scholarly journals Telework, virtual work or telework

Author(s):  
Damarys de Souza Afonso ◽  
Flávia Lorenne Sampaio Barbosa ◽  
Fabiana Pinto de Almeida Bizarria

The research aimed to define competencies for telework through a systematic review of the literature, through a two-stage survey: (I) bibliographic survey in the Web of Science (WoS) database, and (II) selection of articles published between the years 2016 and 2020, after reading the abstracts, based on the criterion of adherence to the research theme, and further appreciation and presentation of the studies. As a result, the definitions of the competencies for telework are gathered around four macro-competencies, which situate knowledge, skills, attitudes and values necessary for the virtual context, which combine the separation of technical and support competencies with the words “Collaborative work”, “Problem-based learning”, “Team work” and Interculture. These are: (I) Technical-operational competencies for telework, (II) Technical-relational competencies for telework, (III) Support organizational-managerial competencies for telework, (IV) Leadership organizational competencies in supporting telework. Derived from the discussions, it is considered, in the context of “big crisis”, it is suggested analysis on mental health and on the values of openness (innovation and expression of creativity) associated with the challenges for the development of competencies for telework.

Author(s):  
Amina Aouine ◽  
Latifa Mahdaoui

In this article, the authors propose a set of examination strategies for distributing tasks of collaborative activities. The first purpose behind this proposal is to assess fairly the learners who are involved in group or team work at the e-learning platform. Indeed, in the literature, few methods are used to assess the learners' individual contributions to the collective or collaborative work. Therefore, the proposal of this article is based mainly around this issue. This will lead to an approach to assess individuals within the learning group (or team), which in turn, will allow to assess the group (or team) as a learning entity.


Retos ◽  
2015 ◽  
pp. 23-28
Author(s):  
Roberto Guillén Correas ◽  
Carlos Peñarrubia Lozano

Los diferentes valores otorgados a las Actividades en el Medio Natural las han convertido en un bloque de contenidos de obligado cumplimiento dentro del área de Educación Física. Esta investigación se fundamenta en la impulsión de su desarrollo práctico en un colegio de la ciudad de Zaragoza. El tratamiento de estas prácticas en el mismo se remite hasta el momento en experiencias puntuales, centradas especialmente en las campañas de Semana Blanca, en las cuales la participación del alumnado es reducida, al presentarse como actividades complementarias. Para llevar a cabo este cometido, se ha optado por el uso de la metodología de la investigación-acción colaborativa, destacando la importancia del trabajo cooperativo como medio para solventar las limitaciones dadas por este bloque de contenidos: desde la formación inicial del profesorado en esta materia, hasta la disposición de instalaciones y materiales específicos. De esta manera, se pueden diferenciar dos grupos de conclusiones dentro de este estudio: Por un lado, los factores necesarios para establecer una dinámica de trabajo colaborativo entre el profesorado de este centro educativo. Por otro lado, los aspectos requeridos para poder diseñar y afianzar propuestas de contenidos de Actividades en el Medio Natural en este centro, adaptándolos a sus propias características contextuales.Palabra clave: Educación Física, contenido de la educación, investigación-acción, trabajo colaborativo.Abstract: The different values †given to Activities in the Natural Environment have become a mandated content block within the area of Physical Education. This research is based on the urging of its practical development of a school in the city of Zaragoza. So far, the analysis of these practices in this school, refers to some specific experiences focused on the volunteer activities done during the «snow week», which means less participant students. Collaborative action-research is the methodology used for this purpose, therefore team-work is demanded to overcome the limitations presented by this block of contents: teacher training as well as both facilities and materials must be provided. Thus, we found two groups of conclusions: firstly, the factors necessary to establish a dynamic collaborative work among teachers of this school. Secondly, the aspects required to design and strengthen the proposed contents of environmental Activities in the school, adapting them to its own physical contextual characteristics.Key words: Physical Education, content of education, action-research, collaborative work.


2019 ◽  
Vol 8 (11) ◽  
pp. 111-116
Author(s):  
Edwin Mauricio Santa Jiménez ◽  
Claudia María Mesa Torres ◽  
Isabel Cristina Aristizabal Zuluaga

The following text narrates the academic writing experience of the collaboration of an academic team work, composed of Isabel Aristizabal, Mauricio Santa and Claudia Mesa as directed by Mercedes Vallejo, membership researcher in Virtual Environments for Education (VEE) Research Group, about the degree thesis of the “Master in Education, with focus in learning environments mediated by ICT” in Pontifical Bolivarian University of Medellin-Colombia, which is called “Effects on teacher's pedagogical practice that have developed significant experience with digital inclusion after receiving the award “Premio Ciudad de Medellín a la calidad de la Educación 2010-2013.” 


2017 ◽  
Vol 7 (1) ◽  
pp. 25-33
Author(s):  
Dževad Burgić ◽  
◽  
Minela Omerović ◽  
Dina Kamber ◽  
◽  
...  

Cooperative learning is a modern teaching strategy in which team work and cooperation become the most important activities of the entire teaching process. The quality of interaction between students and teacher, as main participants in teaching process, is important for successful application of cooperative learning. Beside faster and longer lasting knowledge acquiring, cooperative learning develops critical and creative thinking, communication and social skills and it strengthens self-confidence. Modern methods of teaching mathematics focus on didactical principle of conscious activity above other principles. This means students are major, active factors of mathematics teaching, and not only they participate in the process of teaching, but they also participate in the selection of methods of teaching. This enhances their motivation for work during classes. This means, what is learned through cooperative learning is better used in new situations, knowledge transfer is greater and new knowledge is acquired easier and lasts longer. Specific and abstract contents of mathematics lead to different ways of applying cooperative learning in this subject. That is why we chose this subject, i.e. to explore and point out the possibilities and ways of applying cooperative learning in mathematics.


2019 ◽  
Vol 8 (1) ◽  
pp. 118-148 ◽  
Author(s):  
Carla Rice ◽  
Ingrid Mündel

In this article, the authors examine the impact of using their evolving multimedia storytelling method (digital art and video) to challenge dominant representations of non-normative bodies and foster more inclusive spaces. Drawing on their collaborative work with disability and non-normatively embodied artists and communities, they investigate the challenges of negotiating what ‘access’ and ‘inclusion’ mean beyond the individualizing discourses of neoliberalism without erasing the specificities of differentially-lived experiences. Reflecting on their experiences in a variety of workshops and on a selection of videos made in those workshops, they identify and analyze three iterative ‘movements’ that mark their storytelling processes: from failure to vulnerability, from time to temporality, and from individual voice to collective concerns. The authors end by considering some of the ways they have experimented with developing an iterative workshop method that welcomes difference while simultaneously allowing for an examination of the terms of the shared space and of the mechanisms of inclusion and exclusion operating within that space.


2019 ◽  
Vol 11 (3) ◽  
pp. 346-350 ◽  
Author(s):  
Sanjay Nadkarni ◽  
Richard Teare

Purpose The purpose of this paper is to profile the Worldwide Hospitality and Tourism Themes (WHATT) theme issue “Expo 2020: What will be the impact on Dubai?” with reference to the experiences of the theme editor and writing team. Design/methodology/approach This paper uses structured questions to enable the theme editor to reflect on the rationale for the theme issue question, the starting point, the selection of the writing team and material and the editorial process. Findings This paper provides a framework to facilitate discussion between academics and practitioners engaged with Dubai’s Expo 2020, identifies ways of improving competitiveness as an events destination and contributes to thinking about sustainable development before and after the event. The outcomes of a broad-ranging collaboration yield fresh insights, a deeper understanding of the issues and an array of possible responses to the theme issue question. Practical implications The theme issue outcomes provide lines of enquiry for others to explore and they reinforce the value of WHATT’s approach to collaborative working and writing. Originality/value The collaborative work reported in this theme issue offers a unified but contrarian response to the theme’s strategic question. Taken together, the collection of articles provides a detailed picture of the on-going preparation for Expo 2020 and plans to ensure continued growth in the post-Expo phase.


2018 ◽  
Vol 27 (2) ◽  
pp. 57-72
Author(s):  
Kandela Õun

Social scientists are interested in understanding social reality as accurately as possible, trying to measure observable and indirectly measurable phenomena as well as the phenomena that still need to be constructed for measurement. Constructing social phenomena so that they can be measured is the everyday work of social scientists as the development of societies constantly brings forth new phenomena that attract authors’ interest to investigate and interpret them. Technology-enhanced telework as a research theme has become topical because of advances in information and communication technology and the fact that they have become widespread. The biggest obstacle to the investigation of technology-enhanced telework (also called virtual work) is the huge range of different definitions and approaches; virtual work mostly described rather than measured in surveys. The current article focuses on the reliability and validity of the analytical construct of virtual work previously developed by the author on the basis of service sector organisations. Reliability is quite simple to measure – Chronbach’s alpha is well known to measure it, but there are several approaches to the measurement validity beginning with the first authors Cronbach and Meehl [14] to Messick [32], Kane [29], Bornstein [7] and Slocum et al [48]. Every researcher adds a new point of view that makes understanding and using the methods of validity more complicated, but it is important to find a proper and suitable way to analyse the validity of construct of virtual work. In the article, the author will analyse the reliability and validity of two models which measure technology-enhanced telework.


Rural History ◽  
1991 ◽  
Vol 2 (1) ◽  
pp. 81-112 ◽  
Author(s):  
David Turnock

The village is an important research theme in Romania in view of its significance for culture and ecology as well as the modernisation process. Interest developed after Romanian Independence but the efforts of the early historians like A.D. Xenopol (1847–1920) were greatly extended after the First World War, when the enlargement of frontiers, adding Transylvania (and temporarily Bessarabia) to the Old Kingdom embracing Moldavia and Wallachia, gave Romanian scholars access to the whole of the central Carpathian belt. Historians like C. Daicoviciu (1898–1973) and C.C. Giurescu (1901–77) were joined by ethnographers and sociologists, such as D. Gusti (1880–1955) and R. Vuia (1887–1963), ecologists like I. Simionescu (1873–1944) and geographers including I. Conea (1902–74) and V. Mihailescu (1890–1978).1 Interdisciplinary research stimulated by royal patronage was particularly fruitful in the case of the project involving a selection of some sixty representative Romanian villages (‘60 sate romanesti’).2 This gave rise to numerous publications, including monographs and shorter pieces, which formed the core of a distinguished sociology journal of the 1930s: Sociologie Romaneasca.


2016 ◽  
Vol 7 (1) ◽  
pp. 1-24 ◽  
Author(s):  
Pawel Kaplanski ◽  
Cezary Orłowski ◽  
Irena Bach-Dąbrowska ◽  
Włodzimierz Wysocki

The aim of this article is to present the project framework for constructing a Software Process Simulation Modeling (SPSM) system. SPSM systems can be used as a virtual environment for the selection of methods and tools of project management in IT support organizations. The constructed system simulates the Scrum methodology, including the management processes and the project roles. For the implementation of Scrum processes, the Scrum ontology is proposed and for the competences of the roles of project team members, a fuzzy-logic representation. As a result the authors present the hybrid fuzzy ontological system as well as a prototype built during project work, allowing the initial verification of the proposed solution. The framework of the design processes proposed in the article was verified on the basis of real courses of project management processes in a large IT company.


2014 ◽  
Vol 1006-1007 ◽  
pp. 1187-1193
Author(s):  
Lin Gong ◽  
Zi Jian Zhang ◽  
Jian Xie

Learning team has become an important foundation for collaborative work. In a team, according to the knowledge of members and task requirements, how to recommend learning resources to the appropriate team member is a key factor of success. This paper firstly reviewed related methods and concepts in knowledge management and recommendation. Then, it constructed different models for task, knowledge, team member and learning resource. The two strategies of resources recommendation were proposed. One was based on similarity measurement and another is based on knowledge background and experience of team members. Based on the two strategies, learning resources were recommended to team members. Finally, the prototype system was built for practical validation.


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