scholarly journals Recommendation Systems in Education: A review of Recommendation Mechanisms in E-learning Environments

2020 ◽  
Vol 20 (38) ◽  
pp. 147-158
Author(s):  
Paola Andrea Otero Cano ◽  
Edgar Camilo Pedraza Alarcón

In recent years, new trends and methodologies have emerged that greatly favor the education sector. E-learning as an alternative to regular teaching and learning processes has transformed the educational dynamics thanks to the inclusion of MOOCs, personal learning environments, allowing the educational process to be carried out at a personalized level where the focus is on learning styles and the profile of the student. This article presents a review of current works around machine learning mechanisms to make recommendations in the educational environment, where it is found that besides the discovery of the student’s learning style, it is important to know their level of knowledge and learning speed, in addition to the tools used by the student to carry out their studies. Finally, the opportunity for implementation and research of these issues in Colombia is highlighted. 

Author(s):  
Julie Willems

<span>What are the differences in learning styles between students and educators who teach and/or design their e-learning environments? Are there variations in the learning styles of students at different levels of study? How may we use this learning styles data to inform the design in e-learning environments? This paper details mixed-methods research with three cohorts teaching and learning in e-learning environments in higher education: novice undergraduate e-learners, graduate e-learners, and educators teaching in, or designing for, e-learning environments (Willems, 2010). Quantitative findings from the </span><em>Index of Learning Styles (ILS)</em><span> (Felder &amp; Silverman, 1988; Felder &amp; Soloman, 1991, 1994) reflect an alignment of the results between both the graduate e-learner and e-educator cohorts across all four domains of the</span><em>ILS</em><span>, suggesting homogeneity of results between these two cohorts. By contrast, there was a statistically significant difference between the results of the graduate and educator cohorts with those of the undergraduate e-learners on two domains: sensing-intuitive (p=0.015) and the global-sequential (p=0.007), suggesting divergent learning style preferences. Qualitative data was also gathered to gain insights on participants' responses to their learning style results</span>


2021 ◽  
Vol 22 ◽  
pp. e23907
Author(s):  
Akram Firwana ◽  
Mohammed Abu Shouqer ◽  
Magdy Aqel

The Corona Global Pandemic created challenges for teachers and students in using E-learning tools in the teaching and learning process. Thus, training teachers to use these tools was extremely crucial. The current study examined the effectiveness of E-learning environments on developing the skills to design E-tivities based on Gamification for Gaza technology teachers. The researchers followed the quasi-experimental approach for two randomly selected experimental groups. The first experimental group was taught via E-learning social environment Edmodo, while the second experimental group was taught via the personal E-learning environment Wordpress. Every group consists of 30 teachers teaching Information Technology for secondary students. The group equivalence was adjusted before the experiment in designing E-tivities skills based on gamification. To collect data, the researchers prepared an observation card of the skills for designing E-tivities based on gamification. The observation card dealt with the design tools and their sub-indicators, and it was applied before and after the intervention phase. The results showed that there were no statistically significant differences at the level (? ? 0.05) between the mean of the teachers’ scores in the experimental social environment group Edmodo, and the experimental personal learning environment group Wordpress in the post-application of the observation  card for designing E-tivities skills based on gamification. Additionally, the findings revealed a great effectiveness of E-learning social environment Edmodo and the personal E-learning environment Wordpress on developing skills for designing E-tivities based on gamification. In the light of these results, it is recommended that social and personal E-learning environments should be employed in developing the skills of teachers and improving their experiences. This is helpful in organizing and displaying information in additon to facilitating communication between the components of the educational process and the benefit of using these environments in training teachers under the Global pandemic, Coronavirus, COVID-19.  


2015 ◽  
Vol 18 (1) ◽  
pp. 5-12
Author(s):  
Nasrin Shokrpoor ◽  
Rita Rezaee ◽  
Shekoofeh Nikseresht

In learning, as a complex process, there is an interaction among the student’s motivation, teacher, learning material and several other factors. Today, the traditional classroom teaching is replaced with virtual environments where different issues about learning should be considered. The role of personal learning style is very important for learning process and outcome. This study aims at determining the students’ predominant learning style in elearning training and presence training. 80 postgraduate students studying at Shiraz University of Medicine Sciences were divided into two equal groups and trained in two distinct methods, presence training and e-learning. They filled a questionnaire based on Kolb's learning style. Most of the students in the e-learning group had converger learning style. Therefore, lecturers should use various teaching methods at universities to provide a learning opportunity for students to experience them.


Author(s):  
Mercy A. Iroaganachi

The chapter explored best practices in web-based learning and teaching with a view to discover trends and provide valuable information for all in the e-learning environment. It affirms that paradigms in Web-based education have shifted from teacher-centered to learner-centered but basically it remains synchronous or asynchronous. This requires Learning Objects (LOs) to be pedagogically efficient, designed to standard (Multimodal) with designers bearing in mind the varied population and learning styles. LOs are to be personalized thereby creating adaptive content based on learner's abilities, learning style, level of knowledge and preferences. It is recommended that educators have requisite background knowledge and competencies in technology such as hardware, software, and course management systems etcetera. Instructors, designers and all interested persons should consult a checklist of best practices, for assessing learning object repositories. More so, there is need to incorporate hands-on component into the e-learning environment. The chapter provides Indicators for best practices.


Author(s):  
Nuno Ricardo Oliveira ◽  
Lina Morgado

Over the past 10 years there has been a great evolution of technology and the way the teaching and learning process is developed, as well as how research and publication are carried out. The Web 2.0, a term coined by O'Reilly in 2004, has introduced a new concept to the use of the Internet, in particular as it relates to the educational framework. The web 2.0 tools allow the creation of emerging ubiquitous environments that enable the development and management of a real Personal Learning Environment (PLE). This chapter is a proposal for the “Handbook of Applied Research on E-Learning in Engineering and Architecture Education” and represents a literature review on the topic of Personal Learning Environments (PLE). It explores the definition around the concept of PLE, its history, the advantages for its use in a lifelong learning process and its importance in the scope of the present research.


2019 ◽  
Vol 3 (2) ◽  
pp. 28-34
Author(s):  
Nurul Nazariah Mohd Zaidi ◽  
Mesbahul Hoque

Learning Hadith is substantial to all Muslims as it is a prominent source after Al-Quran. The recent development of smart technologies in era ICT nowadays such as smartphone and digital devices have adopted a new learning style which enabled people to learn anywhere at any time. In Malaysia, most public higher education institutions already have a Learning Management System (LMS) with the participation majority of the lecturers who are using the LMS or simply called e-learning. Many studies related to online learning for HEI revealed that e-learning is effective to be used and gave big impacts on students’ performance with the various tools of teaching and learning adapted. However, some of the past studies showed that teaching and learning Hadith is a challenge due to its natural contents which preferred more Musyafahah, Talaqqi or face to face method. Therefore, this present study intends to investigate how e-learning has been used for teaching Hadith course. By applying the textual analysis as a qualitative research method, the researcher seeks to investigate the teaching tools that can be used in e-Learning and identify the studies who discussed the methods for teaching Hadith courses in e-Learning. The discussion discovered that vary tools of teaching have been used to teach the courses in e-Learning application which it relies on the suitability of student learning styles. Therefore, this present study intends to identify the appropriate e-learning tools to be used in teaching the courses at HEI especially courses related to Hadith.      


2020 ◽  
Vol 1 (2) ◽  
pp. 66-72
Author(s):  
Miftahul Jannah ◽  
Aminatul Husna ◽  
Siti Nurhalimah

Penelitian ini bertujuan untuk mengetahui pembuatan aplikasi android menggunakan iSpring sebagai alternatif desain dalam pembuatan media pembelajaran daring. Metode penelitian ini menggunakan metode Library Research atau Kajian Kepustakaan. Ispring Presenter merupakan salah satu tool yang mengubah file presentasi yang kompatibel dengan Power Point untuk menjadikan bentuk Flash. Pembelajaran e-learning mengguakan iSpring membantu peserta didik dalam memanfaatkan teknologi dengan cerdas. Proses pembelajaran menggunakan iSpring, akan membantu peserta didik belajar sesuai dengan gaya belajar setiap peserta didik serta mendapatkan kebebasan saat belajar tampa keterbatasan waktu dan lokasi. Proses belajar mengajar lebih menarik, sehingga dapat memotivasi dan materi yang disampaikan dalam desain aplikasi iSpring lebih dapat dipahami. Kata kunci: ispring, media pembelajaran, teknologi This study aims to determine the making of android applications using iSpring as an alternative design in making online learning media. This research method uses the Library Research method or literature review. Ispring Presenter is a tool that converts PowerPoint compatible presentation files to Flash format. E-learning learning using iSpring helps students to use technology smartly. The learning process using iSpring, will help students learn in accordance with the learning style of each student and get freedom when learning without the limitations of time and location. The teaching and learning process is more interesting, so that it can motivate and the material presented in the iSpring application design is more understandable. Keywords: ispring, learning media, technology


2021 ◽  
Vol 9 (1) ◽  
pp. 19-27
Author(s):  
Olha Volodymyrivna Berestok ◽  

The article deals with the main strategies, methods and objectives of synchronous and asynchronous E-Learning Modes from a scientific and practical point of view. A detailed description of the synchronous and asynchronous online-learning at different historical stages is presented. The task of the distance education in light of the trends of modern society and its role in the implementation of professional and social aspirations of an student is shown. The basic problems of contemporary ICT, the difference and peculiarities of the synchronous and asynchronous methods of e-communication are determined. The general tendencies, content, sources, means, forms and methods of ICT implementation in terms of strict quarantine circumstances are highlighted. Certain ICT tools implemented by higher educational establishments to provide distance learning in the educational institutions are defined. The key ways of overcoming the contradictions that arise in the path of self-improvement of a student in the present are called. The application of ICT tools by the teaching staff as an essential and effective instrument to modernize the educational process is emphasized. Online-learning environments, namely synchronous and asynchronous ones, essential to provide distance education, are mentioned. Various forms of interaction involved in synchronous and asynchronous modes are pointed out. The current practices of synchronous and asynchronous e-learning/teaching in English language are established. The results of the case study of the effectiveness of a/synchronous environments towards better English language learning are evaluated. The analysis of the strategy used in distance learning is presented. The leading instruments and tools for synchronous and asynchronous online-learning are stressed on. The description of "high degree of interactivity" between participants who are separated from each other geographically and in time by asynchronous learning environments is provided. The basic measures for the introduction of distance learning technologies in the educational institution, which do not contradict the principles of pedagogy, but supplement and promote the development of the process of education, are formulated. The preferences of students as for methods used during remote education are noted. Basic challenges for teachers, institutions, and students, provided by both synchronous and asynchronous modes of distance learning, are described.


2017 ◽  
Vol 21 (1) ◽  
pp. 2562-2569 ◽  
Author(s):  
Jukka Enbuska ◽  
Atte Rimppi ◽  
Lenita Hietanen ◽  
Vesa Tuisku ◽  
Inkeri Ruokonen ◽  
...  

2022 ◽  
Vol 7 (1) ◽  
pp. 390-409
Author(s):  
Nadia Nur Afiqah Ismail ◽  
Tina Abdullah ◽  
Abdul Halim Abdul Raof

Background and Purpose: Education at higher institutions prepares graduates for the real world. To develop and maintain quality, the focus must not only be on what institutions can offer but also on the learning needs and styles of learners. Despite many studies on engineering learners’ learning styles, limited research has been conducted to compare the learning styles of Engineering and Engineering Education learners. This study was conducted to ascertain the learning style preferences of first-year undergraduates from both groups in a science and technology-driven university in Malaysia.   Methodology: This descriptive study consisted of 40 Engineering and 40 Engineering Education learners who attended an English language course at the university. Perceptual Learning Style Preference Questionnaire was adopted as the survey instrument. The data were analysed using self-scoring sheet and Statistical Package for the Social Sciences.   Findings: While both groups chose Kinaesthetic as a major learning style preference, the Engineering Education learners also chose Group, Tactile, and Auditory learning styles as their other major preferences. Both groups chose Visual and Individual as their minor preferences.   Contributions: The findings extend research demonstrating the significant role of specific disciplines in Engineering to determine the learning style preferences of learners. The findings also provide useful insights that suggest implications for practice and policy.   Keywords: Engineering, engineering education, English language, learning styles, teaching and learning.   Cite as: Ismail, N. N. A., Abdullah, T., & Abdul Raof, A. H. (2022). Insights into learning styles preference of engineering undergraduates: Implications for teaching and learning.  Journal of Nusantara Studies, 7(1) 390-409. http://dx.doi.org/10.24200/jonus.vol7iss1pp390-409


Sign in / Sign up

Export Citation Format

Share Document