scholarly journals Pengembangan Multimedia Pembelajaran Interaktif Berbasis Video Terhadap Materi Sejarah Kebudayaan Islam Abu Bakar As-Shiddiq Sang Pembenar Kelas V MI/SD

2021 ◽  
Vol 2 (2) ◽  
pp. 68
Author(s):  
Dina Safira ◽  
Hamdan Husein Batubara

This study aims to determine the development of video-based interactive learning multimedia on the material of SKI Abu Bakar As-Shiddiq, the corrector of class V MI / SD. Learning media as a part of the learning system must be in accordance with the learning components. The goal is to be optimal in facilitating learning activities. This article aims to explain video-based interactive learning on the SKI material of Abu Bakar As-Shiddiq, the class V MI / SD correct. This study uses the ADDIE model. ADDIE is an overview Analyze, Design, Develop, Implement, and Evaluate the process applied to instructional design in order to generate learning. The steps in the research and development design (Research and Development) are described in accordance with the development procedure in designing a learning system. The source of the data needed is primary data by distributing questionnaires. Parties related to the research being carried out, namely the material experts, media experts, and the students concerned. The subjects of this study were students of PGMI 6C UIN Walisongo Semarang. The results of the validation of categorical good learning and interactive videos are suitable for learning. Abstrak Penelitian ini bertujuan untuk mengetahui pengembangan multimedia pembelajaran interaktif berbasis video terhadap materi SKI Abu Bakar As-Shiddiq sang pembenar kelas V MI/SD. Media pembelajaran sebagai salah satu bagian sistem pembelajaran harus sesuai dengan komponen pembelajaran. Tujuannya agar optimal dalam memfasilitasi kegiatan pembelajaran. Artikel ini bertujuan untuk menjelaskan pembelajaran interaktif berbasis video terhadap materi SKI Abu Bakar As-Shiddiq sang pembenar kelas V MI/SD. Penelitian ini menggunakan model ADDIE. ADDIE adalah an overview Analyze, Design, Develop, Implement, and Evaluate process applied to instructional design in order to generate of learning. Langkah-langkahnya desain penelitian dan pengembangan (Research and Development) yang dijabarkan sesuai dengan prosedur pengembangan dalam merancang sistem pembelajaran. Sumber data  yang diperlukan adalah data primer dengan cara menyebarkan angket. Pihak yang berhubungan dengan penelitian yang dilakukan, yaitu dengan ahli materi, ahli media, dan mahasiswa yang bersangkutan. Subjek penelitian ini adalah mahasiswa PGMI 6C UIN Walisongo Semarang. Hasil validasi terhadap pembelajaran berkatagori baik dan video interaktif layak digunakan untuk pembelajaran.

2019 ◽  
Vol 16 (2) ◽  
pp. 154-164
Author(s):  
Anita Trisiana ◽  
Sugiaryo Sugiaryo ◽  
Rispantyo Rispantyo

Tujuan penelitian ini adalah sebagai berikut: ditemukan sebuah desain Model Pembelajaran Pendidikan Kewarganegaraan di Era media digital sebagai pendukung Implementasi pendidikan karakter. Metode penelitian menggunakan penelitian dan pengembangan (Research and Development (RD), yaitu suatu metode penelitian yang digunakan untuk menghasilkan produk tertentu dan menguji validitas dan keefektifan produk. Penelitian ini menggunakan model pengembangan prosedural. Prosedur dalam penelitian ini mengadaptasi model ADDIE (Analyze, Design, Develop, Implement, Evaluation). Sampel dalam penelitian ini, melibatkan Perguruan Negeri Negeri dan Swasta di Jawa Tengah. Hasil penelitian menunjukkan sebagai berikut: pertama Analisis yaitu melakukan analisis kebutuhan, mengidentifikasi masalah (kebutuhan), dan melakukan analisis tugas. Kedua, Design, Tahap desain ini, merumuskan tujuan pembelajaran. Ketiga, Development adalah proses mewujudkan blue-print dengan inovasi media digital. Keempat, Implementation adalah langkah nyata untuk menerapkan sistem pembelajaran yang sedang kita buat. Kelima, Evaluation yaitu proses untuk melihat apakah sistem pembelajaran yang sedang dibangun berhasil, sesuai dengan harapan awal atau tidak. Evaluasi merupakan langkah terakhir dari model desain sistem pembelajaran ADDIE. Berdasarkan pengembangan instruksional model ADDIE tersebut kemudian diadopsi dalam tahapan pengembangan model pembelajaran Pendidikan Kewarganegaraan, dengan kebaharuan “MPC” (Modification of Project Citizen) yang relevan di era media digital dan dikembangkan berdasarkan implementasi pendidikan karakter dan ketercapaian kompetensi Pendidikan Kewarganegaraan.-----------------------------------------------------------------------------------------------------This research aims to find out a design of Citizenship Education Learning Model in the era of digital media as a support for the implementation of character education. The research method uses research and development (Research and Development (R D), which is a research method used to produce specific products and test the validity and effectiveness of the product. This study uses a procedural development model. The procedure in this study adapted the ADDIE model (Analyze, Design, Develop, Implement, Evaluation) The sample in this study involved State and Private Universities in Central Java. The results of the study showed the following: first Analysis is to do a needs analysis, identify problems (needs), and perform task analysis. The design phase is to formulate learning objectives Third, Development is the process of creating blueprint with digital media innovation Fourth, Implementation is a real step to implement the learning system that we are making Fifth, Evaluation is a process to see whether the learning system successful according to initial expectations or not. Evaluation is the final step of the ADDIE learning system design model. Based on the ADDIE model instructional development, it was later adopted in the stages of developing the Citizenship Education learning model, with the modification of "MPC" (Modification of Project Citizen) relevant in the era of digital media and developed based on the implementation of character education and achievement of competencies in Citizenship Education.


2017 ◽  
Vol 7 (1) ◽  
pp. 71
Author(s):  
Muhammad Andi Isya'

Learning Design is the ordinance used to implement the learning process. The concept of learning design was first used in World War II and beyond. According to Jerrold E. Kemp, at that time psychologists introduced new theories about human learning process, including the importance of detailing the tasks to be learned and implemented, and the need for students to play an active role so they actually learn. The purpose of this research development are: 1) to describe instructional instructional model design with Addie model of Islamic Education subject on repetition materials of Surah Al Ma'un and al Fil in classical, group and individual class V SDN Gedongan 2 Kota Mojokerto according to Expert. 2) To describe instructional instructional model design with Addie model of Islamic Education subject on repetition of Surah Al Ma'un and al Fil in classical, group and individual class V SDN Gedongan 2 Kota Mojokerto according to peers 3) To describe learning model Instructional design with Addie model of Islamic Education subject on material repeating Surah Al Ma'un and Al Fil recitation classically, group and individual class V SDN Gedongan 2 Kota Mojokerto according to students. The selection and use of instructional instructional design model with Addie model correctly can streamline and streamline the implementation of learning. For that purpose the instructional instructional model design with Addie model is absolutely necessary. The product of instructional instructional model design with Addie model of Islamic Education subject on the material repeating Surah Al Ma'un and al Fil memorized classically, this group and individual has been perfected based on analysis of trial data. Based on the steps that have been implemented can be concluded as follows. 1). Instructional instruction model design with Addie model of Islamic Education subject on the material repeating the recitation of Surah Al Ma'un and al Fil in classical, group and individual class V SDN Gedongan 2 Kota Mojokerto according to Expert. Got score of 3.95 with enough category 2) instructional model design with model Addie subjects Islamic Religious Education on the material repetition of Surah Al Ma'un and al Fil in classical, group and individual class V SDN Gedongan 2 City Mojokerto according to peers Got a score of 3.9 with enough category.3) instructional instructional model design with Addie model of Islamic Education subjects on the material repetitively recitation Surah Al Ma'un and al Fil in classical, group and individual class V SDN Gedongan 2 Mojokerto according to the students Is 3.61, it is categorized Self by standard intersection of 0.30 points is sufficiently categorized


2017 ◽  
Vol 7 (1) ◽  
pp. 71
Author(s):  
Muhammad Andi Isya'

Learning Design is the ordinance used to implement the learning process. The concept of learning design was first used in World War II and beyond. According to Jerrold E. Kemp, at that time psychologists introduced new theories about human learning process, including the importance of detailing the tasks to be learned and implemented, and the need for students to play an active role so they actually learn. The purpose of this research development are: 1) to describe instructional instructional model design with Addie model of Islamic Education subject on repetition materials of Surah Al Ma'un and al Fil in classical, group and individual class V SDN Gedongan 2 Kota Mojokerto according to Expert. 2) To describe instructional instructional model design with Addie model of Islamic Education subject on repetition of Surah Al Ma'un and al Fil in classical, group and individual class V SDN Gedongan 2 Kota Mojokerto according to peers 3) To describe learning model Instructional design with Addie model of Islamic Education subject on material repeating Surah Al Ma'un and Al Fil recitation classically, group and individual class V SDN Gedongan 2 Kota Mojokerto according to students. The selection and use of instructional instructional design model with Addie model correctly can streamline and streamline the implementation of learning. For that purpose the instructional instructional model design with Addie model is absolutely necessary. The product of instructional instructional model design with Addie model of Islamic Education subject on the material repeating Surah Al Ma'un and al Fil memorized classically, this group and individual has been perfected based on analysis of trial data. Based on the steps that have been implemented can be concluded as follows. 1). Instructional instruction model design with Addie model of Islamic Education subject on the material repeating the recitation of Surah Al Ma'un and al Fil in classical, group and individual class V SDN Gedongan 2 Kota Mojokerto according to Expert. Got score of 3.95 with enough category 2) instructional model design with model Addie subjects Islamic Religious Education on the material repetition of Surah Al Ma'un and al Fil in classical, group and individual class V SDN Gedongan 2 City Mojokerto according to peers Got a score of 3.9 with enough category.3) instructional instructional model design with Addie model of Islamic Education subjects on the material repetitively recitation Surah Al Ma'un and al Fil in classical, group and individual class V SDN Gedongan 2 Mojokerto according to the students Is 3.61, it is categorized Self by standard intersection of 0.30 points is sufficiently categorized


Author(s):  
Ika Oktaviana ◽  
Sutiman B Sumitro ◽  
Umie Lestari

The purpose of the research and development is to produce teaching materials such as textbooks supporting course in Biotechnology research based on the characterization of the sperm membrane proteins for students who take a course in Biotechnology. This research is a research and development, where the results of research become the teaching materials developed supporting Biotechnology course. Development models have prepared using ADDIE Model. Sources of data in this research include laboratory research and validation of the results sheet of Biotechnology material experts, instructional design experts, the media, and the trials in students. The analysis is used descriptive analysis and quantitative descriptive exploratory. The results of the research have developed become teaching materials like text books supporting courses and have been validated by the Biotechnology, the biotechnology material experts, instructional design experts, the media, the individual testing, and group trials. Based on the results of the validation material have obtained value of 89.56%, the results of the design validation and media experts to get the value of 93.75%, it means that the teaching materials has been developed which suitable to be used as a teaching material support biotechnology course. While the experiments performed to get a data the percentage of students that are equal to 88.98% and included in the category of “very good”, but still need to be revised based on advices and comments from students.


Factor M ◽  
2021 ◽  
Vol 3 (2) ◽  
Author(s):  
Muh. Yazid ◽  
Sofia Malinda Herma ◽  
Muh. Husni ◽  
Muh. Sururuddin

This development aims to describe the steps to develop the learning media assisted by Adobe Flash CS6. This research is a type of research and development (R&D), the step are guided by the ADDIE model, namely: (1) Analysis, (2) Desgin, (3) Development, (4) Implementation, (5) Evaluation. The subjects of this study were 15 students of class IV MI NW Sukamulia. The instruments used to measure the feasibility of the learning media being developed is an assessment questionnaire by media experts and material experts, and to determine student responses usingastudent response questionnaires. Based on the results, the score of media experts is 74 and material experts is 46 with an average score of 60 wich is in the very good categorya o it is very feasible to be used as a learning media. While the student responses got score of 74 with the very good category, so it can be said that interactive learning media assisted by Adobe Flash CS6 is very feasible to use.Penelitian ini bertujuan mendeskripsikan langkah pengembangan media pembelajaran Interaktif Berbantuan Adobe Flash CS6. Penelitian ini merupakan jenis penelitian dan pengembangan (Research and Development), langkah-langkah penelitian ini berpedoman pada model ADDIE yaitu: (1) Analisis, (2) Desain, (3) Pengembangan, (4) Implementasi, (5) Evaluasi. Subjek penelitian ini adalah 15 orang siswa kelas IV MI NW Sukamulia. Instrumen yang digunakan untuk mengukur kelayakan Media Pembelajaran yang dikembangkan ini adalah angket penilaian oleh ahli media dan ahli materi, dan untuk mengetahui respon siswa menggunakan angket respon siswa. Berdasarkan hasil penelitian, didapatkan skor dari ahli media sebesar 74 dan ahli materi sebesar 46 dengan skor rata-rata sebesar 60 yang berada pada kategori sangat baik sehingga sangat layak untuk digunakan sebagai media pembelajaran. Sedangkan respon siswa memperoleh hasil skorsebesar 74 dengan kategori sangat baik, sehingga dapat dikatakan media pembelajaran interaktif berbantuan Adobe Flash CS6 yang dikembangkan sangat layak untuk digunakan.


Author(s):  
Wahyudi Wahyudi

The implementation of e-learning models in higher education have been tested widely, in order to discover their flexibility in research to time, place, students, courses, and other diverse conditions. This paper resulted from testing the implementation of an SBPBL model. This model maximizes shared e-learning resources in project based blended learning. This research used quantitative research design, with Research and Development using the ADDIE model in an Operating System course. Data were collected by questionnaires, interviews, and observation, then analyzed descriptively. Validity, practicality and effectives of the model were confirmed. Therefore, it is suitable to apply this blended learning system in such course.


2015 ◽  
Vol 2 (2) ◽  
Author(s):  
Farizha Irmawati ◽  
Umie Lestari ◽  
Hadi Suwono

The purpose of the research and development is to produce teaching materials such as textbooks supporting course in Reproduction Physiology research based on the toxicity analysis for students who take a course in Reproduction Physiology. This research is a research and development, where the results of research become the teaching materials developed supporting Reproduction Physiology course. Development models have prepared using ADDIE Model. Sources of data in this research include laboratory research and validation of the results sheet of Biotechnology material experts, instructional design experts, the media, and the trials in students. The analysis is used quantitative and qualitative.The results of the research have developed become teaching materials like text books supporting courses and have been validated by the Reproduction Physiology, the Reproduction Physiology material experts, instructional design experts, the media, the individual testing, and group trials. Based on the results of the validation material have obtained value of 95%, the results of the design validation and media experts to get the value of 93.75%, it means that the teaching materials has been developed which suitable to be used as a teaching material support biotechnology course. While the experiments performed to get a data the percentage of students that are equal to 88,25 % and included in the category of “very good”, but still need to be revised based on advices and comments from students.


2020 ◽  
Vol 3 (1) ◽  
pp. 67-83
Author(s):  
Ahmad Abdul Rochim ◽  
Siti Bandiah

The accuracy in choosing a learning strategy is a very important part in efforts to improve the achievement of student learning outcomes. Therefore this study aims to determine the effect of learning strategies on mathematics learning outcomes. This study uses a 2x2 factorial design research. Through this design the effects of Interactive learning strategies and problem-based learning will be compared to student mathematics learning outcomes. The population in this study were all students of grade IV SDN 09 Kaba Wetan, totaling 76 students, consisting of 2 classes. To determine the sample class, a random sampling technique is used. The sample classes used were 2 classes totaling 76 students, class IV-A as an Interactive class and class IV-B as a problem-based class. The data analysis technique used is descriptive and inferential statistical techniques. And testing the analysis requirements is the normality test using the Lilifors Test, while the homogeneity requirements are using the F Test and Barlett Test. After testing the analysis requirements, the two-way variance analysis of Analilsis is performed. The results of this study indicate that there is an interaction effect between learning strategies on student mathematics learning outcomes. So that the selection of appropriate learning strategies is influenced by the ability of teachers to understand the characteristics of their students. In the learning strategy applied by the teacher can optimize student mathematics learning outcomes by choosing class strategies namely Interactive learning and problem based learning classes.


2008 ◽  
Vol 19 (3) ◽  
pp. 30-34
Author(s):  
Scott Massey ◽  
Mona Sedrak ◽  
Louise Lee

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