The Metaplastic Cyber Opencode Art

Author(s):  
Gianluca Mura

This chapter explores the continuum between old and new media and presents the research area of Metaplastic Art and Design. The description of the Metaplastic Metaspace and its own methodology create interactive virtual spaces for Cyber Art between reality and virtual realities, from living code to software and vice versa through the Metaplastic Opencode Platform.

2017 ◽  
Vol 6 (3) ◽  
pp. 196
Author(s):  
Eva Espinar-Ruiz ◽  
Ismael Ocampo

The analysis of masculinity has been a topic of growing interest in recent decades. Its study has incorporated a wide and diverse range of research areas and themes, including the representation of gender relations and identities on the Internet. Specifically, this article concerns the research area related to online dating websites and aims to compare the principal current tendencies related to identity -as provided by research on masculinity- with the way that men present themselves on two Spanish dating websites: Meetic.es and AdoptaUnTio.es. These types of virtual spaces have specific characteristics that facilitate the analysis of the masculine ideal among their users; or at least the characteristics that these men consider attractive to women. This research was carried out through a qualitative analysis supported by Atlas-ti. The principal results highlight the presence of traces of the so called egalitarian masculinity within predominant forms of traditional masculinity, characterized by a minimal process of reflection and introspection on the part of users of these websites. 


2012 ◽  
Vol 61 ◽  
pp. 93-112
Author(s):  
Daiva Siudikienė

Evoliucionuojant medijoms požiūriai į auditorijas nuolat kito. Auditorijos kaip kolektyvinės medijų pranešimų gavėjos savo esme yra itin dinamiškos ir kintančios struktūros. Kiekviena naujai atsirandanti medija darė įtaką auditorijų kaitos procesams ir skatino mokslininkus iš naujo įvertinti auditorijas formuojančius veiksnius bei persvarstyti jų sampratos aktualumą.Straipsnyje nagrinėjama, kaip kito auditorijų samprata per visą studijų laikotarpį, ir klausiama, kokios auditorijos koncepcijos gyvuoja šiandien, kai iškyla medijų auditorijos, veikiančios daugiakanalėje daugialypės terpės erdvėje.Reikšminiai žodžiai: publikos, minia, masės, auditorijos, masinė auditorija, naujosios medijos, konvergencija, medijų naudotojai, medijų auditorijos.Shifts of the audience’s paradigmsDaiva SiudikienėSummaryThis paper reveals the main theoretical approaches which influence the construction and shifts of the audience’s paradigms. The audience studies developed eventually under the influence of contradictory theoretical perspectives. It was stated that the significant processes had started long before the academic discipline formation, but intellectual discussions on the reflections of the massification processes were significant for developing the theoretical background for further audience studies. Contemplations on such concepts as public, crowd, mass, mass society, mass audience are closely related to the traditions of political theory, social philosophy and cultural history of the late 19th and the 20th centuries. Development of the communication sciences measures more than one hundred years, but the audience as an equivalent participator of the communication process had been recognized only at the end of the 20th century. For a long time, the audiences had been approached as unqualified and unable to evaluate the media production properly. Therefore, the conception of audience as the market dominated throught a couple of decades and formed the research traditions of the audience as a quantitatively measured object. The extent remains the most significant indicator in this research area, but the audience studies have generated much more concepts. Side by side with the citizens audience, there emerged the notions of the interpretive communities and lifestyle audiences. The recognition of the fact that the audience members differ in their socio-cultural and national characteristics, knowledge, experience in the use of media and other aspects, clarification of this notion remain a complicated matter. The most important facet should be the point that the individuals realize their role differently as an audience, but all together they are in the process of creating the cognitive schemes and the collective ideals as a certain united community. The rise of the new media has generated unprecedented processes in the post-modern societies and new notions applied for media users. It was stated that, despite the media explosion and the audience fragmentation, this term remains relevant. The new media environment is recasting the notion of audience for covering a wide range and multifaceted activities of media users. Therefore, the new roles of media users are under consideration. According to the author of this paper, as the most meaningful concepts should be recognized those that indicate the creative potential of the audience.


2017 ◽  
Vol 9 (2) ◽  
pp. 83-104
Author(s):  
Jelena Brajković ◽  
Miodrag Nestorović

The emergence and the development of new media forms took many diverse directions at the end of the twentieth and the beginning of the twenty first century, significantly influencing many areas of everyday life, as well as contemporary architectural practice. New types of architectural space emerged, types that are based on both new media and architectural principles. These spaces are screen, interactive, kinetic, biotechnological, as well as environments of light. These kind of environments gained new principles and features well known in new media field. Especially important for architectural context is the great potential of new media to create illusions and simulations, to produce augmented and composite, virtual realities and spaces. Virtual space represents one of the most challenging form of new media spaces. It is also the most complex form of screen media environments, so complex that it has taken its own, radical course. Besides the most advanced and complex, screen media interfaces also represent the oldest and typical forms of media architecture. This article will analyze emergence of screen interfaces in architecture, discuss their forms and modalities and examine their influence on human impression of space.


Author(s):  
Şule Erdem Tuzlukaya

Recently, research on new media has grown rapidly. However, business and management research categories that focus on new media have not received much scholarly attention. To improve our understanding of the structure of this research area within other disciplines, this chapter focuses on revealing the bibliometric structure of the documents. An overview is provided in terms of the documents that are located under the business and management categories of Web of Science. This chapter reviews 62 documents with a focus of revealing descriptive outputs. Accordingly, the authors and the most relevant approaches are mapped within the field. The analysis identifies top contributors and their field of studies. Also, conceptual and intellectual structures are revealed. Findings uncover research topics and theoretical foundations of the field and how certain conversations pursue them through different conceptualizations. Building on the results, future research opportunities are also identified.


Author(s):  
Jiang Taijun ◽  
Yang Jing

The traditional education and teaching methods have limitations in professional talent training. With the rapid development of science and technology, the new media environment based on digital technology and featuring strong interactive communication and influence provides new ideas and paths for the cultivation of artistic design talents in colleges and universities. This study puts forward the innovation of the new media interactive teaching concept and mode in the process of training innovation in practice, through the analysis of the new media environment education in colleges and universities teaching use present situation and problem of university art and design professional talent training, the use of new media interactive and immediacy, mass and participatory, multimedia and hypertext, individual and social characteristics, puts forward the innovation of the new media interactive teaching concept and mode in the process of training innovation in practice. This research plays an important role in promoting the quality of art and design talents training in colleges and universities.


2021 ◽  
Vol 12 ◽  
Author(s):  
Ravinder Jerath ◽  
Connor Beveridge

Mental Illnesses, particularly anxiety, insomnia, and depression often involve vicious cycles which are self-perpetuating and can trap one into a more chronic state. For example in the case of insomnia, sympathetic overactivity, intrusive thoughts, and emotional instability due to sleep loss can perpetuate further sleep loss the next night and so on. In this article, we put forward a perspective on breaking these vicious cycles based on preeminent theories in global and spatial cognition, that the foundation of the conscious mind is a spatial coordinate system. Based on this we discuss the potential and future of virtual reality therapeutic applications which utilize massive virtual spaces along with biofeedback designed to help break perpetual cycles in depression, anxiety, and insomnia. “Massive spaces” are those which are truly expansive such as when looking to the clear night sky. These virtual realities may take the form of a night sky, fantastical cosmic scenes, or other scenes such as mountain tops. We also hope to inspire research into such a spatial foundation of mind, use of perceived massive spaces for therapy, and the integration of biofeedback into virtual therapies.


2011 ◽  
Vol 48 (1) ◽  
pp. 125-134
Author(s):  
Maria Penha Pereira Lins

This study focuses on the management of the discursive topic in sequences of comic strips and it is inscribed within the research area dedicated to the continuum oral/written. Taking a functionalist perspective, in special that of Textual Linguistics, the study considers the topic not a simple, discrete function, but a complex functional domain, a scaling notion that characterizes itself by the properties of central concern and relevance. Supported by research models of oral texts, mainly Koch et al. (1992), one sequence of comic strips produced by a Brazilian author is analyzed in a research type both qualitative and interpretative. The textual organization is detected in observing both linear and hierarchical levels, identifying topic introduction, maintenance and change strategies. The study shows that thematic continuity is guaranteed by the combination of linguistic and visual elements and is made by similar strategies used in both oral and written texts, in addition to those specific of comic sequences.


2021 ◽  
Author(s):  
◽  
Rebecca Kim Stoks

<p>Social media has become entrenched in public as well as private life. This new media defies recordkeeping conventions, creating a new set of challenges for records managers. This research project aimed to discover what methods government agencies in Australia are using to capture public records created on social media sites. It explored the effect of internal and external factors on social media recordkeeping and used the Records Management Continuum Model to examine the extent to which records are being captured. Using a quantitative design comprising a voluntary online questionnaire targeted at government records managers in Australia, it was found that so far only a minority of agencies are capturing social media records and even less believe that their methods are sustainable or compliant. Despite being limited by the sample size and design, this study contributes new knowledge to an emerging research area and, using the Continuum Model, traces how the dynamics of public sector information are changing. It suggests that the best way for records managers to respond to new media is by focusing on building internal relationships and adopting a big-bucket approach to appraisal. The findings provide an indication on how government agencies are currently performing; positing that more research is needed in how Public Records Offices can best support records managers.</p>


2021 ◽  
Vol 55 (3) ◽  
pp. 550-567
Author(s):  
Zheng Zhang ◽  
Wanjing Li

This research investigated potentials of bilingual digital story making to engage the creativity of 13 Canadian and Chinese biliteracy learners aged 11–15. Findings in this paper draw on six focal participants and their digital story creation. Informed by asset-oriented multiliteracies, new media literacies, and new materialism, this research adopted a netnography methodology to explore the communal and sociomaterial practices embedded in the intra-actions of human, matter, and virtual spaces of Seesaw and Skype. Drawing on data from six focal students, findings relate how intra-actions among researchers, teachers, students, matters, and spaces shaped participants’ creative acts. This research adds to the knowledge of developing and applying material-informed pedagogies which attend to the enacted agency among teachers, students, materials, and spaces.


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