scholarly journals PENGGUNAAN MEDIA “LEMJATAR” MATERI JURNAL UMUM DENGAN METODE SIMULASI UNTUK MENINGKATKAN PRESTASI BELAJAR SISWA

2020 ◽  
Vol 1 (1) ◽  
pp. 88-92
Author(s):  
Said Edy Wibowo

Penelitian ini bertujuan mendeskripsikan media pembelajaran Lemjatar dengan model simulasi untuk meningkatkan prestasi belajar siswa. Lemjatar merupakan sebuah  media simulasi akuntansi perusahaan jasa yang dibuat berdasarkan kartu transaksi, namun langkah dan cara kerja dengan aturan transaksi perusahaan jasa, sesuai kompetensi dasar yang harus dipahami siswa. Jenis penelitian ini PTK dengan metode deskriptif. Subjek penelitian adalah 7 siswa laki-laki dan  32 siswa perempuan. Pada siklus I tergolong dalam kategori baik dengan persentase 58,14%. Siklus II, aktifitas siswa secara individu naik menjadi kategori sangat baik dengan persentase 79,01%. Skor hasil belajar siswa masuk kategori cukup (53,49%) dengan skor rata-rata hanya 49,96 pada Siklus I, Dalam siklus II, skor hasil belajar siswa masuk kategori sangat baik (48,83) dengan rata-rata 86,74. This study aims to describe Lemjatar learning media with a simulation model to improve student learning achievement. Lemjatar is a service company accounting simulation media that is made based on transaction cards, but the steps and methods of working with service company transaction rules are according to the basic competencies that students must understand. This type of research is PTK with descriptive methods. The research subjects were 7 male students and 32 female students. In the first cycle it was in the good category with a percentage of 58.14%. Cycle II, individual student activities rose to the very good category with a percentage of 79.01%. The score of student learning outcomes was in the moderate category (53.49%) with an average score of only 49.96 in Cycle I, In cycle II, the score of student learning outcomes was in the very good category (48.83) with an average of 86.74.

2021 ◽  
Vol 2 (2) ◽  
pp. 35-46
Author(s):  
Viyayanti ◽  
Dwikoranto PakGuru

The purpose of this study is to describe improving student learning outcomes, describe student activities, describe teacher performance after applying the make a match technique in cooperative learning. This learning improvement is carried out by classroom action research, with steps of planning, implementing, observing, revising. The research subjects were 34 students in the chemistry class of Vocational School 1 Cerme Gresik. Data were analyzed descriptively quantitatively. The results of the class average score before the action was 70. Students who scored above the Minimum Completeness Criteria (MCC) 76 were 16 students (47%) with the highest score of 92 and students who scored below the MCC were 18 students (53%) with the lowest score of 40. After taking action in cycle 1 the average grade of 79. Students who scored above or equal to the MCC were 26 students (76%) with the highest score of 100 and students who scored below the MCC were 8 students (24%) with the lowest score of 52. Cycle 2 the average grade of 84. Students who scored above the MCC were 31 students (91%) with the highest score of 100, while students who scored below the MCC as many as 3 students (9%) with the lowest score of 64. The students' attention, activity, and enthusiasm for learning increased. Teacher performance in learning has increased.


2021 ◽  
Vol 2 (1) ◽  
pp. 69-80
Author(s):  
Qomarul Hana Afriana

This study aims to improve the learning outcomes of students in class XI MIPA 3 MAN 2 KUDUS in the even semester of the 2020/2021 academic year in Basic Competencies (KD) 3.9 and 4.9 on Derivative Applications. This type of research is Classroom Action Research with the research subjects of class XI MIPA 3 MAN 2 KUDUS students, totaling 30 students. This research took place in two cycles. The results showed that the application of PBL Assisted by the Diffa_ SAC Media could improve student learning outcomes marked by the acquisition of an average percentage of observation results reaching 80% and the acquisition of an average score for the end of learning learning outcomes test in cycle II was higher than the average. the average score of the final learning outcomes test in the first cycle. The acquisition of classical learning mastery in the first cycle was 77.42% and in the second cycle it reached 83.87% so that the classical learning mastery criteria of at least 80% in the second cycle was exceeded. There was an increase in student learning outcomes after the implementation of Diffa_ SAC Media Assisted PBL, marked by the average acquisition of student learning outcomes in the first cycle reaching 75.33 and in the second cycle the average acquisition of student learning outcomes reaching 91.13. Thus, there was a significant increase in the average student learning outcomes of 15.8 after the implementation of Diffa_ Media Assisted PBL in cycle II.Penelitian ini bertujuan untuk meningkatkan hasil belajar peserta didik kelas XI MIPA 3 MAN 2 KUDUS semester genap Tahun Pelajaran 2020/2021 pada Kompetensi Dasar (KD) 3.9 dan 4.9 tentang Aplikasi Turunan. Jenis penelitian ini adalah Penelitian Tindakan Kelas dengan subjek penelitian peserta didik kelas XI MIPA 3 MAN 2 KUDUS yang berjumlah 30 peserta didik. Penelitian ini berlangsung dalam dua siklus. Hasil penelitian menunjukkan bahwa Penerapan PBL Berbantuan Media Diffa_ SAC dapat meningkatkan hasil belajar peserta didik ditandai dengan perolehan persentase rata-rata hasil observasi mencapai  dan perolehan rata-rata skor tes hasil belajar akhir pembelajaran pada siklus II lebih tinggi jika dibandingkan dengan rata-rata skor tes hasil belajarakhir pembelajaran pada siklus I. Perolehan ketuntasan belajar klasikal pada siklus I sebesar 77,42% dan pada siklus II mencapai 83,87% sehingga kriteria ketuntasan belajar klasikal minimal 80%pada siklus II terlampaui. Terjadi peningkatan hasil belajar peserta setelah dilaksanakannya PBL Berbantuan Media Diffa_ SAC ditandai dengan perolehan rata-rata hasil belajar peserta didik pada siklus I mencapai 75,33 dan pada siklus II perolehan rata-rata hasil belajar peserta didik mencapai 91,13. Dengan demikian, terjadi peningkatan rata-rata hasil belajar peserta didik secara signifikan sebesar 15,8 setelah penerapan PBL Berbantuan Media Diffa_ pada siklus II.


2020 ◽  
Vol 2 (2) ◽  
pp. 64-72
Author(s):  
Yetri Ningsih

This research conducted caused by students' score at class X MIPA 4 very low in the vector material. The avarage of score of the daily test obtained by students was 60,5 and it had not yet reached mastery learning. One of the efforts to improve learning outcomes was to use powerpoint as a learning media. The purpose of this study was to determine the increase in activity and mathematics learning outcomes on vector material in learning using PowerPoint.This research design used the classroom action research. The research subjects were 36 students of class X MIPA 4 SMA Negeri 1 Lubuklinggau in the 2019/2020 academic year. Data collected by using tests and observations.The test used to obtain student learning outcomes in each cycle, while observation used to determine the learning process in each cycle. Data were analyzed using descriptive statistics. The results showed that the average score of student learning outcomes in the first cycle was 62.2 and 77.3 in the second cycle. The percentage of student learning completeness in the first cycle was 52.8%, in the second cycle it was 80.6%. The percentage of improvement in student learning outcomes after being given action was 15.29%. So it can be concluded that learning mathematics by using powerpoint media can improve student learning outcomes in class X MIPA 4 SMA Negeri 1 Lubuklinggau in the 2019/2020 academic year.


2015 ◽  
Vol 6 (1) ◽  
pp. 24
Author(s):  
Lucky Susilo

This research is to improve student learning outcomes of civic education about the hero. This research was conducted in SDN Sesayap Tana Tidung, with 23 students as research subjects. This research is an action using Kemmis and McTaggart models in two cycles. Each cycle consists of planning, action, observation, and reflection. The results showed an increase in student learning outcomes of civic education, the hero mainly about understanding the meaning and involve symbols in understanding Pancasila Pancasila principles completely. This was evidenced by the increase in student learning outcomes Civics of my heroes from the 50% of students complete with the average score was 69 in the first cycle, increased to 80% of students complete with the average score was 77 in the second cycle. Activities of teachers and students through role playing method attained mastery learning (100%) at the end of the cycle. The conclusion of this study indicate that the use of methods Role Playing makes the students more active in learning appropriate to their developmental age.   Keywords: The Students’ Study Result Of Civic Education, Role Playing Method                  Action Research   Penelitian ini untuk meningkatkan hasil belajar siswa dari pendidikan kewarganegaraan tentang pahlawan . Penelitian ini dilaksanakan di SDN  Tana Tidung, dengan 23 siswa sebagai subyek penelitian. Penelitian ini merupakan penelitian tindakan dengan menggunakan Kemmis dan model McTaggart dalam dua siklus. Setiap siklus terdiri dari perencanaan, bertindak, observasi, dan refleksi. Hasilnya menunjukkan peningkatan hasil belajar siswa dari pendidikan kewarganegaraan, tentang pahlawan  terutama tentang pemahaman makna dan melibatkan simbol prinsip pancasila dalam memahami pancasila benar-benar. Hal itu dibuktikan dengan meningkatnya hasil belajar siswa PKn tentang pahlawan saya dari 50% siswa lengkap dengan skor rata-rata adalah 69 pada siklus I, meningkat menjadi 80% siswa lengkap dengan skor rata-rata adalah 77 pada siklus kedua. Kegiatan guru dan siswa melalui metode Role Playing dicapai belajar penguasaan (100%) pada akhir siklus. Kesimpulan dari penelitian ini menunjukkan bahwa penggunaan metode Role Playing membuat siswa lebih aktif dalam belajar yang sesuai dengan perkembangan usia mereka. Kata kunci: Pendidikan Kewarganegaraan, Role Playing Metode, Penelitian Tindakan


2021 ◽  
Vol 2 (1) ◽  
pp. 65-74
Author(s):  
Dadang Suhardi

Abstract: Physics is one of the subjects that students consider difficult. This can be seen from the learning outcomes of students at SMAN 1 Pagaden Class X IPA 4, where the majority of students score below the KKM (minimum completeness criteria). Of the 36 students in class X IPA 4 in physics, only about 12 students got a complete score. Of course, this situation should get serious attention to improve student learning outcomes. One of the efforts made to improve learning outcomes is through authentic assessment. In this assessment, all student activities will be observed and rated according to their respective portions. This research is a descriptive qualitative study with a two-cycle model that is characteristic of Classroom Action Research. From the research results it was revealed that with authentic assessment of physics learning in Class X IPA 4 SMAN 1 Pagaden there was an increase in each cycle. In the first cycle, the students' average score on the skills aspect was around 71% and increased in the second cycle to 80%. So that the use of authentic assessment is one of the references as an effort to improve student learning outcomes. Abstrak: Fisika merupakan salah satu mata pelajaran yang dianggap sulit oleh siswa. Hal ini ini dapat terlihat dari hasil belajar siswa di SMAN 1 Pagaden Kelas X IPA 4 yang mayoritas siswa mendapatkan nilai di bawah KKM (kriteria ketuntasan minimum). Dari 36 siswa di kelas X IPA 4 dalam pelajaran fisika, hanya sekitar 12 siswa yang mendapatkan nilai tuntas. Tentu saja, keadaan ini harus mendapatkan perhatian serius untuk meningkatkan hasil belajar siswa. Salah satu upaya yang dilakukan untuk meningkatkan hasil belajar yaitu melalui penilaian autentik. Dalam penilaian ini, seluruh aktivitas siswa akan diamati dan diberi nilai sesuai dengan porsinya masing-masing. Penelitian ini bersifat kualitatif deskriptif dengan model dua siklus yang menjadi ciri khas dari Penelitian Tindakan Kelas. Dari hasil penelitian terungkap bahwa dengan penilaian autentik pada pembelajaran fisika di Kelas X IPA 4 SMAN 1 Pagaden terjadi peningkatan pada setiap siklusnya. Pada siklus pertama rata-rata siswa mendapatkan nilai pada aspek keterampilan sekitar 71% dan naik pada siklus kedua menjadi 80%. Sehingga penggunaan penilaian autentik merupakan salah satu rujukan sebagai upaya untuk meningkatkan hasil belajar siswa.


2021 ◽  
Vol 1 (2) ◽  
pp. 134-140
Author(s):  
RETNO LUKITASARI

This study aims to improve student learning outcomes in class XI MIPA-3 SMAN 2 Jember in the 2017/2018 academic year through the application of discovery learning to the material properties of salt solutions. This research is a Classroom Action Research (CAR) which was conducted in two research cycles, namely cycle I and cycle II. The research subjects were students of class XI MIPA-3 SMAN 2 Jember, totaling 36 students, consisting of 17 male students and 19 female students. Data collection techniques in this study used observation for the implementation of the learning process and tests to determine student learning outcomes. Based on the results of the research, it can be concluded that the application of discovery learning can improve student learning outcomes regarding the properties of salt solutions. In the first cycle the percentage of student learning completeness was 58.33% (21 students) and increased in the second cycle, the percentage of student learning mastery was 88.88% (32 students). There was a significant increase from cycle I to cycle II, namely 30.50%. ABSTRAKPenelitian ini bertujuan untuk meningkatkan hasil belajar siswa kelas XI MIPA- 3 SMAN 2 Jember tahun pelajaran 2017/2018 melalui penerapan discovery learning pada materi sifat larutan garam. Penelitian ini merupakan Penelitian Tindakan Kelas (PTK) yang dilakukan dalam dua siklus penelitian yaitu siklus I dan siklus II. Subjek penelitian adalah siswa kelas XI MIPA-3 SMAN 2 Jember yang berjumlah 36 siswa, terdiri 17 siswa laki-laki dan 19 siswa perempuan. Teknik pengumpulan data pada penelitian ini menggunakan observasi untuk pelaksanaan proses pembelajaran dan tes untuk mengetahui hasil belajar siswa. Berdasarkan hasil penelitan dapat disimpulkan bahwa penerapan discovery learning dapat meningkatkan hasil belajar siswa materi sifat larutan garam. Pada siklus I persentase ketuntasan belajar siswa sebesar 58,33% (21 siswa) dan meningkat pada siklus II, persentase ketuntasan belajar siswa sebesar 88,88% (32 siswa). Terjadi peningkatan yang signifikan dari siklus I ke siklus II yaitu 30,50%.


Author(s):  
Nurfarida Ilmianah

The learning process at this time tends to decrease. This is caused by learning that is less interesting.   The Media and methods as a way to overcome monotonous learning need to be developed to improve the quality of  the student learning outcomes. This study aims to improve the activeness and learning outcomes through the implementation of the Creative Proplem Solving (CPS) learning model. "This study uses classroom action research (PTK) consisting of 4 stages,  the stages namely of planning, implementation, observation and reflection. With  the research  subjects XDPIB2 class students consisting of 34 students, 24 male students and 10 female students. The instrument used was an observation sheet of student learning activities, and a test of student learning outcomes. The results of this study indicate an increase in the average of student learning activities that continue to increase from cycle I to cycle III, it can be seen from the average learning activity of students who continue to increase starting from cycle I in the category of sufficient activity, amounting to 2.44. Cycle II was 3.38 with good category activity and Cycle III increased by 4.31 with very good category activity. Learning by using this CPS can improve student learning outcomes. based on observations on cycles I, II and III. From the three cycles, there was an increase in the average test of student learning outcomes in a row starting from cycle I, II and III was 60.65, 72.85 and 85.24 and only 1 student had a score below 75 of 34 students so that the application of the model CPS learning can improve the activities and learning outcomes of students of SMK Negeri 1 Sidoarjo


2019 ◽  
Vol 2 (1) ◽  
pp. 313
Author(s):  
Edy Hariyanto

This research is a Classroom Action Research about the application of STAD cooperative learning (Student Teams Achievement Divisions) with a contextual approach to increase student activity and learning outcomes. The research was conducted in 3 cycles of action. each cycle consisting of one meeting for 3 learning hours. The research subjects were students of class X MIPA-1 odd semester of the 2016-2017 academic year MA Ihyaul Ulum Dukun Gresik. Student learning activities are measured based on an increase in the average percentage of student learning activities, while student learning outcomes are based on the difference in scores between the pretest and post in each cycle. Based on the results of the study, it is known that the application of STAD cooperative learning with a contextual approach can increase activities and learning outcomes. Increased student learning activities are indicated by an increase in the average percentage of student learning activities and the level of success of actions from 55% (less) in the first cycle and in the second cycle increased to 67% (sufficient), and increased again in the third cycle to 75% (good ) While the increase in student learning outcomes based on the average score difference between pre-test and post-test in the first cycle of 28.7 increased to 34.1 in the second cycle and increased again to 34.6 in the third cycle, while the completeness of student learning in the cycle I amounted to 42% then in second cycle it increased to 62%, and increased again to 73% in third cycle.


2017 ◽  
Vol 3 (1) ◽  
pp. 42-46
Author(s):  
Khusnul Khotimah ◽  
Suharmoko Suharmoko ◽  
Bunyamin Bunyamin

This Classroom Action Research was conducted at MI Muhammadiyah 02 Mariyai with the aim of improving student moral learning outcomes through the mind mapping method. The research subjects were grade IV students, amounting to 26 people. Researchers used two cycles, each of which consisted of three meetings. Data retrieval is done using learning outcomes tests and observation sheets. The collected data were analyzed both quantitative and qualitative data. Quantitative data is calculated using data analysis on Microsoft Excel. The results obtained showed an increase in moral learning outcomes ie from the average score of the initial ability of students 63.85 in the low category, then in the first cycle the average score of student learning outcomes increased to 76.35 in the medium category, and in the cycle, II increased to 86.15 which is in the high category. Increasing the score of student learning outcomes is also directly proportional to mastery learning. In the initial ability score, the number of students who finished learning was 8 people (30.77%), then in the first cycle increased to 16 people (61.54%), and in the second cycle increased again to 24 people (92.31%). Based on the results of this study, it can be concluded that an increase in the learning outcomes of the Moral Law in Class IV MI Muhammadiyah 02 Mariyai Students after using the mind mapping method.


2020 ◽  
Vol 5 (1) ◽  
pp. 49-55
Author(s):  
Yoga Wahyu Pratama

            This study aims to describe the application of the quantum learning model in the material of the central angle, the circumference of the circumference and the area of circle circle in class VIII students in terms of the ability of the teacher to manage learning, student learning outcomes, student learning activities, and student responses. The design of this study uses the One-Shot Case Study. The subjects of this study were class VIII B SMPN 5 Jombang. Data collection techniques used the test, observation, and questionnaire methods using the instrument of student learning outcomes test sheets, observation sheets the ability of teachers to manage learning, observation sheets of student activities and student response questionnaires. Based on the results of data analysis shows that: (1) student learning outcomes complete and meet the KKM. Classically, student learning outcomes are 76.67%. While individually students completed 23  from 30 student . (2) the ability of the teacher to manage learning from the observed aspects as a whole obtain an average score of 4 including in the excellent category. (3) student activities during learning, from the results of the study showed the percentage of overall student activity of 77.78% included in the active category. (4) students' responses to all learning respond positively. Keywords: quantum learning, circles


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