scholarly journals The Process Is Not Enough: Children and Teachers Creating Multimodal Digital Stories in Kindergarten

2020 ◽  
Author(s):  
Marianne Undheim

This PhD study is a contribution to the contemporary debate on the educational uses of digital technology with young children in early childhood education and care (ECEC) institutions. For young children growing up in the 21st century, digital technology is intertwined in their everyday lives. Nevertheless, children’s use of digital technology in ECEC is still limited, especially with regards to creative use of technology. Several researchers call for more empirical studies of young children’s creation with digital technology. In this study, digital technology is emphasised as a tool to create, by which the children and the teachers are the creators of their own products to be shared with others. The purpose is to contribute with research-based knowledge of children’s and teachers’ collaborative, technology- mediated story creation processes. The overall research question is as follows: What emerges when kindergarten teachers involve groups of children (age 4-5 years) in technology-mediated story creation processes? The study has a qualitative multiple-case study approach with two cases, focusing on observable contemporary events. In both cases, six children and one kindergarten teacher have created a multimodal digital story together: an e-book and an animated movie. The empirical material consists of video-recorded field-observations of the process, interviews with the participants and the final products. The research question is operationalised into three sub-questions that address the overall question from three perspectives: the participants, the creation processes, and the final products. In Article I, the technology- mediated creation process is explored, which can be described as a complex interplay of traditional non-digital activities and new digital activities. For the children, to record sound and to share were found to be the most important. In Article II, the teachers’ pedagogical strategies during the creation process with the children is emphasised. The three most frequently used pedagogical strategies were inviting to dialogue, explaining the practical, and instructing for results. In Article III, the animated movie is explored in-depth through a focus on how different modalities and literacy devices contribute to the development of the story. The importance of including the process, the product, the literacy devices, and all of the modalities in the analysis is highlighted, as well as the importance of being open for the magic during young children’s creation processes. Through the analysis of the three articles, four new themes have arisen: emerging possibilities due to digital technology; creators in a creative process; an interplay of multiple knowledge areas; and the process is not enough. In the discussion I argue that a technology-mediated story creation process with a group of kindergarten children and a teacher can be interpreted as a collaborative creative process. A synergy of ideas arises through the collaborative co-construction process. Each single part of the creative process may not be viewed as being inherently creative; however, the fusion of these parts into a final multimodal digital story makes it an example of the creative use of digital technology. The children and teachers collaborate and create a product that is new, original and meaningful for them. The process is vital; however, the process itself is not enough—the product also matters—especially for the children. Teachers’ capacity and knowledge of how to integrate technology and pedagogy with other relevant knowledge areas such as creativity and creative processes are crucial when using digital technology with children in ECEC. The final products may seem complicated to create; however, it is easier than it seems. The study contributes with research- based knowledge of creative use of digital technology with groups of young children, important for the ECEC field and kindergarten teacher education.

Leonardo ◽  
2018 ◽  
Vol 51 (3) ◽  
pp. 280-281
Author(s):  
Seonghoon Ban ◽  
Shengen Lim ◽  
Byungjoo Lee ◽  
Kwangyun Wohn

In this statement, we envision a futuristic direction of art creation that explores the uncharted possibilities of incorporating programmable inspirations into the creative process. We invited three artists to draw an object called Programmable Sphere, which dynamically changed its shape and texture in response to the artist’s movement. From this experiment, in which an artist and an external object are dynamically coupled, we discuss new possibilities of artistic expression when inspiration is not isolated from the creation process.


2018 ◽  
Vol 15 (1) ◽  
Author(s):  
Amir Gufron

Anak kecil didefinisikan sebagai lamanya waktu yang tidak berakhir individu relatif tidak berdaya dan bergantung pada orang lain. Ini memilikikarakteristik yang tercermin dalam nama yang diberikan oleh orang tua,pendidik dan psikolog. Orangtua menganggap bahwa anak usia dinisebagai usia mengandung masalah, - usia sulit, Pendidik percaya bahwamasa kanak-kanak adalah pra-sekolah atau kindergarten usia / RA konsekuensi dari pendidikan yang diberikan kepada anak-anak sangatberbeda dari apa yang dialami di waktu memulai pendidikan formal di kelas (dan seterusnya). Sementara para ahli Psikologi, menggunakan anak-anak usia dengan sejumlah sebutan yang berbeda untuk menggambarkan ciri ciri menonjol psikologi perkembangan anak. Diantaranya adalah "Kelompok Umur", "Menjelajahi Umur" atau "Usia Bertanya", "Usia Setan" orang lain meskipun tidak selalu dalam pikiran juga bahwa anak-anak meniru diberikan, tetapi dengan anak ciptaan bermain dengan caranya sendiri, dan karena itu usia anak-anak juga sering berperan sebagai "Zaman Kreatif" Kreativitas adalah hal yang penting untuk dipelajari perkembangannya, khususnya di taman kanak-kanak yang dikelola oleh RA Dikpora dan dikelola oleh Departemen Agama. Hipotesis kami menunjukkan perbedaan yang signifikan dalam pengembangan kreativitas di taman kanak-kanak dan RA. Dan dengan yakin "Tidak Terbukti / Tidak Signifikan", seperti menambahkan muatan lokal ke dalam struktur materi di bagian taman kanak-kanak Sekar Jepara dan RA Darul Hikmah Penelitian ini menggunakan kombinasi metode penelitian dengan Model Triangulasi Bersamaan. Hasil penelitian ini diharapkan dapat memperoleh informasi tentang perbandingan anak TK & Kreativitas Kreativitas RA, Strategi dan Hasil pengembangannya serta faktor pendukung dan penghambat perkembangan kreativitas anak '. Peneliti lebih lanjut Ingin memberikan umpan balik yang tepat kepada para manajer dan guru (fasilitator), agar anak bisa Kreativitas berkembang lebih baik. Jadi mari kita angkat semua "lebih Memahami dan Memahami, kemudian lanjutkan berlatih dengan tulus dan tulus, hasilnya pasti memuaskan". Young children is defined as the length of time that does not end - theindividual is relatively powerless and dependent on others. It has acharacteristic that is reflected in the name given by parents , educators andpsychologists . Parents assume that early childhood as the age ofcontaining the problem , - the age is difficult , Educators believe thatchildhood is a pre-school or kindergarten age / RA - a consequence ofeducation provided to children is very different from what was experiencedat the time of start formal education in the classroom (and beyond). Whileexperts Psychology, using age children with a number of different designations to describe the salient features of developmental childpsychology . Among them is the "Age Group", "Exploring Age" or "Age Ask", "Age Impersonate" others - though not always in mind also that childrenimitate granted, but with the creation child plays in his own way , andtherefore age children are also often serve as the " Creative Age’. Creativity is what is important to study its development , particularly in kindergarten managed by RA Dikpora and managed by the Ministry of Religious Affairs. Our hypothesis showed significant differences in the development of creativity in kindergarten and RA. And with the assured " Not Proven / Not Significant", such as adding both local charge into the structure of matter in the kindergarten section Sekar Jepara and RA Darul Hikmah. This study uses a combination of research methods with the Model Concurrent Triangulation. The results of this study are expected to obtain information about the comparison of kindergarten children & Creativity Creativity RA, Strategy and Its Development results and factors supporting and inhibiting the development of children's creativity. Further researchers want to give appropriate feedback to the managers and teachers (facilitators), so that the child could Creativity develop better. So let's raise all that " more Understand and Understand, then resume practicing with earnestness and sincerity, the results are definitely satisfactory"


2021 ◽  
Vol 7 (3) ◽  
pp. 1009
Author(s):  
Kerine Claudya Wijaya ◽  
Ariesa Pandanwangi ◽  
Belinda Sukapura Dewi

<p>Every artist has the goal of creating works of art that cannot be separated from the spiritual feelings experienced daily. The creative process of creating this work of art is initiated from the mirror which will be explored in the work of art. The method used is descriptive qualitative study and experimental method. The problem in this creation process is how the phenomenon that occurs when humans feel unhappy in their inner life so that they feel depressed, even judged between individuals, both physically and non-physically. The result of this creation process is a puzzle arrangement which is a metaphor for the results of reflection as well as the spiritual relationship of the soul with the body that has been experienced in living and contemplating life. The message conveyed through this work is that humans must understand each other.</p><p>Setiap seniman memiliki tujuan menciptakan karya seni yang tidak lepas dari perasaan spiritual yang dialami sehari-hari. Proses kreatif penciptaan karya seni ini digagas dari cermin yang akan dieksplorasikan pada karya seni. Metode yang dipergunakan adalah studi metode deskriptif kualitatif dan metode eksperimental. Permasalahan dalam proses penciptaan ini bagaimana fenomena yang terjadi ketika manusia merasakan perasaan tidak bahagia dalam kehidupan batinnya sehingga merasa tertekan, bahkan dinilai antar individu, baik secara fisik maupun non fisik. Hasil dari proses penciptaan ini adalah susunan puzzle yang merupakan metafora dari dari hasil refleksi sebagaimana hubungan spiritual jiwa dengan tubuh yang telah berpengalaman dalam penjalanan hidup dan perenungan hidup. Pesan yang disampaikan melalui karya ini adalah manusia harus saling memahami antara satu dengan lainnya</p>


Author(s):  
Rebecca Castagnoli ◽  
Giacomo Büchi ◽  
Monica Cugno

The chapter analyses the literature on Industry 4.0 to understand the effect that Industry 4.0 has on customer co-creation process. The chapter is conceptual and is based on a literature analysis—conducted through ISI-Thompson Web of Science—that answers two research question: (RQ1) if and (RQ2) how the Industry 4.0 changes the customer value co-creation process. The results are summarized into a conceptual framework that shows how Industry 4.0 transforms the creation of value for customers, of customers, and with customers. The implications encourage managers and policymakers to implement a wider range of enabling technologies along the various phases of the supply chain and to adopt a new way to manage the company itself and the relations with customers involving them in the co-creation of products.


2013 ◽  
Vol 9 (1) ◽  
Author(s):  
DEDEN HAERUDIN

Kabayan as an Inspiration of Torotot Heong The Song Of Kabayan. The theater art creation of Torotot Heongthe Song of Kabayan is a process that is inspired by the characters of folklore in Sundanese literature, Kabayan. InSundanese society, Kabayan is a stunt character from parable, a symbolic story, in the community as a media tonotify precept or wisdom. Kabayan is regarded as character with characteristic of Sundanese culture that hold on to“Cageur jeung Bageur” living guide (hale and healthy, and kind hearted). The creation process of Torotot Heongthe Song of Kabayan is performing into several stages and working methods according to Patri Pavis. It is startedby selecting the Kabayan’s Story to under take into the script. The next stage is doing some preparation for StagingProcess. The creating process is conducted through the mise en scene show’s appearance, perform into idea identification stage, artistic observation of cultural resources, the artist perspective and performance realization. TorototHeong the Song of Kabayan performances are the ultimate stage for the creative process of the hardworking teamwith a lot of effort to accomplish a communicative performance and appreciate well by the audience.


Author(s):  
Rebecca Castagnoli ◽  
Giacomo Büchi ◽  
Monica Cugno

The chapter analyses the literature on Industry 4.0 to understand the effect that Industry 4.0 has on customer co-creation process. The chapter is conceptual and is based on a literature analysis—conducted through ISI-Thompson Web of Science—that answers two research question: (RQ1) if and (RQ2) how the Industry 4.0 changes the customer value co-creation process. The results are summarized into a conceptual framework that shows how Industry 4.0 transforms the creation of value for customers, of customers, and with customers. The implications encourage managers and policymakers to implement a wider range of enabling technologies along the various phases of the supply chain and to adopt a new way to manage the company itself and the relations with customers involving them in the co-creation of products.


2020 ◽  
Author(s):  
Ponimin . ◽  
Badrul Bin Isa ◽  
Okta Viviana Asmi Nusantari

Malang local culture has various features and philosophical values. In this creative economics era, many things can be developed; in Malang, a typical aesthetic development is found in ceramic art creation which not only enriches local culture but also offers economic value. The creation process requires a method to factor these elements into the artwork idea. Following the initial idea and concept refinement, the next phase is visualization, shaping ceramic from clay to its firing procedure. This article discusses the creative process which evolved inspired by the figurative figure in the Garudea story. The story inspired the researcher to create a ceramic product. This creation is expected to enrich Malang ceramic varieties. Keywords: ceramic art, creation, Malang


2019 ◽  
Vol 7 (4) ◽  
pp. 43-49
Author(s):  
Katyaa Nakova-Tahchieva

The present work is part of a research paper for which I extend my heartfelt thanks to Assoc. Prof. Dr. Valko Kanev. It examines some specifics of the artistic creation process that lead to the creation of one of the types of written student texts - the narration. Its variations - "narration by imagination" and "narration by set supports" are regulated in the new fifth grade curriculum. The requirements for writing a narration and the exemplary thematic curriculum of optional literature classes in the 7-tgrade have proven to be applicable in the literature education process.


Life ◽  
2021 ◽  
Vol 11 (3) ◽  
pp. 239
Author(s):  
Paris Binos ◽  
Elina Nirgianaki ◽  
George Psillas

This systematic review sheds light on the effectiveness of auditory–verbal therapy (AVT) outcomes in children with cochlear implants (CIs). The presented outcome is based on research findings from the last 10 years. The systematic review was designed based on the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) guidelines and Critical Appraisal of Treatment Evidence (CATE) checklist. Specific keywords were chosen based on the research question and searched on the PubMed database. All searched papers were analysed based on specific exclusion criteria and classified into four evidence levels. The results revealed that children who participated in AV therapy can achieve linguistic skills at the same level as their hearing peers. Voice quality seemed positively affected, placing young children with CIs in the normal range for receptive vocabulary development. In contrast, reading skills seemed less benefited. AV therapy seems to contribute to integration into mainstream society. Despite the recorded speech and language improvements of young children with CIs, the aim of AV therapy is still not fulfilled. AV therapy can be seen as the best clinical practice for young children with CIs till now, but the lack of well-controlled studies is undermining.


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