A Design of Roadheader Simulation Training System
2014 ◽
Vol 1044-1045
◽
pp. 968-971
Keyword(s):
Because of the lacking of realistic, the operators who use the existing simulation training systems cannot immerse into it. This paper presents a method that taking the EBH-120 roadheader as an example to solve the problem, with the method a motion simulation method based on physics engine is figured out. It uses 3ds Max for making 3D models and Newton physics engine for dynamic simulation. The result showed the roadheader simulation training system with real physics properties was developed based on Quest3D and Newton physics engine; it can improve the immersion of this system, and increase the deficiency of coal mine training field.
Keyword(s):
2016 ◽
Vol 9
(1)
◽
pp. 91-91
Keyword(s):
2014 ◽
Vol 571-572
◽
pp. 511-514
2015 ◽
Vol 2015
◽
pp. 1-14
◽
2013 ◽
Vol 303-306
◽
pp. 180-186
Keyword(s):
2014 ◽
Vol 7
(1)
◽
pp. 73-77
◽
2021 ◽
Vol 10
(1)
◽
pp. 103-105