scholarly journals Celebration of the Hyperreal Nostalgia: Categorization and Analysis of Visual Vaporwave Artefacts

2021 ◽  
Vol 17 (1) ◽  
pp. 113-134
Author(s):  
Gytis Dovydaitis

Summary Vaporwave grabs the attention of internet voyager with harsh collages glued together in a technically primitive manner. It’s a cultural phenomenon which both originated and is active solely on the internet. In the context of general internet culture Vaporwave is exclusive in its aesthetics due to the domination of violet and pink colors, technically primitive quality of texts, fetishization of 8th and 9th decade mainstream commodities and acute nostalgic undertones. Vaporwave has been mostly explored as a music genre or sociological phenomenon, while its visual aspect has mostly remained unattended. This article seeks to analyze the conceptual aspects embodied within Vaporwave visuals, to briefly compare them with music, and to unpack the mechanism of nostalgia as an affective entry point to the movement. The interpretation is mainly lead by Jean Baudrillard’s theory of hyperreality, and interpretational principles of hermeneutics. Five Tumblr blogs were analyzed. Hermeneutic inquiry into the texts yielded seven distinct symbol categories differentiated by the affect they generate: nostalgic commodities, idyllic classics, melancholic landscapes, harsh distortions, gentle geometry, depressive texts, and ecstatic brands. Each of these categories here are elaborated in detail finally summarizing the multilayered symbolism of the movement. It can be described as nostalgically challenging visual conventions through harsh technical quality and opposing codes of behavior through open expressions of depression and melancholy, thus exposing the doubts of individual imprisoned in postmodern society. ’80s and ’90s here become hyperreal fantasy lands of the past where a nostalgic individual can find refuge. In comparison to music, the visual aspect of Vaporwave highlights the technology as central artefacts of nostalgia, introduces new ways to analyze late capitalist consumer culture, and brings an intimate dialogue with hyperreality to the front. The article suggests that Vaporwave is a post-ironic art movement which both celebrates and criticizes capitalism, finally remaining vague whether there are ways to escape the system, and whether these ways should even be looked for.

2011 ◽  
Vol 14 (3) ◽  
pp. 33
Author(s):  
M. Theodore Farris II ◽  
Jeanne D. Maes ◽  
Ulla K. Bunz

<span>Over the past six years scholars have found the Internet to be a source of quick information. While the quality of information on the Internet may be questionable, nonetheless, sources of online studies are beginning to merge with library-based research. This article discusses the history of the Internet; concerns of using the Internet as a source, the importance of citing sources and how to cite electronic sources.</span>


2020 ◽  
Author(s):  
qahhar muhammad qadir ◽  
Alexander A. Kist ◽  
ZHONGWEI ZHANG

Transmission of video traffic over the Internet has grown exponentially in the past few years<br>with no sign of waning. This increasing demand for video services has changed user expectation of quality. Various mechanisms have been proposed to optimise the Quality of Experience (QoE) of end users’ video. Studying these approaches are necessary for new methods to be proposed or combination of existing ones to be tailored. We discuss challenges facing the optimisation of QoE for video traffic in this paper. It surveys and classifies these mechanisms based on their functions. The limitation of each of them is identified and future directions are highlighted.


Author(s):  
Qahhar Muhammad Qadir

Transmission of video traffic over the Internet has grown exponentially in the past few years with no sign of waning. This increasing demand for video services has changed user expectation of quality. Various mechanisms have been proposed to optimise Quality of Experience (QoE) of end user's video. Studying these approaches are necessary for new methods to be proposed or combination of existing ones to be tailored. We discuss challenges facing the optimisation of QoE for video traffic in this paper. It surveys and classifies these mechanisms based on their functions. The limitation of each of them is identified and future directions are highlighted.


2008 ◽  
Vol 55 (2) ◽  
pp. 233-248 ◽  
Author(s):  
Tassos Patokos

Since its early days, the Internet has been used by the music industry as a powerful marketing tool to promote artists and their products. Nevertheless, technology developments of the past ten years, and especially the ever-growing phenomenon of file sharing, have created the general impression that the Internet is responsible for a crisis within the industry, on the grounds that music piracy has become more serious than it has ever been. The purpose of this paper is to present the impact of new technologies and the Internet on the three main actors of the music industry: consumers, artists and record companies. It is claimed that the Internet has changed the way music is valued, and also, that it may have a direct effect on the quality of the music produced, as perceived by both artists and consumers alike.


2005 ◽  
Vol 10 (1) ◽  
pp. 115-130 ◽  
Author(s):  
Cha Yeow Siah

AbstractThe speed, ease and cost of conducting an internet-based study has attracted an increasingly large number of researchers to the medium for data collection. The lure of conducting research on the internet warrants heightened awareness of the practical problems one may encounter in the course of design and data collection. Researchers should also be attuned to the various threats of reliability and validity that may affect the quality of their data. This article surveys the past literature and identifies four main areas of concern in internet-based research: (1) sampling error and generalizability; (2) subject fraud; (3) measurement errors resulting from extraneous factors, and (4) the ethics of conducting research on the internet. Before carrying out their research on the internet, researchers should carefully weigh the sometimes hidden costs against the obvious benefits to consider whether the results obtained will be seriously compromised by the problems currently existing with this relatively new medium. However, a more productive approach recognizes that this research method is here to stay and thus greater attention needs to be given to refining and clearing the hurdles that internet-based researchers currently face.


2020 ◽  
Vol 2020 ◽  
pp. 1-22
Author(s):  
Jose M. Jimenez ◽  
José Luis García-Navas ◽  
Jaime Lloret ◽  
Oscar Romero

In the past years, videoconferencing (VC) has become an essential means of communications. VC allows people to communicate face to face regardless of their location, and it can be used for different purposes such as business meetings, medical assistance, commercial meetings, and military operations. There are a lot of factors in real-time video transmission that can affect to the quality of service (QoS) and the quality of experience (QoE). The application that is used (Adobe Connect, Cisco Webex, and Skype), the internet connection, or the network used for the communication can affect to the QoE. Users want communication to be as good as possible in terms of QoE. In this paper, we propose an architecture for videoconferencing that provides better quality of experience than other existing applications such as Adobe Connect, Cisco Webex, and Skype. We will test how these three applications work in terms of bandwidth, packets per second, and delay using WiFi and 3G/4G connections. Finally, these applications are compared to our prototype in the same scenarios as they were tested, and also in an SDN, in order to improve the advantages of the prototype.


2020 ◽  
Author(s):  
qahhar muhammad qadir ◽  
Alexander A. Kist ◽  
ZHONGWEI ZHANG

Transmission of video traffic over the Internet has grown exponentially in the past few years<br>with no sign of waning. This increasing demand for video services has changed user expectation of quality. Various mechanisms have been proposed to optimise the Quality of Experience (QoE) of end users’ video. Studying these approaches are necessary for new methods to be proposed or combination of existing ones to be tailored. We discuss challenges facing the optimisation of QoE for video traffic in this paper. It surveys and classifies these mechanisms based on their functions. The limitation of each of them is identified and future directions are highlighted.


Author(s):  
Dmitry A. Kostoglotov ◽  

The article examines the forms of historical consciousness that are present in the digital environment, more specifically in Internet memes. With the universal spread of the Internet, civilization received not only a new tool for communication, but also entered the phase of fundamentally new communication formats. One of them is Internet memes – understood in the article as predominantly mutable templates, in which the picture is static and the text changes. Internet memes function as two-tiered utterances. At the first level, the Internet meme is an ironic part that allows you to grab attention and go to the second level, where the utterance is made. Communication through Internet memes is the realization of everyday representations and thought structures. These structures include, among other things, historical consciousness, which can be understood as all cases of the presence of the past in everyday life. If the historical memory in the Internet culture is widely studied: narratives, symbols that are realized in various kinds of content are analyzed, then the historical consciousness still remains outside the analysis. The article raises the problem of the implementation of temporal representations, the role of the past in the processing of present events, conceptualization of the past in communication through Internet memes.


Author(s):  
Scott Chapman ◽  
Gurpreet S. Dhillon

With the advent of the Internet, a number of issues have surfaced that are affecting our society positively, negatively and confusingly at breakneck speeds. The issues surrounding an individual’s right to privacy on the Internet are one such example. Affording an individual a right to privacy is most definitely a unique right preserving the quality of the Constitution of the United States. Certainly the Internet has blurred an already gray line that courts have fought hard and long to preserve and define over the past 225 years.


Author(s):  
Yew-Hock Ang

The Internet has gone from near-invisibility to near-ubiquity and penetrated into every aspect of society in the past decades (Department of Commerce, 1998). The application scenarios have also changed dramatically, and now demand a more sophisticated service model from the network. In the early 1990s, there was a large-scale experiment in sending digitized voice and video across the Internet through a packetswitched infrastructure (Braden, Clark, & Shenker, 1994). These highly-visible experiments have depended upon three enabling technologies: (1) Many modern workstations now come equipped with built-in multimedia hardware, (2) IP multicasting, which was not yet generally available in commercial routers, and (3) Highly-sophisticated digital audio and video applications have been developed. It became clear from these experiments that an important technical element of the Internet is still missing: multimedia, which dominate increasing proportion of today’s data traffic, are not well supported on the Internet.


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