scholarly journals Efektivitas media SEXO App terhadap pemahaman konsep bagian tubuh pribadi pada anak autis

2019 ◽  
Vol 14 (2) ◽  
pp. 77-85
Author(s):  
Luthfi Nur Afifah ◽  
Atien Nur Chamidah

Abstrak: Anak autis usia pubertas perlu memiliki pemahaman tentang konsep bagian tubuh pribadi agar dirinya terhindar dari tindakan pelecehan seksual. Penelitian ini bertujuan untuk mengetahui efektivitas penggunaan media pembelajaran berupa SEXO App terhadap pemahaman konsep bagian tubuh pribadi pada siswa autis. Jenis penelitian ini menggunakan Single Subject Research (SSR) atau penelitian dengan subjek tunggal. Desain yang digunakan adalah A-B-A’. Subjek penelitian ini adalah anak autis kelas V SD yang berusia 12 tahun di Sekolah Khusus Autis Bina Anggita. Data penelitian dikumpulkan menggunakan tes tertulis. Teknik analisis data yang digunakan yaitu analisis dalam kondisi dan analisis antar kondisi. Hasil penelitian menunjukkan bahwa media SEXO App efektif terhadap pemahaman konsep bagian tubuh pribadi yang dibuktikan dengan naiknya perolehan skor tes pemahaman konsep bagian tubuh pribadi dari tahap ke tahap. Hal tersebut terjadi karena media SEXO App merupakan aplikasi pembelajaran visual yang disesuaikan dengan karakteristik pembelajaran anak autis sebagai visual learner.Kata Kunci: aplikasi pembelajaran, bagian tubuh pribadi, siswa autisAbstract: Autistic children of puberty age must have sexual education in order to avoid sexual harassment.This study aims to determine the use of learning media in the form of Application SEXO towards understanding the concept of automatic users in students. This type of research uses Single Subject Research (SSR) or research with a single subject. The design is A-B-A '. The subjects of this research are children with autism grade V SD which is 12 years in Special School Autism Bina Anggita. Methods of research data using written tests. Data analysis techniques are also called in conditions and analysis between conditions. The results showed that the SEXO media Application effective against the understanding of existing concepts is reversed with the increase of performance Scores of some parts. This is done because the media SEXO App is a visual learning application tailored to the type of autism learning as a visual learner.Keywords: learning application, body part concept, autistic student. 

2020 ◽  
Vol 4 (3) ◽  
pp. 257
Author(s):  
Ripa Nurul Padilah ◽  
Andi Nurrochmah ◽  
Din Azwar Uswatun

This research is a qualitative study aimed to describe the teacher's perception of pop-up book media when applied to the material building space in the V grade elementary school. The research method of using qualitative descriptive with the research data source is the teacher of grade V in elementary school Tanjungsari, namely VA and VB. The data collection techniques used are online interviews through the WhatsApp app. Data analysis techniques using the technical of Miles and Huberman are data reduction, data presentation, and withdrawal of conclusions. The result of this study raises positive perceptions of class V teachers. The Media pop-up book is interesting to apply to material solid figure in class V, seeing students who are always interested in new things, because this media has not been used, so that the media pop-up book is very good to be applied in class V, in order to support the creativity of students, so that students will be happy and think critically in the process of learning math material solid figure.


2021 ◽  
pp. 1-9
Author(s):  
Charles Auerbach

Single-subject research has historically had an important position in the areas of research and practice evaluation. With the current trend toward evidence-based practice, the emphasis in this chapter is on the demand for and reliance on this practice-based, evidence-building research design to increase in the future. SSD for R is a software package available to help researchers and practitioners analyze single-subject research data. This chapter describes the historical, current, and future uses of single-subject research and the contributions of these designs to both visual and statistical analysis. A brief review of software packages to handle this type of analysis is included in this chapter. Finally, an overview of the functionality of SSD for R is provided.


Author(s):  
Zulmiyetri Zulmiyetri ◽  
Kasiyati Kasiyati ◽  
Grahita Kusumastuti

This study aims to determine the effect of videoscribe for improving reading fluently ability for student with learning disability. This research uses single subject research (SSR) experiment, A-B-A design and data analysis technique using visual graph analysis. The subject of this research is student with learning disability. Target behavior in this study is the speed of reading fluently in short discourse text. Observations were conducted in three sessions. First is baseline session (A1), second, interventions through media videoscribe (B) and last session baseline (A2). Based on the results of research, we knew that the ability of children in reading fluently can be increased through videoscribe. At the baseline condition (A1), the reading fluently ability of the student increases from the duration of four point five minutes to four minutes. In intervention condition (B), the duration becomes shorter in one minute. At the baseline condition (A2) the duration becomes shorter, even without any intervention. Based on data analysis, it can be explained that direction tendency, stability tendency, data trending trend, and level change increase positively, and overlape percentage on inter-condition analysis is 0%. It can be concluded that the media videoscribe can improve reading fluently ability for student with learning disability.


2016 ◽  
Vol 33 (1) ◽  
pp. 47-54 ◽  
Author(s):  
Elizabeth R. Lorah

There has been an increased interest in research evaluating the use of handheld computing technology as speech-generating devices (SGD) for children with autism. However, given the reliance on single-subject research methodology, replications of these investigations are necessary. This study presents a replication with variation, of a method for the acquisition of picture-symbol discrimination during mand training, while using the iPad® and application Proloquo2Go™ as an SGD in young children with autism. In a four-phased training procedure, three children with a diagnosis of autism acquired the ability to mand and discriminate between four picture-symbols on the screen of the device, while using the iPad Mini® as an SGD. In addition, for all three participants, the acquired repertoires maintained following the discontinuation of training. These results provide continued support for the use of handheld computing devices as SGD for children with autism.


2020 ◽  
Vol 16 (2) ◽  
pp. 81-86
Author(s):  
Reza Febri Abadi

Abstract: This research is motivated by the availability of an autistic have not been able to write. One of the learning media that is assumed to be able to improve the writing ability of the child is magneticsand. The purpose of this research is to find out the use of magnetic sand to improve writing skills in children with autism. This research was an experiment by using the Single Subject Research (SSR) approach and A – B – A design was as the design of this research. The researcher collected the data by using observation and documentation and the data was analyzed by using in condition and among condition analysis. This research conducted in a month by 4 – 8- 4 (A1 – B – A2) section and by behavior target which made line shapes and vocal letters. The data was obtained on behavior target 1 was 40 % in baseline phase 1 (A1,) 80% in intervention phase, and 71,25 % in the baseline and behavior target 2 was 35 % in baseline phase 1 (A1,),  80 % in intervention phase and 71,25 % in the baseline. Thus, it can be concluded that the use of magnetic sand as a media can improve student’s writing ability. 


2020 ◽  
Vol 5 (1) ◽  
pp. 310-316
Author(s):  
Lola Monika Sari ◽  
Marlina Marlina

This research is based on getting an ADHD child who has difficulty learning concentration, learning concentration in focusing on the material being worked on. This study aims to increase learning concentration for ADHD children at SDN 11 Pauh Padang. This type of research experiments in the form of a single subject (Single Subject Research) with de s ain ABA, the research subject is a child with ADHD, show symptoms of a lack of ability to concentrate full attention to the object. Data collection techniques in this study used a duration to see how long the child was able to focus on the material being worked on within 20 minutes of the learning process. Data analysis techniques using visual graph techniques. The results of this study indicate that playing lotto can increase learning concentration for ADHD children at SDN 11 Pauh Padang seen from the results of data analysis in conditions and between conditions.


2020 ◽  
Vol 12 (1) ◽  
pp. 42-54
Author(s):  
Deniz Ozcan ◽  
Fatma Merdan

The purpose of this study is to examine effectiveness of video modelling for teaching daily life skills to children with autism spectrum disorder (ASD). Multiple probe across subjects design from single subject research model has used as a research method. It has found that video modelling is effective on teaching common life skills to individuals with ASD. It has also demonstrated that these skills become permanent in subjects’ lives and they could generalise these skills at other times with various equipment and in different contexts. Data are collected according to achieve each skill step in cooking fried eggs with garlic sausage and cooking pasta skill analysis. In future researches, teaching different daily life skills by using video modelling could be tested. Keywords: Autism, cooking fried eggs, cooking pasta, daily life skills, video modelling.


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