scholarly journals Penggunaan Media Gambar Untuk Meningkatkan Hasil Belajar IPS Siswa

2018 ◽  
Author(s):  
Dahniar Harahap

Rekognisi: Jurnal Pendidikan dan Kependidikan Volume 1, No.1, Tahun 2016 PGSD Universitas Nahdlatul Ulama Sumatera Utara The purpose of this study are: (a) to know how to use the media image in improving student learning outcomes in social studies learning the material diversity of tribes and cultures in Indonesia (b) to determine student learning outcomes in social studies material diversity of tribes and cultures Indonesia using media images. Media used in this study is the media image, ie an image of the diversity of tribes and cultures in Indonesia, such as image custom homes, traditional clothing, traditional weapons and traditional dances from all regions in Indonesia. The test is performed three times the initial test (pretest), test results of studying the first cycle and the second cycle. Based on data analysis, which showed that: (1) difficulties faced by students in social studies learning are: students who have not been able to explain the contents of the image due to lack of confidence developed in the classroom and explain the contents of the image to a friend, (2) how to use media images in learning social studies in the first cycle that, the teacher explains the material diversity of tribes and cultures in Indonesia by using an image, then the teacher asked students to comment on the pictures, and the second cycle the teacher asks the students to form groups and work the assignment of teachers in groups and provide individual training. (3) At the beginning of the test (pre-test) the ability of the student in completing the material diversity of tribes and cultures in Indonesia is low. I learned on the test results of 37 students who take the test, there are 18 students or 48.64% were thoroughly studied and are not thoroughly studied as many as 19 students or 51.36%. In the second cycle of learning outcomes, from 37 students who take the test are 35 students or 94.60% were thoroughly studied, and there are 2 students or 5.40% were not thoroughly studied. It can be concluded that the use of media images can improve student learning outcomes.

2016 ◽  
Vol 1 (3) ◽  
pp. 181
Author(s):  
MASLIKAH MASLIKAH

Abstract: In social studies class III in SD Muhammadiyah Malang 5, known to students' learning outcomes averaged 6.8 . While KKM desired targets for social studies that is equal to 7.5. The reality is affected by the implementation of learning less interesting. This is due to the learning process a lot to do with the lecture course by the teacher, the use of learning methods that are tedious and teachers do not use props. So based on the above description, it should be done using the medium of learning innovation “puzpipi” (puzzle - picture and picture). Therefore, the purpose of this study is to describe the application of the media “puzpipi” so as to improve student achievement in social studies class III SD Muhammadiyah Malang 5 as well as to describe the learning outcomes of students in IPS Lesson 5 Class III SD Muhammadiyah Malang after Applied Media “puzpipi” This study used a qualitative descriptive approach and type of research is Classroom Action Research (CAR). The action taken is the implementation of a media “puzpipi” to improve student learning outcomes in social studies teaching third grade students of SD Muhammadiyah Malang 5. The subjects were students of class III SD Muhammadiyah Malang 5 the number of third grade students were 14 people in the second semester of academic year 2012/2013. “Puzpipi” media usage (puzzles and picture and picture) can improve the learning outcomes of students grade III SD Muhammadiyah Malang 5. Improving student learning outcomes from the first cycle to the second cycle increased. First cycle of 61.6 and 81.9 for the second cycle. Classical completeness is also increased in the first cycle of 69.7 %, while in the second cycle of 81.4%. Abstrak: Dalam mata pelajaran IPS kelas III di SD Muhammadiyah 5 Malang, diketahui hasil belajar siswa rata-ratanya 6,8. Sedangkan target KKM yang diinginkan untuk pelajaran IPS  yaitu sebesar 7,5. Kenyataan tersebut dipengaruhi oleh kurang menariknya pelaksanaan pembelajaran. Hal ini disebabkan dalam proses pembelajaran banyak  dilakukan dengan ceramah saja oleh guru, penggunaan metode pembelajaran yang monoton dan guru tidak menggunakan alat peraga. Maka berdasarkan uraian di atas, perlu dilakukan inovasi pembelajaran dengan menggunakan media “Puzpipi” (puzzle-picture and picture). Oleh karena itu, tujuan penelitian ini adalah untuk mendeskripsikan penerapan  media “puzpipi” sehingga dapat  meningkatkan prestasi belajar siswa pada pelajaran IPS kelas III SD Muhammadiyah 5 Malang serta untuk mendeskripsikan hasil belajar siswa pada Pelajaran IPS Kelas III SD Muhammadiyah 5 Malang setelah diterapkan Media “Puzpipi”. Penelitian ini menggunakan pendekatan deskriptif kualitatif dan jenis penelitian berupa Penelitian Tindakan Kelas (PTK). Tindakan yang dilakukan adalah penerapan media “puzpipi” untuk meningkatkan hasil belajar siswa pada pembelajaran IPS siswa kelas III SD Muhammadiyah 5 Malang. Subjek penelitian ini adalah siswa kelas III SD Muhammadiyah 5 Malang dengan jumlah siswa kelas III adalah 14 orang pada semester II tahun pelajaran 2012/2013. Penggunaan media puzpipi (puzzle dan picture and picture) dapat meningkatkan hasil belajar siswa kelas III SD Muhammadiyah 5 Malang. Peningkatan hasil belajar siswa dari siklus I ke siklus II meningkat. Siklus I sebesar 61,6 dan siklus II  sebesar 81,9. Ketuntasan klasikal juga mengalami peningkatan yaitu pada siklus I  sebesar 69,7% sedangkan pada siklus II  sebesar 81,4 %. Kata Kunci: “Puzpipi”, hasil belajar, IPS


2021 ◽  
Vol 5 (2) ◽  
pp. 369
Author(s):  
Shasliani Shasliani

This study aims, namely, 1) to determine how the method of group work in social studies subjects at SD Inpres Kampus IKIP, 2) to determine whether the technique of group work affects improving student learning outcomes in social studies topics. The research was conducted using a quantitative statistical approach. The data collection techniques used were observation, questionnaires, interviews, and documentation. The data were analyzed using descriptive statistical analysis and quantitative statistical analysis. Based on the research results, it can be seen that 1) the application of group work methods in social studies subjects at SD Inpres Kampus IKIP Makassar city is in the "good" category with indicators of fostering interest and the ability to cooperate among students, increasing socio-emotional involvement of students and increasing attention on the process and results of the learning process, 2) the application of group work methods affects improving student learning outcomes in social studies subjects at SD Inpres IKIP Kampus, Makassar city.


2018 ◽  
Vol 12 (2) ◽  
pp. 1
Author(s):  
Abdul Kadir

This study aims to produce the valid SETS-based science teaching materials for the practical and effective use in improving student learning outcomes on environmental pollution materials. This research is Research and Development with pretest-posstest one group design implemented at VII class’ students of MTsN 1 Kendari in the second semester of academic year 2015/2016. The instruments of the study are valid and reliable observations, questionnaires and cognitive tests to obtain the required data. Meanwhile, the data analysis technique is using descriptive and inferential analysis after meeting the normality and homogeneity requirements test. The results indicate; 1) the results of the validity of the SETS-based science test materials by the material and media experts which are valid and highly feasible materials to use, 2) the product practicality test results in small and large group samples which include all aspects considered to be generally implemented as a whole, and 3) the product effectiveness test results obtained through the average test of student learning outcomes before and after treatment which is significantly different, meaning that students' learning outcomes after treatment is increase. While the response of students and teachers on teaching materials used both in small and large group samples are both very good and suitable to use as a learning material on environmental contamination material in MTsN 1 Kendari.


EduKimia ◽  
2021 ◽  
Vol 3 (1) ◽  
pp. 014-019
Author(s):  
Hardeli Hardeli ◽  
Annisa Citra

Electrolyte and nonelectrolyte solution module oriented to chemistry triangle have been experimented using a randomized pretest-posttest control group design. This study goals to reveal the level of effectiveness of electrolyte and nonelectrolyte solution module oriented to chemistry triangle on learning outcomes of class X MIA at SMAN 15 Padang. Research instruments is multiple choice tests that have been valid, reliable, differentiating power, and indexing difficulties that could measure student learning outcomes. The level of effectiveness of electrolyte and nonelectrolyte solution module oriented to chemistry triangle is known through the N-gain test. N-gain test results with a value of g=0.46 states that electrolyte and nonelectrolyte solution module oriented to chemistry triangle is effective in improving student learning outcomes on medium criteria.


2020 ◽  
Vol 5 (2) ◽  
pp. 764-770
Author(s):  
Renda Lestari ◽  
Willyan Saputra

The problem in this study is the learning process and learning outcomes of students in social studies learning in Class VI SD Negeri 81/II Muara Bungo is still low, this is evidenced by the results of preliminary observations made by researchers of 37 students only only 7 students (18.91%) who obtained value in the completion criteria. The reason is that teachers only use conventional approaches in the classroom, which causes the learning process and student learning outcomes to be low. The subjects of this study were students of class VI of SD 81/II Muara Bungo, amounting to 37 students. In the implementation of this study consisted of two cycles carried out by researchers. Each cycle consists of planning activities, implementation accompanied by observation and reflection in each cycle. This study aims to describe the application of the NHT model in improving the process and learning outcomes of social studies in SD Negeri 81/II Muara Bungo classes. The research data was collected through observation, documentation and test results. The results of the analysis of the research data indicate that the use of the NHT model can improve social studies learning outcomes of Class VI SD Negeri 81/II Muara Bungo. This can be seen from the results of the second cycle students' tests have reached KKM 75, seen in the learning outcomes of completeness of the learning outcomes of the first cycle is 29.72% in the second cycle increased to 83.78%.


2020 ◽  
Vol 5 (3) ◽  
pp. 338-346
Author(s):  
Aji Madia Abdurrahman

According to Trianto, one of the main problems in learning mathematics in schools today is the low absorption of students. The way that can be used to overcome these problems is by using media in learning mathematics. From the results of writing conducted by Luh Made Suriwati, et al, it was found that learning with the help of visual media is more effective in improving student learning outcomes compared to conventional learning methods. One of the media that can be used in learning mathematics is Congklak game media. This type of writing is action research aimed at developing an action plan to improve what is being done now. This writing is descriptive writing, where this writing is writing that really only describes what is contained or occurs in a particular scene, field, or region, namely SD N 1 Toyareka. This writing uses data collection techniques in the form of interviews, observation and documentation while the technical analysis of data uses data reduction, data presentation and data conclusion. The purpose of this writing is to describe the use of Congklak game media in learning mathematics in class IV and the use of Congklak game resources in instilling student character. The results of the writing show that the Congklak media can be used in learning Mathematics of Multiples Small Guilds. Where in the use of the media, the authors modify the game board by giving writing numbers in each hole of the board. Through the use of these media students can actively and enthusiastically participate in chases that have an impact on improving student learning outcomes. In addition, through the use of the Congklak game media can help teachers to convey the concept of Multiple Small Guilds (KPK) easily and at the same time be more acceptable to students. Through the use of congklak game media can also instill the character of students' curiosity. Keywords


2020 ◽  
Vol 5 (3) ◽  
pp. 338-346
Author(s):  
Aji Madia Abdurrohman

According to Trianto, one of the main problems in learning mathematics in schools today is the low absorption of students. The way that can be used to overcome these problems is by using media in learning mathematics. From the results of writing conducted by Luh Made Suriwati, et al, it was found that learning with the help of visual media is more effective in improving student learning outcomes compared to conventional learning methods. One of the media that can be used in learning mathematics is Congklak game media.This type of writing is action research aimed at developing an action plan to improve what is being done now. This writing is descriptive writing, where this writing is writing that really only describes what is contained or occurs in a particular scene, field, or region, namely SD N 1 Toyareka. This writing uses data collection techniques in the form of interviews, observation and documentation while the technical analysis of data uses data reduction, data presentation and data conclusion. The purpose of this writing is to describe the use of Congklak game media in learning mathematics in class IV and the use of Congklak game resources in instilling student character.The results of the writing show that the Congklak media can be used in learning Mathematics of Multiples Small Guilds. Where in the use of the media, the authors modify the game board by giving writing numbers in each hole of the board. Through the use of these media students can actively and enthusiastically participate in chases that have an impact on improving student learning outcomes. In addition, through the use of the Congklak game media can help teachers to convey the concept of Multiple Small Guilds (KPK) easily and at the same time be more acceptable to students. Through the use of congklak game media can also instill the character of students' curiosity.


2020 ◽  
Vol 2 (2) ◽  
pp. 139-157
Author(s):  
Denissaputra ◽  
Ahmad Ma'ruf

This thesis discusses the influence of the method ofrecitation of education learning outcomes Aswaja Nahdlatul Ulamaclass IV Madrasah Diniyah Ketuwon Sumberrejo. This study wasbacked by the problems in the process of teaching and learningactivities, how to send the material to learners optimally and effectivelyso as to create an interactive educative between educators andlearners. The lack of interest of teachers in the variation of use ofteaching methods makes learners feel saturated in the process oflearning to teach, the result of quality improvement efforts is notrunning optimally and effectively. This research is experimental ASNexperiments. This research aims to determine the influence of themethod of recitation on the achievement of education OutcomesAswaja Nahdlatul Ulama class IV Madrasah Diniyah Shobibur RohmatKetuwon Sumberrejo. This research uses a quantitative approach withthe type of experiment. Variables in this study are free variables in theform of students of grade IV Madrasah Diniyah Shobibur Rohmat andthe variables are tied in the form of student learning outcomes, thesubject of this study is all students of grade IV Madrasah DiniyahShobibur Rohmat amounted to 19 students and samples in the studytook all class IV students Madrasah Diniyah Shobibur Rohmat whichamounted to The technique of data collection in this research is thedouble choice test in the form of pretests and posttest. Testing ofhypotheses requirements using test (Independent Sample T-Test).The results are known that there is a difference between the results oflearning using the method of resitation with conventional methods, thevalue of studying students using conventional methods of 63.42 andafter using the method of Resitation of 76.05. Differences in learningoutcomes use a resitation method of 19%. The inconclusive methodof resitation can affect the achievement of student learning outcomes,analysis of student test results in tests using t test with the acquisitionof T 8.715.


2019 ◽  
Vol 9 (2) ◽  
pp. 70-77
Author(s):  
Imarsih Ninkeula ◽  
Y T Filindity ◽  
Y H Dulanlebit

Comparative study of learning media of mysterious card box with the media of snake ladder on the material of atomic structure to the result of study of class X student of SMA N 5 AMBON. The mysterious card learning media box is applied to the X class MIA1 and the ladder snake media in the X class of MIA3. From the results, the mysterious card learning media box can improve student learning outcomes, seen from the presentation of the achievement of the final test results obtained by the two classes, where the two classes have a presentation of different final result qualification ie qualification completed for class X-MIA1 which uses the mysterious card box learning medium is 100%, and no qualifying fails with an average rating of 85.68. But for the class X-MIA3 using the learning media of snake ladder with qualified thoroughly is 51.51% and qualification failed 48.49% with an average value of 72.95, therefore Mann Whitney test results using SPSS 20 obtained a significance value of 0.002 (> 0.05 ) thus H0 is rejected and H1 is received so it can be concluded that there are differences in student learning outcomes using the mysterious box learning media and learning media snake ladder


2020 ◽  
Vol 4 (3) ◽  
pp. 303
Author(s):  
Refi Damayanti ◽  
M Hosnan ◽  
Ujang Jamaludin

This study aims to determine the application of the Brain Gym in improving student learning outcomes in social studies lessons in class V. The research was conducted at SDN Kebaharan 1, Serang City 2019/2020. This research method uses a quasi-experimental Nonequivalent Control Grop Design. The population studied was grade V SD students. The sample was taken by using the purposive sampling technique. This research uses to test and non-test instruments. The tests are in the form of a pretest and posttest. Based on pretest data processing, it was obtained that the average value of learning outcomes in social studies subjects in the control class was 40.71% in the experimental class of 32.20%. Thus the learning outcomes of students before being given treatment were not different. After being given the treatment and given the posttest, based on data processing, the average value of student learning outcomes in the control class was 72.90% and the experimental class was 80.46%. After being treated the experimental class learning outcomes were better than the control class. Based on the research results it can be concluded that the application of the Brain Gym can improve the social studies learning outcomes of students in class V SD.


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