scholarly journals The attributes of the images representing the SARS-CoV-2 coronavirus affect people’s perception of the virus

PLoS ONE ◽  
2021 ◽  
Vol 16 (8) ◽  
pp. e0253738
Author(s):  
Celia Andreu-Sánchez ◽  
Miguel Ángel Martín-Pascual

Background The recent COVID-19 pandemic has seen an explosion of coronavirus-related information. In many cases, this information was supported by images representing the SARS-CoV-2. Aim To evaluate how attributes of images representing the SARS-CoV-2 coronavirus that were used in the initial phase of the coronavirus crisis in 2020 influenced the public’s perceptions. Methods We have carried out an in-depth survey using 46 coronavirus images, asking individuals how beautiful, scientific, realistic, infectious, scary and didactic they appeared to be. Results We collected 91,908 responses, obtaining 15,315 associations for each category. While the reference image of SARS-CoV-2 used in the media is a three-dimensional, colour, illustration, we found that illustrations of the coronavirus were perceived as beautiful but not very realistic, scientific or didactic. By contrast, black and white coronavirus images are thought to be the opposite. The beauty of coronavirus images was negatively correlated with the perception of scientific realism and didactic value. Conclusion Given these effects and the consequences on the individual’s perception, it is important to evaluate the influence that different images of SARS-CoV-2 may have on the population.

Author(s):  
Lindsey Andrews ◽  
Jonathan M. Metzl

On 26 April 2013, the Wall Street Journal published an essay by neurocriminologist Adrian Raine promoting his newest book, The Anatomy of Violence: The Biological Roots of Crime. On the newspaper’s website, an image of a black-and-white brain scan overlaid with handcuffs headed the essay. Clicking ‘play’ turned the image into a video filled with three-dimensional brain illustrations and Raine’s claims that some brains are simply more biologically prone to violence than others. Rejecting what he describes as ‘the dominant model for understanding criminal behaviour in the twentieth century’ – a model based ‘almost exclusively on social and sociological’ explanations – Raine wrote that ‘the genetic basis of criminal behaviour is now well established’ through molecular and behavioural genetics.


2016 ◽  
Vol 2 (2) ◽  
pp. 40
Author(s):  
Miriam Aparicio

This study tests some hypotheses included in the psycho-social-communicational paradigm, which emphasizes the cognitive effects of the media and the role of the psychosocial subject as the recipient


2007 ◽  
Vol 329 ◽  
pp. 761-766 ◽  
Author(s):  
Y. Zhang ◽  
Masato Yoshioka ◽  
Shin-Ichiro Hira

At present, a commercially available magnetic barrel machine equipped with permanent magnets has some faults arising from constructional reason. That is, grinding or finishing ability is different from place to place in the machining region, resulting in the limitation on the region we can use in the container of workpieces. Therefore, in this research, authors made the new magnetic barrel machine equipped with three dimensional (3D) magnet arrangement to overcome these faults. The grinding ability of the new 3D magnetic barrel machine converted was experimentally examined, and compared with that of the traditional magnetic barrel machine. As a result, it was shown that we can use much broader region in the new 3D machine. It was also shown that the grinding ability became higher. The distribution of barrel media in action was recorded by means of a high speed video camera. It was clarified that the media rose up higher and were distributed more uniformly in the container by the effect of the magnet block newly set up. It was supposed that this must be the reason for the above-mentioned improvement of grinding ability.


2016 ◽  
Vol 32 (3) ◽  
pp. 855 ◽  
Author(s):  
Marina Álvarez-Hernández ◽  
Pilar Castro-Pañeda ◽  
Carmen González-González-de-Mesa ◽  
Eva Álvarez-Martino ◽  
María Ángel Campo-Mon

<p style="margin: 0cm 0cm 0pt; text-indent: 35.45pt;"><span style="font-size: medium;"><span style="font-family: 'Times New Roman',serif;" lang="ES-TRAD">In recent years difficulties in the field of teaching have increased considerably, due to what it is known as disruptive classroom behaviour. Proof of this can be seen in the fact that this topic is the focus of numerous recent studies and also in the fact that this question appears frequently in the media. The main purpose of this study is to validate a scale in order to know objectively the views of educational professionals about disruptive classroom behaviours. Taking into account previous literature and working with a </span><span style="font-family: 'Times New Roman',serif; mso-fareast-font-family: 'Times New Roman'; mso-bidi-font-weight: bold;" lang="ES-TRAD">panel of experts, a new scale of 15 items was developed. </span><span style="font-family: 'Times New Roman',serif;" lang="ES-TRAD">The scale was distributed to a sample composed of 346 professionals with an average age of 43. </span></span></p><span style="font-family: 'Times New Roman',serif; font-size: 12pt; mso-fareast-font-family: 'MS Mincho'; mso-fareast-theme-font: minor-fareast; mso-fareast-language: ES; mso-ansi-language: ES-TRAD; mso-bidi-language: AR-SA;" lang="ES-TRAD">An exploratory factor analysis, a principal components analysis and an analysis of correlations between factors were applied. Such analyses </span><span style="font-family: 'Times New Roman',serif; font-size: 12pt; mso-fareast-font-family: 'Times New Roman'; mso-fareast-language: ES; mso-ansi-language: ES-TRAD; mso-bidi-font-weight: bold; mso-bidi-language: AR-SA;" lang="ES-TRAD">have confirmed that the factorial structure of the scales converges towards the anticipated factors and it reaffirms its weight and confidence level. It can be concluded from this that the scale is valid for measuring the perception of teachers regarding the question being studied. The data indicates an optimum fit of the three-dimensional structure to the items of the scale.</span>


2005 ◽  
Vol 93 (3) ◽  
pp. 1620-1632 ◽  
Author(s):  
Xinmiao Peng ◽  
David C. Van Essen

It is widely presumed that throughout the primate visual pathway neurons encode the relative luminance of objects (at a given light adaptation level) using two classes of monotonic function, one positively and the other negatively sloped. Based on computational considerations, we hypothesized that early visual cortex also contains neurons preferring intermediate relative luminance values. We tested this hypothesis by recording from single neurons in areas V1 and V2 of alert, fixating macaque monkeys during presentation of a large, spatially uniform patch oscillating slowly in luminance and surrounded by a static texture background. A substantial subset of neurons responsive to such low spatial frequency luminance stimuli in both areas exhibited prominent and statistically reliable response peaks to intermediate rather than minimal or maximal luminance values. When presented with static patches of different luminance but of the same spatial configuration, most neurons tested retained a preference for intermediate relative luminance. Control experiments using luminance modulation at multiple low temporal frequencies or reduced amplitude indicate that in the slow luminance-oscillating paradigm, responses were more strongly modulated by the luminance level than the rate of luminance change. These results strongly support our hypothesis and reveal a striking cortical transformation of luminance-related information that may contribute to the perception of surface brightness and lightness. In addition, we tested many luminance-sensitive neurons with large chromatic patches oscillating slowly in luminance. Many cells, including the gray-preferring neurons, exhibited strong color preferences, suggesting a role of luminance-sensitive cells in encoding information in three-dimensional color space.


2008 ◽  
Vol 99 (5) ◽  
pp. 2602-2616 ◽  
Author(s):  
Marion R. Van Horn ◽  
Pierre A. Sylvestre ◽  
Kathleen E. Cullen

When we look between objects located at different depths the horizontal movement of each eye is different from that of the other, yet temporally synchronized. Traditionally, a vergence-specific neuronal subsystem, independent from other oculomotor subsystems, has been thought to generate all eye movements in depth. However, recent studies have challenged this view by unmasking interactions between vergence and saccadic eye movements during disconjugate saccades. Here, we combined experimental and modeling approaches to address whether the premotor command to generate disconjugate saccades originates exclusively in “vergence centers.” We found that the brain stem burst generator, which is commonly assumed to drive only the conjugate component of eye movements, carries substantial vergence-related information during disconjugate saccades. Notably, facilitated vergence velocities during disconjugate saccades were synchronized with the burst onset of excitatory and inhibitory brain stem saccadic burst neurons (SBNs). Furthermore, the time-varying discharge properties of the majority of SBNs (>70%) preferentially encoded the dynamics of an individual eye during disconjugate saccades. When these experimental results were implemented into a computer-based simulation, to further evaluate the contribution of the saccadic burst generator in generating disconjugate saccades, we found that it carries all the vergence drive that is necessary to shape the activity of the abducens motoneurons to which it projects. Taken together, our results provide evidence that the premotor commands from the brain stem saccadic circuitry, to the target motoneurons, are sufficient to ensure the accurate control shifts of gaze in three dimensions.


Author(s):  
Daša Bosanac ◽  
Ljerka Luic

COVID-19 pandemic is a global problem that raised the perception of stress to a completely new level, unseen so far in peace conditions. To reduce the level of stress and deal with its accumulated consequences, people enforce different strategies and coping mechanisms. In the vast amount of information available, imposed by the media, and often filled with falsehoods and catastrophizing related topics, it can be very challenging to distinguish the truth from falsehoods. The existence of an adequate level of digital literacy and e-Health literacy can help society to deal with that problem. Digital and e-Health literacy enables society to search for information efficiently, while remaining critical and open-minded, and use the newly adopted knowledge to improve our mental health. The aim of the paper was to present the frequency of news searches and trusting the COVID-19 related information in the group of medical professionals in Croatia. The survey was conducted using an online questionnaire, containing psychological questionnaires and relevant questions about everyday functioning. Based on the results that show a significant correlation between the frequency of information search and the lack of trust in the search results, we discuss the importance of digital and e-Health literacy, primarily within medical professionals.


Author(s):  
Ilmawan Mustaqim

AbstrakAugmented Reality (AR) dapat didefinisikan sebagai sebuah teknologi yang mampu menggabungkan benda maya dua dimensi atau tiga dimensi ke dalam sebuah lingkungan yang nyata kemudian memunculkannya atau memproyeksikannya secara real time. AR dapat digunakan untuk membantu memvisualisasikan konsep abstrak untuk pemahaman dan struktur suatu model objek. Beberapa aplikasi AR dirancang untuk memberikan informasi yang lebih detail pada pengguna dari objek nyata. Media merupakan sebuah alat atau objek yang berfungsi sebagai penghubung antara penerima dan pengirim pesan.Media pembelajaran merupakan suatu alat perantara antara pendidik dengan peserta didik dalam pembelajaran yang mampu menghubungkan, memberi informasi dan menyalurkan pesan sehingga tercipta proses pembelajaran efektif dan efisien. Media pembelajaran mengakibatkan terjadinya sebuah komunikasi antara pendidik dan peserta didik dalam proses pembelajaran. Apabila dalam proses pembelajaran tidak menggunakan media maka tidak akan terjadi proses pembelajaran.Pemanfaatan media pendidikan menggunakan Augmented Reality dapat merangsang pola pikir peserta didik dalam berpikiran kritis terhadap sesuatu masalah dan kejadian yang ada pada keseharian, karena sifat dari media pendidikan adalah membantu peserta didik dalam proses pembelajaran dengan ada atau tidak adanya pendidik dalam proses pendidikan, sehingga pemanfaatan media pendidikan dengan augmented reality dapat secara langsung memberikan pembelajaran dimanapun dan kapanpun peserta didik ingin melaksanakan proses pembelajaran. Media Pembelajaran AR dapat memvisualisasikan konsep abstrak untuk pemahaman dan struktur suatu model objek memungkinkan AR sebagai media yang lebih efektif sesuai dengan tujuan dari media pembelajaran. Kata kunci:  augmented reality, media pembelajaran AbstractAugmented Reality (AR) can be defined as a technology that can combine virtual objects two-dimensional or three-dimensional into a real environment and then bring it or project it in real time. AR can be used to help visualize abstract concepts for the understanding and the structure of an object model. Some AR application designed to provide more detailed information on the user of the real object. Media is a tool or object that serves as a liaison between the recipient and the sender of the message.Learning Media is an intermediary tool between educators with learners in the learning that is able to connect, inform and distribute the messages so as to create an effective and efficient learning process. Instructional media resulting in a communication between educators and learners in the learning process. If the learning process does not use the media then there will be a learning process.Implementation media education using Augmented Reality can be stimulate the mindset of students in critical thinking about something issues and events that exist in everyday life, because of the nature of the medium of education is to help learners in the learning process with the presence or absence of teachers in the educational process, so that the use of the media augmented education with reality can directly provide learning wherever and whenever the learner wants to implement the learning process. Learning Media AR can visualize abstract concepts for the understandingand the structure of an object model enables the AR as a more effective media in accordance with the purpose of learning media. Keywords : augmented raeality, utilzation of instructional media


1989 ◽  
Vol 25 ◽  
pp. 225-236
Author(s):  
Renford Bambrough

Does photography leave everything as it is? Clearly not. It scalps Uncle George, as he stands at the church door, proudly, innocently, in the role of bride's father, and it decapitates his nephew James, who had until now been a head taller than any other member of the wedding group. It reduces to two dimensions, and to black and white, such solid three-dimensional objects as the Rocky Mountains and St Paul's Cathedral, such colourful scenes and sights as the Aurora Borealis and sunset in the desert.


2011 ◽  
Vol 101-102 ◽  
pp. 909-912
Author(s):  
Guo Ying Zeng ◽  
Deng Feng Zhao

The three-dimensional vibratory strengthening and polishing technology was used to strengthen and polish aeroengine blades with complicated surfaces. At first, the principle of the strengthening and polishing process was introduced, which combined strengthening process with polishing process. Then, the technological parameters influenced on the surface quality were investigated. The principal variables were the media hardness, the frequency and amplitude of the vibration, and duration of the vibratory strengthening and polishing. The optimum parameters were obtained. Experimental results revealed that, after strengthening and polishing, the surface roughness of aeroengine blades was reduced from Ra0.35-0.5μm to Ra0.1-0.12μm, and fatigue strength was increased by approximately 50%.


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