scholarly journals Pengembangan Bahan Ajar Berbasis Aktivitas Materi Rangkaian Listrik untuk Meningkatkan Hasil Belajar Siswa Sekolah Dasar

2021 ◽  
Vol 4 (2) ◽  
pp. 144
Author(s):  
Ani Wahyuni_123 ◽  
Siti Aulia Hutagalung

Researchers conducted a field study to SD PAB 20, and found problems regarding student learning outcomes that were unsatisfactory in science lessons because there was no activity-based learning process (practicum), learning was still limited in time and media.  Therefore, in this study, researchers made the development of activity-based teaching materials in simple electrical circuit material to improve student learning outcomes, increase creativity and critical nature of students.  Before research into the field, the media created were validated by material experts and design experts.  The results of the material expert validation show 80% and the design expert validation is 92.8%.  From these results it can be classified that teaching materials that have been made are proven to be valid and tested for eligibility for testing to students.  For processing student data through pre and posttest, researchers used the N-Gain formula.  From the average pretest results obtained 46 and posttest results obtained an average of 84. If these values are classified, the final result is 70%. The figure is included in the high criteria.  So it can be concluded that, activity-based teaching materials used, can improve student learning outcomes and foster student creative nature.

2020 ◽  
Vol 1 (2) ◽  
pp. 134-155
Author(s):  
Emilia Candrawati ◽  
Sumpono ◽  
Agus Sundaryono ◽  
Mellyta Uliyadari

This study aims to determine the effectiveness of the integrated science learning type connected to achieving basic competencies and improving science process skills. This study uses a 4-D development model that is defined, design, develop, and disseminate with one-group posttest design implemented in 5th-semester students of Chemistry Education, University of Bengkulu. The research instrument is a posttest question to measure learning outcomes and observation sheets to measure science process skills. The teaching materials used are sourced from part of the process and the results of the activity test of palm oil endophytic bacteria ethyl acetate extract against Fusarium oxysporum f.sp. by TLC-bioautography is packaged in the form of learning videos. The results showed that the Integrated Science type of Connected model was used effectively to improve student learning outcomes and science process skills.


Author(s):  
Launa Yenny Abadi Simanjuntak ◽  
Reh Bungana Perangin-Angin ◽  
Daulat Saragi

Learning media is a learning tool that is very important in the learning process. This study aims to produce scientific-based learning videos with problem-based learning models to improve the learning outcomes of Civic students in 4th grade elementary school in Parm testimonial, Toba Samosir district. This type of research is research and development using the 4D model. research instruments used in the form of an expert validation questionnaire, teacher and student response questionnaire and learning achievement tests. Then the data analysis in the form of expert validation analysis is carried out by material, language and media experts, practicality analysis is carried out by teacher and student questionnaires and effectiveness analysis is done by pretest and posttest. The stages of this research are define, design, develop and assess. The results of this study indicate that the validation rate of material experts is 80% in the very high category, the validation of linguists is 89% in the very high category and the validation of the media expert is 92% in the very high category while the N gain for student learning outcomes is 0.7 with the category high. Finally, instructional videos are also considered by teachers and students by obtaining 87.5% of teachers and obtaining an average of 79% of students in either category. Thus, scientific-based videos can improve student learning outcomes.


2020 ◽  
Vol 5 (1) ◽  
pp. 149-158
Author(s):  
Hartoyo Mugiraharjo

This research is backed by a low percentage of the achievement criteria at least (KKM), which is obtained by the students of IX-D MTs Negeri 1 Yogyakarta. Of the 28 students who participated in the test post on Pancasila materials as basic and ideology of the country with the study of Cooperatif Learning model, only 4 people can be declared complete (14.29%) and the remaining 24 persons have not been completed (85.71%). The Data indicates that the results of learning in the teaching materials may be declared incomplete. The percentage is far from the ideal percentage between 80%-100%. This study uses a class action method that lasts for three cycles. Each cycle includes planning, implementation, observation and reflection activities. The results of the class action research that took place in 3 research cycles can be concluded: 1) During PTK, the efforts to implement the question and answer methods have been well managed and effective enough to improve student learning outcomes; 2) Application of the question and answer method with the variation of learning media can be run effective, average final result 82.86 then student learning results will increase.


Edum Journal ◽  
2018 ◽  
Vol 1 (2) ◽  
pp. 76-83
Author(s):  
Rosina Nona

The purpose of this research is to improve the learning outcomes of students of class VA on educational subjects, Catholicism. This research includes descriptive research. Researchers can delineate the circumstances of real locations and subject of research where researchers do research. The subject of this research is the grade VA presidential instruction Elementary Misir Subdistrict Alok Sikka Years Lessons 2018/2019. Based on observation and assessment over the results of the evaluation of student learning in the lessons of 2017/2018, then known to 10 students (43.47%) of the 23 students scored above KKM and expressed satisfaction while 13 other students (56.52 %) scored below the Minimum Ketuntasan Criterion and hadn't stated. To overcome this problem than the author at once a teacher of Catholic religious education Subjects viewed the pictures in the media need to improve student learning outcomes.


Author(s):  
Eko Mauludin Subianto ◽  
Aminuddin Kasdi ◽  
Waspodo Tjipto Subroto

ABSTRACTThis research is a development approach that aims to (1) describe the feasibility media 3D maps have been developed, (2) describe the effectiveness of media 3D map. This research was conducted in SDN Lidah Kulon I Surabaya, with research subjects are students of class IV A SDN Lidah Kulon I Surabaya as the control class and IV B SDN Lidah Kulon I Surabaya as an experimental class of the school year 2015/2016. Type of research is the development of the research design form 4-D. The data was obtained as follows: media 3D map developed declared eligible. This is shown by the assessment of media experts validator that shows the percentage of votes at 92.5% which is in excellent condition and the assessment of experts validator percentage material showed 90% were classified as very good. As for testing the hypothesis analyzed by t-test showed that the learning outcomes of students in the experimental class is higher than the control class. This is indicated by tcount (4713)> ttable (1.664) with a mean value of the experimental class of 78.3750 higher than the learning outcomes of students in the control class is 67.6923. Thus, the use of a 3D map media influence on student learning outcomes. Based on the analysis, it can be concluded that the media 3D map effectively improve student learning outcomes fourth grade of Elementary School. Keywords: Development, Media Map 3D, Learning Outcomes. ABSTRAK                                                                                          Penelitian ini merupakan pendekatan dari pengembangan yang bertujuan untuk (1) mendeskripsikan kelayakan media peta 3D yang telah dikembangkan, (2) mendeskripsikan efektivitas media peta 3D. Penelitian ini dilakukan di SDN Lidah Kulon I Surabaya, dengan subjek penelitian adalah siswa kelas IV A SDN Lidah Kulon I Surabaya sebagai kelas kontrol dan IV B SDN Lidah Kulon I Surabaya sebagai kelas eksperimen tahun pelajaran 2015/2016. Jenis penelitian yang dilakukan adalah pengembangan dengan bentuk desain penelitian 4-D. Data hasil penelitian yang diperoleh sebagai berikut: media peta 3D yang dikembangkan dinyatakan layak. Hal ini ditunjukkan dengan penilaian dari validator ahli media yang menujukkan persentase hasil penilaian sebesar 92.5% yang tergolong sangat baik dan penilaian dari validator ahli materi yang menunjukkan persentase sebesar 90%yang tergolong sangat baik. Sedangkan untuk pengujian hipotesis yang dianalisa dengan uji t menunjukkan bahwa hasil belajar siswa pada kelas eksperimen lebih tinggi dibandingkan pada kelas kontrol. Hal ini ditunjukkan dengan nilai thitung (4.713) > ttabel (1.664) dengan nilai mean pada kelas eksperimen sebesar 78.3750 lebih tinggi dibandingkan dengan hasil belajar siswa pada kelas kontrol yaitu 67.6923. Jadi, penggunaan media peta 3D berpengaruh terhadap hasil belajar siswa. Berdasarkan hasil analisis data, dapat disimpulkan bahwa media peta 3D efektif meningkatkan hasil belajar siswa kelas IV Sekolah Dasar. Kata Kunci: Pengembangan, Media Peta 3D, Hasil Belajar.


2019 ◽  
Vol 9 (2) ◽  
pp. 70-77
Author(s):  
Imarsih Ninkeula ◽  
Y T Filindity ◽  
Y H Dulanlebit

Comparative study of learning media of mysterious card box with the media of snake ladder on the material of atomic structure to the result of study of class X student of SMA N 5 AMBON. The mysterious card learning media box is applied to the X class MIA1 and the ladder snake media in the X class of MIA3. From the results, the mysterious card learning media box can improve student learning outcomes, seen from the presentation of the achievement of the final test results obtained by the two classes, where the two classes have a presentation of different final result qualification ie qualification completed for class X-MIA1 which uses the mysterious card box learning medium is 100%, and no qualifying fails with an average rating of 85.68. But for the class X-MIA3 using the learning media of snake ladder with qualified thoroughly is 51.51% and qualification failed 48.49% with an average value of 72.95, therefore Mann Whitney test results using SPSS 20 obtained a significance value of 0.002 (> 0.05 ) thus H0 is rejected and H1 is received so it can be concluded that there are differences in student learning outcomes using the mysterious box learning media and learning media snake ladder


Author(s):  
Santi Dewi ◽  
Fauziah Harahap ◽  
Adi Sutopo

Development of Inquiry-Based Teaching Materials Guided by the Material of Heat Transfer Class V Elementary School 2 Alue Teh This study aims to: 1) produce a product in the form of science teaching materials based on guided inquiry on heat transfer material; 2) describe the results of product validation based on guided inquiry teaching materials on the material heat transfer class V Elementary School 2 Alue Teh; and 3) analyzing effectiveness science teaching materials based on guided inquiry on heat transfer material can improve student learning outcomes class V Elementary School 2 Alue Teh. Research This was carried out in class V of Alue Teh 2 Public Elementary School. This research is a Research Research & amp; Development (R & D) includes Define (definition), Design (Design), Develop (development), and Disseminate (deployment). The design of teaching materials uses small group trials and large group trials which was conducted in class V Elementary School 2 Alue 2 Alue Teh. Data has been verified by 2 a material expert lecturer, and 2 design expert lecturers. Overall the results of expert validation the material obtained an average of 92% with the very feasible category while the results the design expert validation as a whole obtained an average of 95% in the category very worthy. At the effectiveness stage, the results showed that the second posttest data on the ability of student learning outcomes has a value of t count (= 0,000) so there is a difference because sig (2-tailed) & lt; 0.05 and t count is positive so that H 0 is rejected. Based on this, it can concluded that "there is a significant difference in learning outcomes among students who are taught using based teaching materials guided inquiry with students who are not taught to use inquiry guided.


Author(s):  
Siti Namiroh

The purpose of this study is to produce multimedia product that is useful for use in the learning process and can improve student learning outcomes. This study uses the Dick and Carey research and development methodology. The research instruments used in this study were interviews, questionnaires, and observations. The product feasibility is carried out by media experts, material experts and students. The results obtained from experts and students showed that the media developed showed feasibility as a learning medium.


Author(s):  
Anton Purwanto

ABSTRACTThis research aims to produce learning instrument of social science oriented model of problem based learning aided of video media and can improve student learning outcomes fourth grade of elementary school.  Planning phase was aimed to develop instruments with 4-D Model by Thiagarajan (1974) which is reduced into 3-D (define, design, and develop). Action phase is learning process in the classroom using one-group pretest-posttest design. The results showed that the develop instruments fit for use because it has met the criteria of a valid, practical, and effective. Valid seen from the validity of the content of the lesson plan, student teaching materials, students worksheet, media, and learning outcome test with an average value of 3,19 has a good category, student teaching materials legibility and students worksheet respectively 82,5% had both categories, the sensitivity of items categorized as sensitive. Practical implementation of learning can be seen from the percentage of 91,04% has a very good category, the problems encountered uring the learning can be overcome. Effective learning is seen from the increased activity of students in each meeting, student responses 90,83% have a very good category. Student learning outcomes increased with N-gain average of 0,65 is considered a moderate increase. Based on the research results can be concluded that the application of the model of Problem Based Learning aided video media can improve student learning outcomes and the development of the Sosial Science oriented learning model of Problem Based Learning aided video media fit for use in the learning process because it has met the criteria of a valid, practical, and effective.  Keywords: Learning Instrumen, Problem Based Learning. ABSTRAKPenelitian ini bertujuan untuk menghasilkan perangkat pembelajaran IPS berorientasi model Problem Based Learning berbantuan media video yang layak dan dapat meningkatkan hasil belajar siswa kelas IV SD. Penelitian ini dilaksanakan dalam dua tahap, yaitu tahap persiapan yang bertujuan mengembangkan perangkat mengikuti rancangan 4-D model dari Thiagarajan (1974) yang direduksi menjadi 3-D (define, design, and develop). Dilanjutkan dengan tahap pelaksanaan pembelajaran di kelas menggunakan rancangan one group pretes-posttest design. Hasil penelitian menunjukkan bahwa perangkat yang dikembangkan layak digunakan karena telah memenuhi kriteria valid, praktis, dan efektif. Valid terlihat dari validitas isi RPP, BAS, LKS, media, dan THB rata-rata 3,19 berkategori baik; keterbacaan BAS dan LKS masing-masing sebesar 82,5% berkategori baik: sensitivitas butir soal dikategorikan peka. Praktis terlihat dari persentase keterlaksanaan pembelajaran 91,04% kategori sangat baik; kendala-kendala yang ditemui selama pembelajaran dapat diatasi. Efektif terlihat dari peningkatan aktivitas siswa dalam setiap pertemuan; respon siswa 90,83% kategori sangat baik. Hasil belajar siswa meningkat dengan N-gain rata-rata 0,65 dikategorikan peningkatan sedang. Berdasarkan hasil penelitian dapat disimpulkan bahwa penerapan model Problem Based Learning berbantuan media video dapat meningkatkan hasil belajar siswa dan perangkat pembelajaran IPS berorientasi model Problem Based Learning berbantuan media video layak digunakan dalam proses pembelajaran karena telah memenuhi kriteria valid, praktis, dan efektif. Kata Kunci: Perangkat pembelajaran, Problem Based Learning.


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