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2021 ◽  
Vol 11 (3) ◽  
pp. 226-231
Author(s):  
Juniko Esra Tarigan ◽  
◽  
Nurhayati Surbakti ◽  

This study aims to improve science learning by using Picture Media on the Theme of Animal Classification at SD Negeri 068007 Medan Tuntungan for the 2020/2021 Academic Year. This study uses a type of quantitative research. The test results of the questionnaire instrument were analyzed to determine the validity and reliability of the use of graphic/image-based learning media in PBM. From the validity test table above, it shows that of the 10 question items obtained from the Google form questionnaire and managed through validity testing with rtable using a significant level of = 0.05 with n = 9, the rtable value of 0.334 states rcount> rtable so that 10 items these are all valid. There are 8 teachers who have made graphic/image-based learning media or 77.8%. There are 8 teachers who have made graphic/image-based learning media using simple materials or 77.8%. 9 teachers stated that making graphic/image-based learning media requires tools and costs. A total of 6 teachers took pictures from the internet in making graphic/image-based learning media and 3 teachers made them manually. A total of 9 teachers stated that students liked the graphic/image-based learning media made by the teacher. A total of 9 teachers stated that the graphic/image-based learning media made by the teacher greatly influenced the improvement of student learning outcomes. Keywords: Making, Media, Image


Author(s):  
Akambay Beisembayev ◽  
Anargul Yerbossynova ◽  
Petro Pavlenko ◽  
Mukhit Baibatshayev

This paper reports a method, built in the form of a logic function, for describing the working spaces of manipulation robots analytically. A working space is defined as a work area or reachable area by a manipulation robot. An example of describing the working space of a manipulation robot with seven rotational degrees of mobility has been considered. Technological processes in robotic industries can be associated with the positioning of the grip, at the required points, in the predefined coordinates, or with the execution of the movement of a working body along the predefined trajectories, which can also be determined using the required points in the predefined coordinates. A necessary condition for a manipulation robot to execute a specified process is that all the required positioning points should be within a working space. To solve this task, a method is proposed that involves the analysis of the kinematic scheme of a manipulation robot in order to acquire a graphic image of the working space to identify boundary surfaces, as well as identify additional surfaces. The working space is limited by a set of boundary surfaces where additional surfaces are needed to highlight parts of the working space. Specifying each surface as a logic function, the working space is described piece by piece. Next, the resulting parts are combined with a logical expression, which is a disjunctive normal form of logic functions, which is an analytical description of the working space. The correspondence of the obtained analytical description to the original graphic image of working space is verified by simulating the disjunctive normal form of logic functions using MATLAB (USA).


Author(s):  
Olga Vikarchuk ◽  
Olena Yushkevych

The article considers modern tools of Internet marketing as a set of actions aimed at attracting attention to the product or service sold by the company, and promoting the site in order to successfully sell the product. Theoretical foundations of Internet marketing and application of Internet marketing tools are defined and analyzed. Recommendations on introduction of innovative trends of Internet marketing in the operation of modern enterprises are developed. Internet marketing tools have been reviewed and characterized, such as: SEO-optimization, i.e. search engine promotion; E-mail; advertising on social networks (SMM); contextual advertising, one of the most popular advertising methods on the Internet; banner advertising, graphic image is located on the website page Publisher; traffic arbitrage, purchase by a webmaster of traffic at a certain price for resale on better terms. The main trends that dominate the field of Internet marketing are identified and analyzed, namely: dynamic activation of mobile marketing, active use of web analytics, advertising in video format, influencer marketing (a strategy that requires special people to reach the desired audience), Email marketing, content marketing, Instagram promotion, chatbots and messengers, the transition from individualism to collaborative creativity. It has been determined that the use of Internet marketing tools helps to promote the brand, attract customers, conduct market research and perform many other processes. Conversely,  significantly more resources would be necessary in an offline environment. It is concluded that Internet technologies are changing the way companies interact with their employees, partners, competitors and suppliers, at the same time Internet marketing is evolving with incredible speed, and only those who are able to change and adapt to the new business conditions are catching up with new trends and think of a quality marketing strategy.


2021 ◽  
Author(s):  
Дарья Сергеевна Маркосян ◽  
Мария Никитична Морозова

Интерес к проблеме осмысления и интерпретации литературного произведения при помощи иллюстраций носит устойчивый характер на протяжении уже многих столетий. Уникальным явлением в истории мировой культуры становится образ Саломеи, созданный О. Уайльдом и А. Бердсли. На примере этого синтеза лингвистических и графических средств выразительности, перевода слова в зримый ряд прослеживается особая лингвистическая визуализация образа Саломеи, позволяющая исследовать уникальную сочетаемость идиостиля писателя и художника. The problem of comprehending and interpreting a fictional work of art with the help of illustrations has been being an object of intense interest for many centuries. The image of Salome created by O. Wilde and A. Beardsley is a unique phenomenon in the history of the world culture. On the example of this synthesis of linguistic and graphic means of expressiveness, translation of a word into a visual identity, a special linguistic visualization of the image of Salome is traced, which allows one to explore the unique compatibility of the idiostyle of the writer and the artist.


2021 ◽  
Vol 2021 (02) ◽  
pp. 254-262
Author(s):  
O. Chekal ◽  

The article deals with the search for a graphic style for the Kharkiv Art School for the 100th anniversary of Hudprom (the previous informal name of KSADA). Based on a study of Ukrainian font tradition, a visual image was found that links different generations of Kharkiv artists. The author of the article shows how the bridge between the Kubo-Futuristic finds of Kharkiv art-craftsmen Vasyl Yermilov, Borys Kosarev and modern design thinking was stretched in the development of inscriptions and signs. The features of working with typographic and aesthetic clusters to reveal the identity of time and place in graphic design are described. A variable font has been developed, combining both grotesque and avant-garde forms and more plastic historical graphemes based on cursive heritage. The flower of Kosarev, which has become a graphic image of the academy, simultaneously in different contexts and compositional solutions embodies the flourishing Ukrainian modernism (historical background), as well as represents the modern multimedia postmodernist pattern.


2021 ◽  
Vol 11 (3) ◽  
pp. 318-322
Author(s):  
Alexander G. Kruglov ◽  
Andrey A. Kruglov

Personal constitutional and acquired predispositions form preferences in the vectors of perception of information (cultural) sentences of the environment. On these vectors, contextual factors are formed that affect the processing of incoming information, the formation of representations and images, which determine the interpretation of lexical signs. Multiplication of contexts creates metacontexts that define the boundaries of virtual reality. One of the design features of Clip thinking (ClipT) is the formation of metacontexts by external structures: network associations. The metacontexts of ClipT form a new structure of communicative experience that changes the self-identification and socialization of the subject, causing a state of dependence. ClipT has significant similarities with hieroglyphic thinking (HieT), which consists of quantized combinations: image + sense + emotion + tone. Hieroglyphics (thinking and writing) have a metacontext nature, being a formation of an ethnic scale. According to some structural parameters, KlipT and HieT are similar to the level of identity. Fundamental factors are the external genesis of metacontexts; the imagery of thinking; elimination of causal relationships and abstraction; visual "receiving-transmission" of the sense of the perceptual image, including the graphic image; rigidity of mental and behavioral structures; embedded experience; etc. The integral structure of a legitimizing nature (HieT + writing + language + metacontext continuum (ethnocultural matrix)) forms a parametrically conjugated social structure derived from it. A monolithic socio-cultural conglomeration with a self-reproduction mechanism is created. We believe this principle is universal, with the possibility of extrapolation to any socio-cultural structure. Currently, the HS population is in a state of forming a universal cultural matrix with the potential to replace ethnocultural matrices. ClipT—the new operating system of the psyche—defines and unifies the transformation of ethnocultural matrices with the vector of universalization. The significant similarity of hieroglyphics with the parameters of ClipT contains the extrapolation potential of modeling (sociological and mathematical) the expected ethnic/universal dynamics of conglomeration: ClipT (psyche as a whole) and congruent social construction. The identity points of ClipT and HieT can find application in the constructions and artificial intelligence learning, as reference points of operating systems of thinking and language, in the structure of which there are no algorithms for cause-effect relationships, analysis, feedback, abstract thinking, and classification structures dominate.


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