scholarly journals Peningkatan Aktivitas Belajar dan Hasil Belajar Biologi Siswa melalui Strategi Pembelajaran Everyone Is a Teacher Here pada Kelas X SMA Negeri 3 Sengkang

2019 ◽  
Vol 1 (2) ◽  
Author(s):  
Suharyanti Amir ◽  
Alimuddin Ali ◽  
Andi Asmawati Azis

Abstract.  This research is a classroom action research. The purpose of this study improves the activity and student learning outcomes through application of learning strategy Everyone is a Teacher Here. Research subjects are students of class X.I SMA Negeri 3 Sengkang. This research carried out during two cycles. Data collection implemented in the second semester of academic year 2016/2017. This research measure learning activity and learning outcomes. Learning activity measure with observation sheet and learning outcomes measure with written test consist of multiple-choice question as much as 20 items. Student learning activities collected during the learning process observed by 3 observers using observation sheet, then learning outcomes data obtained through evaluation when teaching’s time first and second meeting was done and on third meeting was evaluation.  This matter occurs on each cycle. All the data obtained were analyzed through three ways: qualitative analysis for student learning activities, quantitative for student learning outcomes. Results of research on student learning activity that has been analyzed shows the average in the first cycle of 55.6%, while in the second cycle of 67.2%, so the difference in the increase of 11.6%. Student learning outcomes also increased where the average value on observation data of 69.6, 64.4 the first cycle, and the second cycle 74.8. It can be concluded that the application of learning strategy Everyone is a Teacher Here can increase the activity and student learning outcomes. Keywords: everyone is a teacher here learning strategy, learning activities, learning outcomes.

Author(s):  
Nurfarida Ilmianah

The learning process at this time tends to decrease. This is caused by learning that is less interesting.   The Media and methods as a way to overcome monotonous learning need to be developed to improve the quality of  the student learning outcomes. This study aims to improve the activeness and learning outcomes through the implementation of the Creative Proplem Solving (CPS) learning model. "This study uses classroom action research (PTK) consisting of 4 stages,  the stages namely of planning, implementation, observation and reflection. With  the research  subjects XDPIB2 class students consisting of 34 students, 24 male students and 10 female students. The instrument used was an observation sheet of student learning activities, and a test of student learning outcomes. The results of this study indicate an increase in the average of student learning activities that continue to increase from cycle I to cycle III, it can be seen from the average learning activity of students who continue to increase starting from cycle I in the category of sufficient activity, amounting to 2.44. Cycle II was 3.38 with good category activity and Cycle III increased by 4.31 with very good category activity. Learning by using this CPS can improve student learning outcomes. based on observations on cycles I, II and III. From the three cycles, there was an increase in the average test of student learning outcomes in a row starting from cycle I, II and III was 60.65, 72.85 and 85.24 and only 1 student had a score below 75 of 34 students so that the application of the model CPS learning can improve the activities and learning outcomes of students of SMK Negeri 1 Sidoarjo


2018 ◽  
Vol 2 (6) ◽  
pp. 1031
Author(s):  
Netti Ermi

This type of research is classroom action research. Subjects of the research were students of SMA Negeri 15 Pekanbaruconsisting of 34 students in class XII. The purpose of this study is to improve the low student learning outcomes becausestudent learning completeness was only 5.56% while the maximum exhaustiveness criteria provided from the school was 82.Efforts were made by changing the method used, namely from conventional to STAD method. The assessment was takenbefore the improvement of the implementation, namely pre-cycle with complete result is 2 students and incomplete one is 34students. This research was carried out in two cycles. The first cycle of the average value of 80.61 was the highest score of70, followed by the second cycle increasing to 87.11 the lowest score is 82 and the highest score is 95. The change of thescore of the pre-cycle with the number of 2660 increased in the first cycle to 2902, and this number in the second cycleincreased again to 31.36. the Assessment by using the range and criteria of the score in the precycle score lies in thesufficient criteria, the first cycle of the score range lies in the high score, and the second cycle the score lies in the highcriteria. The highest learning activities of cycle I in the tenacious aspect face difficulties and cycle II is diligently facing thegiven task. So the STAD method can increase motivation and learning outcomes of class XII students of SMA Negeri 15Pekanbaru.


2021 ◽  
Vol 2 (2) ◽  
pp. 104-119
Author(s):  
Maryati Maryati

This research was conducted at MTsN 2 Bireuen, Central Aceh Regency, Aceh Province. In this study, the research subjects were selected by conducting random sampling by means of a lottery (Syahrum, 2009), first preparing as many pieces of paper as there were, then the pieces of paper were put into a box and taken at random, one of the papers was taken as the research sample. The paper taken is for Class VII-2 Semester 2 which contains 22 people. The object of this research is the application of jigsaw learning strategies to improve students' mathematics learning outcomes on the subject of quadrilaterals and triangles. The model in this research is Classroom Action Research (CAR), which uses Kemmis and Mc's CAR model. Taggart. This research has stages in the form of a cycle. The results of the study of the jigsaw learning strategy in mathematics subjects Class VII-2 MTsN 2 Bireuen can be said that the increase in student learning outcomes. This increase can be seen from the average value of the class has increased. This can be shown from the results of the evaluation that has been carried out to increase student learning outcomes which were originally the average value of 57.73 before the action and the first cycle increased to 69.09. While in the second cycle the increase in learning outcomes to 79.77. This shows that 86.36% of students are successful in learning mathematics by using jigsaw learning strategies.


2020 ◽  
Vol 1 (4) ◽  
pp. 183-291
Author(s):  
Binti Maqsudah

Salah satu penyebab kesulitan siswa dalam memahami nilai materi dan nilai perbandingan ternyata adalah penerapan strategi pembelajaran yang kurang tepat. Oleh karena itu, diperlukan strategi pembelajaran yang efektif untuk membantu siswa mencapai pemahaman materi ajar. Tujuan penelitian ini mendeskripsikan peningkatan pemahaman konseptual tentang materi perbandingan melalui pembelajaran kooperartif tipe STAD berbasis kontekstual. Jenis penelitian ini adalah penelitian tindakan kelas yang dilakukan secara kolaboratif. Penelitian Tindakan kelas ini dilakukan dengan tiga siklus  dengan subjek penelitian siswa kelas VII sejumlah 29 siswa. Hasil penelitian menunjukan terjadi peningkatan hasil belajar peserta didik yang ditandai dengan rata-rata hasil belajar peserta didik di atas KKM 8,0, dan nilai rata-rata yang diperoleh yaitu 83,31 dengan ketuntasan belajar 93,10%. Respons siswa terhadap pembelajaran berbasis kontekstual adalah positif artinya siswa dengan mudah memahami materi ajar.One of the reasons for the difficulty of students in understanding the value of the material and the value of comparison is the improper application of learning strategies. Therefore, an effective learning strategy is needed to help students achieve understanding of the teaching material. The purpose of this study is to describe an increase in conceptual understanding of comparative material through contextual-based STAD cooperative learning. This type of research is classroom action research conducted collaboratively. This classroom action research was conducted in three cycles with the research subjects of class VII students totaling 29 students. The results showed an increase in student learning outcomes which was marked by an average student learning outcomes above the KKM 8.0, and the average value obtained was 83.31 with 93.10% learning completeness. Student responses to contextual-based learning are positive, meaning that students easily understand the teaching material.


2021 ◽  
Vol 8 (3) ◽  
pp. 10-20
Author(s):  
Dessy Angreni

AbstrakPenelitian  ini  bertujuan  untuk  meningkatkan  aktivitas  dan  hasil  belajar  siswa  dalam  pembelajaran Matematika dengan menerapkan pendekatan Realistics Mathematics Education. Jenis penelitian ini adalah Penelitian Tindakan Kelas. Subjek penelitian yaitu siswa kelas VIII G SMP Negeri 16 Kota Bengkulu semester genap  tahun  ajaran  2019/2020.  Pengumpulan  data  dilakukan  dengan  menggunakan  lembar observasi aktivitas self checklist dan tes hasil belajar siswa. Peningkatan aktivitas belajar  dapat  dilihat  dari rata-rata skor    pada  lembar  observasi  self checklist aktivitas belajar siswa siklus I sampai siklus III secara berturut-turut: 20,5 (kreteria cukup); 25 (kreteria baik); 30,5 (kreteria baik). Hasil belajar siswa dapat ditingkatkan dengan cara mengingatkan pada materi melalui masalah kontekstual, mengkaitkan manfaat belajar materi melalui masalah kontekstual, memberikan soal latihan, memberikan bimbingan kepada siswa yang mengalami kesulitan. Peningkatan hasil belajar siswa dapat dilihat dari nilai rata-rata tes hasil belajar dan latihan siswa siklus I sampai siklus III yaitu 59,24; 70,41; 80,76 dengan persentase ketuntasan belajar klasikal dari siklus I sampai siklus III yaitu 36%; 56%; 80%.Kata kunci: Aktivitas Belajar, Hasil Belajar, Pendekatan Realistics Mathematics Education (RME). AbstractThis study aims to improve the activities and student learning outcomes in Mathematics learning by applying the Realistics Mathematics Education approach. This type of research is Classroom Action Research. The research subjects were class VIII G SMP Negeri 16 Kota Bengkulu even semester academic year 2019/2020 Data collection was carried out using observation sheets for self checklist activities and student learning outcomes tests. Increased learning activities can be seen from the average score on the observation sheet of the self checklist of learning activities of students in cycle I to cycle III in a row: 20.5 (sufficient criteria); 25 (good criteria); 30.5 (good criteria).  Student  learning  outcomes  can  be  improved  by  reminding  the  material  through  contextual problems,  linking  the  benefits  of  learning  material  through  contextual  problems,  providing  practice questions, providing guidance to students who are experiencing difficulties. Improvement of student learning outcomes can be seen from the average test scores of learning and training results of students cycle I to cycle III, namely 59.24; 70,41; 80,76 with the percentage of classical learning completeness from cycle I to cycle III which is 36%; 56%; 80%.Keywords: Learning Activity, Learning outcomes,  Realistics Mathematics Education (RME).


2017 ◽  
Vol 2 (2) ◽  
pp. 32
Author(s):  
Ilmiawan Mubin

Penelitian  ini bertujuan untuk mengetahui bagaimana proses pembelajaran sejarah  pada siswa kelas XI IPS 1 MAN 2 kota dengan menggunakan metode Inkuiri dapat menumbuhkan kecintaan pada bangunan bersejarah. Metode penelitiannya adalah Penelitian Tindakan Kelas, subyek penelitian adalah siswa kelas XI IPS 1 MAN 2 Kota Bima, sedangkan obyeknya hasil pengamatan kegiatan proses belajar mengajar melalui tahapan  Planning, Acting, Observing dan Reflecting. Masing-masing siklus terdiri dari dua kali pertemuan. Masih rendahnya hasil belajar siswa, dikarenakan oleh pembelajaran yang kurang melibatkan siswa. Setelah dilakukan tindakan dan berdasarkan nilai post test hasil belajar siswa mengalami peningkatan pada setiap siklusnya. siklus I persentase ketuntasan 77,14% dengan nilai rata-rata 75,02,  siklus II persentase ketuntasan 85,71% dengan nilai rata-rata 79 sedangkan Siklus III persentase ketuntasan 100% dengan nilai rata-rata 82,85. Nilai sikap dari data angket setiap siklus mengalami peningkatan dari siklus I pencapaian ketuntasan 77,14%  nilai rata-rata 80,54, siklus II pencapaian ketuntasan 88,57% nilai rata-rata 82,71 sedangkan pada siklus III pencapaian ketuntasan 100% nilai rata-rata 84,57. This study aims to find out how the process of learning history in students class XI IPS 1 MAN 2 cities using Inkuiri method can foster a love of historic buildings. The research method is Classroom Action Research, the research subjects are the students of class XI IPS 1 MAN 2 Kota Bima, while the object is the observation of teaching and learning activities through Planning, Acting, Observing and Reflecting. Each cycle consists of two meetings. Still low student learning outcomes, due to the less learning involving students. After the action and based on the value of post test student learning outcomes have increased in each cycle. cycle I 77.14% percentage of completeness with an average value of 75.02, cycle II percentage of 85,71% completeness with an average value of 79 while Cycle III percentage of 100% completeness with an average value of 82.85. Attitude value of the questionnaire data each cycle has increased from the cycle I achievement mastery 77.14% average value 80.54, cycle II achievement 88.57% average value of 82.71 while in cycle III achievement 100% average 84.57.


2022 ◽  
Vol 9 (1) ◽  
pp. 69
Author(s):  
Ahmad Sardan

This study aims to improve the activities and learning outcomes of students of SMKN 1 Praya Tengah Class X Multimedia through cooperative learning, thinking in pairs and sharing. This research method uses classroom action research with 20 students as research subjects. The instruments of this research are observation sheets and tests. While the data analysis technique used quantitative descriptive analysis. The results showed an increase in student activity and learning outcomes, namely in the first cycle the average score of student learning activities was 10.3 with a fairly active category, while the average value of student learning outcomes was 66 and the percentage of completeness was 80%. In cycle II the average score of student learning activities is 14.22 with a very active category, while the average value of student learning outcomes is 75 and the percentage of completeness is 90%. So that the results of this study conclude that cooperative learning in thinking in pairs and sharing can increase the activity and learning outcomes of mathematics students at SMKN 1 Praya Tengah Class X Multimedia.


Author(s):  
Yunita Yunita ◽  
Hidayat Hidayat ◽  
Harun Sitompul

This study aims to: (1) investigate the effect of Jigsaw cooperative learning on students learning outcomes; (2) find the difference in learning outcomes between high and low learning motivation and (3) find the interaction between learning approaches and learning motivation towards learning outcomes. The population of the study is students of grade IVa, IVb, IVc at SD Kasih Ibu Patumbak and the sample in this study is grade IVa with 35 students and grade IVb with 35 students. The results show that: (1) the average student learning outcomes of jigsaw cooperative learning is 28.40 while conventional is 24.14. Thus, students learning outcomes that get cooperative learning of jigsaw type are higher than conventional learning, (2) Students who have high motivation get an average value = 30.74, while low motivation is 22.72. Thus, it can be concluded that there are differences in student learning outcomes having high learning motivation and low learning motivation, and (3) students learning outcomes  taught by jigsaw cooperative learning are high learning motivation groups (32.94), and low learning motivation groups (24.58), while students taught with conventional learning are high learning motivation groups (28.40 ), and low motivation groups (20,95). Thus, there is no interaction between learning approaches and learning motivation towards learning outcomes.


2020 ◽  
Vol 1 (1) ◽  
pp. 1
Author(s):  
Elya Yuliana

The purposes of this research are to increase the students asking activity and student learning outcomes in class V of MI Yusuf Abdussatar Kediri, totaling 23 people. Learning to apply the process skills approach, teaches students to discover and develop the facts by themselves. the concept of learning presenting, students' courage in ideas, opinions and questions, effort, activity and creativity in the learning process and the level of student attitudes that dominate in the learning process. This learning activity helps students to be more active in asking.This research is a classroom action research conducted in two cycles, consisting of the action planning stage, the stage of implementation of the action, observation, and the stage of evaluation and reflection. Students and teacher activity data derived from observations and interviews for the assessment process, while data on student learning outcomes obtained through tests given at the end of each cycle. Indicators of success of this study extend from the average value grade students can reach the KKM 65 and with a percentage of 85%. The results showed that the average value of students in cycle I and II increased from 72.70 into 82.43 with the difference in value of 9.73. While the percentage of students who earn a minimum value standard upward cycle I and II also increased from 73.91% to 86.95% by a margin of 13:04%. This means that action research is in compliance indicators to be achieved. The results showed that the application process can increase the skill of asking activity and science learning outcomes in science teaching class V.


2020 ◽  
Vol 5 (2) ◽  
Author(s):  
Fakhrunisa Fakhrunisa

The research about the use of substitute drills learning methods on simple present tense has been carried out which aims to know (1) the increasing activities in implementation classroom action, (2) the increasing student learning outcomes and (3) the student responses in the learning activity by using the substitutions drills strategy. The research conducted a classroom action research design (CAR) with two cycles. Each cycle consists of planning, implementing actions, observing and evaluating, and analyzing and reflecting. The research subjects were the 34 students of 10th grade of social science. Data were collected through observation techniques, learning achievement tests, and questionnaire distribution. Data were analyzed with quantitative descriptive analysis techniques and qualitative analysis. Based on the results of research, by using learning substitutions drills method on simple present tense material can increase the activities of implementing classroom actions and student learning outcomes.


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