of the ball) seems promising but requires further training to improve the success rate of penalty corner.


2009 ◽  
Author(s):  
Milica Milosavljevic ◽  
Alexander Huth ◽  
Antonio Rangel ◽  
Christof Koch

Author(s):  
Elena Reutskaja ◽  
Johannes Pulst-Korenberg ◽  
Rosemarie Nagel ◽  
Colin F. Camerer ◽  
Antonio Rangel

2013 ◽  
Vol 9 (2) ◽  
pp. 173-186 ◽  
Author(s):  
Mari Wiklund

Asperger syndrome (AS) is a form of high-functioning autism characterized by qualitative impairment in social interaction. People afflicted with AS typically have abnormal nonverbal behaviors which are often manifested by avoiding eye contact. Gaze constitutes an important interactional resource, and an AS person’s tendency to avoid eye contact may affect the fluidity of conversations and cause misunderstandings. For this reason, it is important to know the precise ways in which this avoidance is done, and in what ways it affects the interaction. The objective of this article is to describe the gaze behavior of preadolescent AS children in institutional multiparty conversations. Methodologically, the study is based on conversation analysis and a multimodal study of interaction. The findings show that three main patterns are used for avoiding eye contact: 1) fixing one’s gaze straight ahead; 2) letting one’s gaze wander around; and 3) looking at one’s own hands when speaking. The informants of this study do not look at the interlocutors at all in the beginning or the middle of their turn. However, sometimes they turn to look at the interlocutors at the end of their turn. This proves that these children are able to use gaze as a source of feedback. When listening, looking at the speaker also seems to be easier for them than looking at the listeners when speaking.


Author(s):  
Piercarlo Dondi ◽  
Marco Porta ◽  
Angelo Donvito ◽  
Giovanni Volpe

AbstractInteractive and immersive technologies can significantly enhance the fruition of museums and exhibits. Several studies have proved that multimedia installations can attract visitors, presenting cultural and scientific information in an appealing way. In this article, we present our workflow for achieving a gaze-based interaction with artwork imagery. We designed both a tool for creating interactive “gaze-aware” images and an eye tracking application conceived to interact with those images with the gaze. Users can display different pictures, perform pan and zoom operations, and search for regions of interest with associated multimedia content (text, image, audio, or video). Besides being an assistive technology for motor impaired people (like most gaze-based interaction applications), our solution can also be a valid alternative to the common touch screen panels present in museums, in accordance with the new safety guidelines imposed by the COVID-19 pandemic. Experiments carried out with a panel of volunteer testers have shown that the tool is usable, effective, and easy to learn.


Sensors ◽  
2021 ◽  
Vol 21 (15) ◽  
pp. 5178
Author(s):  
Sangbong Yoo ◽  
Seongmin Jeong ◽  
Seokyeon Kim ◽  
Yun Jang

Gaze movement and visual stimuli have been utilized to analyze human visual attention intuitively. Gaze behavior studies mainly show statistical analyses of eye movements and human visual attention. During these analyses, eye movement data and the saliency map are presented to the analysts as separate views or merged views. However, the analysts become frustrated when they need to memorize all of the separate views or when the eye movements obscure the saliency map in the merged views. Therefore, it is not easy to analyze how visual stimuli affect gaze movements since existing techniques focus excessively on the eye movement data. In this paper, we propose a novel visualization technique for analyzing gaze behavior using saliency features as visual clues to express the visual attention of an observer. The visual clues that represent visual attention are analyzed to reveal which saliency features are prominent for the visual stimulus analysis. We visualize the gaze data with the saliency features to interpret the visual attention. We analyze the gaze behavior with the proposed visualization to evaluate that our approach to embedding saliency features within the visualization supports us to understand the visual attention of an observer.


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