scholarly journals Teaching asthma first aid to pharmacy students: A comparative study between an online course and simulation by role-play

2021 ◽  
pp. 92-104
Author(s):  
Dalia Bajis ◽  
Betty Chaar ◽  
Iman Basheti ◽  
Rebekah Moles

Objective: To assess the impact of a bimodal workshop on pharmacy students’ ability to perform asthma first aid (AFA) and their preferred method of learning. Method: Pharmacy students from the Applied Science University (ASU) in Amman, Jordan were invited to participate in an AFA training workshop, comprised of an online training course and simulation by role-play. Students were randomly allocated to one of two groups to start with either a simulation-based session or an interactive online course. After completion of the first session, groups were switched. Student ability to perform AFA was assessed by role-play using an AFA checklist. Students’ preferences on methods of learning were investigated by evaluation forms and focus group discussion using a semi-structured survey. Results: Fifty students enrolled in the study, 35 (70%) completed the evaluation forms on self-perceived confidence and overall satisfaction with the workshop. Performance in the role-played scenarios was not significantly correlated to whether students received the online training prior to assessment. Students (n=35, 97%) agreed the AFA workshop increased their knowledge and confidence in managing a patient experiencing asthma exacerbation. When asked about their preferred method of learning, 77% stated a combination of online coursework and role-play. Conclusion: Students valued the novelty of combining learning methods, and hands-on training was perceived as necessary to consolidate knowledge into practice. Thus, blended learning was preferred by pharmacy students attending ASU in Jordan for learning how to perform AFA, and their performance was not affected by the mode of learning in this study.

2021 ◽  
Author(s):  
Shoshanna Goldin ◽  
So Yeon Joyce Kong ◽  
Anna Tokar ◽  
Heini Utunen ◽  
Ngouille Ndiaye ◽  
...  

BACKGROUND To prepare key stakeholders in countries for COVID-19 vaccination rollout, WHO and partners have developed online vaccination training packages. The online course launched in December 2020 on the OpenWHO learning platform. OBJECTIVE This paper presents findings of an evaluation conducted on these training packages. The evaluation was done to provide insights into user experiences and challenges, measure the impact of the course in terms of knowledge gained, and anticipate potential interest in future online vaccination courses. METHODS The primary source of data was the anonymised information on course participants, enrollment, completion, and scores from the OpenWHO platform’s statistical data and metric reporting system. Data from the OpenWHO platform was analyzed from the opening of the courses in mid-December 2020 to mid-April 2021. In addition, a learner feedback survey was sent by email to all course participants to complete within a three-week period (03/19/2021 – 04/09/2021). The survey was designed to determine the perceived strengths and weaknesses of the training packages and to understand barriers to access. RESULTS During the study period, 53,593 learners enrolled in the course. Of them, 56% completed the course, which is substantially higher than the industry benchmark of 5-10% for a Massive Open Online Course (MOOC). Overall, learners averaged 75% on the pre-quiz compared to 92% on the post-quiz, resulting in an increase in average score of 17%. 2,019 learners from the health workers course participated in the survey. Nearly 98% of respondents fully or somewhat agreed that they had more confidence in their ability to support COVID-19 vaccination following completion of this course. CONCLUSIONS The online vaccine training was well received by the target audience with a measurable impact on knowledge gained. The key benefits of online training were convenience, self-paced nature, the access to downloadable material, ability to replay material and increased ability to concentrate. Online training was identified as a timely, cost-effective way of delivering essential training to a large number of people to prepare for the COVID-19 vaccination rollout.


Author(s):  
Ron Lombard ◽  
Barbara Biglan

This is a review of an action research project dealing with the impact of a role playing activity in an online course. Two instructors of an online graduate course collected observable data based on response and participation levels of students in an online discussion setting. Subsequently, utilizing the same discussion topic, the instructors combined for a course delivery team teaching and role playing approach to the discussion. In the second course the instructors assumed the roles of John Dewey, Mao Tse-Tung, and Aristotle and exchanged responses and comments with each other and with students. A comparison of the levels of responses between the two approaches utilizing the same rubric allowed to measure the impact of role play and team teaching. A review of research related to team teaching and role playing as approaches to enhance discussions provides background to decision to utilize these two approaches to enhance the discussion process.


2021 ◽  
Vol 4 (4) ◽  
Author(s):  
Rifat Jahan ◽  
◽  
Md. Shamsuddoha

The education system of the 21st century mainly accentuates on pragmatic and collaborative learning where field trip is one of the most prominent methods of learning. Considering this, Brac University arranges a lot of experiential learning activities. Visiting different programs of BRAC is one of them where every student of the university is taken to observe the development trends in rural areas of Bangladesh. This study explores the impact of those visits. The methodology of this research includes both qualitative and quantitative approaches. A survey was conducted where 200 students were selected who visited programs of BRAC. Subsequently, a focus group discussion was arranged where 40 students had taken part. The study shows that this field visit helps students becoming more attached to villages, and it inhibits a sense of responsibility among many of them. This research may help policy makers to design their curriculum more effectively in the future.


2020 ◽  
Vol 2 (2) ◽  
pp. 86-100
Author(s):  
Wiwin Winarti ◽  
Dian Nuramdiani

The purpose of this study was to determine the impact of the long-term Role Playing technique to the alumni of the Al Islam Bandung Polytechnic (PAIB), especially alumni of Hospital Administration Study Program students. The study was conducted for five months from July to November 2019. The research method used in this study was a qualitative method with a phenomenological approach. The data collection techniques, because the domicile of the alumni are scattered in many places far apart, then to facilitate the collection of questionnaires through a Google form that is distributed through the WA alumni network, Facebook and Instagram. In addition, a Focus Group Discussion was held on 20 alumni, as well as interviews with five alumni located in Garut, Tasikmalaya, Depok, Soreang and Bandung. The results of the study show that role play for alumni fosters group cohesiveness and class solidity. Students who have more proficiency in English help other students who have difficulties, both in memorizing dialogue, practicing reciting and preparing the stage set, so that students are able to express their feelings in role play and are able to reduce their nervousness when performing. Tujuan dari penelitian ini adalah untuk mengetahui dampak teknik Role Playing dalam jangka panjang kepada para alumni Politeknik Al Islam Bandung (PAIB), khususnya alumni mahasiswa Program Studi Administrasi Rumah Sakit. Penelitian dilakukan selama lima bulan dari bulan Juli hingga November 2019. Metode penelitian yang digunakan dalam penelitian ini adalah metode kualitatif dengan pendekatan fenomenologis. Adapun teknik pengumpulan data, karena domisili para alumni tersebar di banyak tempat yang berjauhan, maka untuk mempermudah pengumpulannya dilakukan penyebaran angket melalui google form yang disebarkan melalui jaringan Grup WA alumni, Facebook dan Instagram. Selain itu juga dilakukan focus Group Discussion kepada 20 alumni, serta wawancara kepada lima alumni yang berlokasi di Garut, Tasikmalaya, Depok, Soreang dan kota Bandung. Hasil dari penelitian menunjukkan bahwa role play bagi para alumni memupuk kekompakan kelompok dan kesolidan kelas. Mahasiswa yang memiliki kemampuan lebih dalam Bahasa Inggris membantu mahasiswa lain yang kesulitan, baik dalam menghafal dialog, berlatih melafalkan dan mempersiapkan tata panggung, sehingga mahasiswa mampu mengekspresikan perasaannya dalam role play dan mampu mengurangi rasa gugup saat pentas.


2021 ◽  
Author(s):  
Rifat Jahan ◽  
Shamsuddoha

The education system of the 21st century mainly accentuates on pragmatic and collaborative learning where field trip is one of the most prominent methods of learning. Considering this, Brac University arranges a lot of experiential learning activities. Visiting different programs of BRAC is one of them where every student of the university is taken to observe the development trends in rural areas of Bangladesh. This study explores the impact of those visits. The methodology of this research includes both qualitative and quantitative approaches. A survey was conducted where 200 students were selected who visited programs of BRAC. Subsequently, a focus group discussion was arranged where 40 students had taken part. The study shows that this field visit helps students becoming more attached to villages, and it inhibits a sense of responsibility among many of them. This research may help policy makers to design their curriculum more effectively in the future.


2018 ◽  
Vol 17 (3) ◽  
pp. 155-160 ◽  
Author(s):  
Daniel Dürr ◽  
Ute-Christine Klehe

Abstract. Faking has been a concern in selection research for many years. Many studies have examined faking in questionnaires while far less is known about faking in selection exercises with higher fidelity. This study applies the theory of planned behavior (TPB; Ajzen, 1991 ) to low- (interviews) and high-fidelity (role play, group discussion) exercises, testing whether the TPB predicts reported faking behavior. Data from a mock selection procedure suggests that candidates do report to fake in low- and high-fidelity exercises. Additionally, the TPB showed good predictive validity for faking in a low-fidelity exercise, yet not for faking in high-fidelity exercises.


2018 ◽  
Vol 19 (2) ◽  
pp. 84
Author(s):  
Eni Susilawati

The research objective is to analyze the impact of the participation of online  ICT teacher training to increase the number of accessibility the learning content of features in Rumah Belajar. This research used the quantitative research approach with descriptive quantitative analysis methods to be able to describe how the increase in accessibility features of Rumah Belajar and utilization in learning in school. Samples were selected in this study are all online training participants at 15 locations online training that has been conducted by Pustekkom in 2015 and 2016 in 2015. The data was collected using a questionnaire and a list of open questions in accordance with the purpose of research. The results showed that 1) online ICT teacher training participants, after completing the Pustekkom  training online  using become more motivated to access other feature in Rumah Belajar; 2) The order of the percentage of the intensity level of accessibility to the other features of Rumah Belajar are: Sumber Belajar 23%, BSE 23%, Bank Soal 21%, Kelas Maya 13%, Lab Maya 6%, Karya Guru 4%, Wahana Jelajah Angkasa 4%, Peta Budaya 4% and Karya Komunitas 2%, and ICT training online using the application PKB Rumah Belajar can be used as a reference for efforts to develop a web-based learning applications, in particular for the development of Rumah belajar portal belongs Pustekkom Kemendikbud. Tujuan penelitian yaitu untuk menganalisis dampak keikutsertaan diklat online  TIK guru Belajar terhadap peningkatan jumlah aksebilitas konten pembelajaran pada fitur-fitur rumah belajar. Penelitian ini menggunakan pendekatan penelitian kuantitatif dengan metode analisis kuantitatif secara deskriptif untuk bisa menggambarkan bagaimana peningkatan aksesbilitas fitur-fitur rumah belajar dan pemanfaatannya dalam pembelajaran di sekolah. Sampel yang dipilih dalam penelitian ini adalah semua peserta diklat online  pada 15 lokasi diklat online yang telah dilaksanakan oleh Pustekkom pada tahun 2015 dan 2016. Pengumpulan data menggunakan kuesioner dan daftar pertanyaan terbuka sesuai dengan tujuan penelitian. Hasil penelitian menunjukkan bahwa 1) peserta diklat online TIK Guru, setelah mengikuti diklat online Pustekkom, menjadi lebih termotivasi untuk mengakses fitur-fitur lainnya dalam Rumah Belajar; 2) Urutan prosentase tingkat intensitas aksesbilitas terhadap fitur-fitur Rumbel selain Pengembangan Keprofesian berkelanjutan (PKB) adalah: Sumber Belajar 23%, Buku Sekolah Elektronik (BSE) 23%, Bank Soal 21%, Kelas Maya 13%, Lab Maya 6%, Karya Guru 4%, Wahana Jelajah Angkasa 4%, Peta Budaya 4% dan Karya Komunitas 2%; dan 3) diklat online TIK menggunakan aplikasi PKB. Rumah belajar bisa dijadikan referensi bagi upaya pengembangan aplikasi pembelajaran berbasis web, khususnya bagi pengembangan portal Rumah Belajar milik Pustekkom Kemendikbud.


Author(s):  
Taras Olefirenko

The article presents the experience of using training teaching technologies in the process of future teachers’ professional training. There is considered the specificity of the training organization, which includes all types of training that affect the qualities, skills and abilities that are manifested in the process of communication with students. The main stages of the training are highlighted, which include: the stage of capacity building; the orientation phase, in the form of role play or group discussion; the stage of study and the final stage.


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