Hybrid Web App Development for Eye movement at Mobile Devices

Author(s):  
Hyun-Tack Seok
2014 ◽  
Vol 33 (3) ◽  
pp. 45 ◽  
Author(s):  
David Ward ◽  
James Hahn ◽  
Lori Mestre

<p>This article presents a case study exploring the use of a student Coding Camp as a bottom-up mobile design process to generate library mobile apps. A code camp sources student programmer talent and ideas for designing software services and features.  This case study reviews process, outcomes, and next steps in mobile web app coding camps. It concludes by offering implications for services design beyond the local camp presented in this study. By understanding how patrons expect to integrate library services and resources into their use of mobile devices, librarians can better design the user experience for this environment.</p>


Author(s):  
Tim A. Majchrzak ◽  
Jan C. Dageförde ◽  
Jan Ernsting ◽  
Christoph Rieger ◽  
Tobias Reischmann

Applications for mobile devices – apps – have seen unprecedented growth in importance. Ever better apps keep propelling the proliferation of mobile computing. App development is rather easy, particularly if it is based on Web technology. However, implementing apps that are user friendly and useful in the long-run is cumbersome. Thereby, it typically is expensive for corporate developers. Nonetheless, business apps are embraced by enterprises. To overcome the overhead of developing separately for multiple platforms and to mitigate the problems of device fragmentation, cross-platform development approaches are employed. While many such approaches exist, few have found widespread usage. In this chapter, we argue what the path towards future solutions could look like. We thereby take a rather technological look, but always keep business-orientation in mind. Our findings suggest that much effort is needed to enable the next generations of business apps. However, such apps will provide many merits and possibilities. Moreover, they provide the chance to master several of today's challenges.


2021 ◽  
Vol 1 (2) ◽  
pp. 1-6
Author(s):  
Anmol Tewari ◽  

Android is a software stack for mobile devices that includes an operating system, middleware, and key applications. Android is a software platform and operating system for mobile devices based on the Linux operating system and developed by Google and the Open Handset Alliance. It allows developers to write managed code in a Java-like language that utilizes Google-developed Java libraries but does not support programs developed in native code. The unveiling of the Android platform on 5 November 2007 was announced with the founding of the Open Handset Alliance, a consortium of 34 hard-ware, software and telecom companies devoted to advancing open standards for mobile devices. When released in 2008, most of the Android platform will be made available under the Apache free-software and open-source license.


2016 ◽  
Vol 85 ◽  
pp. 11-26 ◽  
Author(s):  
Nathan R. Swain ◽  
Scott D. Christensen ◽  
Alan D. Snow ◽  
Herman Dolder ◽  
Gonzalo Espinoza-Dávalos ◽  
...  
Keyword(s):  

Author(s):  
Kehinde A. Adeniji ◽  
Nazmat T. Surajudeen-Bakinde ◽  
Olusegun O. Omitola ◽  
Adedayo Ajibade

<p><span>In recent years, the evolvement of mobile devices which perform sophisticated functions have been on the rise. Mobile applications which solved engineering challenges are now available due to the high computational capabilities, large random access memory and storage location of the mobile devices. An Android application called signal detect, which measures network signal strength value from 2G-4G received on an android mobile device has been developed using android app development environment called Android studio. Validation becomes necessary because different readings were obtained on smartphones with different specifications. Two validation techniques were used to validate the data obtained. To know the efficiency of the application; a field strength meter was used to compare the readings received on the mobile device with the meter. It was observed that there is a time lag on the received values of the mobile device to the field strength meter. Therefore, a moving average technique was used to correlate the two data which increased the correlation coefficient to about 0.85.</span></p>


2021 ◽  
Vol 11 (10) ◽  
pp. 4704
Author(s):  
Juan Ignacio García-García ◽  
Daniel Marín-Aragón ◽  
Hanael Maciá ◽  
Ana Jiménez-Cantizano

Information and telecommunication technologies (ICTs) offer new opportunities to provide more timely information services to farmers. This work aims to present a progressive web app (PWA) for mobile devices, which incorporates updated technical information on the pests and diseases of grapevines. In its development, it generated a database with content related to and photographs of grapevine pests and diseases for access by users using mobile devices. In addition, using an Expert System, the application allows the diagnosis of pathologies and the identification of pests by answering questions that are asked. This PWA is mainly addressed to technicians, students, and winegrowers who want to implement more environmentally friendly crop management strategies. Viñamecum is currently freely.


Author(s):  
Rahul Shah ◽  
Kumari Chettri

The main objective of this paper is to tell about the Android platform, which is designed for mobile devices, and android based mobile app development, which helps developers to develop various applications, which are now being used by the user all across the world. Android developers make use of layout with the help of which users can get a good user interface for an android application. This paper will mostly focus on the types of layouts and views that developers use to design the user interface of an android application. This paper will also discuss extensible mark-up language (XML) which is the lightweight mark-up language used for designing the layouts.


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