scholarly journals Improving Student Learning Outcomes During The Covid-19 Pandemic Using Learning Videos and E-Learning

2021 ◽  
Vol 3 (2) ◽  
pp. 102-114
Author(s):  
A. Jauhar Fuad ◽  
Pranita Andhinasari

The problem that arises in learning in the Covid-19 era is unilateral learning centered on teacher activities, by giving assignments. Students only work on assignments and then the work is photographed and sent via whatsapp, causing students to lack understanding of the material and reluctant to do assignments. The solution to the problems above is the use of video for learning and e-learning. This research phase begins with action planning, action implementation, observation and reflection. This stage is repeated until the expected increase in learning outcomes is achieved, and does not require further improvement. The final result analysis showed that in the pre-learning cycle the percentage of classical completeness was 27.28%. In the first cycle there was an increase in classical completeness reaching 54.5%. In the second cycle there was an increase in classical completeness reaching 91%. Thus, it can be concluded that the use of video for learning and e-learning during the covid-19 pandemic is able to improve student learning outcomes. [Permasalahan yang muncul dalam pembelajaran di era Covid-19 adalah pembelajaran sepihak yang dipusatkan pada kegiatan guru. Dengan pemberian tugas siswa hanya mengerjakan tugas kemudian karya tersebut difoto dan dikirim melalui whatsapp sehingga menyebabkan siswa kurang memahami materi dan enggan mengerjakan tugas. Solusi dari permasalahan di atas adalah pemanfaatan video untuk pembelajaran dan e-learning. Tahap penelitian ini dimulai dengan perencanaan tindakan, pelaksanaan tindakan, observasi dan refleksi. Tahap ini diulangi sampai tercapai peningkatan hasil belajar yang diharapkan, dan tidak memerlukan perbaikan lebih lanjut. Analisis hasil akhir menunjukkan bahwa pada siklus pra pembelajaran persentase ketuntasan klasikal sebesar 27,28%. Pada siklus I terjadi peningkatan ketuntasan klasikal mencapai 54,5%. Pada siklus II terjadi peningkatan ketuntasan klasikal mencapai 91%. Dengan demikian, dapat disimpulkan bahwa pemanfaatan video untuk pembelajaran dan e-learning di masa pandemi covid-19 mampu meningkatkan hasil belajar siswa]

2021 ◽  
Author(s):  
Uniqbu

Every child is potentially gifted which is manifested in different ways. This has an impact on each student having a unique learning style, and each student has their own strengths and weaknesses in learning. The target in this study is the application of the bottle content guessing method in Civics lessons on the formulation of Pancasila, student learning outcomes indicated by the value obtained at the end of the lesson, the teacher's ability to organize the class, the achievement of learning targets marked by student completeness in learning. This type of research is classroom action research conducted collaboratively. The stages in the research are planning, action, observation and reflection. The application of the game to guess the contents of the bottle has a major contribution in the effort to improve student learning outcomes in Civics lessons on the formulation of Pancasila, marked by the student's formative value that has increased. At the initial stage, only 38% of students completed, while in the first cycle students' learning completeness reached 66% and in the second cycle it reached 100%.


2018 ◽  
Vol 6 (1) ◽  
Author(s):  
Andita Putri Surya ◽  
Stefanus C Relmasira ◽  
Agustina Tyas Asri Hardini

This research was conducted to improve learning result and creativity of third grade students of SD NegeriSidorejoLor 01 Salatiga in the third semester in Theme 6 Subtema 2 and 3 by applying the Learning Based Learning (PjBL) model. This study is a classroom action research (PTK) consisting of two cycles. Each cycle consists of two meetings, each of which consists of action planning, action implementation, observation and reflection and 1 evaluation meeting. Data obtained in this study were obtained from observation, document study, test. Data analysis technique used is descriptive quantitative and qualitative. The results showed that the application of learning model of Project Based Learning (PjBL) can improve student learning outcomes and creativity of third grstudents at SD NegeriSidorejoLor 01 Salatiga. At the pre cycle cycle percentage of student learning 46% and then increased in the first cycle as much as 72% and increased again to 92% in cycle II. While the creativity of students in the pre cycle of 29% increased to 51% in the first cycle of meeting 2 and increased to 90% in the second cycle of meeting 2. 


2019 ◽  
Vol 17 (1) ◽  
pp. 87-103 ◽  
Author(s):  
Eyus Sudihartinih ◽  
Wahyudin Wahyudin

Abstrak Penelitian ini menggambarkan pembelajaran berbasis digital, yaitu penggunaan Geogebra berbantuan e-learning, untuk meningkatkan hasil belajar mahasiswa pada konsep bidang dan garis dalam ruang. Penelitian ini adalah pre-experimental dengan jenis one-shot case study dengan partisipan mahasiswa calon dosen matematika pada semester II yang terdiri dari  14 orang laki-laki dan 30 orang perempuan dari salah satu universitas di Indonesia. Hasil penelitian menunjukkan penggunaan Geogebra berbantuan e-learning efektif untuk meningkatkan hasil belajar mahasiswa pada konsep bidang dan garis dalam ruang. Hal ini terlihat dari sebagian besar mahasiswa memperoleh hasil belajar yang maksimal, dan hanya sebagian kecil mahasiswa yang hasil belajarnya masih minimal. Penelitian ini merekomendasikan penggunaan Geogebra dan e-learning pada pembelajaran konsep geometri lainnya. AbstractThis study describes digital-based learning, namely the use of Geogebra assisted by e-learning, to improve student learning outcomes in the concepts of fields and lines in space. This study was pre-experimental with a type of one-shot case study with participants of mathematics teacher candidates in the second semester consisting of 14 men and 30 women from one university in Indonesia. The results showed that the use of Geogebra assisted by e-learning was effective in improving student learning outcomes in the concepts of fields and lines in space. This can be seen from the majority of students obtaining maximum learning outcomes, and only a small percentage of students whose learning outcomes are still minimal. This study recommends the use of Geogebra and e-learning in learning other geometry concepts.


2015 ◽  
Vol 7 (2) ◽  
Author(s):  
Muhammad Rizal

This study aims to address learning problems in SMA 1 Lubuk Basung, in particular to improve the learning outcomes of students in Pendidikan Agama Islam (PAI) in the class XII.IPA.2 SMA Negeri 1 Lubuk Basung through the use of Problem Solving Approach. The results showed the use of Problem Solving Approach successfully improve student learning outcomes, which in the first cycle in which the average value obtained new students reached 7.1 with classical completeness 71% and in the second cycle increased reach an average value of 8.31 with classical completeness of 93%. It can be concluded that the use of Problem Solving Approach to learning Pendidikan Agama Islam (PAI) succeeded in improving student learning outcomes in the class XII.IPA.2 SMA Negeri 1 Lubuk Basung


2021 ◽  
Vol 9 (2) ◽  
pp. 10-20
Author(s):  
Anita Ernawati ◽  
◽  
Sulifah Aprilya Hariani ◽  
Siti Murdiyah

The purpose of this study is to produce high school biology modules based on the ethnobotany of the people in Kediri and its surroundings to improve student learning outcomes. The development research used the Borg and Gall model which was tested on students of SMAN 1 Plemahan. Based on the results of the material expert validator's assessment, the percentage is 98.82%; according to development experts by 80%; according to media experts by 88%; and according to user experts the percentage is 95.25%. The results of the four expert validators are each at a very valid level. The results of the practicality test are 97.5% and interpreted in the very practical category. The results of the effectiveness test have an average N-gain of 0.58 with moderate criteria in the category of quite effective for improving student learning outcomes.


Author(s):  
Andi Pranoto

<p><em>The purpose of this study was to improve student learning outcomes in thematic learning in grade II SD. This research is a classroom action research (PTK) which is conducted in three cycles, each cycle consisting of planning, implementation, observation, and reflection stages. The subjects of this study were 10 class II students of SDN Kebandungan for the 2020/2021 academic year. Data collection techniques using observation and tests. Data analysis includes data reduction, data presentation, and drawing conclusions. Research shows that the use of interactive instructional video media can improve student learning outcomes in the subject matter of Theme 4 Sub Theme 1 Learning 1 about determining the flat segment in class II semester I SDN Kebandungan academic year 2020/2021 as evidenced by the percentage of completeness of learning outcomes in cycle I 60% to 80% in cycle II and to 100% in cycle III</em><em>.</em></p>


Author(s):  
Kirno Kirno

<p><em>The purpose of this study is to improve student learning outcomes in Indonesian lessons in elementary school grade VI by using story cards to find the main idea of a paragraph. The research conducted was Classroom Action Research (CAR) in two cycles, with each cycle having one meeting. The stages of each cycle are the stages of planning, implementation, observation and reflection. Data collection techniques are observation and tests. Based on data analysis, it was found that the use of story card media to find the main idea of paragraphs in Indonesian language lessons to determine the main idea can improve student learning outcomes as indicated by the level of mastery learning in the initial conditions of 40% to 65% in the first cycle, and increased to 80% in cycle II. The final conclusion from the implementation of this classroom action research is that the use of story card media to find the main idea of a paragraph is able to improve student learning outcomes in Indonesian language lessons to determine the main idea at SD Negeri Luwunggede 04, Larangan, Brebes.</em></p>


2019 ◽  
Vol 2 (2) ◽  
pp. 163-174
Author(s):  
Irfan Taufik

This research discusses the application of the Contextual Teaching and Learning (CTL) learning model in improving student learning outcomes, the purpose of the research in this paper is how to use the Contextual Learning learning model and Learning (CTL) can improve student learning outcomes. The type of research used in this study is classroom action research (CAR). The research subjects were students of class XI Administration 3 Vocational High School (SMK) Negeri 1 Palopo 2018/2019 academic year consisting of 7 male students and 18 female students. The data in this study were obtained from the results of observations of student activities (observation sheets) and final cycle test instruments. Furthermore, the data of this study were analyzed with qualitative descriptive. The learning model of Contextual Teaching and Learning (CTL) in the subjects can improve student learning outcomes. This can be seen from students who enthusiastically receive learning material and students are not ashamed to practice the material directly received, the results showed that during the final test Cycle I student learning outcomes amounted to 73.52%, then in cycle II Discover the results of learning student learning material at 81.48% or around 7.91% in the realm of cognitive, affective, and psychomotor aspects.


BIOEDUSCIENCE ◽  
2020 ◽  
Vol 4 (2) ◽  
pp. 124-128
Author(s):  
Suci Ismiatul Hasanah ◽  
Romy Faisal Mustofa ◽  
Ryan Ardiansyah

Background: Various factors can support efforts to improve student learning outcomes, including generic science skills and scientific attitudes. The study aims to determine the correlation between generic science skills and scientific attitudes on student learning outcomes. Methods: This research is a correlational study using a dual paradigm design with two independent variables. The sample was that used was 60 people who came from 11th grade of Science Program. Result: The result of this research is that there is a strong and very significant correlation between generic science skills and scientific attitudes towards learning outcomes. This is supported by the data analysis results, namely a significance value of 0.000 and a correlation coefficient of 0.623. Conclusion: It could be concluded that generic science skills and scientific attitudes contribute to improving student learning outcomes because students who have generic science skills and an excellent scientific attitude will get optimum learning outcomes. Therefore, generic science skills and scientific attitudes that exist in students must continue to be trained and developed.  


Author(s):  
Albertus Fenanlampir ◽  
Marleny Leasa ◽  
John Rafafy Batlolona

<p><span>Many future studies have been developed by scientists today in the form of methods, models, strategies, and techniques in improving student learning outcomes that are oriented to psychology and the development of students' intelligence. One of the latest innovations in learning offered in this study is the homogeneity psycho cognition (HPC) strategy. The research objective was to develop the latest learning strategies in physical education, sports, and health learning. This development research uses a 4D model consisting of four stages: define, design, develop, and disseminate to produce products in the form of an HPC learning strategy. This study involved 115 elementary school students in several sample schools in Ambon City as participants. This study found that the HPC learning strategy had been developed following the relevant development directions and procedures. The validation of the HPC strategy by experts indicates that the HPC strategy is feasible to implement with due regard to minor revisions. The results of small and medium-scale trials show that the HPC strategy can improve student learning outcomes.</span></p>


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