PENERAPAN METODE PEMBELAJARAN THINK PAIR SHARE UNTUK MENINGKATKAN HASIL BELAJAR IPA SISWA KELAS VI SD NEGERI 001 BINAMANG

2017 ◽  
Vol 1 (2) ◽  
pp. 256
Author(s):  
Zainal Abidin

Based on the results of observations of students in grade VI SD Negeri 001 Binamang known that during theprocess of science learning took place in the classroom seen that there are still many students who are lessconcentrated in learning, while doing the task of many students who see his friend's work, and student learningmotivation in the learning process IPA is not optimal so that result of learning result of IPA obtained by studentstill low. Only 55.6% achieved KKM in science subjects. The purpose of this study is to know that the applicationof thinking pair share learning method can improve science learning outcomes in grade 6 students of SD Negeri001 Binamang. This research was conducted in the 6th grade of SD Negeri 001 Binamang in the odd semester ofthe 2016/2017 learning year. This research started from September 2016 until October 2016. The subject of thisclass action research was conducted on grade 6 students of SD Negeri 001 Binamang. Number of students 18students consisting of 6 female students and 12 male students. This research is a classroom action research withthe application of thinking pair share learning method. This study consists of two cycles and each cycle consistsof four stages of planning, implementation, observation and reflection. The results of this classroom actionresearch is the application of thinking pair share learning method can improve the learning outcomes of sciencestudents of grade VI SD Negeri 001 Binamang academic year 2016/2017. Learning outcomes before PTK is 72.0with less category. The result of learning cycle I meeting 1 is 75.0 with enough category and at meeting 2 is 77.8with enough category. The result of learning cycle II meeting 3 is 80.0 with good category and at meeting 4 is82.2 with good category.

Author(s):  
Iqbal Yusca Ismail ◽  
Vismaia Damayanti

<p class="Abstract"><span lang="EN-GB">This research based on low of student’s listening skill in learning English at Madrasah Ibtidaiyah Al-Falaah Kopo. The learning process seems just apply teacher centered method. It makes students unmotivated in learning English especially in listening skill. Therefore, the researcher make serious efforts to use songs in teaching listening in order to make the learning process being fun and interesting. The aims in this research is to get the description of student’s learning outcome improvement in teaching listening using song as a media. The research used classroom action research with Elliot models by implementing three cycles and there are three actions in each cycles. The subject of this research were 3th grade students of Madrasah Ibtidaiyah Al-Falaah Kopo consist of 17 male students and 17 female students. Based on the result of this research, it can be concluded that there is an improvement in the score average of the students. In the first cycle, student’s average is 60, and second cycle is 64, and in the third cycle is 75. Therefore the use of songs as a media could improve student’s learning outcomes and it can be a recommendations or suggestions for teachers to teach English or in other education research.</span></p>


2016 ◽  
Vol 17 (1) ◽  
pp. 22-44
Author(s):  
Mustakim Mustakim

The problems of classroom action research are for students of class VII A SMPN 2 Patean Kendal 2nd Semester Academic Year 2015/2016: (1) Is ELPSA learning with the game KSD can improve learning outcomes Mathematical quadrilateral material?, (2) What ELPSA learning with games KSD can increase the activity of learning mathematics quadrilateral material?, and (3) How to change the behavior of students of class VII A after following learning learning ELPSA with KSD game on material quadrilateral? The study was conducted in two cycles each consisting of planning, implementation, observation, and reflection. Data collected through observation activities, teacher journals, student questionnaire, and test. Subjects were increased activity and results study A class VII SMPN 2 Patean Kendal, amounting to 22 learners with a composition of 12 male students and 10 female student. The study was conducted in January to April 2016. The indicators in this study were (1) More than 75% of students are actively involved in the learning process; (2) The average grade formative test at least 75 to 75% of students reach the minimum KKM is 75; (3) At least 85% of students are well behaved during the learning process.   The results showed that (1) increased student learning outcomes seen from the highest value, lowest value, average, and mastery learning. In the first cycle the highest grade 86 increased 14 points to 100 in the second cycle, the lowest value of 54 increased 4 points to 58 in the second cycle, the average value of 74 increased by 12 points to 86, and the learning completeness 51% increase 35% to 86%; (2) All aspects of the students in learning activities is experiencing an increase in both activity visual, oral, listening, writing, drawing, metrics, mentally, and emotionally. The conclusions of this Class Action Research is a learning game ELPSA with KSD on quadrilateral materials can improve learning outcomes and activities as well as change the behavior of students of class VII A SMPN 2 Patean Kendal 2nd Semester Academic Year 2015/2016.   Rumusan masalah dalam Penelitian Tindakan Kelas di SMP2 kelas VII A tahunajaran 2015/2016 adalah (1) Apakah pembelajaran ELPSA dengan permainan KSD dapat meningkatkan hasil belajar Matematika materi segiempat Semester 2 Tahun Pelajaran?, (2) Apakah pembelajaran ELPSAdengan permainan KSD dapat meningkatkan aktivitas belajar Matematika materi segiempat?, dan (3) Bagaimana perubahan perilaku siswa Semester 2 setelah mengikuti pembelajaran pembelajaran ELPSA dengan permainan KSD pada materi segiempat? Penelitian dilakukan dalam dua siklus yang  terdiri dari perencanaan, pelaksanaan, pengamatan, dan refleksi. Pengumpulan data, melalui pengamatan, jurnal guru, angket siswa, dan tes. Subjek penelitian adalah peningkatan aktivitas dan hasil belajar siswa kelas VII A SMPN 2 Patean Kendal yang berjumlah 22 siswa dengan komposisi 12 siswa putra dan 10 siswa putri. Penelitian dilakukan pada bulan Januari sampai dengan April 2016. Indikator dalam penelitian ini adalah (1) Lebih dari 75% siswa terlibat aktif dalam proses pembelajaran; (2) Rata-rata nilai tes formatif minimal 75 dengan 75% siswa mencapai batas minimal KKM yaitu 75; (3) Minimal 85% siswa berperilaku baik selama mengikuti proses pembelajaran. Hasil penelitian menunjukkan bahwa (1) hasil belajar siswa meningkat dilihat dari nilai tertinggi, nilai terendah, rata-rata, dan ketuntasan belajar. Pada Siklus I nilai tertinggi 86 meningkat 14 point menjadi 100 pada Siklus II, nilai terendah 54 meningkat 4 point menjadi 58 pada Siklus II, rata-rata nilai 74 meningkat 12 point menjadi 86, dan ketuntasan belajar 51% meningkat 35% menjadi 86%.; (2) Semua aspek aktivitas siswa dalam belajar mengalami peningkatan baik aktivitas visual, oral, mendengarkan, menulis, mengambar, metrik, mental, maupun emosional. Simpulannya adalah pembelajaran ELPSA dengan permainan KSD pada materi segiempat dapat meningkatkan hasil belajar dan aktivitas serta mengubah perilaku siswa.


2017 ◽  
Vol 6 (2) ◽  
pp. 539
Author(s):  
Saadah Saadah

The low mathematics learning outcomes of grade V students is the background of this study, of 18 only 8 (44.45%) are complete, the average value obtained is 55.83. This study aims to improve the results of mathematics learning by applying the method of discussion. This study is a classroom action research conducted in class V SDN 003 Tembilahan Kota, the subject in this study amounted to 18 students consisting of 15 male students and 3 female students. The study was conducted in two cycles, each consisting of two meetings and one daily test. The results of this study states that after applied the method of discussion of mathematics learning outcomes of students of grade V SDN 003 Tembilahan Kota has increased. This is evidenced by: in prasiklus a thorough student is 8 students with an average score of 55.83, in the cycle I complete student is 16 students with an average value of 80.00. And on the second cycle of completed students is 18 students with an average grade of 88.06.


2017 ◽  
Vol 6 (2) ◽  
pp. 512
Author(s):  
Noviar Noviar

The background of this study is caused by the learning process is still centered on the teacher with the dominant use of lecture method, so that students are less motivated in the learning process, students are less enthusiastic and not actively asked in the delivery of learning materials. This study aims to improve teacher skills and student activities so as to improve learning outcomes PAI students class VA SDN 015 Buluh Kasap Dumai Timur using STAD type cooperative learning model. This research is a classroom action research conducted in two cycles, this research was conducted in April 2014, the subject of this research is the students of VA SDN 015 Buluh Kasap Dumai Timur class with 25 people consist of male students 11 Persons and female students 14 Persons. Measuring tools used are teacher activity, student activity, learning outcomes, and mastery learning. The results showed that the average of teacher activity in the first cycle was 70.92% (Good). In the second cycle is 70.92% (Good). In the second cycle is 79.48% (Good). The average learning outcome in the first cycle was 56.92% (Enough). In the second cycle is 73.84% (good). Based on the results of the study can be collected that STAD type cooperative learning model can improve learning outcomes of PAI in students.


2020 ◽  
Vol 6 (2) ◽  
Author(s):  
Rizka Diah Amalia ◽  
Istiqomah Istiqomah

The objective of this research is to describe the process of Learning Cycle to improve the students’ effort and math learning outcomes in IV grade SD Negeri Siyono III. The action hypothesis used in this research was the Learning Cycle model could improve the students’ effort and math learning outcomes in IV grade of SD Negeri Siyono III. The method used in this research is Classroom Action Research (CAR). The subject of this research was 19 students of IV grade SD Negeri Siyono III. The object of this research was the effort and students’ math learning outcomes from the whole learning process. The data were collected by using the observation sheet, documentation, and test. The resulting finding of the study implies that after the implementation of the Learning Cycle model, the student's effort and math learning outcomes were improved. The result of the study showed that there is a significant improvement in effort aspect mean score from pre-cycle to the cycle I, that is  49,34% to 66,45%. From cycle I to cycle II that is 66,45% to 74,34%. The mean of student's math learning outcomes improved from the pre-cycle that is 51.10 to cycle I that is 62,42 and cycle II that is 73,74. Classical completeness percentage was improved from 10,53% in in the pre-cycle to 47,37% in the cycle I, and 78,95% in the cycle II. By using the Learning Cycle model can improve the students’ effort and math learning outcomes, hopefully, the school can using the Learning Cycle model in their teaching-learning activity.


2018 ◽  
Vol 1 (3) ◽  
pp. 25-35
Author(s):  
Muchlidah Muchlidah

This study aims to improve science learning outcomes of fourth grade students of SDN 29 Koto Panjang, Ranah Pesisir sub district using guided discovery learning method. This type of research is a classroom action research. The subjects of this study were students of grade IV-A SDN 29 Koto Panjang, Ranah Pesisir sub-district, which consisted of 28 students, consisting of 13 male students and 15 female students. Researchers used an action research model from Kemmis and Taggart. This study was conducted in two cycles of action. In the first cycle is done in one meeting while in the second cycle two meetings. At each cycle there are activities of planning, implementation, observation, and reflection. The instruments used are observation and test sheets. Prior to use in the study, tests were empirically validated and expert judgment. Test reliability is calculated using AlphaCronbach. The observational data were analyzed descriptively qualitatively while the test result was analyzed descriptively quantitative percentage. The results of the first cycle study showed that the percentage of students whose value above the new KKM reached 71.43%, so it still can not achieve the criteria of research success. In cycle II, the steps of applying discovery learning method to improve student's success are done by giving motivation, dividing the smaller group members and heterogeneous member, and giving the opportunity to do group presentation on the result of the practice in front of the class. The percentage of student scores above KKM in cycle II increased to 89.29%. Based on the results of the research, it can be seen that guided discovey method can improve science learning outcomes.


2020 ◽  
Vol 7 (2) ◽  
Author(s):  
Mustikawati Mustikawati

The purpose of this study is to improve student learning outcomes by implementing Survey, Question, Read, Recite, Review (SQ3R) learning methods in an effort to improve science learning outcomes on the subject matter of material classification and changes in grades VII-4 of SMP Negeri 1 Pujut. The research method uses classroom action research methods which consist of 2 action cycles. Each cycle consists of four stages including planning, implementation, observing the results of actions, and reflection. The number of students 31 students consisted of 17 male students and 14 female students. Based on the results of this study it can be concluded that there is a significant increase in student learning outcomes. This increase can be seen from the classical completeness obtained in the first cycle that is equal to 67.74% and the second cycle increased to 90.32% with an increase of 22.58%. This increase can also be seen from the observations of the activities of the first cycle teacher of 13 with a good category at an increase to 17 with a very good category in the second cycle. Whereas student activity in cycle I was 50 with active categories, increasing to 67 with very active categories in cycle II.


2020 ◽  
Vol 5 (2) ◽  
pp. 689-696
Author(s):  
SRI YULIASTINI

This research is based on the teaching and learning process of the teacher still using conventional methods and students often play alone in the classroom during learning, take a walk in the classroom, pay less attention to the teacher when explaining the subject matter, leave the classroom without the teacher's permission, lack the courage to ask questions. as well as to fellow friends when the learning process takes place. This study aims to describe the increase in learning outcomes of Civics subjects through the use of the Picture and Picture method in grade IXA students of SMP Negeri 6 Muara Bungo Semester 2 in the 2018/2019 academic year. This type of research is a Classroom Action Research (CAR) with a qualitative descriptive approach carried out in two cycles. The results showed that the use of the Picture and Picture method in Civics learning could increase student activity in the pre-cycle only 32.14%, 42.86% in first cycle, and 85% in second cycle, and the number of students who completed increased in the pre-cycle there were 10 students. , cycle I 19 students, and cycle II 28 students.


Author(s):  
Meri Finda

This study aims to improve science learning outcomes through the guided inquiry-based learning method using image media in class IX-1 students of SMP Negeri 4 Dumai in the 2017/2018 academic year. The subjects of this study were 37 students from Class IX-1 SMP Negeri 4 Dumai, consisting of 11 male students and 26 female students. This research is a classroom action research (PTK) consisting of 2 (two) cycles. The data collection took place from January to February 2018. This research was carried out in different phases, namely the preparation phase, the implementation phase, the observation phase and the reflection phase. The research results showed that the guided research method using image media can improve the scientific learning outcomes of class IX-1 students of SMP Negeri 4 Dumai in the 2017/2018 academic year. Where the average student learning outcomes in the first cycle increased by 83.4 with good categories, in the second cycle to 87.7 with good categories.


2019 ◽  
Vol 2 (2) ◽  
pp. 58
Author(s):  
Nurul Yuli Fitriyah

Classroom action research has been carried out in the XII MIA 3 chemistry subjects at SMAN 1 Gurah Kediri Regency with a total of 37 students consist of 11 male students and 26 female students. This research used a storytelling learning method with two cycles. The results showed a significant increase where the average formative value of students in cycle 1 was 53 to 79 in cycle 2. The observation result of the percentage student’s interest in learning. In the first cycle, reached 35% and increased to 44% in the second cycle. The observation result of the percentage of student’s attention listening to learning in the first cycle reached 52% and increased to 61%. Similarly, the level of active student’s participation in the first cycle reached 28% and increased to 45%. These results indicate the learning process using storytelling methods can increase the student’s interest and think as a whole.


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