scholarly journals Development of Learning Model Smash Volleyball Based Circuit

2018 ◽  
Author(s):  
Indra Kasih

This research is to create circuit learning model based training to improve technical capabilities smash volleyball at Facultyof Sport Science, Medan State University. This study referred from developing research which was propounded by Borg and Gall. Basedon trial results and was applicated to small and big samples, it concluded that the circuit -based learning model development can be amodel in increasing the skill of volley ball smash technique mastery at faculty of Sport Science of Medan Stated University. Circuitbased learning model is wearing 7 group and 21 forms of learning. Of the 21 models of learning based training deemed necessary circuitapplied in each learning smash volleyball. The results of this study have been answered about the effectiveness of learning with theresults of learning each new model of learning assessment indicators is more effective than the old one. The average effectiveness of theSS indicator on older models of learning is 78.33% and 86.67% of new models of learning. The average effectiveness in SW indicator onolder models of learning is 73.33% and 80.00% of new models of learning. The average effectiveness of the NT indicator on oldermodels of learning is 71.67% and 85.00% of new models of learning. The average effectiveness of the indicators of SA on the old modelof learning is 70.00% and 78.33% of new models of learning. Learning outcomes (average of all indicators) that reach increased from73.33% to 82.50%. It can be concluded that circuit -based learning model more effective than the old learning model.

2015 ◽  
Vol 1 (2) ◽  
pp. 25
Author(s):  
Sofyan Hanif ◽  
Indra Kasih

This research is to development learning model smash volleyball based multiple training in State University of Medan. This method was research and development/R & D proposed by Borg and Gall (2005). Based on trial results found, multiple based learning model increaset the skill of volley ball smash technique mastery at faculty of Sport Science of Medan Stated University. Multiple training based learning model is wearing 7 group, and 21 forms of learning. 21 models of learning based training deemed necessary multiple training applied in each learning smash volleyball. The results of this the new model of learning assessment indicators is more effective than the old one. The average effectiveness of the attitudes perfect/SS indicator is older models of learning is 78.33% and 86.67% of new models of learning. The average of effectiveness in SW indicator is older models of learning is 73.33% and 80.00% of new models of learning. The average effectiveness of the NT indicator on older models of learning is 71.67% and 85.00% of new models of learning. The average effectiveness of the indicators of S^ on the old model of learning is 70.00% and 78.33% of new models of learning. Learning outcomes (average of all indicators) that reach increased from 73.33% to 82.50%. It can be concluded that multiple training based learning model more effective than the old learning model.


2019 ◽  
Vol 9 (1) ◽  
pp. 31-37
Author(s):  
Marlifia Berhitu ◽  
Semuel Unwakoly ◽  
Y Manoppo

The purpose of this research is to know thestudent learningoutcomes of grade X SMA KARTIKA XIII-1 AMBON as well as knowing there is a difference whether or not the results of student learning using cooperative type Team Games Tournament(TGT) with type Make a Match as the learning model.This research is the comparison research which the sample consists of two classes, the class was given further study of chemistry at the consept of moles materials, first classexperiment (X-1) using the cooperative type Team Games Tournament(TGT) and in secondclass experiment (X-2) using the cooperative type Make a Match as the learning model. Based on the results of the study gained note that both models of learning that can enhance the learning outcomes of students, it can be seen from the success of the qualifications obtained from both the class when there has same qualification of 75% of students are on completed qualifying, 25% of students are on failed qualifying, with average from X-1 class used Type TGT is 66.125 and X-2 class used Type Make a Match is 57.3125. Hypothesis test data derived from posttest both class indicates the value significance of 0.25 (> 0.05) this a value of H0received and value of H1 rejected so it can be concluded there is no difference in student learning outcomes are either the cooperative type Team Games Tournament (TGT)and type Make a Match as the learning model.


2013 ◽  
Vol 2 (1) ◽  
pp. 25
Author(s):  
Hayati . ◽  
Retno Dwi Suyanti

The objective in this research: (1) Determine a better learning model to improve learning outcomes physics students among learning model Inquiry Training based multimedia and Inquiry Training learning model. (2) Determine the level of motivation to learn in affects physics student learning outcomes. (3) Knowing the interactions between the model of learning and motivation in influencing student learning outcomes. This research is a quasi experimental. The population in this research was all students in class XI SMA Negeri 1 T.P Sunggal Semester I 2012/2013. The sample of this research was consisted of two classes with a sample of 70 peoples who are determined by purposive sampling, the IPA XI-2 as a class experiment using a model-based multimedia learning Training Inquiry as many as 35 peoples and XI IPA-3 as a control class using learning model Inquiry Training 35 peoples. Hypotheses were analyzed using the GLM at significant level of 0.05 using SPSS 17.0 for Windows. Based on data analysis and hypothesis testing conducted found that: (1) Training Inquiry-based multimedia learning model in improving student learning outcomes rather than learning model physics Inquiry Training. (2) The results of studying physics students who have high motivation to learn better than students who have a low learning motivation. (3) From this research there was an interaction between learning model inquiry-based multimedia training and motivation to study on learning outcomes of students.


2013 ◽  
Vol 353-356 ◽  
pp. 3438-3443
Author(s):  
Li Long Liu ◽  
Liang Ke Huang ◽  
Teng Xu Zhang ◽  
Miao Zhou ◽  
Chao Long Yao

In this paper, the relationship between zenith tropospheric delays and the altitude of stations is analyzed using the EGNOS tropospheric correction model. The new model (EHT model) is proposed for estimating zenith tropospheric delays from regional CORS data without meteorological data. The proposed model is compared with the direct interpolation method and the remove-restore method using data from Guangxi CORS. The results show that the new models significantly improve the calculated precision.


2021 ◽  
Vol 11 (1) ◽  
Author(s):  
Şeyma Şahin ◽  
Abdurrahman Kılıç

Our research aimed to evaluate the effectiveness of the democracy and human rights course taught with a “Learning Model Based on Democratic Life.” The study was conducted with an action research design. The research study group, determined using purposeful sampling, consisted of 10 students taking a Democracy and Human Rights course at a state university in Turkey. Data were collected using “Process Evaluation Forms” and “Student Letters.” Content analysis was used in the analysis of the data. We concluded that the students thought the Learning Model Based on Democratic Life supported their participation, was efficient and interesting, contributed to the formation of a democratic classroom environment, and enabled them to learn democracy in democratic ways.


2017 ◽  
Vol 7 (1) ◽  
pp. 110
Author(s):  
R. Mursid

Penelitian dan pengembangan ini bertujuan untuk: (1) mengembangkan model pembelajaran penguatan vocational life skills mahasiswa berwawasan kewirausahaan; dan (2) mengimplementasikan model pembelajaran penguatan vocational life skills mahasiswa  berwawasan kewirausahaan. (3) mengetahui efektivitas dan keunggulan model; dan (4) mengimplentasikan model. Metode penelitian dan pengembangan dengan Borg & Gall dan perencanaan strategi pembelajaran dalam pengembangan model dengan menggunakan rancangan Dick & Carey. Berdasarkan hasil dari validasi ahli pada: ahli bidang studi, ahli desain pembelajaran, ahli desain grafis semuanya menunjukkan bahwa model pembelajaran penguatan vocational life skill layak digunakan dalam pelaksanaan pembelajaran pada mahasiswa jurusan teknik mesin. Juga pada uji coba perorangan, uji coba kelompok kecil dan uji coba lapangan menunjukan kelayakan model yang dikembangkan dan dalam kategori baik. Uji efektivitas, dapat disimpulkan bahwa nilai rata-rata hasil belajar yang diajar dengan menggunakan modul vocational life skills berwawasan kewirausahaan lebih tinggi dibandingkan dengan nilai rata-rata hasil belajar yang diajar dengan menggunakan buku teks.Kata kunci: model pembelajaran penguatan vocational life skills, kewirausahaan, teknik mesin LEARNING MODEL DEVELOPMENT OF STUDENTS LIFE SKILLS VOCATIONAL STRENGTHENING INSIGHTFUL ENTREPRENEURSHIP IN MECHANICAL ENGINEERINGAbstractResearch and development is aimed at: (1) develop learning models strengthening vocational life skills, entrepreneurial-minded students; and (2) implement a reinforcement learning model vocational life skills, entrepreneurial-minded students. (3) evaluate the efficacy and advantages of the model; and (4) implementing the models. Methods of research and development with Borg & Gall and planning learning strategies in model development by using design Dick & Carey. Based on the results of the validation experts at: expert studies, expert instructional design, graphic design expert everything suggests that the reinforcement learning model vocational decent life skill used in the implementation of learning in students majoring in mechanical engineering. Also on individual testing, small group trial and field trials showed the feasibility of the model developed and in both categories. Effectiveness test, it can be concluded that the average value of learning outcomes are taught using modules vocational life skills, entrepreneurial-minded higher than the average value of learning outcomes are taught using textbooks.Keywords: reinforcement learning model vocational life skills, entrepreneurship, engineering


Author(s):  
Halimah Tussadiah ◽  
Mutia Febriyana

This study aims to determine (1) the validity of the development of the cooperative learning model type team games tournament (TGT) based on snake and ladder game media which is carried out online on Indonesian Literature material for students of the Indonesian Language Education study program, FKIP UMSU ?, and (2) the effectiveness of model development. Cooperative learning type team games tournament (TGT) based on snake and ladder game media which was carried out online on Indonesian Literature material for students of the Indonesian Language Education study program, FKIP UMSU. This research is a type of development research with a 4D model, namely define, design, develop, and disseminate. Data collection techniques in this study were carried out through observation, questionnaires, and tests. The research trial was carried out in Semester IV of the Indonesian Language Education Study Program. The results of the study proved that student learning outcomes reached 100% after being given the application of the team games tournament (TGT) learning model based on the snake and ladder game media. The results of the validity test by the validator show that the use of snake and ladder game media is valid and effective in online learning.


2019 ◽  
Vol 1 (1) ◽  
pp. 36
Author(s):  
Imam Kisnanto ◽  
Muhamad Sholehhudin ◽  
Joko Setiyono

This research aims to determine whether the Quantum Learning model based on the Scientific approach can provide better learning outcomes rather than direct learning model. This research is a quasi experimental research with matching static group comparison design. The research instrument used to obtain data is in the form of documentation and test. The calculation of the hypothesis test the value of tcount > ttable where tcount = 1.83 and ttable = 1.68 at the significant level of 5% with dk=50. The conclusions from the analysis of the hypothesis test is that the Quantum Learning model based on Scientific approach provides better learning outcomes than students who were taught using direct learning models.


2021 ◽  
Vol 13 (1) ◽  
pp. 73-89
Author(s):  
Ahmad Nurcholis ◽  
Nuryani Nuryani ◽  
Heri Efendi ◽  
Syaikhu Ihsan Hidayatullah

Students' lack of Arabic language skills might be caused by some factors, such as the models and strategies used by teachers, the students’ excitement in learning and their character. This study aimed to research on the epistemology of Arabic learning based on ICT. It was designed to find the Arabic learning model based on ICT. It assumed that integrating various fields of study with ICT, including Arabic language learning, is essential to be developed in this digital era. However, there are obstacles experienced by several schools, especially the teachers, they do not have a specific format for using ICT to integrate both scientific subjects. Descriptive qualitative research was used in this research. The data collection was done through observation, interviewing the teachers and one hundred X grade students, and documentation. The data were analyzed by using the Miles and Huberman technique. The results showed that the design of the ICT-based in Arabic learning model development is “al-hasub al-ittishalî”, this is an innovative Arabic learning model based on ICT. In this model, the materials and other learning tools are designed in a computer program. As stated by E. L. Criswell, computers provide opportunities for students to participate and respond to the student’s activities actively. This model contributes in making the teaching and learning process more effective. With this model, the teacher is expectedly able to become a learning motivator and a mediator to explain some materials to the students. Besides, the use of ICT is a must considering the digital era.


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