scholarly journals The Use of Mobile Technology in Learning With Online and Offline Systems

Author(s):  
Munoto Munoto ◽  
Meini Sondang Sumbawati ◽  
Satriana Fitri Mustika Sari

Mobile phones can be functionalized in the process of learning using cellular devices and computing systems. The present study aims to (1) develop mobile learning applications and (2) find out student responses in the learning process using m-learning. This research used the 4D model (defining, designing, developing, and disseminating) written by Thiagarajan. Validation used a questionnaire to collect data, while effectiveness was revealed through student responses that took part in m-learning. The results showed 1) the application used in e-learning learning was very valid (> 85%), and 2) research subjects (two classes) provided very positive feedback (> 85%). It means that the mobile learning application developed is feasible to use because it has high validity and is able to increase students' positive responses. This study reveals that mobile learning applications can have a positive impact on student learning outcomes in the future.

Author(s):  
Eris Oktaria ◽  
Chumi Fitriyah ◽  
Zetty Finnaly

AbstractThis research was conducted in class IV of Kepatihan Elementary School 01 Jember with 38 research subjects. The purpose of this study is to describe the process and find out the results of the development of audio visual as learning media with the theme of my residence area on the 4th grade students at SDN Kepatihan 01 Jember. This type of research is research and development. This development research uses ADDIE model type (Analyze, Design, Development, Implementation, Evaluation). The data analysis technique in this study used a validation sheet of audio visual learning media by the media expert validator and the material expert validator, and student learning outcomes assessment sheets and student responses. The results of the research data analysis showed the effectiveness of the results of the validation carried out by the two validators obtained results of 81,7 while the results obtained from the student learning outcomes test were 94,7% and student responses amounted to 73,7% so that it can be concluded that the audio visual learning media has very fasible and effective criteria try out. Keywords: audio visual media, effectiveness of learning outcomes and responses


2019 ◽  
Vol 9 (1) ◽  
pp. 60
Author(s):  
Sri Wahyu Widyaningsih ◽  
Irfan Yusuf

This study aims to improve the quality of learning in physics learning planning courses through the implementation of Project Based Learning (PjBL) assisted by E-Learning through Lesson Study activities. This type of research was qualitative research through the stages of Lesson Study activities. Subjects in this study were the 5th-semester students who program 11 physics learning planning subjects in the 2018-2019 academic year in the Department of Physics Education, University of Papua. The research data was obtained through the student learning outcomes test instrument that was given after the submission of each topic of study, observation sheet of student activities, interview guidelines, documentation in the form of video recordings during open class implementation, and student response questionnaire. Data were analyzed through Rasch modeling with the help of the Winstep application to analyze student responses after learning. Lesson Study activities consist of three phases of activities, namely Plan, Do, and See. In the Plan stage discussions with the team of lecturers were held to develop Chapter Design and Lesson Plan. In the Do stage, the model lecturer based on the tools that have been prepared does learning. In the See stage, the reflection was done to find out weaknesses and strengths during learning which is then followed up on further learning. The results showed that student-learning outcomes increased student responses to good learning and learning atmosphere seemed very fun. Therefore, it can be concluded that through the implementation of PjBL assisted E-Learning through Lesson Study activities can improve the quality of learning in physics learning planning subjects.


2011 ◽  
Vol 3 (3) ◽  
pp. 34-42 ◽  
Author(s):  
Pamela Pollara ◽  
Kelly Kee Broussard

As mobile devices become ubiquitous, it is necessary to analyze if and how these devices can be used for learning. This systematic review is part of a larger review that analyzed 21 mobile learning research studies published from 2005-present. Eleven studies that focused specifically on student learning outcomes and processes are summarized in this review in order to better understand the direction of mobile learning in mainstream education. Overall, studies were found to be positive and indicated several benefits of using mobile devices for learning including an increase in achievement, productivity, engagement, and motivation. This paper also highlights recommendations for future research and practice in the field of mobile learning, specifically focusing on the way personal mobile device ownership may influence learning both inside and outside the classroom.


2021 ◽  
Vol 5 (1) ◽  
pp. 98-110
Author(s):  
Syahmani Syahmani ◽  
Rahmat Eko Sanjaya

Penelitian ini bertujuan untuk mengetahui pemanfaatan artikel ilmiah dalam pembelajaran biokimia di perguruan tinggi pada konsep metabolisme energi. Penelitian ini menggunakan desain penelitian One Group Pretest-Posttest. Subjek penelitian adalah 22 mahasiswa Program Studi Pendidikan Kimia FKIP Universitas Lambung Mangkurat. Dua proses pembelajaran yang dilakukan pada penelitian ini mengacu kepada pembelajaran aktif, yaitu mahasiswa belajar secara terarah dan dilakukan secara mandiri (Direct Study/DS), kemudian secara kelompok untuk mendiskusikan hasil pekerjaan mandiri (Discussion Group/DG). Data yang diperoleh dalam penelitian adalah hasil belajar mahasiswa berupa pretest dan posttest dan kuesioner. Data tersebut kemudian dianalisis secara kualitatif dan kuantitatif. Hasil penelitian menunjukkan perbedaan yang siginifikan antara pretest dan posttest setelah pembelajaran menggunakan artikel ilmiah sebagai sumber pembelajaran biokimia. Peningkatan pretest dan posttest menghasilkan nilai n-gain yang berada pada kategori “sedang”. Rata-rata nilai persepsi dan komitmen mahasiswa dalam pembelajaran dengan menggunakan artikel ilmiah berada pada kategori “sedang”. Hal ini mengindikasikan bahwa pembelajaran biokimia pada topik metabolisme energi dengan menggunakan artikel ilmiah memberikan dampak positif terhadap hasil belajar dan minat mahasiswa.SCIENTIFIC ARTICLES AS BIOCHEMISTRY LEARNING RESOURCESThis study aims to determine the use of scientific articles in biochemical learning in higher education, especially on the energy metabolism concept. This study used a One Group Pretest-Posttest research design. The research subjects were 22 students of the Chemistry Education Study Program FKIP Universitas Lambung Mangkurat. Two learning processes carried out in this study refer to active learning, namely students learn in a focused and independent manner (Direct Study/DS), then in groups to discuss the results of independent work (Discussion Group/DG). The data obtained in the study were student learning outcomes in the form of pre-test and post-test and questionnaires. The data were then analyzed qualitatively and quantitatively. The results show a significant difference between the pre-test and post-test after learning using scientific articles as a source of biochemistry learning. The increase in pre-test and post-test resulted in an n-gain value that was in the "medium" category. The average value of students' perceptions and commitments in learning using scientific articles is in the "medium" category. This indicates that learning biochemistry on the topic of energy metabolism using scientific articles has a positive impact on student learning outcomes and interest.


2018 ◽  
Vol 1 (1) ◽  
pp. 38
Author(s):  
Junida Muharaini

This study aims to determine the increase in student dance learning outcomes, the low interest in student learning due to the learning atmosphere that is still teacher-centered. Through the application of the jigsaw learning method, it is expected to increase students' interest and activeness, in the process of learning dance which has a positive impact on student learning outcomes. The research subjects were grade VIII.9 students at Pekanbaru State Middle School 13. The method used in collecting data is, observation, interviews and documentation. This research was carried out by carrying out class actions consisting of 2 cycles. The instruments used were observation sheets, assessment sheets, questionnaire questionnaires, interview guidelines and field notes. The results of the study showed that: (1) in the first cycle test students did not understand and could not do the task properly. This first cycle has 15 people who are not in accordance with the value of hope, there are 15 people who have not yet finished. This pattern is indeed easier for students, and according to the way of thinking many people tend to be less good at Lancang Kuning dance dancing, (2) in the second cycle of learning actually serves as a "stimulant" of students' ideas and thoughts. The application of the jigsaw cooperative learning approach in the study would be very appropriate for the Lancang Kuning dance practice. In the practice of dance students are not encountered with errors that are so meaningful as in cycle I. This is reinforced by 40 students fulfilling the criteria complete. (3) the application of the Lancang Kuning dance as an effort to increase the ability of Lancang Kuning dance learning proved significantly to students of Pekanbaru Public Middle School 13.


2019 ◽  
Vol 3 (1) ◽  
pp. 31
Author(s):  
Alfauzan Amin

The he research subjects for product trials that were developed in the study were students of SMPN 17 Bengkulu City in 2017. The small group trial subjects were 10 students who were selected by purposive sampling. Large group trial subjects 65 students. The research development steps are: (1) potential and problems, (2) data collection, (3) Product Design, (4) design validation, (5) design revision, (6) product trial, (7) product revision , (8) trials of use, (9) product revisions, (10) Mass production). Based on the research it can be concluded that teaching materials are developed based on needs analysis. The results of the development in the form of a draft were then tested for validation, tested for practicality and effectiveness. The results of validation of metapora-based PAI teaching materials for students in the form of printed teaching materials (books) with the metapora approach by experts and practitioners have fulfilled the eligibility component as valid teaching materials. The process of learning activities with metapora-based PAI teaching materials for students has fulfilled the eligibility component as material practical teaching. Student responses and the final results of learning activities with metapora-based PAI teaching materials for students have fulfilled the feasibility component as practical teaching materials. Student responses and the final results of learning activities with metapora-based PAI teaching materials have met the eligibility component as an effective teaching material, with proven metapora teaching materials proven to have been able to improve student learning outcomes.


2021 ◽  
Vol 5 (2) ◽  
pp. 135-144
Author(s):  
Suyanti Suyanti

This study has the aim of increasing student learning independence by learning E-Learning. Researchers in their method use PTK (Classroom Action Research), consisting of three cycles. The research subjects were 1st semester students of the basic concepts of social studies at SD PGSD PGRI Madiun University. The analysis used in this study uses descriptive analysis techniques. The results showed that there was an increase in student learning independence accompanied by an increase in student learning outcomes in the first cycle, namely 20 students (72%) to the second cycle, namely 21 students (74.5%), then in the third cycle there was an increase of 28 students (89%) who had already achieve mastery learning scores.


Author(s):  
Hosam Farouk El-Sofany ◽  
Nahla El-Haggar

Recently Mobile technology is considered an effective way to improve students' skills such as positive thinking, collaborative, communication, as well as it is considered the main part of major innovation in many e-learning research areas. As a result of the 21<sup>st.</sup> century requirements, skills were developed to address the rising needs in higher education which causes a shifting paradigm from the traditional methods of teaching to M-learning. In this research, we discuss the effect of using Mobile learning techniques to improve learning outcomes in Higher Education. We have implemented a web-based survey through two questionnaires. The questionnaires were distributed among 200 students in the second and third levels in the computer science department at both Community College and College of Arts and Science. This research explores a study on e-learning using mobile technology to identify students’ perceptions in the acceptance of mobile techniques and recognize the quality of mobile services for academic and social purposes to improve teaching strategy and learning performance in higher educational organizations. The outcomes of this research would support the evolution of M-learning at the university-level and cause shifting the traditional learning methods by merging M-learning methodologies as a learning management system that provides mobile learning services to students and teachers any time and from any location. The research study shows some important results towards the integration of mobile technology into teaching include: student positive perception, facilitates student concentrate, flexible access to m-services for learning materials, and increases students' skills in using mobile technology for e-learning.


2018 ◽  
Vol 4 (2) ◽  
pp. 72-82
Author(s):  
Iyon Maryono ◽  
Siska Amanda Lucita Dewi ◽  
Agus Hikmat Syaf

Pembuktian dalam matematika adalah suatu aktivitas yang penting, tetapi aktivitas ini tergolong sulit bagi mahasiswa calon guru matematika. Masalah ini salah satunya dipengaruhi oleh kepercayaan-diri. Tujuan penelitian ini adalah untuk menganalisis karakteristik pencapaian kemampuan pembuktian matematis dan kepercayaan-diri mahasiswa melalui metode Moore. Penelitian ini menggunakan metode campuran bertahap yaitu tahap kuantitatif dan tahap kualitatif. Pada tahap kuantitatif disimpulkan bahwa kemampuan pembuktian pada kelas yang menggunakan metode Moore lebih baik daripada kelas yang menggunakan model pembelajaran langsung. Metode Moore dapat mengungkap proses perkembangan capaian pembelajaran mahasiswa dalam pembuktian, sehingga dosen dapat memberikan umpan balik untuk mengembangkannya. Pada tahap kualitatif, dihasilkan karakteristik kemampuan pembuktian beberapa mahasiswa. Karakteristik ini ditinjau berdasarkan respon mahasiswa terhadap masalah pembuktian. Pada pembelajaran dengan metode Moore, mahasiswa tidak diperbolehkan membuka bahan ajar, sehingga dosen harus mengikuti alur berpikir mahasiswa dan mengarahkan proses berpikirnya. Sebagai implikasi, metode Moore baik digunakan dengan catatan mahasiswa harus belajar terlebih dahulu sebelum pembelajaran di kelas.Proving in mathematics is an important activity, but this activity is classified as difficult for prospective mathematics teacher students. This problem is influenced by self-confidence. The purpose of this study was to analyze the characteristics of achievement of students' mathematical proving ability and self-confidence  through the Moore method. This study uses a phased mixed method, namely quantitative and qualitative stages. In the quantitative stage, it was produced: "Based on the overall and PAM categories, the ability to prove the class using the Moore method is better than the class that uses the direct learning model". Moore's method can reveal the process of developing student learning outcomes in proof, so that lecturers can provide feedback to develop it. In the qualitative stage, the characteristics of the ability of several students are produced. these characteristics are reviewed based on student responses to the problem of proof. In the Moore method of learning, students are not allowed to open teaching materials, so the lecturer must follow the flow of student thinking and direct the thinking process. As an implication of the results of this study, the Moore method is well used with the notes that students must study before learning in class.


2020 ◽  
Vol 6 (2) ◽  
pp. 169
Author(s):  
Philip Nababan ◽  
Efendi Napitupulu ◽  
R Mursid

Abstrak: Penelitian ini bertujuan untuk: (1) Mengetahui tanggapan siswa terhadap kualitas media pembelajaran interaktif pada pembelajaran Teknik Pemesinan Bubut. (2) Mengetahui keefektifan media pembelajaran interaktif pada pembelajaran Teknik Pemesinan Bubut pada siswa program keahlian Teknik Pemesinan. Jenis penelitian ini adalah penelitian pengembangan. Data tentang kualitas produk pengembangan ini dikumpulkan dengan angket dan dianalisis dengan teknik analisis deskriptif kualiatatif. Hasil penelitian menunjukkan bahwa; (1) uji ahli materi pelajaran Teknik Pemesinan Bubut berada pada kualifikasi sangat baik (88,92%), (2) uji ahli desain pembelajaran berada pada kualifikasi sangat baik (85,21%), (3) uji ahli rekayasa perangkat lunak berada pada kualifikasi sangat baik (84,03%), (4) uji coba perorangan berada pada kualifikasi sangat baik (88,75%), (5) uji coba kelompok kecil berada pada kualifikasi sangat baik (91,35%) dan (5) uji coba lapangan berada pada kualifikasi sangat baik (88,31%). Hasil pengujian hipotesis membuktikan bahwa terdapat perbedaan antara hasil belajar siswa yang menggunakan media pembelajaran interaktif  dengan hasil belajar siswa yang menggunakan buku teks. Hal ini ditunjukkan dengan hasil pengolahan data diperoleh  thitung sebesar 4,68 dan ttabel sebesar 1,67 pada taraf kepercayaan 95 persen. Maka diperoleh bahwa thitung> ttabel. Disimpulkan bahwa  hasil belajar siswa yang menggunakan media pembelajaran interaktif dengan efektifitas sebesar 72,77 %. lebih tinggi dari hasil belajar siswa yang diajar dengan pembelajaran menggunakan buku teks dengan efektifitas sebesar 62,13%. Kata Kunci: media pembelajaran interaktif, teknik pemesinan bubut Abstract: This study aims to: (1) Determine student responses to the quality of interactive learning media on learning Lathe Machining Techniques. (2) Knowing the effectiveness of interactive learning media on learning of Machining Lathe in students of Machining Engineering expertise program. This type of research is development research. Data about the quality of this development product was collected by a questionnaire and analyzed by qualitative descriptive analysis techniques. The results showed that; (1) Lathe machining engineering subject matter expert test is in very good qualification (88.92%), (2) learning design expert test is in very good qualification (85.21%), (3) software engineering expert test is in in very good qualifications (84.03%), (4) individual trials were in very good qualifications (88.75%), (5) small group trials were in very good qualifications (91.35%) and (5 ) field trials are in very good qualifications (88.31%). Hypothesis testing results prove that there are differences between student learning outcomes using interactive learning media with student learning outcomes using textbooks. This is indicated by the results of data processing obtained by tcount of 4.68 and ttable of 1.67 at a confidence level of 95 percent. Then it is obtained that tcount> ttable. It was concluded that student learning outcomes using interactive learning media with an effectiveness of 72.77%. higher than student learning outcomes taught by learning to use textbooks with an effectiveness of 62.13%. Keywords: interactive learning media, lathe machining techniques


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