scholarly journals Analisis Performa Prototype Game Pada Platform Android

2021 ◽  
Vol 5 (2) ◽  
pp. 102-109
Author(s):  
Riwinoto Riwinoto ◽  
William Tan

Saat ini, Perkembangan teknologi sudah sangat maju. Sebagian masyarakat sudah menggunakan dan memiliki Smart Phones ataupun Mobile Phones. Salah satu aspek didalam Smart Phones adalah Game Mobile yang dapat didownload di App Store, maupun Play Store. Game Mobile memiliki kesesuaian dengan pengguna saat ini. Dalam pengembangan game mobile, salah satu yang penting adalah perfomansi yang optimum game bisa berjalan di perangkat. Penelitian merupakan penelitian awal untuk mengetahui perfomasi prototype game yang sedang dikerjakan. Analisa perfomansi mencakup komputasi rendering, scripting, phyics, animasi, garbage collection, global illumination, UI dan others.  Perfomasi dilakukan dengan menggunakan tools unity profiler  yang tersedia di unity 3D IDE.  Hasil observasi menunjukan bahwa prototype game yang sudah dikembangkan masih mempunyai perfomansi komputasi yang buruk karena FPS yang dihasilkan hanya sampai level 15-20 FPS di mana idealnya mendapatkan 60 FPS. Diperlukan riset lanjutan untuk menentukan langkah optimasi pada prototype game sebelum melangkah ke pengembangan game yang full fitur.

Author(s):  
Morteza Mellati ◽  
Marzieh Khademi

The expansion of technological applications such as computers and mobile phones in the past three decades has impacted our lives from different perspectives. Educational contexts are no exceptions, and like other environments, they have also been influenced by new teaching sources and software. More recently, there has been a passionate debate about the usefulness of the smart-phones for educational purposes and their possible uses in educational instruction; therefore, in this chapter, a review of the current published literature focusing on the use of technology-based instruction by instructors or students was conducted. The results of the study demonstrated that technology-based instruction has significant effects on learners' achievements; however, there are some challenges such as social and technical barriers in blending technology and education in different educational contexts.


Author(s):  
Reza Rawassizadeh ◽  
Amin Anjomshoaa ◽  
A Min Tjoa

There are many mobile applications currently available on the market, which have been developed specifically for smart phones. The operating system of these smart phones is flexible enough to facilitate the high level application development. Similar to other pervasive devices, mobile phones suffer from limited amount of resources. These resources vary from the power (battery) consumption to the network bandwidth consumption. In this research the mobile resources are identified and classified. Furthermore, a monitoring approach to measure resource utilization is proposed. This monitoring tool generates traces about the resource usage which is followed by a benchmarking model which studies monitoring traces and enables users to extract qualitative information about the application from quantitative trace of resource usage.


2019 ◽  
Vol 23 (02) ◽  
pp. 399-414
Author(s):  
Anuj Pal Kapoor ◽  
Madhu Vij

Mr. Shrutam Desai, the 38-year-old founder of Onlymobiles.com, was always ahead of the market trend. His love for travelling exposed him to various geographies, demographics and cultures and as a result, he was always ahead of the market curve in predicting the market dynamics. Onlymobiles. com was competing with hundreds of online as well offline retailers in the mobile phones and accessories market. Onlymobiles.com, were selling mobile and smart phones of smaller ticket size and most of the orders were purchased with CoD (cash on delivery) option. While, CoD was essential for sustainable and profitable growth, it posed challenges for the business. In order to compete with the established players and, at the same time, be profitable, Desai examined the options that would help Onlymobiles.com create its niche in the market. He weighed between a change in the retail strategy or a change in the service strategy for Onlymobiles.com.


Author(s):  
Michael Csongei ◽  
Liem Hoang ◽  
Christian Sandor ◽  
Yong Beom Lee

Due to the proliferation of mobile phones in recent years there are many advantages and some disadvantages in smart-phones usage. Many applications like E-commerce, Social media and games get access of user’s permission to use some privileges. Normally while installing any application the users grant permission to the particular application to access all the privileges. While installing the app in smart- phones, it has tie-up with some advertisement company. So that to benefit the app developer these ads will run in the app background. This paper describe the advertisements can behave maliciously some times. This malicious behavior extracts personal information like user’s contact and files by using the permission access policy of particular app. This data theft may happen without the knowledge of user. The malicious ad will upload the collected information to the desired server. In this paper proposed third party server is used to validate the advertisement before the ad gets loaded into the app


2018 ◽  
Author(s):  
Laite Chen ◽  
Chen-Yang Jiang

BACKGROUND Smart phones containing medical related apps have been applied to medical practice and proved to be helpful by previous studies. However, no attention has been paid to the use of mobile phone and medical related apps among foreign medical students(FMSs) in China. OBJECTIVE The objective of the study was to investigate the utilization of mobile phones with medical apps among FMSs in WMU. METHODS A survey of FMSs was conducted in Wenzhou Medical University (WMU). Data from questionnaire include the major obstacles FMSs face in China; the acceptance and preference of medical related apps in FMSs; the patterns of medical related app usage within FMSs. RESULTS This study included ninety-three FMSs, all of whom owned at least one mobile phone. Most owners had more than one medical related app. No difference on gender or operating system was found in utilization of apps. 55% of FMSs reported using medical related apps on a daily basis, among which, 65% of them spent more than 20 minutes on medical related apps everyday. CONCLUSIONS Mobile phones were highly applied among FMSs in WMU. With more effort in app designing, smart phones could be a possible solution for necessary aid in learning medicine overseas.


2016 ◽  
pp. 1707-1717
Author(s):  
Judith W. Dexheimer ◽  
Elizabeth M. Borycki

Hand-held and mobile technology is steadily expanding in popularity throughout the world. Mobile technologies (e.g. mobile phones, tablets, and smart phones) are increasingly being used in Emergency Departments (ED) around the world. As part of this international trend towards introducing mobile technologies into the ED, health professionals (e.g. physicians, nurses) are now being afforded opportunities to access patient information and decision supports anywhere and anytime in the ED. In this chapter, the authors present a model that describes the current state of the research involving mobile device use in the ED, and they identify key future directions where mobile technology use is concerned.


Author(s):  
Neslişah Taner

 In recent years, mobile phones are turned into smart phones that is known multimedia machine   from interpersonal device.These devices  known smartphones are programmable mobile phones that  offer advanced talent and features  to  consumers in their personal and business lives.In  rapidly changing mobile phone market, new generation smart phone producers  incline consumers  with also being under the sway of social influence to buy and use this new  technology .It has an important  to establish smart phones offered as multi functional devices with different features   in terms of   which criteria  of them are prefered and which features whether used or not by their consumers. The purpose of this paper is to assess smartphones in terms of their users. As a result of literature review, smartphones assesment criterias that are social needs, social influences,convenience,dependency and purchase behaviour are surveyed .200 smartphone users live in the city centre of Kastamonu are surveyed in this study.  Results via  frequency analysis,Stage Ranking Analysis and Confirmatory Factor Analysis  revealed the consumers’ smartphone preference reasons,usage  and dependendency level.Factors in the literature are confirmed by the confirmatory analysis.  Results via MANOVA analysis reveal that there are differences between smartphone users consideration in terms of their demographic features.


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