scholarly journals Persuasive Qualities of Games as an Artistic Medium with a Social Function

2019 ◽  
Vol 1 ◽  
pp. 23-31
Author(s):  
Alba García Martínez

People who are not in the game world often comment that they will numb players, rob them of any sense of empathy and create a generation of isolated and antisocial loners. In this article we will try to affirm the opposite: that games can play a powerful role in the creation of empathy, as well as other positive emotional experiences thanks to their own structural processes and how this empathy is the necessary one to make up for the lack of involvement of society in artistic creation. We will deal with the persuasive properties of games as media and what differentiates them from other media. Also, we will explain what these qualities of the games can bring to the activist and social art.

2019 ◽  
Vol 7 (4) ◽  
pp. 43-49
Author(s):  
Katyaa Nakova-Tahchieva

The present work is part of a research paper for which I extend my heartfelt thanks to Assoc. Prof. Dr. Valko Kanev. It examines some specifics of the artistic creation process that lead to the creation of one of the types of written student texts - the narration. Its variations - "narration by imagination" and "narration by set supports" are regulated in the new fifth grade curriculum. The requirements for writing a narration and the exemplary thematic curriculum of optional literature classes in the 7-tgrade have proven to be applicable in the literature education process.


2017 ◽  
Vol 6 (5) ◽  
pp. 116
Author(s):  
Ildar Ch. Safin ◽  
Elena I. Kolosova ◽  
Tatyana A. Gimranova

<p> This article is the verbal lexicon analysis based on the text of the novel "The Big Green Tent" by L. Ulitskaya. The creative manner of the contemporary writer attracts the attention of researchers, her writings describe the emotional experiences of the heroes and also give a generalized image of time full of historical details and features. The language of her stories and short stories is characterized by a special style in the description of time realities. A verb in the text allows the author to express the events and the circumstances that characterize an action in its dynamics due to the fact that verbal categories reflect the real reality in our consciousness. The method of linguistic cultural analysis of verbal lexicon in the novel "The Big Green Tent" made it possible to single out exactly those language units that the writer carefully selects for the creation and interpretation of the era. A special emphasis in the study is made on the creation of an expressive-emotional style of narration using the stylistic capabilities of the Russian verb. The individual author's methods of narration expressiveness creation are singled out: synonymous series, euphemisms, colloquial lexicon, etc. The conducted study and a careful analysis of the selected factual material testifies that, recreating an epoch, the master of the word invariably uses that language arsenal that brightly and fully conveys the color of time. L. Ulitskaya is able to be not only an indifferent witness of the epoch, but also her tenacious observer and interpreter. The analyzed factual material and the main points of this research can be used in the courses on stylistics and linguistic culturology, and also as an illustrative material during the classes on the linguistic analysis of a literary text.</p>


2020 ◽  
pp. 40-41
Author(s):  
Andréa Catrópa

This work aims to discuss aspects of artistic creation derived from dream speculation. Based on a dream that took place in the capital of Czechoslovakia, a region unknown to the dreamer, and which happened at the beginning of the quarantine period due to the Coronavirus pandemic, the research began on the internet using search mechanisms. In the evening event, in addition to its narrative elements, the journey through places that presented themselves vividly was of paramount importance, so the first stage arose from the researcher’s curiosity in verifying if there was any coincidence between the real Prague and the dream Prague. To her surprise, although there was no prior contact with systematized information about that location, coincidences were emerging. And these similarities allowed the initial elaboration of a data collection for the memories would not be lost and could be used in the future as tools for artistic creation. Somehow, that fact so unique and different from other experienced dream phenomena aroused a series of sensations and reflections on the possibility of incorporating the unforeseen and irrational element, which daily invades our senses when we are asleep, as a means of promoting academic inquiry and artistic research. In Antiquity, as the work of Artemidoro confirms, the dream had a cosmic dimension that was related to the mystical tradition and to the collectivity. However, the psychoanalytic conception, influential in western society since the first decades of the twentieth century, contributed to fixing the perception of the dream as a private event and that concerns only the individual dimension. At the same time, neuroscience favors a biological approach to dreaming, even though Sidarta Ribeiro is a dissonant voice in this environment and dedicates himself to research focused on the “oracle of the night”. The Brazilian neuroscientist says that, in his work, he identified a very intricate relationship between dreams and memory and a double temporal articulation: we dream as a way of remembering what we are and do, and also to prepare for the future. These reflections joined the coordinates collected by me during the aforementioned night experience. The conceptual project design that I provisionally called “Prague Dreamiary” started from a dream and proceeded, at first, with the help of Internet search engines. From there, a map was created that unites both objective information found on the networks and the translation of dreamed symbolic messages. The dream experience allowed a deviation in the search algorithms by means of private intuition, which contradicts the consensual rational tendency behind the “improvement” of the artificial intelligence of these mechanisms. In addition to the creation of “dream hyperlinks”, this process included bibliographic research and the creation of a digital banner for the online page that will contain more information about the work in process.


2006 ◽  
Vol 2 (3) ◽  
pp. 375-397 ◽  
Author(s):  
András Jakab

Social function of sovereignty – Taming sovereignty through compromise strategies – The sharing strategy – The creation of a new unreal bearer of sovereignty – Leaving sovereignty itself untouched but forbidding the use of it – Abolishing the concept – Redefining the concept – Challenges to the Westphalian paradigm of international legal sovereignty – National answers to the challenges put by European integration – A new compromise formula – Neutralizing the sovereignty question.


2017 ◽  
Vol 1 (2(2)) ◽  
pp. 71-86
Author(s):  
Milena Gammaitoni

The research presented here is based on studies of the sociology of music, as well as on analyses of the dynamics of immigration. This explored some of the social dynamics and actions of a multi-ethnic orchestra founded and operating in Rome. The purpose of the study was to examine this orchestra as an example of good practice regarding intercultural integration and was the criterion by which we chose to analyse the Orchestra di Piazza Vittorio, founded in 2002 by Mario Tronco in one of Rome’s central multi-ethnic districts, the Esquiline. The question posed here is whether the creation of a multi-ethnic orchestra can act as an alternative model which, by means of the socialisation process, redefines and rediscovers the age-old relational and integrating functions of music, availing of the collective memory, identity, heritage and varieties of music, without forfeiting its own identity.


2019 ◽  
Vol 16 (2) ◽  
pp. 211
Author(s):  
Bruno Costa ◽  
Luis Miguel Lopes Teixeira

A compreensão da atual realidade europeia no contexto da criação artística para o espaço público revela uma pertinência acrescida numa altura em que novos domínios da criação artística conquistam espaço na agenda europeia. Com o desenrolar deste estudo, pretendeu-se verificar e contextualizar uma nova realidade europeia no contexto da promoção e difusão de artistas e espetáculos, com impacto, ainda, ao nível da criação. As novas orientações rumo à perspetiva transnacional levam a uma tendência de criação de redes e parcerias, mas qual o papel das redes? Com recurso à compilação bibliográfica, pretendeu-se reunir as condições necessárias para a compressão do estado da arte e da criação artística para o espaço público.Palavras-chave: Artes de Rua. Artes Performativas. Redes Internacionais.ABSTRACTUnderstanding the current European reality in the field of artistic creation for the public space is becoming more pertinent at a time when new areas of artistic creation are gaining space in the European agenda. With the development of this study, it was intended to verify and contextualize a new European reality in the domains of promotion and diffusion of artists and performances, with impact, at the creation level. The new orientations towards the transnational perspective lead to a trend to create networks and partnerships, but what is the role of networks today? By bibliographical compilation, it was intended to gather the necessary information for the understanding of the state of art from artistic creation to public space.Keywords: Outdoor arts. Performing arts. International networks.


2021 ◽  
pp. 112-127
Author(s):  
G.L. Tulchinskii ◽  
◽  

Digitalization has given rise to a substantially new civilizational and existential situation. The mankind development was associated with the creation of collective memory in the form of culture as a system for generating, storing and transmitting social experience, including the creation of an artificial environment. For the main part of history, man likened the world to himself, which made the world understandable. However, over time, the tools and means became less and less anthropomorphic. The world has increasingly become like complex mechanisms. Since the beginning of the 20th century, the relationship between man and machine has become one of the main themes in art. They gave rise to a wide horizon of aesthetic comprehension of this topic: from the pathos of transforming reality (including the person himself) to alarm and horror. However, modern digitalization creates an artificial environment that involves not only the natural environment, but also the biological nature of man. The person himself turns into an artifact. Moreover, under the conditions of digitalization, culture turns into a kind of machine, when reality appears as the realization of a “transcendental” digital code, which acts as an original source for any number of artifacts as its copies. This situation cannot but affect art and aestheticization, which are reduced to the flow of processing digitized data. It is not about new digital technologies in art. It is about changing the format of the entire process of artistic creation and aesthetic reception. A person is transformed from a user of consumption and creativity options into one of the options for a digital mega-machine.


Author(s):  
Maja Osińska ◽  
Michał Szymański

The article aims to take a closer look at the problems of broadly understood political correctness in the space of the digital games. The authors on several examples try to show the causes of this phenomenon – both those in the creation of the game world and the publishing process. The text primarily tries to look at political correctness from a wider perspective - trying to show the reasons for its existence, not necessarily related to the lobbying of minority groups.


Author(s):  
Damian Cox ◽  
Michael Levine

Those who believe that the psychoanalytic understanding of human nature is broadly correct will also likely believe that there are essential aspects of film that cannot be adequately understood without it. Among these are film’s power; the nature of film spectatorship; and the characteristics of specific films and genres. Why are we attracted to certain kinds of films—horror films and those depicting violence we abhor? The most basic claim underlying psychoanalytic approaches to film is that the creation and experience of film is driven by desire and wish-fulfilment and functions to satisfy certain psychological, protective, expressive needs of artists and audiences. Psychoanalytic explorations of film tend to draw together aspects of artistic creation and spectatorship, as well as accounts of film’s power to move audiences and the nature of film spectatorship in general—the affective and cognitive significance of the nature of film experience itself.


Leonardo ◽  
2001 ◽  
Vol 34 (5) ◽  
pp. 447-451 ◽  
Author(s):  
Ando Arike

If the development of mass media utterly revolutionized the situation of art in the 20th century, current research into the technological reconfiguration and replacement of the human organism promises an even more radical disruption of art's cultural status. As engineers contemplate the creation of artificial life, artistic creation again finds its traditional values and procedures called into question. How will artists respond to the challenges posed by cyborg culture?


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