scholarly journals PENERAPAN METODE PEMECAHAN MASALAH UNTUK MENINGKATKAN KREATIVITAS DAN BERPIKIR KRITIS SISWA DALAM PEMBELAJARAN IPA TENTANG GAYA GRAVITASI BUMI DI KELAS V SDN 9 LABUAN

2019 ◽  
Vol 2 (2) ◽  
pp. 17-26
Author(s):  
Ofan Ofan

Facts that have occurred in the learning process so far that are responsible in class V SDN 9 Labuan stillhave not provided an opportunity for students to develop creativity and critical thinking abilities of students,especially in learning Natural Sciences (IPA) about the subject of "Earth's Gravitational Force". It wasfound that almost all students did not dare to express their questions or opinions during the learningprocess. With the results of teaching experience at SDN Labuan 9 as stated above, especially the motivationand learning achievement of students is too low, so what is expected so far cannot be carried out optimally.Efforts made by the author to overcome this phenomenon, namely choosing "Problem Solving Method" inthe study of Natural Sciences (IPA) with the subject "Earth Gravitational Force", where the class isprocessed into small groups, and each small group asked to discuss the topic taught with the help of LKS(Student Worksheet) after observing the results of an experiment / demonstration conducted by each smallgroup

2020 ◽  
Vol 5 (2) ◽  
pp. 223-232
Author(s):  
Nuning Ermy Ustantinah

The low participation and achievement of students in learning activities in science subjects at MIMA Nu Pliken Kembaran Banyumas research in classroom research during and after learning using media / Torso props takes place. With the type of CAR research with a stage that is the existence of a plan and then carried out, the activities were observed and finally the subject was class V MIMA NU Pliken. The results showed that in the first lesson some weaknesses were found, including the lack of participation and student achievement in the learning process. This is due to the lack of maximum learning methods used. The second learning has been increased, only still not optimal. The third learning participation and student achievement have reached the set success target to reach 100%. So that with the presence of Torso media can increase active participation and student achievement in learning Natural Sciences basic competence of human respiratory organs.


2020 ◽  
Vol 5 (2) ◽  
pp. 223-232
Author(s):  
Nuning Ermy Ustantinah

The low participation and achievement of students in learning activities in science subjects at MIMA Nu Pliken Kembaran Banyumas research in classroom research during and after learning using media / torso props takes place. With the type of CAR research with a stage that is the existence of a plan and then carried out, the activities were observed and finally the subject was class V MIMA NU Pliken. The results showed that in the first lesson some weaknesses were found, including the lack of participation and student achievement in the learning process. This is due to the lack of maximum learning methods used. The second learning has been increased, only still not optimal. The third learning participation and student achievement have reached the set success target to reach 100%. So that with the presence of torso media can increase active participation and student achievement in learning Natural Sciences basic competence of human respiratory organs


BIOLOVA ◽  
2020 ◽  
Vol 1 (1) ◽  
pp. 56-60
Author(s):  
Atikah Nur Azizah ◽  
Hening Widowati ◽  
Muhfahroyin Muhfahroyin

Abstract: The science learning process emphasizes providing direct experience to develop competencies in order to be able to explore and understand the nature around scientifically. students can gain direct experience, so they can add strength to accept and apply the concepts they have learned. Integrated science learning deals with the way students think and develop critical thinking skills. These skills include the ability to think critically, think creatively, and problem solving abilities. Modules are printed teaching materials that are designed to be independently studied by students, Module development is done to improve students' critical thinking skills.


KINESTETIK ◽  
2019 ◽  
Vol 3 (1) ◽  
pp. 99-107
Author(s):  
Ramonsah Putra ◽  
Yarmani Yarmani ◽  
Arwin Arwin

AbstrakPenelitian ini bertujuan untuk mengetahui peningkatan proses belajar mengajar Permainan Bola Voli Melalui Metode Pembelajaran Games and competition Pada Siswa Kelas V SD Negeri 14 Lebong Selatan. Penelitian ini dilakukan pada jam belajar Penjasorkes kelas V SD Negeri 14 Lebong Selatan. Metode penelitian yang digunakan adalah Penelitian Tindakan Kelas (PTK), penelitian ini secara obyektif atau apa adanya dengan subyek siswa kelas V SD Negeri 14 Lebong Selatan berjumlah 15 orang. Penelitian ini dilakukan dalam 2 siklus, setiap siklus terdiri dari empat tahapan yaitu : (1) perencanaan,  (2) pelaksanaan tindakan, (3) observasi, dan (4) refleksi. Jenis data yang dikumpulkan adalah data kualitatif berupa hasil observasi aktivitas guru dan siswa pada saat proses belajar-mengajar berlangsung. Adapun hasil pengamatan terhadap siswa dalam proses belajar mengajar Permainan Bola Voli Melalui Metode Pembelajaran Games and competition pada siklus I adalah sebesar 55% dari keseluruhan pengamatan terhadap proses belajar mengajar. Pada siklus II meningkat menjadi 85%. Sedangkan hasil pengamatan terhadap guru pada siklus I sebesar 65% dan meningkat pada siklus II menjadi 90%. Sehingga dapat disimpulkan bahwa adanya peningkatan yang sangat berarti dalam penerapan metode pembelajaran games and competition pada siswa kelas V SD Negeri 14 Lebong Selatan.Kata Kunci : Proses Belajar Mengajar, Bola Voli, Games and competition.AbstackThis study aims to determine the improvement of teaching and learning process of Ball Games through Learning Methods of Games and competition In Grade V Students of Elementary school 14 Lebong Selatan. This research was conducted at the learning hour of class V of SD Negeri 14 Lebong Selatan. The research method used is Classroom Action Research (PTK), this research is objective or what it is with the subject of grade V students of SD Negeri 14 Lebong Selatan totaling 15 people. This study was conducted in 2 cycles, each cycle consisting of four stages: (1) planning, (2) implementation of action, (3) observation, and (4) reflection. The type of data collected is qualitative data in the form of observation of teacher and student activity during the teaching-learning process. The results of observation of the students in the learning process Teaching Ball Volleyball Through Learning Methods Games and competition in the first cycle is 55% of the overall observation of the teaching and learning process. In the second cycle increased to 85%. While the results of observations of teachers in the first cycle of 65% and increased in cycle II to 90%. So it can be concluded that there is a very significant improvement in the application of learning methods of games and competition on students of grade V Elementary school 14 Lebong Selatan.Keywords: Volleyball, Games and competition, Teaching and Learning Proces


2006 ◽  
Vol 3 (9) ◽  
Author(s):  
Virginia Anne Taylor

Today, some faculty members are trying to show students how to learn, not just teach them the subject matter. These faculty members believe that the acquisition of life-long learning skills will enhance a student's intellectual growth well beyond the semester's coursework. A typical active learning approach emphasizes the students' role in constructing knowledge by engaging in inquiry, critical thinking, and problem solving. The first part of this paper discusses what active learning is and why it is desirable; the second part suggests how to use two sided pedagogical approach, the A is for Analysis model (Taylor, 1998 ) and problem-based learning (Gallagher, 1997), to implement the concepts and help students recognize that context creates complexity. It is an experiential learning exercise that focuses on interpersonal relationships, goal conflicts, self­ awareness and social awareness of relationships.


2020 ◽  
Vol 5 (2) ◽  
pp. 206-212
Author(s):  
Fauzi Fauzi

The purpose of this study is to describe the use of natural surroundings as a source of learning science subjects. To explore this, a study was conducted using a qualitative approach. In this case, the subject of the study was one of the students who supported the subject who became the class teacher in class V, with a total of 28 students. The method used in data collection is the method of observation, documentation and interviews. To complete the accuracy of the research and the validity of the data it is necessary to use research methods and techniques in order to obtain maximum results. The results obtained from the study are: Utilization of the surrounding environment is a vehicle that can be used as a source of learning that is done in the form of variety and fun when the learning process takes place both in the classroom and outside the classroom. School parks, gardens, and rice fields that are nearby can be used as a source of interesting and fun learning. In implementing the use of the environment as a source of learning, there are obstacles between the lack of an educator's ability to condition learners, which requires a significant amount of time in the implementation process, students feel confused in reviewing the results of activities, and learning resources that are less accommodating.


2014 ◽  
Vol 1 (2) ◽  
pp. 149-164
Author(s):  
Sarwenda Sarwenda

The result of this research reveals that critical thinking skills possessed by the students in the pesantren has been developed through several learning approaches implemented during learning process in the pesantren. Among the approaches are critical awareness on the study of classical books (bahtsul masâil), discussion and debate in which students and teachers are equal in presenting ideas (cooperative and collaborative strategies are also embedded in this approach), and problem solving approach in which contextual issues are posed and solved. While creating students to be critical, such approaches were found to preserve students’ moral attitude to the teachers that has been skeptically seen will be deminished. DOI: 10.15408/tjems.v1i2.1265


2020 ◽  
Vol 8 (2) ◽  
pp. 269-279
Author(s):  
Yani Wulandari ◽  
Yayat Ruhiat ◽  
Lukman Nulhakim

The media cannot be separated from the learning process. The use of learning media that is not interesting and varied makes students bored. This research was conducted to produce learning media products in the form of based video animation of powtoon. To achieve these objectives used to Research and Development (RD) method. The development of instructional media focuses on Natural Sciences (IPA) subjects for the fifth-grade of primary schools. To find out the coherence between media and material, validity test have been conducted by media experts and material experts. The results of product validity by the two experts have obtained a very decent category. From the media, expert obtained a value of 89.8% and material experts 88.7%. Next, to find out the effectiveness of the media on the subject matter, a trial was conducted at SDIT. The results of a limited trial to learners obtained a very decent category with 96.36% and an evaluation by the educator of 91.1%. The results of the analysis by both experts and have been tested on students and educators, that the powtoon-based learning video media has met the criteria to be applied as a learning media for IPA


2021 ◽  
Vol 3 (1) ◽  
pp. 97
Author(s):  
Nurul Muchlisa ◽  
Santih Anggereni ◽  
Ali Umar Dani ◽  
Suhardiman Suhardiman

AbstrakMedia pembelajaran sebagai alat bantu dalam proses pembelajaran perlu dikembangkan sesuai dengan karakteristik peserta didik. Tujuan dilaksanakannya penelitian ini yaitu untuk mengetahui gambaran media pembelajaran yang memiliki kriteria valid, efektif, dan praktis. Pengembangan media pembelajaran ini menggunakan prosedur model 4D, yang terdiri dari Define, Design, Develop, Disseminate. Penelitian ini menggunakan subjek sejumlah 24 peserta didik yang berasal dari kelas VII 3 MTsN Barru, Kab. Barru pada semester ganjil. Pengumpulan data dilakukan dengan menggunakan lembar validasi media, lembar observasi, angket respon peserta didik, dan tes hasil belajar. Hasil penelitian dengan teknik analisis deskriptif diperoleh tingkat kevalidan V= 0,89 dapat dikatakan telah valid dan layak digunakan. Tingkat kepraktisan diperoleh >50% dari respon peserta didik. sedangkan tingkat keefektifan diperoleh 80% peserta didik mendapatkan tes hasil belajar yang memuaskan sehingga dapat meningkatkan dan memecahkan masalah peserta didik. Berdasarkan penelitian yang telah dilakukan, media pembelajaran Pop Up Box berbasis problem solving yang dikembangkan dapat memenuhi kriteria kevalidan, kepraktisan, dan keefektifan. AbstractLearning media as a tool in the learning process needs to be developed according to students' characteristics. The purpose of carrying out this research is to determine the description of learning media that has valid, effective, and practical criteria. The development of this learning media uses the 4D model procedure, which consists of Define, Design, Develop, Disseminate. This study used the subject of a total of 24 students from class VII 3 MTsN Barru, Kab. Barru in odd semester. Data collection was carried out using media validation sheets, observation sheets, student response questionnaires, and learning outcomes tests. The results of research with descriptive analysis techniques obtained the validity level V = 0.89 can be said to have been valid and fit for use. The level of practicality is obtained> 50% of the responses of students. while the level of effectiveness obtained 80% of students get a satisfactory learning outcome test so that it can improve and solve students' problems. Based on the research that has been done, the Pop Up Box learning media based on problem solving developed can meet the criteria of validity, practicality, and effectiveness.


Author(s):  
María Ángeles Carabal Montagud ◽  
Virginia Santamarina Campos ◽  
María Victoria Esgueva López ◽  
Sofía Vicente Palomino

This article exposes the tools of cooperative learning and brainstorming as a didactic strategy, in which teamwork, diversity, interaction between the students and feedback between them are promoted as the main source of learning. In professions related to the conservation and restoration of cultural assets, we work as a team, thus is fundamental that the students' training prepares them for this work reality and enables them to be part of and lead these teams, fostering cross-cutting skills such as communication effective, critical thinking, application and practical thinking among others. We will present the case of a teaching experience, in which cooperative learning is a fundamental tool to solve one of the practices of the subject “Introduction to the Conservation and Restoration of golds and polychromies” of the Degree in Conservation and Restoration of Cultural Assets in Universitat Politècnica de València. The practice consists in the identification of manufacturing techniques, and focuses on the subsequent professionalization and comprehensive training of students. The results obtained from it show how peer learning is an effective, dynamic strategy with infinite possibilities.


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