scholarly journals Experience and Knowledge in the Learning Process Management Perspective in the Time of the Covid-19 Pandemic

Author(s):  
Romi Isnanda ◽  
Hermawati Syarif

Technological progress is something that cannot be avoided in this life, because technological progress will run in accordance with scientific advances. This cannot be separated from the role of education. Thus, as a very important component for humans in living life and social interaction, of course education needs to be carried out consciously and planned, both by stakeholders and education providers, especially teachers and lecturers. Education must continue in any form and condition, as long as the activities of human life in social interaction continue. This condition will certainly also occur during the Covid-19 pandemic. All education providers are required to act more quickly in responding to the existing conditions. Perceptions about the length of interaction with the implementation of education (experience), especially for teachers and lecturers are not the main benchmark for ensuring the success of managing the learning process during the Covid-19 pandemic. A wise effort is to make peace with any conditions and respond wisely to the existing conditions so that wisdom and humility will emerge. In the end, education providers, especially teachers and lecturers, will try to collaborate between experience and knowledge.

2021 ◽  
Vol 26 ◽  
pp. 93-100
Author(s):  
Fetri Sukisworo ◽  
Marsono Marsono ◽  
Widiyanti Widiyanti

The Covid-19 pandemic has had a fundamental impact on various aspects of humanity. Starting from attacking health, this pandemic has hit the education sector which is quite influential on human life. Enforcement of regulations while maintaining a distance of about one meter has implications for the education process in Indonesia. Therefore, the educational element must encourage the distance learning process. The term arises because it sees distance learning as an alternative to face-to-face methods so that education can always be held without controversy under any circumstances. This activity raises the use of technology that is used as teaching material for distance education. Distance learning techniques allow users to take advantage of technologies such as online learning. Teachers will be required to abandon using traditional techniques whose methods are somewhat indifferent. Online learning creates internet connectivity and the use of information technology in helping the teaching and learning process that can be applied in Google Classroom. In this article, researchers focus on using Google Classroom in the context of implementing distance learning during the Covid-19 pandemic.


2021 ◽  
Vol 6 (2) ◽  
pp. 130-139
Author(s):  
Aulia Gusdernawati ◽  
Widiyanto

Social interaction is an inseparable part of human life, including an athlete, because literally, humans are social creatures. Social interactions carried out in society can be influenced by other factors such as family and social media. This study aims to determine how many roles out social media both on the social interaction of athletes. This research is quantitative research with the instrument used is a questionnaire. The population in this study was 70 National athletes from Riau Province. The analysis technique used is descriptive quantitative in the form of a percentage. The results revealed that the family has a good role with a value of 32.86%, while social media does not have enough roles with a percentage obtained of 40% and for both family and social media have a sufficient role of 34.29%. Social media and family have an adequate role for athletes in social interaction. This study has several limitations including the limited area and scope of research subjects.


2019 ◽  
Vol 9 (1) ◽  
pp. 23
Author(s):  
Jonathan Fredrik ◽  
Bagus Ardi Wibowo

Education plays a role in human life to prevent people from poverty, underdevelopment, and ignorance so that it is necessary to change the way of thinking of humans themselves to overcome these problems. The progress of the human mindset is a form of change and cannot be separated from the achievement of creativity. This article aims to describe and explain the use of mind maps in mathematics learning from a progressivism point of view through the learning process carried out from the primary and secondary education levels to produce creative products that can help students improve learning achievement through the role of the teacher as a facilitator and students as a learning center. This article uses literature study method, data is collected and analyzed as secondary data including books, journals and proceedings relevant to the topic. The results showed that the mind map method could be used by teachers and students to change the concept of thinking through active student involvement through the making of mathematics learning materials, addition and building space and the area of a circle in an attractive graphic form. Progressivism views that progress in thinking is a process of change and through the mindmaping learning method the concept of subject matter can be visualized in the form of a graphic infrastructure that can stimulate the right and left brains so that it can be useful to free students from the snare of rules when starting to learn. The conclusion of this study is a change in mindset that is in line with the viewpoint of progressivism philosophy is through a mind map learning model that can produce student creativity products and the role of the teacher as a facilitator can occur.


Author(s):  
Ardipal Ardipal

This article is aimed at finding out  the role of art in a language teaching. The data were gathered through library research, observation, and interviews with art practitioners concerning the role and the influence of art in human life as viewed from its characteristics.  The research shows that art has a role in shaping behavior and developing multi-intelligence. In conclusion, art has contributed to all aspects of life including a language teaching. In this case, art has contributed in improving the ability to manage teaching learning process and helping the learners to actualize various potential abilities they have. Key words: art, art role, language teaching


In the learning process, in accordance with the requirements of pedagogical technologies, learning goals are achieved. In a period of accelerated scientific and technological progress, the effectiveness of teaching largely depends on the role of the student in the educational process, the attitude of the teacher to him. Two types of learning technology can be distinguished here: authoritarian and personal.


Author(s):  
S. A. Strulev ◽  
A. V. Suzyumov ◽  
A. V. Kozachek

The article discusses the role of students’ summer field practice in the discipline “Engineering Geology” and its influence on students’ academic progress, satisfaction with the educational process and academic performance in field practice. Students’ participation in the academic expedition “Flotilla of floating universities” increases their satisfaction with the educational process management, consolidates their knowledge through practical work and involves students in academic research.


2021 ◽  
Vol 1 (1) ◽  
pp. 1-5
Author(s):  
Thanthowie Jauharie ◽  
Rita Gani

Abstract. Over time, especially in the field of technology experienced very rapid progress, almost all work was helped by the role of computers and the internet. With this progress came the term Industrial Revolution 4.0, where a revolution caused by rapid technological progress. With this progress, human life has become easier, not only in working but also in meeting their needs. Appears various applications initiated by young people from various regions who want to help the community to continue to fulfill or make their lives better, which can reduce the time, energy, and costs that must be spent to meet those needs. Shown in the Mata Najwa Show episode #GenerasiSolusi by presenting speakers who are the inventors of the Wahyoo, Halodoc, Reblood, Riliv, and CariUstadz applications. The audience did a message reception from this show about the Industrial Revolution 4.0, for its viewers it became one of the shows that provided information and education about the Industrial Revolution 4.0, they realized that the ease they had at the moment was the impact of the Industrial Revolution 4.0 marked with the emergence of various applications, after watching this show they are more aware of it and also open their minds to be more creative and critical thinking about the problems that exist in their environment. Even though not all of them received the full message given by this show, one of them did not receive the full message given, so there are two mortgage positions occupied in this research, namely dominant and negotiation. Abstrak. Seiring berjalannya waktu terutama  bidang teknologi mengalami kemajuan yang sangat pesat, hampir semua pekerjaan terbantu oleh peran komputer dan internet. Dengan kemajuan ini muncul istilah Revolusi Industri 4.0, dimana sebuah revolusi yang diakibatkan oleh kemajuan teknologi yang pesat. Dengan adanya kemajuan ini kehidupan manusia semakin mudah, tidak hanya dalam bekerja namun juga dalam memenuhi kebutuhan hidup mereka. Muncul berbagai aplikasi yang diinisiasi oleh pemuda dari berbagai wilayah yang ingin membantu masyarakat untuk terus memenuhi ataupun membuat hidup mereka lebih baik,yang dapat mengurangi waktu,tenaga, dan biaya yang harus dikeluarkan untuk memenuhi kebutuhan tersebut. Yang diperlihatkan dalam Tayangan Mata Najwa episode #GenerasiSolusi dengan menghadirkan narasumber yang merupakan penemu dari aplikasi Wahyoo, Halodoc, Reblood, Riliv, dan CariUstadz. Para penonton melakukan sebuah resepsi pesan dari tayangan ini mengenai Revolusi Industri 4.0, bagi para penontonnya tayangan ini menjadi salah satu tayangan yang memberikan informasi dan edukasi mengenai Revolusi Industri 4.0, mereka menyadari bahwa kemudahan yang mereka miliki saat ini merupakan dampak dari Revolusi Industri 4.0 yang ditandai dengan munculnya beragam aplikasi, setelah menonton tayangan ini mereka lebih sadar akan hal itu dan juga membuka pikiran mereka untuk bisa lebih berfikir kreatif dan kritis lagi akan masalah-masalah yang ada di lingkungan mereka. Meskipun begitu tidak semua dari mereka menerima pesan sepenuhnya yang diberikan oleh tayangan ini, salah satu dari mereka tidak menerima pesan sepenuhnya  dengan pesan yang diberikan, sehingga terdapat dua posisi hipotekal yang ditempati di dalam penelitian ini yaitu dominan dan negosiasi.


2020 ◽  
Vol 11 ◽  
pp. 417-426
Author(s):  
Ali Madouni

 As the virtual media emerged and disseminated immensely ;specifically in the last ten years of the twenty-first Century, throughinnumerable channels and virtually broadcasting pages, as strong equivalentlyas the traditional mass media in almost life critical domains and areas ; as aresult and feature of the technological progress. The technology of the twenty-first Century gave to hands a wide reach and availability of information, itallows people and communities to participate even in producing and makinginfluential public opinions towards local and international issues and topical; asways of social interaction behind devices screens. Technology and changescreate a sort of circumstantial adaptation which did not exist before.Furthermore and notably, the traditional mass media amid this advance; theyspecify regular corners and a considerable space for the virtual interactions ofintellectual and popular society categories ; through the worldwide knownmedia and interactive gates. and they give an increasing as well remarkableconcern, and sometimes they are used as a referential and reliable base to thesesocial interactions. Through this paper, we intended to spotlight on theinteractive role of society in the virtual media, additionally, to expose to whatextent can the virtually-made public opinions as well interactions can affect thestatements and decisions in reality, on local and wider levels..


Author(s):  
Aaron Ben-Ze’ev

Human life concerns not only—or even mainly—the present, but rather, and to a significant extent, the realm of imagined possibilities that include cyberspace. The fundamental human capacity to imagine the possible not only reveals reality, but often disregards it as well. Although the realm of potential romantic possibilities is promising, it is also risky. To guide our path through this unknown territory, humans have created boundaries that eliminate the options that seem immoral or dangerous. Internetbased social interaction technologies have considerably increased the boundaries of the realm of the romantically possible and its accessibility. Hence, the challenge of coping with this realm has become central to modern life and has far reaching implications for human relationships. This chapter theorizes the role of technology in creating potential possibilities for romantic relationships and focuses on the imagination, interactivity, reciprocity, and anonymity of cyberspace.


2006 ◽  
Vol 29 (2) ◽  
pp. 178-179 ◽  
Author(s):  
Ralf-Peter Behrendt

Social behaviour is but an expression of instinctive mechanisms whereby the aggressive instinct is of particular importance, having given rise to most of the complexity of social behaviour through processes of phylogenetic and cultural ritualisation. The role of the aggressive instinct is to dynamically maintain the ranking order in a group, and much of social interaction is concerned with this, including monetary exchange.What is certain, is that with the elimination of aggression, … the tackling of a task or problem, the self-respect [in] everything that a man does from morning till evening, from the morning shave to the sublimest artistic or scientific creation, would lose all impetus; everything associated with ambition, ranking order, and countless other equally indispensable behaviour patterns would probably also disappear from human life.— Konrad Lorenz (1963/2002, p. 269)


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